Champion mobs.

by Yrael

Back to Ideas.

Verithrax2007-07-01 14:52:48
Celestians wouldn't ever care about being enemied to Angkrag, though, for example. I approve of this idea simply because it makes raiding more challenging (As it should be) and makes the world seem more alive and reactive (It's profoundly stupid that the villagers, when you start slaughtering them like piggies, don't come up with any way of defending themselves. The mob could very well follow any raiders, perhaps be able to summon much smaller mobs to its aid; maybe after X villagers die, the remaining villagers turn to militia, gain better attack, and start actively seeking the raider - named villagers would turn to much stronger militia.
Rask2007-07-04 21:18:11
okay, let's do this then. Let's define some actions as being "whorish". once someone has accumulated a certain amount of whore points, they are summoned to spend some quality time with a carbon copy of Thoros in some little black room with no exits and a low low low ceiling.

some examples of whorish things would be:
raiding whilst the controlling org has no GR3's or higher in the realms
killing and afflicting novices in the aetherplex
and the list goes on.

then we need something really badass, like Chuck Norris points
which cancel out whore points and maybe even give you some sweet benefits!
some Chuck Norris feats would be:
defeating a stronger enemy and having the death blow be a kick
participating in an even sided raid
trophying the head of an oppressor and then giving it to the victim free of charge.

(this is a joke, but feel free to add!)