Nexus World Construct Battles

by Morgfyre

Back to Common Grounds.

Tael2007-07-10 04:57:05
QUOTE(Krellan @ Jul 10 2007, 12:34 AM) 424237
but you can leave one druid, it's not hard. one druid plus choke demesne equals a win. and what are they gonna do? focus on the construct? like that does -anything-


Eh. I agree with the Choke and BT Demesne bit, but you're a bit incorrect on the focus construct. It has an impact. When I was alone on the Glom Nexus World after all of Seren had been routed, all of Glom focused and my attacks were actually -healing- the Wyrden Tree. Whether this was a bug or not is disputable. However, if it can do that even if it was fixed, that shows that focus construct indeed does have an impact.
Tael2007-07-10 05:04:36
QUOTE(Arel @ Jul 10 2007, 12:55 AM) 424247
3) Use an empath to conglut back at the ship docked at the nexus world. I don't know why we are so averse to using aethercraft skills.

4) Stop letting people terror/rage coven from inside a colossus (unless you can terror/rage from inside rooms, dunno much about the skill) if you're also going to not let shrines hit people inside a colossus.


Response:

3.) List all the people that actually ARE Empaths in Glom, Seren, or pretty much any organization. Besides, flying back is too time consuming and limits what the offensive actually has little capability of doing in the first place. Do you really think you being able to get up there in a few seconds and undo what an entire offensive has probably worked an entire half hour to do is fair? While if we have any hope of mounting an attack again requires 10 minutes for people to redef, get on the shop, and start flying.

4.) I agree with you. I don't like it when people Rage/Terror from inside of colossus/construct. It's bad, it's nasty, it's wrong. I loathed Seren when they did it. I don't know if Glom did it, but this -has- to be a bug of some sort. Shrines still should not hit the person though, as I think you agreed you with on the premise that you can no longer Rage/Terror from inside the construct/colossi. tongue.gif
Arel2007-07-10 05:10:52
QUOTE(Tael Talnara @ Jul 10 2007, 01:04 AM) 424253
Response:

3.) List all the people that actually ARE Empaths in Glom, Seren, or pretty much any organization. Besides, flying back is too time consuming and limits what the offensive actually has little capability of doing in the first place. Do you really think you being able to get up there in a few seconds and undo what an entire offensive has probably worked an entire half hour to do is fair? While if we have any hope of mounting an attack again requires 10 minutes for people to redef, get on the shop, and start flying.

4.) I agree with you. I don't like it when people Rage/Terror from inside of colossus/construct. It's bad, it's nasty, it's wrong. I loathed Seren when they did it. I don't know if Glom did it, but this -has- to be a bug of some sort. Shrines still should not hit the person though, as I think you agreed you with on the premise that you can no longer Rage/Terror from inside the construct/colossi. tongue.gif


3) Get empaths if you don't have them. You have a skill available to you that allows you to conglut back to a ship docked right there at the nexus world you want to land on. Bombarding is pretty high up skill (I think) so if you have people who can bombard, it isn't unreasonable to think you could get someone with the empath ship conglut thing. Don't see why everyone should be able to unrealistically teleport through aetherspace to an enemy bubble just because no one wants to learn empath.

4) Right.
Tael2007-07-10 05:20:24
QUOTE(Arel @ Jul 10 2007, 01:10 AM) 424257
3) Get empaths if you don't have them. You have a skill available to you that allows you to conglut back to a ship docked right there at the nexus world you want to land on. Bombarding is pretty high up skill (I think) so if you have people who can bombard, it isn't unreasonable to think you could get someone with the empath ship conglut thing. Don't see why everyone should be able to unrealistically teleport through aetherspace to an enemy bubble just because no one wants to learn empath.

4) Right.



A skill that involves a good chunk of credits and is realisticly boring to be on a ship. Eh. No thanks. You also forget about JinsonJolt which could just repel the entire ship from the dock and make it fodder for another ship.
Unknown2007-07-10 05:26:29

3.) List all the people that actually ARE Empaths in Glom, Seren, or pretty much any organization.


