Lendren2007-08-07 01:59:58
Updates
Workbench Calendar 1.3: All moon phases and holidays are now linked to a command to estimate the RL date. When you're underground and can't get updates to the time, it will estimate the time by comparing the RL clock time to the time it last got an update.
Workbench Calendar 1.3: All moon phases and holidays are now linked to a command to estimate the RL date. When you're underground and can't get updates to the time, it will estimate the time by comparing the RL clock time to the time it last got an update.
Anisu2007-08-07 12:45:57
hrm some of these scripts like quite handy even for a herbalist, rift, calendar...
hrm I hope the ledger thing is done soon as that is the one I want, hrm shopkeeper and powertracker are interesting too.
hrm I hope the ledger thing is done soon as that is the one I want, hrm shopkeeper and powertracker are interesting too.
Lendren2007-08-07 13:45:34
Announcing:
Workbench Ledger
Price: varies (see below)
Workbench Ledger helps you keep track of the prices and availability of commodities in villages. You can use it with or without the Merchant's Ledger artifact. Best of all, LedgerNet allows you to exchange information with other users of Workbench Ledger via tells and messages. A group of people without the artifact can each gather information by visiting villages, then exchange their data, each ending up with the most current available information for each village. Someone with an artifact can publish the information on to others, either allowing them to just query for a particular commodity, or asking for the whole shebang to go into their copy of Workbench Ledger for later use. If you have Workbench Comms you can also have the ledger update the prices of commodities to the low, average, or high price every time you do a capture or update.
(As with all Workbench products, you get to set the colors, so if you don't like these, or even want not to have the alternating color effect, it's up to you.)
Pricing:
Workbench Ledger
Price: varies (see below)
Workbench Ledger helps you keep track of the prices and availability of commodities in villages. You can use it with or without the Merchant's Ledger artifact. Best of all, LedgerNet allows you to exchange information with other users of Workbench Ledger via tells and messages. A group of people without the artifact can each gather information by visiting villages, then exchange their data, each ending up with the most current available information for each village. Someone with an artifact can publish the information on to others, either allowing them to just query for a particular commodity, or asking for the whole shebang to go into their copy of Workbench Ledger for later use. If you have Workbench Comms you can also have the ledger update the prices of commodities to the low, average, or high price every time you do a capture or update.
(As with all Workbench products, you get to set the colors, so if you don't like these, or even want not to have the alternating color effect, it's up to you.)
Pricing:
- 20cr: Workbench Ledger and Workbench Calendar software (Ledger requires Calendar to work). This allows you to update your own ledger, either manually by visiting villages, or using a ledger artifact. It also allows you to set up a LedgerNet with anyone else you know who is also using Workbench Ledger, so you can send your data to them, or receive data from them. There's no limits on who you can swap information with, as long as they all have the script, and all are willing.
- 60cr: The software listed above, plus you get lifetime access to my Merchant's Ledger via LedgerNet. You'll be able to send me a tell any time I'm logged in to get an update, and if desired, I'll set things up so I also automatically send you updates via message any time I do a capture (at least a few times a day), so your data will be current even if we're not online at the same time. Note that since the LedgerNet tells and messages can be seen as IC, I can't offer this to enemies of my guild or commune. If you are one, or think you might become one, don't buy this option. You can still buy the software and gather the information yourself or from your own friends, just can't get the data from me.
- 10cr: Subscription to access my ledger information without using the software. You can send me a tell any time I'm logged in to get fairly current (not more than a day old) information about any commodity's availability. Also not available to enemies, sorry.
Okin2007-08-08 04:22:37
I'm not a zMud user, however:
It seems like the LedgerNet System requires you to stay around. If you ever go inactive, will the system just fall on its face or will it simply update more slowly (ie. as people go to villages or check their own Ledgers?) Does the LedgerNet require at least one user to have a Ledger, or will it stay afloat being updated only from physical visits to villages? What about those not frequently online at the same time as you - is there an automated system to check who's online and ask someone else with LedgerNet? Finally, it seems kind of dumb not to offer it to enemies, and especially to withdraw the service to those who are enemied in the future; surely you won't offer a refund in such a case? It's zMud - can't you easily GAG and SUB all those tells you're sending with things like "Updating LedgerNet" and keep it OOC?
