Shiri2007-07-17 02:18:26
1024*768. 19" monitor, just measured.
Unknown2007-07-17 02:23:40
QUOTE(Shiri @ Jul 16 2007, 10:18 PM) 426398
1024*768. 19" monitor, just measured.
Well, no wonder. You're living in the 20th century.
Exeryte2007-07-17 02:25:33
QUOTE(Shiri @ Jul 16 2007, 09:18 PM) 426398
1024*768. 19" monitor, just measured.
This one is 800x600, 14".
I'll stick with being a warrior for now.
Shiri2007-07-17 02:27:24
QUOTE(Kromsh @ Jul 17 2007, 03:23 AM) 426400
Well, no wonder. You're living in the 20th century.
I have my thing set up to look like windows 98, too, XP is so ugly.
But, uh, whatever.
Forren2007-07-17 02:34:00
1920x1200 resolution, 17 inch laptop monitor. Spam doesn't bother me.
Desitrus2007-07-17 22:00:36
Not bad. Nerra could have been a little more effective with some well-placed impatience runes. Alianna could have used a love potion or pheromones, maybe they even stack for doublefast lust? I see a lot of potential in monk combat, my Seren monk probably won't see many credits but he's already a beast. There are a couple handy tricks Alianna didn't use concerning separate balances but I'm submitting them to make sure they are intended to be that way.
Can you envenom monk weapons? I haven't had a chance to check yet. Alianna also needs to track rebounding and respond with the proper combo, something Idras have to do in Impy for stance changes and razing. Looks like she has combos set for a raze/attack but the kata stacking or just bad triggering made her hit rebounding quite often. I would say if you're going to use a three stack kata, you would need to just lead with the raze attack every time. Lag, when they smoked last, if they already smoked, etc all means you're going to kata stack into rebounding a lot.
Can you envenom monk weapons? I haven't had a chance to check yet. Alianna also needs to track rebounding and respond with the proper combo, something Idras have to do in Impy for stance changes and razing. Looks like she has combos set for a raze/attack but the kata stacking or just bad triggering made her hit rebounding quite often. I would say if you're going to use a three stack kata, you would need to just lead with the raze attack every time. Lag, when they smoked last, if they already smoked, etc all means you're going to kata stack into rebounding a lot.
Unknown2007-07-17 23:35:08
this monk fighting looks so pretty... Can you focus on just using your monk skills, keeping harmony and psycho as buffers and be effective? If so, I'm sold
Sylphas2007-07-19 04:55:25
Remind me of the Idras, who I really like. Still have no real desire to even alt a monk, but they look fun.
Unknown2007-07-19 05:30:39
QUOTE(Sylphas @ Jul 19 2007, 06:55 AM) 426889
Remind me of the Idras, who I really like. Still have no real desire to even alt a monk, but they look fun.
Gods I loved my Idrasi. The skills were just cool, including calling your own wolf <3. And the guild was one of the few I found that actually put an emphasis on rp too (back then at least, the bards in Kinsarmar scared me -alot-. Emoting on channel was normal for them *shudder*). I absolutely loved the gh too. Just awesomely fit into it all.
Unknown2007-07-19 14:38:55
Monks are a ton of fun right now. For the people talking about razing, it doesn't quite work the way you would think. It's quite a bit different than warrior razing; in some situations our way makes it easier to get around shields, in other situations it makes it a lot harder. It doesn't really work to set up a trigger to raze whenever they have their shield up, for the record, it takes a bit more planning and coordination than that.
Basically, if you are standing toe-to-toe with a monk, you had better whore hindering skills. If I am left unhindered, I can disable and kill a squishier target (tested with another monk and a druid) in around a minute. Warriors would be harder, since they are hard to damage and it takes more strategy to build up wounds on them, but I still expect an unhindered monk could come out on top in most cases.
I'm curious to see how aeon/choke affects us. We could do an entire sequence of up to 11 forms (3 attacks each) with a single command. If aeon only slows down the first command, we might be able to ignore it completely. On the other hand, if it slows down every attack in every form, we will be completely in aeon. I am guessing it probably delays each form by a second, but I don't know yet. Too many fun things to test!
