Unknown2007-05-24 22:26:02
QUOTE(Wesmin @ May 24 2007, 06:23 PM) 411611
How do you know what it is normally? nightkiss gives +1 int naturally. Or is that with an astrology boost of +1int?
The latter.
Ashteru2007-05-25 04:43:20
QUOTE(Krellan @ May 24 2007, 07:27 PM) 411553
@Ash she also said how toads can hop two rooms per stomp. They also get two rooms initially after you toadcurse, it's mostly luck if you find them or absurdly quick squinting.
As Sham said, I haven't had many people have a problem with stomping. And Toad lasts a LONG time, so you basically just have to run a bit and then stomp in the immediate area.
Unknown2007-05-25 06:03:45
QUOTE(Ashteru @ May 24 2007, 05:29 PM) 411492
Uh, so saying "Oh, I can only kill with moonburst" because he said Toadcurse isn't an insta isn't twisting his words?
You can kill a Toad in at max two stomps. So, you can very well kill someone with Toadcurse and follow up stomping.
So, either you formulated it poorly, OR you are just twisting his words. Hohum. ^^
You can kill a Toad in at max two stomps. So, you can very well kill someone with Toadcurse and follow up stomping.
So, either you formulated it poorly, OR you are just twisting his words. Hohum. ^^
I believe the argument was between Krellan and him that toadcurse isn't a sure way to kill -and- has a cure as opposed to.. say wrack or absolve. He said it's not meant to be an insta kill. What does that make toadcurse then though? A stylish way for wiccans to curse that -maybe- kills and -maybe- doesn't?
@ Shamarah (and Ashteru): It really depends on the area. If you set yourself up at our aspects, then yes I believe you that you get them all. There is no where to run there. If you try and track someone in like Faethorn though... the chances change massivly.
Also, I've had someone last over five stomps once. I have no clue how he did it but he just wouldn't die. Not entirely sure anymore who that was.. I think Krellan in the arena? It might be that because he hopped through the swamp he regenerated a lot Otherwise I have no clue how that could have happened..
Unknown2007-05-25 08:25:55
If you people must find a place to vent about toadcurse or whatever, could you do it in another thread and not derail a perfectly valid topic?
Thanks
Thanks
Aiakon2007-05-25 10:07:15
QUOTE(Visaeris Maeloch @ May 25 2007, 09:25 AM) 411740
If you people must find a place to vent about toadcurse or whatever, could you do it in another thread and not derail a perfectly valid topic?
Thanks
Thanks
It's not a perfectly valid topic. It's just a whinge. It seems perfectly clear to me that auctioning off artefacts is a good way to determine interest and a reasonable price as a first step towards perhaps adding them permanently. This has been the pattern several times in the past.
Caoilfhin2007-05-25 10:56:27
QUOTE(Krellan @ May 24 2007, 01:37 AM) 411250
umm that's a lot? 10% of a 1k hit is 100 so that's a 6% increase if you do 1000. Course I have no idea what kind of damage you do or who you teseted that on. but that's what you can expect from moonburst's 5% increase.
Diamante did some testing I believe finding that moonburst gains more damage than nightkiss with each increase of int. At lower int nightkiss will work out better but as you can see by comparing the higher end of diamantes nightkiss vs krellans moonburst krellens moonburst often does much more damage.
Nightkiss won’t change or alter much more you’ll not notice any difference between one person and another persons nightkiss where as moonburst will have a much wider scale ranging for ridiculously low to amazingly high.
If you don’t like the formula you could always request it to be changed to be a more average damage for everyone.
Ashteru2007-05-25 12:16:42
QUOTE(shadow @ May 25 2007, 06:03 AM) 411721
I believe the argument was between Krellan and him that toadcurse isn't a sure way to kill -and- has a cure as opposed to.. say wrack or absolve. He said it's not meant to be an insta kill. What does that make toadcurse then though? A stylish way for wiccans to curse that -maybe- kills and -maybe- doesn't?
