How do you view Lusternia?

by Unknown

Back to The Real World.

Unknown2007-06-27 18:52:29
You only use HyperTerminal?

Where's your "system"? wink.gif
Unknown2007-06-27 19:19:56
QUOTE(Estarra @ Jun 27 2007, 07:52 PM) 421149
If I tell you, I'd have to delete you... evil.gif

goodboy.gif ...and your little dog too!


I don't have a dog.
Noola2007-06-27 19:32:11
QUOTE(Estarra @ Jun 27 2007, 01:52 PM) 421149
If I tell you, I'd have to delete you... evil.gif

goodboy.gif ...and your little dog too!



wub.gif Estarra! laugh.gif

And double wub.gif for the goodboy.gif smiley!
Forren2007-06-27 20:52:05
QUOTE(Estarra @ Jun 27 2007, 01:58 PM) 421130
I can't speak for the other admins, but I assure you that my screenshot is very disappointing.


That's pretty cool - now I know why Demigods have the "go haven" syntax, too. Interesting!
Unknown2007-06-28 00:50:07
QUOTE(Estarra @ Jun 27 2007, 05:58 PM) 421130
I can't speak for the other admins, but I assure you that my screenshot is very disappointing.

hide.gif


You're tanky.
Richter2007-06-28 00:56:00
I would love someone forever to help me make something as pretty/simple as some of the other designs I've seen. I'm running a broken version of a two year old system. sad.gif I don't even need PvP stuff!

Rakor2007-06-28 07:12:48
Just imagine the colors a little brighter.

Anarias2007-06-28 08:31:59
I don't get why y'all who use Palisade haven't changed the way the buttons look. They were designed for a larger screen resolution than what it looks like most people are using. Here's just a sample of how I condensed mine.


Also, I had a prettier version that wasn't recognizable as Palisade at all but I accidentally deleted it and haven't had the resolve to do it again yet.



Edit - Picture removed because it was old and included information I don't think I want to advertise superninja.gif
Metea2007-06-28 18:12:53
I always have zMUD maximised whilst playing Lusternia, and with standard wrapwidth there used to be an ugly chunk of black space to the left on my screen. Then, I stumbled across buttons...

ongaku2007-06-28 19:07:30
Fixedsys all the way, babeh.

Omg, Metea, that's awesome! How do you get buttons like those on zMUD??
Metea2007-06-28 22:49:10
QUOTE(Ongaku Nil @ Jun 28 2007, 08:07 PM) 421456
Fixedsys all the way, babeh.

Omg, Metea, that's awesome! How do you get buttons like those on zMUD??

Kind of you. I won't copy and paste the code here, since it's likely to send anyone with mind for scripting into spasms. In general, though:

The pictures are value-free buttons with image files uploaded. Just create a new button, either using the zMUD interface, or the command line, and specify the location of the bitmap file you want to display - the 'Advanced' tab in the button editor has a 'Bitmap File' line from which you can search for a picture.

To make display windows for afflictions and the like, you'll need a stringlist variable with your afflictions stored in it. Specifying this as the value of the button, e.g. @afflictions, will have the button automatically update from the stringlist, displaying its contents.

For the targetting section, I created buttons with captions of the nature TARGET: .

I suspect that balance-tracking could be achieved in a more sophisticated manner using toggle buttons, but I just had my triggers control the text colour using #NOOP %btncol(Nameofbutton, backgroundcolour, textcolour). Triggers indicating that I lack balance set the text colour of the caption to white, thus blanking out the window, while triggers restoring balance reset the text colour to grey.
Forren2007-09-22 22:53:17
Mine:

Iola2007-09-22 23:05:17


I usually violently despise GUIs. I continue to mess around with these all the time.
Laysus2007-09-22 23:05:29
tadaaa biggrin.gif
Furien2007-09-22 23:11:49
..I want an astrologer GUI sad.gif
Unknown2007-09-22 23:27:59
I find two things curious about most guis:

First, many seem to have such a large gui, large buttons and a lot of information listed there that they don't really need imo. First thing I always did with palisade was to disable the stat display, time, date and credits. That information generally don't change often. If I need them I type SCORE, TIME etc... I know it's a matter of preference but why do you need those things on the gui and always in sight?

Secondly, almost no one uses a map. At least judging from the sizes of the gui's as there simply wouldn't be any space left. That's the part that confuses me the most, I literally can't live without my map. If I follow someone around in a raid and get seperated I generally die if I have no clue where I am.. because I can't walk fast enough etc. So... how do you people walk and find your location? IMap?
Iola2007-09-22 23:29:39
Good memory. I very very rarely use a map.
Laysus2007-09-22 23:30:16
Likewise
Xenthos2007-09-22 23:30:27
QUOTE(shadow @ Sep 22 2007, 07:27 PM) 443606
I find two things curious about most guis:

First, many seem to have such a large gui, large buttons and a lot of information listed there that they don't really need imo. First thing I always did with palisade was to disable the stat display, time, date and credits. That information generally don't change often. If I need them I type SCORE, TIME etc... I know it's a matter of preference but why do you need those things on the gui and always in sight?

Secondly, almost no one uses a map. At least judging from the sizes of the gui's as there simply wouldn't be any space left. That's the part that confuses me the most, I literally can't live without my map. If I follow someone around in a raid and get seperated I generally die if I have no clue where I am.. because I can't walk fast enough etc. So... how do you people walk and find your location? IMap?

My map refuses to dock with zMud, so I have it open on the righthand side. Rather a nuisance, I'd rather have it dock, but the help files are extremely unhelpful in this instance. CMud docks the map really easily, at least.
Unknown2007-09-22 23:35:27
QUOTE(Xenthos @ Sep 23 2007, 01:30 AM) 443609
My map refuses to dock with zMud, so I have it open on the righthand side. Rather a nuisance, I'd rather have it dock, but the help files are extremely unhelpful in this instance. CMud docks the map really easily, at least.


I never dock the map, I just make it always stay on top. Docking always seems like a waste of space to me. If I don't dock and use stay on top I can make the map bigger.