Xenthos2007-06-29 20:00:50
Hm. I actually expected it to be Divine-reviewed like the Literary works... since it's one per organization every two years, it'd make more sense (basically 3 things per org per year instead of the current 2).
I'm surprised it's not that way-- but maybe it will be changed. Otherwise, it is tremendously exploitable-- and I've yet to hear of any ratings system that *hasn't* been gamed to some extent.
I'm surprised it's not that way-- but maybe it will be changed. Otherwise, it is tremendously exploitable-- and I've yet to hear of any ratings system that *hasn't* been gamed to some extent.
Forren2007-06-29 20:56:36
QUOTE(Shamarah @ Jun 29 2007, 01:20 PM) 421662
Yeah, the current setup is just open to abuse. It should probably be a Divine-review thing like the Prestige works.
/agree
I admire the administration's desire to keep this player-based, but we're not very impartial.
Amarysse2007-06-29 23:42:21
QUOTE(rika @ Jun 29 2007, 02:04 PM) 421677
But you must realise, you are part of the tiny Lusternian population who is rogue and doesn't even have any city/commune preferences.
Of course. That's why I only referred to my character.
Shiri2007-06-30 00:33:17
QUOTE(Phred @ Jun 29 2007, 05:25 PM) 421651
I think you guys are worried a little too much. The same concerns occurred when Libraries were released and minor tweaks happened. Originally people got mad at libraries because it "encouraged conflict". But it seems to have settled down.
I think the cost to watch a play is like 1000 gold or something, that what I believe I paid when I watched Lendren's play in the Serenwilde. Something tells me that cost might be prohibitive to rate a play. 100 people with 1000 gold would cost 100,000 gold.
Plays can be long too! So I think that alone might prohibit people from going "just to rate them". I think Lendren's play was an hour of time to watch at normal speed.
I think the cost to watch a play is like 1000 gold or something, that what I believe I paid when I watched Lendren's play in the Serenwilde. Something tells me that cost might be prohibitive to rate a play. 100 people with 1000 gold would cost 100,000 gold.
Plays can be long too! So I think that alone might prohibit people from going "just to rate them". I think Lendren's play was an hour of time to watch at normal speed.
100,000 gold between 100 people isn't even remotely relevant. Even if I couldn't afford that myself for the entirety of Serenwilde (I can, and I'm not particularly rich) I could ask to get it out of the council funds. And you say "at normal speed" - can you watch it any faster?
Unknown2007-06-30 00:42:47
Yeah, there are a few commands during replays.
QUOTE
STAGE PAUSE: Pause the replay, or if it's paused, resume it.
STAGE REWIND: Rewinds the replay by five lines.
STAGE SPEEDUP|SLOWDOWN: Change the rate of the performance, from 25% to 250% of
normal speed.
STAGE REWIND: Rewinds the replay by five lines.
STAGE SPEEDUP|SLOWDOWN: Change the rate of the performance, from 25% to 250% of
normal speed.
Shiri2007-06-30 01:06:00
I calculate that to be more like 20-something minutes then.
EDIT: Wow, I wonder how fast they expected the play to actually go. I thought we finished it in about a half-hour.
EDIT: Wow, I wonder how fast they expected the play to actually go. I thought we finished it in about a half-hour.
Unknown2007-06-30 02:28:12
Why not just make people have to give REASONS for their reviews? And, if a play gets possibly screwy reviews, like full 5's or hundreds of low numbers, the divine can simply review the logs of the ratings (there shouldn't be -that- many. Just limit the reviews to 1 per character. Only characters over level X and hours Y) and remove said scores should they be deemed to be cast just to bring down a play's rating. In addition, offenders could be banned from the stage for a while, and repeat offenders could be banned from the theater all together.
Lendren2007-06-30 03:45:25
QUOTE(Shiri @ Jun 29 2007, 09:06 PM) 421721
EDIT: Wow, I wonder how fast they expected the play to actually go. I thought we finished it in about a half-hour.
If you mean Nifilhema's Tear, it took us about one hour fifteen to record it, and replays come out a bit longer than that if they're not sped up or slowed down. My next play will be about a third that length! (And have a third as many characters, too, and at least half of those will be female.)
I agree with the concerns about gaming the system. Though I can also sympathize with the Divine not wanting to have to review them, not while we're whining (justifiably) about not getting any movement in our design queues, and want so many other things to. At the same time I wonder, is it really worth the time and cost to game the system, when there are far faster ways to gather more power than the play will really be worth? It'd be better for all of us if we don't game the system, because then they won't have to cripple it, or waste coder time making a more complex one and then Divine time reviewing things. But it's a prisoner's dilemma too, because if we all don't game the system except those guys over there, it's better still for them.