HERE I AM! freaked.gif
Krellan2007-07-10 05:26:50
firstly i don't think it's unrealistic to teleport or tess fro maethers or another bubble. secondly, from what it sounds like only the empath can actually conglut back to the ship. completely useless since they have to fly back and then fly there again. does nothing useful. thirdly, no one wants to go empath because Glomdoring doesn't fight back in ships. so we actually have no need for one. Fourthly, Tael if you were healing with attacks...I hope you've bugged it. focusing is supposed to reduce the damage done to or increase damage done to. And I only said it seemed to have no effect cause having people in the room is supposed to increase your damage. we had maybe 6 or so the entire time. focusing should increase damage too, and quite noticably. and for a full day the thing doesn't go down when the altar was brought down in half a day. Something just seemed off to me.

On another note, I'm not sure whether to agree or not with lengthening colossus decay because the fresher it is the faster it runs. Reallly should take that disadvantage away is what I think.
Arel2007-07-10 05:29:23
QUOTE(Tael Talnara @ Jul 10 2007, 01:20 AM) 424266
A skill that involves a good chunk of credits and is realisticly boring to be on a ship. Eh. No thanks. You also forget about JinsonJolt which could just repel the entire ship from the dock and make it fodder for another ship.


The skill is still there for use. Bombard costs a good chunk of credits to get and its still boring to be on a ship but no one is saying make bombard useless. No one aetherbattles as it is. Being able to teleport to a construct will kill aethership battles as a whole except for the few ships who randomly run into each other in aetherspace for other reasons.

I also think jinsonjolt only works on ships sealing a dock, not those just docked at it. I remember someone trying to jinsonjolt a ship off the Seren nexus world for a long time and it not working (unless that's a bug).

EDIT: Didn't know only the empath could conglut back to the ship. That's kinda lame.

EDIT2: From the Scrying Pool:

Deepbond F 10P: Target congluts at ship if off prime

Makes me think it works on anyone, since it uses target. Dunno for sure though.
Clise2007-07-10 05:51:10
QUOTE(Arel @ Jul 10 2007, 01:29 PM) 424273
The skill is still there for use. Bombard costs a good chunk of credits to get and its still boring to be on a ship but no one is saying make bombard useless. No one aetherbattles as it is. Being able to teleport to a construct will kill aethership battles as a whole except for the few ships who randomly run into each other in aetherspace for other reasons.

I also think jinsonjolt only works on ships sealing a dock, not those just docked at it. I remember someone trying to jinsonjolt a ship off the Seren nexus world for a long time and it not working (unless that's a bug).

EDIT: Didn't know only the empath could conglut back to the ship. That's kinda lame.

EDIT2: From the Scrying Pool:

Deepbond F 10P: Target congluts at ship if off prime

Makes me think it works on anyone, since it uses target. Dunno for sure though.

You can only jinsun jolt a ship with a person manning the command seat. And Jinsun jolt does TOO MUCH damage.
Unknown2007-07-10 06:13:17
I fail to see how making a construct immune to bombarding for 5 minutes will make it -easier- to take down, since that is what is being discussed.

I also want to steer away from any suggestions such as "increase damage” so a construct can fall in 1 weakening. It should be physically impossible to bring one of these down in one go. The damage you do should be of great help the next time you go at it, though. In short fall in 1 weakening = bad, fall in 2 weakenings = acceptable.

Again commenting on the protection verses bombardment. That’s a big no. bombarding ships are forced to stay in 1 room, and are at a complete disadvantage in ship-to-ship battles. We should not be concentrating on how to minimize or negate bombarding's effect.
Tael2007-07-10 06:20:38
QUOTE(Wesmin @ Jul 10 2007, 02:13 AM) 424287
I fail to see how making a construct immune to bombarding for 5 minutes will make it -easier- to take down, since that is what is being discussed.

