Shamarah2007-07-20 02:32:29
QUOTE(Lysandus @ Jul 19 2007, 09:38 PM) 427143
Oh gee, wonder how Thoros knew about the it, did he know about the bug ICly or from reading it from here? Oh wait, perhaps he heard it from Bellator and use its OOC knowledge for IC purposes.
Really guys, just stop being thieves, losing an experience is okay but losing equipment you use for hunting to gain back those experience isn't okay.
Fun or not, THIEVERY is not good.
/rant
Really guys, just stop being thieves, losing an experience is okay but losing equipment you use for hunting to gain back those experience isn't okay.
Fun or not, THIEVERY is not good.
/rant
Lol, wut?
The bug was that keys still worked after locks had been changed. If Thoros stole the key and then entered the shop before they changed the lock then nothing wrong was done. And they fixed the bug anyway.
Furien2007-07-20 03:23:23
Doing something to punish a person outside of basic admin punishments (maggot, disfavour, etc.) really just depends on how creative the Divine in question is.
In Achaea, Tenebrus once stole from Tarah's order shop. She did not disfavour him, zap him, or maggot him. What did she do? She attached a pair of robes he wore to his body, and made them shine. Whenever he entered or exited the room, no matter HOW cloaked he was (shroud, ghost, or phase) everyone would see a glimmer of light leaving the room. I think he had that punishment for a good two IG years or so. Made his thieving career terrible, and it was extremely funny for the spectators of it.
Again, interesting punishments like that are up to the creativity and/or coding capabilities of the Divine in question, or if they're just in the mood for something like that.
In Achaea, Tenebrus once stole from Tarah's order shop. She did not disfavour him, zap him, or maggot him. What did she do? She attached a pair of robes he wore to his body, and made them shine. Whenever he entered or exited the room, no matter HOW cloaked he was (shroud, ghost, or phase) everyone would see a glimmer of light leaving the room. I think he had that punishment for a good two IG years or so. Made his thieving career terrible, and it was extremely funny for the spectators of it.
Again, interesting punishments like that are up to the creativity and/or coding capabilities of the Divine in question, or if they're just in the mood for something like that.
Gwylifar2007-07-20 03:27:36
QUOTE(Shamarah @ Jul 19 2007, 05:40 PM) 427075
This wouldn't really help any more than putting it in a pack would help. You could just steal the entire pack.
But again that's a two-step process, so a simple anti-theft trigger pretty nearly stops it cold by preventing getting to the second step. Unless you've got a vestiphobia trick up your sleeve.
Seems there's an interesting echo on this thread. "Disfavours may be legitimate because they're IC, but they really ruin someone's fun and limit their ability to do everything, so should be avoided." Okay, granted. Posit: "Theft may be legitimate because it's IC, but it really ruins someone's fun and limits their ability to do everything, so should be avoided." Interesting.
Aison2007-07-20 03:27:49
QUOTE(Salvation @ Jul 19 2007, 12:28 PM) 427016
Stealing is lame.
Agreed.
QUOTE(Verithrax @ Jul 19 2007, 12:33 PM) 427017
Holding what one person (Lisaera) did against someone else (Accalia) is also lame.
I think the reason why Accalia would tell Lisaeris instead of asking for it back is because, honestly, I can't see someone going to the trouble of stealing something just to give it back. Has anyone ever given everything back? Not that I can recall.
I wouldn't be much up for getting on my knees and begging for my gold back.
But I would have changed my locks and city locked my shops the second my keys got stolen, hands down.
Okin2007-07-20 03:30:43
Yrael often gave back everything or most of what he stole. Not always, but often.
Xenthos2007-07-20 03:33:06
QUOTE(Aison @ Jul 19 2007, 11:27 PM) 427170
I think the reason why Accalia would tell Lisaeris instead of asking for it back is because, honestly, I can't see someone going to the trouble of stealing something just to give it back. Has anyone ever given everything back? Not that I can recall.
Uhh... yes.
Shamarah2007-07-20 03:33:59
Like I said, I was planning on giving it all back, but since I got a 3-day HDF I figured I might as well get something out of all this. Anyway, if it's a commune shop it's not like I'm hurting anyone personally.
And yea, Yrael often ended giving back most of the stuff he stole in one way or another.
And yea, Yrael often ended giving back most of the stuff he stole in one way or another.
Aison2007-07-20 03:36:13
QUOTE(Furien @ Jul 19 2007, 08:23 PM) 427166
Doing something to punish a person outside of basic admin punishments (maggot, disfavour, etc.) really just depends on how creative the Divine in question is.