Just my thoughts. Looks like a good program.
It seems like the LedgerNet System requires you to stay around. If you ever go inactive, will the system just fall on its face or will it simply update more slowly (ie. as people go to villages or check their own Ledgers?) Does the LedgerNet require at least one user to have a Ledger, or will it stay afloat being updated only from physical visits to villages? What about those not frequently online at the same time as you - is there an automated system to check who's online and ask someone else with LedgerNet? Finally, it seems kind of dumb not to offer it to enemies, and especially to withdraw the service to those who are enemied in the future; surely you won't offer a refund in such a case? It's zMud - can't you easily GAG and SUB all those tells you're sending with things like "Updating LedgerNet" and keep it OOC?
Just my thoughts. Looks like a good program.
Anisu2007-08-08 11:06:04
one thing for those that fight and hunt
You will want to make an alias to deny capture when you are fighting, and to shut the ledger down completely when you are in risk of entering choke
You will want to make an alias to deny capture when you are fighting, and to shut the ledger down completely when you are in risk of entering choke
Lendren2007-08-08 12:45:55
QUOTE(Anisu @ Aug 8 2007, 07:06 AM) 432341
one thing for those that fight and hunt
You will want to make an alias to deny capture when you are fighting, and to shut the ledger down completely when you are in risk of entering choke
You will want to make an alias to deny capture when you are fighting, and to shut the ledger down completely when you are in risk of entering choke
Excellent idea. In fact...
Updates
Workbench Ledger 1.1: You can now enable and disable LedgerNet at will. Added a feature that allows Ledger to automatically update prices in Comms with the low, average, or high price.
QUOTE(Okin @ Aug 8 2007, 12:22 AM) 432281
It seems like the LedgerNet System requires you to stay around. If you ever go inactive, will the system just fall on its face or will it simply update more slowly (ie. as people go to villages or check their own Ledgers?) Does the LedgerNet require at least one user to have a Ledger, or will it stay afloat being updated only from physical visits to villages? What about those not frequently online at the same time as you - is there an automated system to check who's online and ask someone else with LedgerNet? Finally, it seems kind of dumb not to offer it to enemies, and especially to withdraw the service to those who are enemied in the future; surely you won't offer a refund in such a case? It's zMud - can't you easily GAG and SUB all those tells you're sending with things like "Updating LedgerNet" and keep it OOC?
LedgerNet will allow anyone to transfer information they have to anyone else they want to, whether that information is captured manually by visiting the villages, or automatically from the artifact. In fact, before the artifact was released generally, I was already using a beta version of LedgerNet to swap information with Ialie daily, based on us both visiting the villages on a semi-regular basis, even though no one we knew had a ledger artifact. And believe me, Ledger is still remarkably useful even if you gather the information manually, especially if you can split the burden between several people. Once Ialie and I had it up and running, we wondered how we ever lived without it. The ledger artifact is icing on the cake.
Of course, if you buy the subscription to access my Ledger artifact, you are depending on me not quitting Lusternia. I don't think that's really any bigger a risk than buying a healing system from someone who might quit Lusternia and thus stop providing the updates necessary to make it usable, as skills change and new guilds come out. But of course if you don't want to take that risk, you can always just buy the software and visit villages manually, or get your own ledger. Seems fair to me: for 40 credits you get access to my ledger with the risk I may disappear one day, and for 350 credits you get a ledger you can count on forever.
You don't have to be online the same time as me to use the subscription. My LedgerNet will leave yours a message at any time that I capture the data, if you want me to set it up that way. Messages stay around until you log in. Your information might be a few hours out of date, sure. But I'm typically around about 50% of the time, so odds are there'll be some overlap for most people.
I certainly wish I didn't have to have the provision about enemies. Why wouldn't I rather sell to more customers? But I don't think this information will stop being IC just because I toss a #gag into the trigger, nor that I could justify "loaning my artifacts to an enemy" (which is essentially what this is); and I'd rather not take the risk. Politics is hard to predict, of course, but most people will have a very firm idea of how likely it is they'll become an enemy to my guild or commune; I don't think anyone's really likely to buy the subscription and then be surprised to find themselves unexpectedly enemied. So I don't think it's that big a problem. Note that people who may become enemies can still, of course, buy the software and get their updates manually, from their own ledger artifact, or from someone else who has the script. The software (in fact, all of Workbench) is definitely OOC.
