"Normal" denziens in glomdoring

by Unknown

Back to Common Grounds.

Unknown2007-05-27 15:26:18
When I did a contest yesterday, Kaervas results pointed out something. I had a contest to get a picture of every racial specimen found in the basin. He tried to give me a picture of their locksmith, but as I said in the rules no "named people". (I also didn't realize after he won that the orc he gave me was undead, but too late to complain.)

Celest has Merians, Magnagora has Viscanti nobles and recently children, (and beggars), Serenwilde has Elves and Faelings. But Glomdoring I don't believe has any "ordinary" people. Sure, the Widowriders are shadow faelings, but the times I've been there, I never see any "normal" ordinary citizens there. They have zombies and spiders, but those existed pre-commune establishment. Most of their stuff is "Shadow of a Crow" or guards.

Shouldn't they have some normal inhabitants? I would think that some ordinary faelings, maybe some mugwumps from the swamp, etc. They can't all be guards.

Just food for thought. Might be something nice to add to the dark forest. What kind of people call Glomdoring their home. I see Elven Foresters and Maidens and "generic" faelings.
Xenthos2007-05-27 15:47:51
QUOTE(Phred @ May 27 2007, 11:26 AM) 412343
When I did a contest yesterday, Kaervas results pointed out something. I had a contest to get a picture of every racial specimen found in the basin. He tried to give me a picture of their locksmith, but as I said in the rules no "named people". (I also didn't realize after he won that the orc he gave me was undead, but too late to complain.)

Celest has Merians, Magnagora has Viscanti nobles and recently children, (and beggars), Serenwilde has Elves and Faelings. But Glomdoring I don't believe has any "ordinary" people. Sure, the Widowriders are shadow faelings, but the times I've been there, I never see any "normal" ordinary citizens there. They have zombies and spiders, but those existed pre-commune establishment. Most of their stuff is "Shadow of a Crow" or guards.

Shouldn't they have some normal inhabitants? I would think that some ordinary faelings, maybe some mugwumps from the swamp, etc. They can't all be guards.

Just food for thought. Might be something nice to add to the dark forest. What kind of people call Glomdoring their home. I see Elven Foresters and Maidens and "generic" faelings.

Guild tutors and harpies are the "normal denizens."

We also have normal Shadowlord guards, and mounted Shadowlord Guards. All of our faelings are actual Commune members, though, which fit. Either guards, or in guilds.

No rogues!
Unknown2007-05-27 16:01:46
Actually to clarify, the "normals" I mentioned in the last sentence were what Serenwilde had--the forum disappeared before I could edit it.

I don't consider "tutors" the normals. Normal in my book are citizens without special names. I've just never seen any of them wandering the woods or under the roots. Shouldn't there be some of them?

Just food for thought. Everybody in the commune can't be part of one of the guilds, just like the other communities. (And some of them should be part of the 20 listed races of the basin).

Viravain might now have a project for one of her Ephemerals...
Aiakon2007-05-27 16:10:55
QUOTE(Phred @ May 27 2007, 04:01 PM) 412347
Just food for thought. Everybody in the commune can't be part of one of the guilds, just like the other communities. (And some of them should be part of the 20 listed races of the basin).


The trouble is.. as with every situation of this type.. if that's the way it is, RP wraps round it. Suddenly changing things can be irritating.
Xenthos2007-05-27 16:14:46
QUOTE(Phred @ May 27 2007, 12:01 PM) 412347
Just food for thought. Everybody in the commune can't be part of one of the guilds, just like the other communities. (And some of them should be part of the 20 listed races of the basin).

Sure they can. It's Commune policy.
Unknown2007-05-27 16:25:38
QUOTE
The trouble is.. as with every situation of this type.. if that's the way it is, RP wraps round it. Suddenly changing things can be irritating.
Adding Viscanti children didn't wreck any Magnagoran RP.

QUOTE
Sure they can. It's Commune policy.


All I was pointing out is that all the communities are assumed to have hundreds or thousands of ordinary citizens. A community of any size only has a small percentage in the "army", so to speak. That's the way Serenwilde, Magnagora, and Celest are. If you establish a commune, I'd assume it was more than just the Summer Court and Disciples of Crow that joined, I'm sure a bunch of elves, faelings, mugwumps, humans, and others were drawn there.

Granted all this stuff is "in the background". But I was just pointing out it seems to be a flaw in establishing the glomdoring commune--what types of ordinary citizens do they have?
Exeryte2007-05-27 16:30:28
If we had a group of wandering faelings, we would have to attempt to force them into a guild. After their anticipated unresponsiveness, Xenthos would declare a manhunt for the rogue faelings, resulting in the death of every faeling. We may leave one small baby faeling alive, so his life could be a testament to the cruelty of Glomdoring. Wait an hour, repeat.

As long as they are good experience, Brennan pays for their bodies, and they aren't loyal to Glomdoring (law-breakers aren't -really- loyal), sounds fine. thumup.gif
Xenthos2007-05-27 16:33:06
QUOTE(Phred @ May 27 2007, 12:25 PM) 412356
Adding Viscanti children didn't wreck any Magnagoran RP.
All I was pointing out is that all the communities are assumed to have hundreds or thousands of ordinary citizens. A community of any size only has a small percentage in the "army", so to speak. That's the way Serenwilde, Magnagora, and Celest are. If you establish a commune, I'd assume it was more than just the Summer Court and Disciples of Crow that joined, I'm sure a bunch of elves, faelings, mugwumps, humans, and others were drawn there.

Granted all this stuff is "in the background". But I was just pointing out it seems to be a flaw in establishing the glomdoring commune--what types of ordinary citizens do they have?