I also want to steer away from any suggestions such as "increase damage” so a construct can fall in 1 weakening. It should be physically impossible to bring one of these down in one go. The damage you do should be of great help the next time you go at it, though. In short fall in 1 weakening = bad, fall in 2 weakenings = acceptable.

Again commenting on the protection verses bombardment. That’s a big no. bombarding ships are forced to stay in 1 room, and are at a complete disadvantage in ship-to-ship battles. We should not be concentrating on how to minimize or negate bombarding's effect.


Well. While I think if the defending org does an attrocious job of defending, then I think it should be taken down in one weakening. Be that as it may, due to weakenings occuring off peak hours sometimes.. This could lead to orgs coming back seeing their beloved constructs have poofed. sad.gif

I think I remember reading that the more people you have in the room with a colossi, that it has an effect on how hard the colossi hits. Not sure if this is true or not.

Shiri2007-07-10 06:31:54
QUOTE(Tael Talnara @ Jul 10 2007, 07:20 AM) 424290
Well. While I think if the defending org does an attrocious job of defending, then I think it should be taken down in one weakening. Be that as it may, due to weakenings occuring off peak hours sometimes.. This could lead to orgs coming back seeing their beloved constructs have poofed. sad.gif

I think I remember reading that the more people you have in the room with a colossi, that it has an effect on how hard the colossi hits. Not sure if this is true or not.


It's not as easy as saying the defending org does an atrocious job of defending. Often people just aren't on. Predicting it doesn't necessarily give people the ability to be up at 3 in the morning (or 6 in the evening, for me.) So yes, 1 weakening should be out of the question.
Hyrtakos2007-07-10 06:41:13
you don't need to be manning the command chair to get knocked out of a dock... my ship was forced out of the etherseren dock and destroyed when i wasn't even in realms
Xenthos2007-07-10 11:40:38
QUOTE(Tael Talnara @ Jul 10 2007, 01:20 AM) 424266
A skill that involves a good chunk of credits and is realisticly boring to be on a ship. Eh. No thanks. You also forget about JinsonJolt which could just repel the entire ship from the dock and make it fodder for another ship.

Uhh... you DO realize you're one of the ones who has been arguing, "Get a ship and go out to attack us," yes?

It's not like there's a whole lot of difference between one and the other, and I don't really think you can have it both ways. You need a decent amount of invested skills to really try a toe-to-toe with something like the Avaerin.
Hazar2007-07-10 12:27:27
I'm thinking I'll just nip out, get $5 from every active Glom, start a hedge fund, run it for a month, then take my newfound fortune and buy the 'Anti-Avaerin'.

mellow.gif

Obviously the best solution.
Ashteru2007-07-10 12:56:40
QUOTE(Hazar @ Jul 10 2007, 12:27 PM) 424324
I'm thinking I'll just nip out, get $5 from every active Glom, start a hedge fund, run it for a month, then take my newfound fortune and buy the 'Anti-Avaerin'.

mellow.gif

Obviously the best solution.

OR you could help me work on the mountain. tongue.gif
Unknown2007-07-10 16:08:43
You guys should let Richter back in Glomdoring and donate to Deepnight, or hire him as a mercenary privateer. I think he has twice as many rooms as Avaerin--all he needs are turrets and boom!

Krellan2007-07-10 19:11:35
QUOTE(hyrtakos @ Jul 10 2007, 01:41 AM) 424296
you don't need to be manning the command chair to get knocked out of a dock... my ship was forced out of the etherseren dock and destroyed when i wasn't even in realms


elsiani was on it I believe. That was my idea to dock a ship there and catch them with jinsunjolt. it was sweet. If you give me the name of it it'll jog my memory if that was the right ship or not.