Maybe the Divine should just spot-check. Once every few years, check the results and then review the performances. If they see a pattern of gaming the system on the part of one nation, penalize them by taking away a lot more power than they could possibly have gained. So it's not worth the risk to do it.
Another idea is to make the culture amount depend in part on actual activity levels: amount of time times number of people involved in producing or watching the performance. Can still be gamed, but it makes the cost-benefit a lot less, since it'd gobs and gobs of time to cheat up anything near as much people-time as you'd get by actually producing something interesting.
Hazar2007-06-30 04:59:51
QUOTE(Lendren @ Jun 29 2007, 10:45 PM) 421745
Another idea is to make the culture amount depend in part on actual activity levels: amount of time times number of people involved in producing or watching the performance. Can still be gamed, but it makes the cost-benefit a lot less, since it'd gobs and gobs of time to cheat up anything near as much people-time as you'd get by actually producing something interesting.
I like this idea.
Arix2007-06-30 05:12:12
here's how I would do it: If the play sucked ass, I'd give it a one or a two. If it was okay, a three, and if it was good,a four or a five. very simple
Rika2007-06-30 05:15:11
QUOTE(Arix @ Jun 30 2007, 05:12 PM) 421772
here's how I would do it: If the play sucked ass, I'd give it a one or a two. If it was okay, a three, and if it was good,a four or a five. very simple
If only everyone were like you... in this regard, anyway.
Arel2007-06-30 07:55:47
QUOTE(Hazar @ Jun 30 2007, 12:59 AM) 421770
I like this idea.
I don't. A lot of good stuff can be done with two or three people and amount of people watching shouldn't have any bearing on how good a performance is. Don't lame small scale productions just because we're so scared of people gaming the system that we make only large, lengthy productions the only ones worth something.
Arix2007-06-30 08:36:45
I would just like to state that I am pre-emptively disappointed with anoyone who does end up abusing this system somehow. Having said that, enjoy the plays!
Theomar2007-06-30 22:14:30
What Arix said.
Theomar is more likely to vote for his org, but if a play is good, he probably will be fair about it.
My alt, on the other hand, would vote based on quality, and not care about the consequences of his voting for another org.
Theomar is more likely to vote for his org, but if a play is good, he probably will be fair about it.
My alt, on the other hand, would vote based on quality, and not care about the consequences of his voting for another org.
Shamarah2007-06-30 22:51:00
QUOTE(Theomar @ Jun 30 2007, 06:14 PM) 421850
What Arix said.
Theomar is more likely to vote for his org, but if a play is good, he probably will be fair about it.
My alt, on the other hand, would vote based on quality, and not care about the consequences of his voting for another org.
Theomar is more likely to vote for his org, but if a play is good, he probably will be fair about it.
My alt, on the other hand, would vote based on quality, and not care about the consequences of his voting for another org.
That's pretty much the problem.
Unknown2007-07-10 18:30:29
I can see everyones concerns with this but I think it should stay this way for now and if we have problems down the road fix them. On a personal note, Sheia loves Celest, but a crappy play is a crappy play and I will rate all plays based on their personal merit.
Lendren2007-08-18 02:51:55
Serenwilde appreciates the free ride again this year, but I feel bad about it. So, against my better judgment, here is a public announcement.
Hey, everyone! Poke your ministers of cultural affairs! If they don't respond, bury them and appoint a new one. Repeat until you get a response. Then get them to go to your stage and submit something next year!
This is OOC of course. IC, I'd be just as happy if no one ever did, and Serenwilde alone kept raking in the free culture and power for our theater.
Hey, everyone! Poke your ministers of cultural affairs! If they don't respond, bury them and appoint a new one. Repeat until you get a response. Then get them to go to your stage and submit something next year!
This is OOC of course. IC, I'd be just as happy if no one ever did, and Serenwilde alone kept raking in the free culture and power for our theater.
Lendren2007-09-12 15:00:25
No, really. You've got productions recorded, I've heard that you have. Just submit one next year. It doesn't hurt, I promise. The worst you can do is to only get some free culture and power.
Funny how everyone was worried about people loading the system to inflate profit, and it turns out 3/4 of the game isn't even participating even when they're only one command away.
Funny how everyone was worried about people loading the system to inflate profit, and it turns out 3/4 of the game isn't even participating even when they're only one command away.