Okin2007-08-08 13:01:17
The healing/access to a ledger thing is sort of different, because you can go to the effort of maintaining a healing system if you try, but you going inactive removes access to the ledger, no matter what. Fair call, though.
Are you saying that the only thing not on sale to enemies is subscription to your personal ledger? Meaning they can purchase Workbench Ledger and access LedgerNet through other people, just not get updating tells or messages from you? Presumably they could get the information almost as quickly from someone else using LedgerNet who isn't an enemy, yes?
If that is indeed the situation for enemies with LedgerNet, it's not very clear in your original post.
Are you saying that the only thing not on sale to enemies is subscription to your personal ledger? Meaning they can purchase Workbench Ledger and access LedgerNet through other people, just not get updating tells or messages from you? Presumably they could get the information almost as quickly from someone else using LedgerNet who isn't an enemy, yes?
If that is indeed the situation for enemies with LedgerNet, it's not very clear in your original post.
Anisu2007-08-08 14:42:55
QUOTE(Okin @ Aug 8 2007, 03:01 PM) 432354
The healing/access to a ledger thing is sort of different, because you can go to the effort of maintaining a healing system if you try, but you going inactive removes access to the ledger, no matter what. Fair call, though.
Are you saying that the only thing not on sale to enemies is subscription to your personal ledger? Meaning they can purchase Workbench Ledger and access LedgerNet through other people, just not get updating tells or messages from you? Presumably they could get the information almost as quickly from someone else using LedgerNet who isn't an enemy, yes?
If that is indeed the situation for enemies with LedgerNet, it's not very clear in your original post.
Are you saying that the only thing not on sale to enemies is subscription to your personal ledger? Meaning they can purchase Workbench Ledger and access LedgerNet through other people, just not get updating tells or messages from you? Presumably they could get the information almost as quickly from someone else using LedgerNet who isn't an enemy, yes?
If that is indeed the situation for enemies with LedgerNet, it's not very clear in your original post.
it is really this:
Ledger software contains the code, including the code that facilitates ledgernet
the Ledgernet access seperate is essentially access to his ledger (and this is what he does not make available to enemies)
I could for example create a Ledgernet-celest with my ledger and you just need the software (not going to, only a few people can ask ),
Lendren2007-08-08 15:36:41
QUOTE(Okin @ Aug 8 2007, 09:01 AM) 432354
If that is indeed the situation for enemies with LedgerNet, it's not very clear in your original post.
I'll see if I can't make it clearer. Hope that's a little better.
Anisu has it exactly right. Buying the software lets you swap information with anyone else who has it and is willing to share with you. Who you share what with, and who you accept what from, is entirely up to you. In LedgerNet you can set permissions on people for each kind of sharing of information.
The subscription basically means I will set permissions in my Ledger to allow you access, that's all. But in practice, that means you get almost full use of my 350cr artifact at any time you want it, so it's worth something. But if you know someone else with a ledger (or who goes to the villages a lot), you don't need that part.
Okin2007-08-09 01:23:43
Oh, I understand now. I was getting confused because I was imagining a lot more peer-to-peer sharing of information (probably inspired by the term "LedgerNet") than it seems you think will occur - I missed the part about the vast majority of people simply getting their updates from you through tells or messages. My mistake.
...and now I've read your new pricing; it looks like you have two components, system and ledger access, one of which costs 20cr and the other 10cr - or bundled for 60cr.
...and now I've read your new pricing; it looks like you have two components, system and ledger access, one of which costs 20cr and the other 10cr - or bundled for 60cr.
Lendren2007-08-09 18:53:26
For 10cr, you can ask me for a simple tell which tells you about a single commodity, as of the last time I captured the data. You get no software and no additional capabilities but that.