Yep.
Aiakon2007-05-25 12:27:58
Maybe an instakill.. maybe not... a minstakill?
Ialie2007-05-25 19:05:31
OOh what about a manse artifact that makes illusions you put in your manse permanent until you dispell them!
Krellan2007-05-25 21:24:06
QUOTE(Caoilfhin @ May 25 2007, 05:56 AM) 411756
Diamante did some testing I believe finding that moonburst gains more damage than nightkiss with each increase of int. At lower int nightkiss will work out better but as you can see by comparing the higher end of diamantes nightkiss vs krellans moonburst krellens moonburst often does much more damage.
Nightkiss won’t change or alter much more you’ll not notice any difference between one person and another persons nightkiss where as moonburst will have a much wider scale ranging for ridiculously low to amazingly high.
If you don’t like the formula you could always request it to be changed to be a more average damage for everyone.
Nightkiss won’t change or alter much more you’ll not notice any difference between one person and another persons nightkiss where as moonburst will have a much wider scale ranging for ridiculously low to amazingly high.
If you don’t like the formula you could always request it to be changed to be a more average damage for everyone.
moonburst gains more but it's insignificant against any sort of magic protection. I'd much rather have a damage type change at least 25% something else. It's absurd that I would have to waste the power to toadcurse Urazial when he's more or less a non combatant, but just cause of his race it makes him impossible to damage kill unless I wield my axe and start swinging.
Shamarah2007-05-25 22:38:23
QUOTE(Aiakon @ May 25 2007, 08:27 AM) 411768
Maybe an instakill.. maybe not... a minstakill?
It burns usssss.
Krellan2007-05-26 00:00:30
QUOTE(Shamarah @ May 25 2007, 05:38 PM) 411955
It burns usssss.
death to everyone of you keeping me from my ice wand
Unknown2007-05-31 11:48:20
QUOTE(Ashteru @ May 23 2007, 11:10 AM) 411204
Now you are just twisting his words.
No. He said it. To me when I was an envoy, that Toadcurse was never meant to be an instantkill. It is. It is meant to be a flavorful version of absolve/wrack.
Unknown2007-05-31 11:58:59
QUOTE(Anonymous @ May 31 2007, 01:48 PM) 413460
No. He said it. To me when I was an envoy, that Toadcurse was never meant to be an instantkill. It is. It is meant to be a flavorful version of absolve/wrack.
Except that the 'flavour' of it in fact also makes it a lot harder to successfully pull off -unless- you had possibility to chose your position (really not often the case).
Atop of that, having to chase a toad splits a group up, which in group combat can easily mean turn the tide... Any other insta kill that I can think of doesn't give you nearly as much trouble. Either you can pull it off or you can't. But it's not a - I can toadcurse and maybe I can actually stomp to finish it too.
Unknown2007-05-31 12:16:25
QUOTE(shadow @ May 31 2007, 01:58 AM) 413463
Except that the 'flavour' of it in fact also makes it a lot harder to successfully pull off -unless- you had possibility to chose your position (really not often the case).
Atop of that, having to chase a toad splits a group up, which in group combat can easily mean turn the tide... Any other insta kill that I can think of doesn't give you nearly as much trouble. Either you can pull it off or you can't. But it's not a - I can toadcurse and maybe I can actually stomp to finish it too.
Atop of that, having to chase a toad splits a group up, which in group combat can easily mean turn the tide... Any other insta kill that I can think of doesn't give you nearly as much trouble. Either you can pull it off or you can't. But it's not a - I can toadcurse and maybe I can actually stomp to finish it too.
I think I know better than anyone how toadcurse works. There is no need to explain it to me nor convince me of anything.
I remember when stomping toads took upwards of 10 stomps, sometimes it was entirely impossible on some people because their regeneration would outpace the damage done by stomping and they dodged more often. Not only that, toads had no delayed movement, and were completely invisible, as they had no entrance or exit message.
