World of Warcraft

by Unknown

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Yrael2007-06-25 07:25:44
Only MD felhunters have that sort of resistance, and sorry, no, not from the basic design. Ever play one pre-1.7? It's the new changes that overcompensated for how bad it was before. Any demonologist specced person has obscene pets. Crappy everything else, though.

I'll bite on the health, though, I managed to get 5.5k pre TBC with only blues and greens, since I HATE raiding. (Only 2.5k mana, though, and those were some expensive enchantments) Had me regenerating 200 per tick, too. Mages are flat terrible, remake another class. Blizzards melee golden children sound interesting. And what do you mean effectively have it? You've got it in PVP too. The mana from life tap is great. Warlocks aren't overpowered from the ground up, but the new additions, in combination with the new gear, make them so. We're now the fury warriors of the clothies.

Although, since I gave my account to Quidgyboo, it's not really "me" anymore.

Just be happy you can't get neg resistance from curses anymore.
Unknown2007-06-25 08:27:30
QUOTE(Sylphas @ Jun 25 2007, 06:50 AM) 420240
Everyone except forum warlocks admit that they're overpowered from their basic design on up.
* Resilience has almost no effect on an Affliction lock, since they can't crit.

That's a DISADVANTAGE for the warlock, not an advantage.

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* Full dots from an Affliction spec will kill me from full health, whether or not I manage to kill them in that time.
Need better gear.
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* They have to stack spell damage, stamina, and a bit of int and hit. Mages have to stack spell damage, int, crit, hit, and stamina, without gimping any of them. Resilience instead of int and hit if you're PvPing.

Basically, same as warlocks + spell crit. See point 1.

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* Warlocks can easily have infinite mana in a raid environment, at the cost of a few global cooldowns. Mages have about two mana bars unless they chug expensive mana pots.
Raids=! PvP. Besides, their life tap behavious annoys healers, since they have to draw their attention from tanks.
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* Warlocks can deal damage while moving, with their dots. Mages do zero damage while running for their lives.

A good mage shouldn't run for their life anyway. Besides, mages do have instant spells, only these spells do not have a very good DPM.
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* PvP geared warlocks can easily have as much health as a tank geared Paladin.
In TBC, everyone can have a lot of health. Warlocks have more than mages, but not that much more to make a huge difference.
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* Pet abilities are not tied to the Warlock's global cooldown, so they can silence/seduce/eat debuffs while cced.

Warlock pets aren't much of a hassle.
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* Destro warlocks can outdamage equally geared mages.
Only if the mage needs to L2P.
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* Destro warlocks are not penalized for reducing their cast times. Mages are.

Huh?

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Anecdotally: Around 60, I sparred my friend's felguard. Not him, just his pet. I had to blow Ice Block (8 minute cooldown )and my Water Elemental (2 minute cooldown) to kill it, because the damn thing has insane resists (resisted both frost novas and half my damage spells) and hits pretty damn hard on cloth.


Sorry if I sound harsh. If you lose to a felguard, L2P. Badly.
Besides, felguard is the crappiest final talent for a warlock. Unstable Affliction and Shadowfury are so much better.

Warlocks are very powerful (I'd play one if it was a Draenei race, but I realise how much it would destroy the lore), but a mage can destroy one. At the moment, the warrior is the only class that's so bad I could never fight with it in PvP.
Sylphas2007-06-25 08:47:46
I was going to argue with you, but you said "a mage can destroy one ."

If they're outgeared, outleveled, and/or outskilled, sure. Anyone can win a lopsided fight. A good mage vs a good warlock favors the warlock, and certain specs are simply lopsided. Fire mage vs destro lock is laughable, for example.
Unknown2007-06-25 08:57:57
Of course that with two participants of equal skill and gear (don't count level, since both should be 70), Warlock will win (most of the time). The class is stronger. However, it's not overpowered - if it would be, then the Mage would need to be GROSSLY more skilled and geared. This is not the case. With equal gear, an above-average mage can most of the time beat an average warlock, skill-wise.

The trick here is to use the tools at your disposal. The curses are dispellable for a laughable mana cost, other DoTs aren't instacast so you can counterspell them. The pet is ignorable unless the warlock is demonology-specced, and in that situation the warlock is ignorable. Ice Nova+Ice Lance is a very good DPS combo even for non-frost mages, so is a single or two applications of Arcane Blast, even for non-arcane. Fire mages have Pyroblast, Dragon's Breath and Burning Soul, Arcane have Presence of Mind, Improved Counterspell and Slow (slow the pet or the warlock, as you see fit), Frost have Ice Barrier, Cold Snap and Water Elemental. And EVERYONE has Polymorph.

EDIT: Here's what I would do as a fire/arcane mage. Polymorph the warlock, send a pyroblast towards them. After that, presence of mind+second pyroblast. Slow on the pet before the first pyro. After the sheep breaks, launch DPS - arcane blast + fireblast + scorches. If the pet gets close, frost nova and move. If the lock tries a curse, dispell it, if he tries anything with a cooldown, Counterspell. He'll be dead in ~10 seconds after the sheep breaks.
Sylphas2007-06-25 09:20:24
When's the last time you played? Half of this is wrong.
QUOTE(Cuber @ Jun 25 2007, 04:57 AM) 420287
other DoTs aren't instacast so you can counterspell them

Affliction locks have Siphon Life and Corruption as instant DoTs.