@xenthos umm you could own the Avaerin absurdly easily and it's already been given away in this thread. we have no empaths. Get the first combateer hit in and it's a win for you. Actually Xaqari is an empath but not nearly trans. not even sure how far up he is. Him and Iasmos are empaths...I've never had Iasmos in my crew yet.

on the topic of not being able to destroy it in one weakening. that actually will prove to show that construct damage is fine. We had the room and the advantage the whole time. Glomdoring had no defenders. they had like two and eventually stopped trying. we had multiple people in the rooms 6ish. plus bombardments I think we hit 3 bombs. it was just barely brought down to ominously shaking by midnight. This will show that the damage is fine to stop it from being destroyed in one month. The problem is that you have no chance to destroy unless you completely manhandle the defenders twice in a row. that means they've got only one or two or even 5 against a group of 10 or 20. which really gets frustrating for the defenders, one of the reasons the weakenings were spread apart so long. In my opinion, if in the very best of attacks, a construct should not be destroyed in one weakening, then the healing needs to go down. Without as much healing, that's the only way you'll have people wanting to raid during a weakening, where there are actually defenders. It's already happened on every side in every situation. people do it and will continue to. But the only way to stop the future complaints of only ever raiding when no one's around or when few are around is by buffing up the damage. If you do that, you run the risk of destroying it in one weakening I think. I mean if we did a bit more damage the entire time, it probably would've added up to destroying the construct.
Unknown2007-07-10 19:24:10
QUOTE(Krellan @ Jul 10 2007, 02:11 PM) 424413
elsiani was on it I believe. That was my idea to dock a ship there and catch them with jinsunjolt. it was sweet. If you give me the name of it it'll jog my memory if that was the right ship or not.

@xenthos umm you could own the Avaerin absurdly easily and it's already been given away in this thread. we have no empaths. Get the first combateer hit in and it's a win for you. Actually Xaqari is an empath but not nearly trans. not even sure how far up he is. Him and Iasmos are empaths...I've never had Iasmos in my crew yet.

on the topic of not being able to destroy it in one weakening. that actually will prove to show that construct damage is fine. We had the room and the advantage the whole time. Glomdoring had no defenders. they had like two and eventually stopped trying. we had multiple people in the rooms 6ish. plus bombardments I think we hit 3 bombs. it was just barely brought down to ominously shaking by midnight. This will show that the damage is fine to stop it from being destroyed in one month. The problem is that you have no chance to destroy unless you completely manhandle the defenders twice in a row. that means they've got only one or two or even 5 against a group of 10 or 20. which really gets frustrating for the defenders, one of the reasons the weakenings were spread apart so long. In my opinion, if in the very best of attacks, a construct should not be destroyed in one weakening, then the healing needs to go down. Without as much healing, that's the only way you'll have people wanting to raid during a weakening, where there are actually defenders. It's already happened on every side in every situation. people do it and will continue to. But the only way to stop the future complaints of only ever raiding when no one's around or when few are around is by buffing up the damage. If you do that, you run the risk of destroying it in one weakening I think. I mean if we did a bit more damage the entire time, it probably would've added up to destroying the construct.


I agree. The damage actually seems to be okay, but healing needs to be lowered. Right now, constructs are just too easy to fix back up after taking a horrible beating.
Xavius2007-07-10 19:26:14
QUOTE(Hazar @ Jul 10 2007, 07:27 AM) 424324
I'm thinking I'll just nip out, get $5 from every active Glom, start a hedge fund, run it for a month, then take my newfound fortune and buy the 'Anti-Avaerin'.

mellow.gif

Obviously the best solution.


Don't we have two fully equipped warships and the BT's relatively large pool of aethercrew? That sounds scarier than a leviathan.
Hazar2007-07-10 20:03:47
QUOTE(Phred @ Jul 10 2007, 11:08 AM) 424379
You guys should let Richter back in Glomdoring and donate to Deepnight, or hire him as a mercenary privateer. I think he has twice as many rooms as Avaerin--all he needs are turrets and boom!


Ahaha.

Ahahahahahahaha.

roflmao.gif

EDIT: Re: Xavius: Just add sarcasm.