For 20cr, you get the software, with all its functions to capture, analyze, average, report, and share the information, and integrate it into other Workbench modules. But it's up to you to find or make a source for the data, whether that's your own artifact, a friend's, visiting villages manually, swapping with friends, or some combination thereof.
For 60cr, you get the software, plus access to my Ledger so you can get all the data, not just one commodity. You can get it up to the minute at the time you ask for it. You get the whole thing, all the data for all the villages and all the commodities at once, which your software can then store, analyze, average, report, and share on to other people. It'll also integrate this into the other Workbench modules. All this is on your system to pull up at any time.
(Incidentally, that's not new pricing, it's been that way all along.)
For 20cr, you get the software, with all its functions to capture, analyze, average, report, and share the information, and integrate it into other Workbench modules. But it's up to you to find or make a source for the data, whether that's your own artifact, a friend's, visiting villages manually, swapping with friends, or some combination thereof.
For 60cr, you get the software, plus access to my Ledger so you can get all the data, not just one commodity. You can get it up to the minute at the time you ask for it. You get the whole thing, all the data for all the villages and all the commodities at once, which your software can then store, analyze, average, report, and share on to other people. It'll also integrate this into the other Workbench modules. All this is on your system to pull up at any time.
(Incidentally, that's not new pricing, it's been that way all along.)
Lendren2007-08-09 18:55:08
Updates
Workbench Calendar 1.4: Added the ability to set up recurring commands. These will be automatically executed on or after the date specified, like date commands, but they'll also be able to repeat on a schedule you choose -- every two years, every full moon, every three months, whatever you like.
Workbench Calendar 1.4: Added the ability to set up recurring commands. These will be automatically executed on or after the date specified, like date commands, but they'll also be able to repeat on a schedule you choose -- every two years, every full moon, every three months, whatever you like.
Lendren2007-08-09 21:11:38
Updates
Workbench Craft 2.1: You can automatically make one of everything on any list you generate with the new Make All button.
Workbench Craft 2.1: You can automatically make one of everything on any list you generate with the new Make All button.
Okin2007-08-10 11:48:29
Thanks for the clarification.
Zalandrus2007-09-13 22:38:20
Is there any way in all eternity that any of these can become available for mush? I'm drooling over the crafter's one (it'd be orgasmic!!), but I'm restricted to mush for now...
Or, anybody know of any equivalent, even if it's sub-Lendren quality?
Or, anybody know of any equivalent, even if it's sub-Lendren quality?
Sylvanis2007-09-14 14:21:00
comms, rift, and workbench would be nice....I am looking into this...to get credits for it...
Lendren2007-09-14 19:37:56
Simimi's doing some scripts for MUSHclient that are somewhat similar.
Lendren2007-09-14 22:04:28
Updates
Workbench Craft 2.2: Worked around a zMUD bug that caused craftcapturenew to recapture old designs. No workaround yet for craftleavecartel running into another zMUD bug, though, so I removed that from the docs.
Coming soon: an update to Workbench Ledger that allows you to queue up requests when it's disabled and send them out when it's enabled automatically, so you can enable and disable it quietly when you target something or finish with it, for instance. In testing now.
Workbench Craft 2.2: Worked around a zMUD bug that caused craftcapturenew to recapture old designs. No workaround yet for craftleavecartel running into another zMUD bug, though, so I removed that from the docs.
Coming soon: an update to Workbench Ledger that allows you to queue up requests when it's disabled and send them out when it's enabled automatically, so you can enable and disable it quietly when you target something or finish with it, for instance. In testing now.
Lendren2007-09-18 12:41:57
Updates
Workbench Calendar 1.5: Fixed a bug with recurring commands.
Workbench Calendar 1.5: Fixed a bug with recurring commands.
Lendren2007-10-05 00:34:41
Updates
Workbench Ledger 1.5: Detail reports are sorted by price and quantity. Ledger requests are queued when LedgerNet is disabled and then played out when it's enabled. You can now set commands to be executed before and after a capture (like get your ledger out and put it away).
Workbench Ledger 1.5: Detail reports are sorted by price and quantity. Ledger requests are queued when LedgerNet is disabled and then played out when it's enabled. You can now set commands to be executed before and after a capture (like get your ledger out and put it away).