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The pet is ignorable unless the warlock is demonology-specced, and in that situation the warlock is ignorable.
Exaggeration.

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EDIT: Here's what I would do as a fire/arcane mage. Polymorph the warlock, send a pyroblast towards them. After that, presence of mind+second pyroblast. Slow on the pet before the first pyro. After the sheep breaks, launch DPS - arcane blast + fireblast + scorches. If the pet gets close, frost nova and move. If the lock tries a curse, dispell it, if he tries anything with a cooldown, Counterspell. He'll be dead in ~10 seconds after the sheep breaks.

Sheep breaks on any damage. First pyro breaks it. If they have a felhunter out, before pyro hits, they'll have eaten polymorph off their warlock and spell locked you before it even finishes casting.
Unknown2007-06-25 09:33:09
I'll be starting soon, just been busy the last few days getting drunk smile.gif.
Sylphas2007-06-25 09:53:14
Yay for tanking! After playing a mage to 70, my prot pally is worlds of fun. I don't fall over when things look at me the wrong way.
Unknown2007-06-25 10:52:10
EDIT: post was too harsh. I acknowledge the facts in your opinion (for example, siphon life, as pathetic damage it deals), but consider your opinions as far from true as possible.
Unknown2007-06-26 00:32:36
I was going to jump in and start debating with Cuber and Sylphas, but then I decided it wasn't worth it.

From my perspective, you're both n00bs.
Murphy2007-06-26 02:45:53
When a mage takes the talents yto make their spell cast quicker, it also recues th damage co-efficient so they only get like 70% of the +dmg they have on for that particular spell.

Also, there should be someone on raid healing in raids, usually shamans so lifetapping is viable given you'll end up eating part of a chain heal that would otherwise be wasted.

Apart from that though, i'm generally invulnerable to mages and locks being a priest with close to 11k hp, i laugh at double pyroblasts, and i also laugh at dots, even with UA i can still keep myself up with instacasts, while mana burning/sw:p the lock, hell sometimes i dispell ua just to make it more fun.
Sylphas2007-06-26 06:36:08
Or you get a shadow priest, so they can do sick dps while healing their group at the same time, all while acting as a mana battery for the casters.
Murphy2007-06-26 07:44:48
shadowpriest in pvp isn't so hot imo. VE healing isn't going to save anyone, mana return is ok but dots are dispellable. Teamed with a UA warlock they rock, solo though, i'd rather be a warlock.
Sylphas2007-06-26 09:55:31
I was talking more about raids. Shadow priests + warlocks are pretty crazy, even with the shadow weaving nerf. So much synergy it's scary.

Unknown2007-07-02 00:00:44
QUOTE(Sylphas @ Jun 25 2007, 05:20 AM) 420289
When's the last time you played? Half of this is wrong.

Affliction locks have Siphon Life and Corruption as instant DoTs.

Exaggeration.
Sheep breaks on any damage. First pyro breaks it. If they have a felhunter out, before pyro hits, they'll have eaten polymorph off their warlock and spell locked you before it even finishes casting.


I seriously hated it when a mage decided to sheep my lock. Also hated it when I was desto-lock and got the cake beat out of my by a paladin. OP! sad.gif
Sylphas2007-07-02 05:23:01
I only sympathize with warlocks who actually do get caught with the wrong pet out. If you've got a voidwalker or an imp hanging around, I've got a far better shot at killing you then I do with a felhunter or felguard or succubus, since they can all interrupt my casts (and felhunter can even silence me) even while you're a sheep.

That said, warlocks in arenas are simple, mostly because I've got a priest tailing me the whole time. Even with a healer, if their dots don't stick, they can't kill me.
Yrael2007-07-02 05:27:44
Imps, not so much. They can add something like 250 dps if you're careful.
Sylphas2007-07-02 05:32:55
DPS isn't an issue. Even with an imp, in a straight up shootout, I win, unless you're a destro lock with Nether Protection. The problem is, it's not a shootout. They can deal damage while I'm feared, but I can't deal damage while they're sheeped, which gives them a nice edge. Most of the time, even that's managable. What drives me nuts is felhunters spell locking me and felguards intercepting and dodging frost nova.
Yrael2007-07-02 05:36:12
As much as I adored sm/ds (gogo health regen), Destro lock was FUN. Even though you spammed ignite.
Sylphas2007-07-02 06:15:19
I loathe destro locks. Nether Protection is all but broken if you're dueling a Fire mage. sad.gif And if they go with the 21/40 Demonic Sacrifice builds, they play almost exactly like a mage, but still have crazy synergy with shadow priests so they can team up and beat us at our own game. Affliction 'lock beats me, that's fine. Destro lock beats me, it stings. dry.gif
Myndaen2007-07-02 18:16:58
Level 60 warlock on Sisters of Elune, but seriously considering a transfer to Malfurion to be with friends.

Can anyone recommend any GUIs? I haven't played in more than a year, and I vaguely recall using cosmos. Is that still the best thing out there?