Oh yea, and we didn't have lash back then either.
Xenthos2007-05-31 12:21:26
QUOTE(Anonymous @ May 31 2007, 07:48 AM) 413460
No. He said it. To me when I was an envoy, that Toadcurse was never meant to be an instantkill. It is. It is meant to be a flavorful version of absolve/wrack.
I've said it multiple times, to you and to others. It's supposed to be a flavourful version of Inquisition, but instead of a stun it allows for a squish. I mean, if that wasn't the case, why could you kiss the toad? Person loses defences either way, but there is a chance for an instant-kill as well, and they're out of the fight for a bit.
It's been upgraded significantly to increase that chance, but it's still not an instant-kill.
Unknown2007-05-31 12:24:55
QUOTE(Xenthos @ May 31 2007, 02:21 AM) 413470
I mean, if that wasn't the case, why could you kiss the toad?
Because that's the definition of "flavorful".
QUOTE(Xenthos @ May 31 2007, 02:21 AM) 413470
It's supposed to be a flavourful version of Inquisition
It's been upgraded significantly to increase that chance, but it's still not an instant-kill.
It's been upgraded significantly to increase that chance, but it's still not an instant-kill.
Utter nonsense. It's was designed as a version of the guardian wrack/absolve abilities, not inquisition. The reason it was buffed was to bring it closer to what it is supposed to be, and not have such a high probability of failing.
Xenthos2007-05-31 12:28:59
QUOTE(Anonymous @ May 31 2007, 08:24 AM) 413474
Utter nonsense. It's was designed as a version of the guardian wrack/absolve abilities, not inquisition. The reason it was buffed was to bring it closer to what it is supposed to be, and not have such a high probability of failing.
Obviously, I disagreed, and still do. If you toad someone, they're out of the fight for a while, if not completely dead even if cured. They lose all their defences, and most people sans defences become, mmm... rather un-tanky.
You can call it utter nonsense if you'd like, but that does not make it so. It's not an instant-kill, or it would have been designed so that they turn into a toad and you immediately stomped the new toad. Instead, they turn into a toad, lose all their defences... and THEN you have a chance to try for the instant-kill option, if you desire.
Unknown2007-05-31 12:36:43
QUOTE(Xenthos @ May 31 2007, 02:28 AM) 413476
You can call it utter nonsense if you'd like, but that does not make it so. It's not an instant-kill, or it would have been designed so that they turn into a toad and you immediately stomped the new toad.
That wouldn't be as flavorful now would it? The flavor part is the fact that you CAN turn someone into a toad and not kill them. And they can run around if you like. Even be kissed to turn them back (Flavor). However, they aren't really intended to be able to escape if you don't want them too. But you can't make it a completely effective instantkill without it entirely losing it's flavor, which is why it remains a flavorful instantkill and not just made into absolve.
Xenthos2007-05-31 12:53:04
QUOTE(Anonymous @ May 31 2007, 08:36 AM) 413478
That wouldn't be as flavorful now would it? The flavor part is the fact that you CAN turn someone into a toad and not kill them. And they can run around if you like. Even be kissed to turn them back (Flavor). However, they aren't really intended to be able to escape if you don't want them too. But you can't make it a completely effective instantkill without it entirely losing it's flavor, which is why it remains a flavorful instantkill and not just made into absolve.
I'd actually have to say the reasons for it to remain as-is are more balance-oriented-- pooka + banshee + pixie + redcap + barghest are rather effective at mana drain on top of the more active drains / offence. By themselves, sure, they often won't get so far-- but when stacked together with active draining, they do add up more than a Demon/Angel does.
Thus, it is easier to get someone to 50% (especially if using Succumb well), but harder to get a kill at 50% (can immediately remove defences, but then have to decide whether chasing down that toad for the kill is worth it, or if you're going to let them hop away beaten and broken).