Hm... I don't think that's actually the case, though. Not every member of Serenwilde is in the "army"-- there are guildless people there, for example, just part of the organization. Further, many of them don't fight.

However, in the Glomdoring, it is expected that "ordinary citizens" do defend-- it's part of the "We serve the Glomdoring" mantra. Nowhere near all of the Glomdoring is actually a combatant or involved in an "army".

Further-- yes, Elves, Faelings, Mugwumps, Humans, and others were drawn there. A few names are: Shayle, Shamarah, Diamante, Xenthos, Urazial, Pentu, Maldred, Anae, Rhann, Rutharr, Maelvin, Dsiri, Airees, Ashteru, and Myilix.

I suppose what I'm saying is-- there doesn't really seem to be a need for an "NPC infrastructure"-- the guilds are that infrastructure, in the Glomdoring. As to types of ordinary citizens, we have every single race. We just dislike Kepherans. Easy!
Urazial2007-05-27 16:33:51
Didn't the ordinary citizens (centaurs, elfen, fae) flee to Serenwilde, or get transformed in one way or another after Kethuru wrecked the place?
Xenthos2007-05-27 16:33:56
QUOTE(Exeryte @ May 27 2007, 12:30 PM) 412357
If we had a group of wandering faelings, we would have to attempt to force them into a guild. After their anticipated unresponsiveness, Xenthos would declare a manhunt for the rogue faelings, resulting in the death of every faeling. We may leave one small baby faeling alive, so his life could be a testament to the cruelty of Glomdoring. Wait an hour, repeat.

As long as they are good experience, Brennan pays for their bodies, and they aren't loyal to Glomdoring (law-breakers aren't -really- loyal), sounds fine. thumup.gif

Heh. Amusing.
Ialie2007-05-27 16:34:36
QUOTE(Phred @ May 27 2007, 11:26 AM) 412343
When I did a contest yesterday, Kaervas results pointed out something. I had a contest to get a picture of every racial specimen found in the basin. He tried to give me a picture of their locksmith, but as I said in the rules no "named people". (I also didn't realize after he won that the orc he gave me was undead, but too late to complain.)

Celest has Merians, Magnagora has Viscanti nobles and recently children, (and beggars), Serenwilde has Elves and Faelings. But Glomdoring I don't believe has any "ordinary" people. Sure, the Widowriders are shadow faelings, but the times I've been there, I never see any "normal" ordinary citizens there. They have zombies and spiders, but those existed pre-commune establishment. Most of their stuff is "Shadow of a Crow" or guards.

Shouldn't they have some normal inhabitants? I would think that some ordinary faelings, maybe some mugwumps from the swamp, etc. They can't all be guards.

Just food for thought. Might be something nice to add to the dark forest. What kind of people call Glomdoring their home. I see Elven Foresters and Maidens and "generic" faelings.



No NATURAL faelings in glom. Do not call us Generic!!
Xenthos2007-05-27 16:34:42
QUOTE(Urazial @ May 27 2007, 12:33 PM) 412360
Didn't the ordinary citizens (centaurs, elfen, fae) flee to Serenwilde, or get transformed in one way or another after Kethuru wrecked the place?

Yes. The Harpies were once ordinary citizens. Same with the Council, and Brennan, and Rowena.
Unknown2007-05-27 16:41:41
I guess Xenthos I don't see why you are opposed to having a couple of ordinary denizen citizens that aren't guards that represent the Glomdoring post Viravain-Kethuru-Seal event. It just seems like something absent from the community. Unless I misunderstand recent history.





Kaervas2007-05-27 16:45:26
How can anyone say either way whether or not an unnamed mob within a commune/city is guildless? There's supposed to be the whole idea that there are also people we technically can't see wandering around all the time living their lives, I'm pretty sure that there are also members of our guilds that we technically never see.
Xenthos2007-05-27 18:07:21
QUOTE(Phred @ May 27 2007, 12:41 PM) 412365
I guess Xenthos I don't see why you are opposed to having a couple of ordinary denizen citizens that aren't guards that represent the Glomdoring post Viravain-Kethuru-Seal event. It just seems like something absent from the community. Unless I misunderstand recent history.

I'm not seeing why it's necessary, at all... it's not really an absence. Instead of sentient NPCs, we have multiple critters that can hunt and give a pretty diverse / interesting experience. Thornbeasts, spiders, harpies, oozes, loamadores, bats, zombies... the "sentient beings" of the Glomdoring are the ones composing the Glomdoring's populace-- that is, those within the Commune / Guilds.

However, I fully expect there to be more denizens in the Collegium.
Richter2007-05-27 19:37:39
QUOTE(Xenthos @ May 27 2007, 09:33 AM) 412361
Heh. Amusing.


And not far off from the truth, I imagine!
Unknown2007-05-28 00:07:05
I don't see this as a big deal either way personally *shrug*. Throw in a few mugwumps wandering the swampy sorta areas if you really want.
Unknown2007-05-28 13:21:57
Glomdoring has its denizens like the other orgs. People tend not to think of them as such becuase the non-named ones can be hunted without auto-enemying.
Daganev2007-05-29 01:11:18
Its a good point actually I think.

Since Glomdoring stopped being your run of the mill quest/bashing area, no real life has been brought to it.

We could use some more harpies and Shadowlord/Shadowcaster faelings, and whatever else they have hidden in thier secret histories. (we just found out a whole bunch of "secret history" regarding the harpies for example)
Unknown2007-05-29 12:44:27
That was exactly my point. Many of the "mobs" in Glomdoring are the same as it was during open beta. The zombies and spiders are similar to bunnies and centaurs in Serenwilde. The guards are similar to the guards in every community. I felt that there should be some people wandering "under the root" or "near the tower" that are the equivalent to the elven forester/maidens and faelings found in the trees in Serenwilde.