In summary...monks are awesome! Thanks to the admin and the planning committee, and the guild leadership for getting them off the ground quickly.
Basically, if you are standing toe-to-toe with a monk, you had better whore hindering skills. If I am left unhindered, I can disable and kill a squishier target (tested with another monk and a druid) in around a minute. Warriors would be harder, since they are hard to damage and it takes more strategy to build up wounds on them, but I still expect an unhindered monk could come out on top in most cases.
I'm curious to see how aeon/choke affects us. We could do an entire sequence of up to 11 forms (3 attacks each) with a single command. If aeon only slows down the first command, we might be able to ignore it completely. On the other hand, if it slows down every attack in every form, we will be completely in aeon. I am guessing it probably delays each form by a second, but I don't know yet. Too many fun things to test!
In summary...monks are awesome! Thanks to the admin and the planning committee, and the guild leadership for getting them off the ground quickly.
Unknown2007-07-19 16:04:53
QUOTE(mitbulls @ Jul 19 2007, 04:38 PM) 426950
I'm curious to see how aeon/choke affects us. (...)
Try it out and do tell!
Shiri2007-07-19 16:08:01
It was slowing down forms, not actions. Thank goodness for that, if it slowed down actions we would UTTERLY DIE in choke. (Scabies is a bitch though, kept me off-balance far too much of the time.)
Unknown2007-07-19 16:53:57
QUOTE(Shiri @ Jul 19 2007, 12:08 PM) 426972
It was slowing down forms, not actions. Thank goodness for that,
You say that now, bet you'll change your tune once glom gets monks, and shadow/monky combo's are omgwtfbbq'ing everyone.Forren2007-07-19 17:08:42
Shouldn't choke just put a 1 second hold on commands, like for any other class?
Hyrtakos2007-07-19 17:42:54
well, they aren't sending any commands in to keep attacking once they've started performing their string of attacks. they should be able to focus solely on insomnia and keeping the worst of shadowdancers afflictions in check while their attacks just keep firing on their own
Daganev2007-07-19 17:54:51
QUOTE(hyrtakos @ Jul 19 2007, 10:42 AM) 426987
well, they aren't sending any commands in to keep attacking once they've started performing their string of attacks. they should be able to focus solely on insomnia and keeping the worst of shadowdancers afflictions in check while their attacks just keep firing on their own
at the same time, if you leave the room after the first attack, they lose the balance as if they had hit you just the same. Which leaves them open to be pounded on.
Hyrtakos2007-07-19 18:03:17
well, i was talking in choke and they likely would grapple most people to keep them stationary. and even with the balance losses and "terminate kata" or whatever they can do, all they need to do is accidentally hit their form alias and try to start it over and they break what they were doing at no penalty
Daganev2007-07-19 20:37:18
QUOTE(hyrtakos @ Jul 19 2007, 11:03 AM) 426997
well, i was talking in choke and they likely would grapple most people to keep them stationary. and even with the balance losses and "terminate kata" or whatever they can do, all they need to do is accidentally hit their form alias and try to start it over and they break what they were doing at no penalty
please explain? That sounds like a bug.
Roark was quoted as saying that the long chain of forms is balanced/downsided by the fact that there is a large penalty for missing or your target not being there.
Xenthos2007-07-19 21:36:14
QUOTE(daganev @ Jul 19 2007, 04:37 PM) 427054
please explain? That sounds like a bug.
Roark was quoted as saying that the long chain of forms is balanced/downsided by the fact that there is a large penalty for missing or your target not being there.
Roark was quoted as saying that the long chain of forms is balanced/downsided by the fact that there is a large penalty for missing or your target not being there.
He means, "If they are in choke and screw up, they have 1s to enter another command so the first action does not actually go through."
At least, that's how it reads to me-- and that's how aeon/choke/sap are coded to work, if you start another action the first vanishes.
Hyrtakos2007-07-19 22:21:21
it may very well be bugged but a for instance will be if you let your finger linger too long (outside of choke) and send your alias to lusternia twice... you'll only perform the first combo and never lose the actual general leg balance, getting your arms and legs back on balance and not flowing into the second combo