Manual Curers of the World, Unite!

by Shamarah

Back to Combat Guide.

Shamarah2007-06-09 03:20:36
Actually, hell, I'm really just wondering if there are any actual fighters out there other than me who cure/fight/sip manually (for those of you who don't know, yes, I have basically no system). Are there?

(Some triggers are allowed - ie. I have linear triggers, but I don't track herb balance or sip balance or remember what afflictions I got through my triggers. But it should be predominantly manual to count!)
Arix2007-06-09 03:22:12
I cure everything manually, I also have keybindings for health, mana, and bromides
Unknown2007-06-09 03:26:36
I try to cure manually (i.e. spamming 'sip allheale' or 'pray to elohora') because I still can't figure out how to queue and there are just too many affliction lines to copy and paste. Though you asked for fighters so I guess I don't really count *twiddle*
Furien2007-06-09 03:29:12
I used to cure manually. The only triggers I had were for insomnia, standing.

It worked fairly well against most people (except warriors), but I dropped it for Palisade.
Shamarah2007-06-09 03:47:13
Yeah, manual curing against warriors is hard and I have a feeling that glamours may well have made manual curing obsolete - the sheer bulk of afflictions it gives between rainbowpattern, music, and colourburst is just hard to handle manually.
Shiri2007-06-09 05:32:18
You can't manual as well as you used to be able to, that's for sure. (I'm one obv)
Unknown2007-06-09 17:16:49
I tend to use highlighting and keybindings.

All afflictions cured with, say, pennyroyal, are highlighted red, for instance. If I see a red affliction line, push the "eat pennyroyal" button.

As long as you have enough buttons to bind to curing and the affliction messages, you should be able to cure moderately well.

I just wish that IRE combat didn't come down to "Which one of us has the better automatic curing system" and was more along the lines of "Which one of us can use the skills in a more effective manner".
Aiakon2007-06-09 17:18:44
QUOTE(Haargroth @ Jun 9 2007, 06:16 PM) 416085
I just wish that IRE combat didn't come down to "Which one of us has the better automatic curing system" and was more along the lines of "Which one of us can use the skills in a more effective manner".


When everyone has very similar top notch systems... it really does come down to the second.
Unknown2007-06-09 17:30:18
QUOTE(Aiakon @ Jun 9 2007, 05:18 PM) 416086
When everyone has very similar top notch systems... it really does come down to the second.


Point taken.

I don't think it should come down to a "Who can type the fastest" race, but I also don't like that with the right system, people become nearly invulnerable to most affliction classes.

I understand that a metric "gently caress"-ton of work goes into making systems, and people that have the patience to code said systems gain an advantage from them. With a combat system as complex as Lusternia's, it's foolish to not have some sort of way to cure faster than typing outr pennyroyal; eat pennyroyal.

An interesting experiment, in my opinion, would be to create an IRE test server or something with a ban on automated scripts and triggers, and see how combat goes from there.
Shamarah2007-06-09 17:31:27
QUOTE(Haargroth @ Jun 9 2007, 01:30 PM) 416090
I don't think it should come down to a "Who can type the fastest" race, but I also don't like that with the right system, people become nearly invulnerable to most affliction classes.


They don't.
Caffrey2007-06-09 18:30:18
I don't really count either, not being a fighter, but I used to cure manually untill 1 week ago!. However, then I went down into the tosha pits and died because I had no idea I had crotamine doh.gif and last week I went down into the catacombs and had great problems curing! All I had been doing is "drink allheale" and sometimes an "invoke green". Curing manually is out for me!

Having died in such a pathetic way I have started to write a system which at the moment has some queue systems for diag, stand, wake and writhe, and all the affliction lines from the affliction list on the combat thread. Don't know how manual fighters do it, I would have thought you would always be at a disadvantage against those with systems, especially with the sheer number of affliction lines. I would also have thought it would only be possible if you fight very regularly and even then you will never be able to cure as fast as someone with a system? Systems FTW!
Shamarah2007-06-09 19:08:04
QUOTE(caffrey @ Jun 9 2007, 02:30 PM) 416103
Don't know how manual fighters do it, I would have thought you would always be at a disadvantage against those with systems, especially with the sheer number of affliction lines. I would also have thought it would only be possible if you fight very regularly and even then you will never be able to cure as fast as someone with a system? Systems FTW!


This is pretty much the case, yes.

I'm just too lazy to make my own system.
Unknown2007-06-09 23:24:09
Tael and Krellan don't have systems. Maybe Urazial too? He seemed to be curing weirdly when he jumped me alone in Faethorn.
Shamarah2007-06-09 23:27:21
Krellan is manual. Tael got Palisade recently. Dunno about Urazial.
Shiri2007-06-10 00:28:25
From the way Urazial cures aeon I assumed he had a system, just a bad one. He might come and correct me though.
Sylphas2007-06-10 05:58:12
The real benefit of a system is that you can devote more time and thought to offense instead of reflexively hitting macros and trying to parse highlights. The impact will vary from person to person, but it's extra work regardless.
Hazar2007-06-11 00:35:58
QUOTE(Haargroth @ Jun 9 2007, 12:30 PM) 416090
I don't think it should come down to a "Who can type the fastest" race, but I also don't like that with the right system, people become nearly invulnerable to most affliction classes.


Not true.

To elaborate: affliction classes need to stack afflictions with specific cures, effect curing locks, and force their opponent to prioritize their curing so that the afflicter can work with what afflictions get cured second and third.
Shamarah2007-06-11 01:42:09
QUOTE(Hazar @ Jun 10 2007, 08:35 PM) 416363
Not true.

To elaborate: affliction classes need to stack afflictions with specific cures, effect curing locks, and force their opponent to prioritize their curing so that the afflicter can work with what afflictions get cured second and third.


Finesse afflicting like this is how most affliction classes work in other realms. The affliction classes in Lusternia, however, do not work like this.

To be more specific, guardians and moondancers afflict with sleeplocks/anorexia combos in order to stick aeon.
Razenth2007-06-11 02:32:08
We do?
Unknown2007-06-11 02:42:41
QUOTE(Shamarah @ Jun 11 2007, 02:42 AM) 416373
Finesse afflicting like this is how most affliction classes work in other realms. The affliction classes in Lusternia, however, do not work like this.

A silly question I've had for a while: Why don't they? I've always wanted to play something like a serpentlord. Do you think there's some fundamental aspect of the combat system here that would make classes like that non-viable, or just a design emphasis on getting kills differently?