In Achaea, Tenebrus once stole from Tarah's order shop. She did not disfavour him, zap him, or maggot him. What did she do? She attached a pair of robes he wore to his body, and made them shine. Whenever he entered or exited the room, no matter HOW cloaked he was (shroud, ghost, or phase) everyone would see a glimmer of light leaving the room. I think he had that punishment for a good two IG years or so. Made his thieving career terrible, and it was extremely funny for the spectators of it.
Again, interesting punishments like that are up to the creativity and/or coding capabilities of the Divine in question, or if they're just in the mood for something like that.
In Achaea, Tenebrus once stole from Tarah's order shop. She did not disfavour him, zap him, or maggot him. What did she do? She attached a pair of robes he wore to his body, and made them shine. Whenever he entered or exited the room, no matter HOW cloaked he was (shroud, ghost, or phase) everyone would see a glimmer of light leaving the room. I think he had that punishment for a good two IG years or so. Made his thieving career terrible, and it was extremely funny for the spectators of it.
Again, interesting punishments like that are up to the creativity and/or coding capabilities of the Divine in question, or if they're just in the mood for something like that.
Those were some good times, but I really hated going through that.
1. Someone went AFK in the inner order rooms, so Tenebrus just prismed in. That was an incredibly stupid thing to do (and peeved me off pretty good). The fact that the empty stables in the order house had a lock and key but the storeroom didn't was about enough to blow me over the edge (I mean, hell-ooo, anti-theft FTW).
2. Tenebrus was having a good time until he realized he really couldn't rob anyone with his robes set to High-Shine. He went on a pretty good spree after that.
3. Tarah allowed a really 'soft' character to take everything back. The order lost a lot because they didn't put down a hand and say, 'Give us our things back or you'll have these robes forever.' That's what you get when you believe compassion means hugging and snuggling everyone.
He had those robes at least an OOC month before Tarah had to let up on the robes. Personally I would have just kept them the way they were, since he wanted them so badly.
Aison2007-07-20 03:36:54
QUOTE(Xenthos @ Jul 19 2007, 08:33 PM) 427172
Uhh... yes.
Who has stolen something and then given all of it back?
Xenthos2007-07-20 03:38:37
QUOTE(Aison @ Jul 19 2007, 11:36 PM) 427175
Who has stolen something and then given all of it back?
Yrael. Multiple people who've snagged weapons (including myself, many times). Shamarah intended to.
Aison2007-07-20 03:45:07
QUOTE(Xenthos @ Jul 19 2007, 08:38 PM) 427176
Yrael. Multiple people who've snagged weapons (including myself, many times). Shamarah intended to.
I can't recall Yrael giving things back (that I've witnessed), so I'll have to take your word for it.
I remember people giving things back if they were dropped in battle (I remember getting a cloak back when someone gave me vestiphobia), but that doesn't seem intentional to me. I mean, someone who sets themselves up and picks a target to specifically get something from them, or chooses a shop to rob and goes through with it.
Shamarah2007-07-20 03:55:54
QUOTE(Aison @ Jul 19 2007, 11:45 PM) 427177
I can't recall Yrael giving things back (that I've witnessed), so I'll have to take your word for it.
I remember people giving things back if they were dropped in battle (I remember getting a cloak back when someone gave me vestiphobia), but that doesn't seem intentional to me. I mean, someone who sets themselves up and picks a target to specifically get something from them, or chooses a shop to rob and goes through with it.
I remember people giving things back if they were dropped in battle (I remember getting a cloak back when someone gave me vestiphobia), but that doesn't seem intentional to me. I mean, someone who sets themselves up and picks a target to specifically get something from them, or chooses a shop to rob and goes through with it.
So you're calling me a liar, and that I wasn't going to give it back?
Shiri2007-07-20 04:24:46
QUOTE(Shamarah @ Jul 20 2007, 04:55 AM) 427179
So you're calling me a liar, and that I wasn't going to give it back?
She's saying that it's stupid to expect them to have thought you were going to give it back.
If you rob me, my first thought should be "he robbed me", not "maybe he'll give it back."
So of COURSE they would tell Lisaera rather than beg you or whatever.
Shamarah2007-07-20 04:44:59
Well, none of them even sent me a tell asking about it or commenting on it, which I was kind of expecting them to do.
Shiri2007-07-20 04:46:24
They had no reason to assume it was worth bothering. The rational expectation is that they'd be humiliating themselves only for you to laugh at them and say "screw you."
Krellan2007-07-20 05:00:53
he's got a point.
Shiri2007-07-20 05:04:29
Who's "he"?
Krellan2007-07-20 05:08:08
you. lately i keep hitting the reply button instead of quote so I keep leaving out quotes
Veonira2007-07-20 05:21:42
Don't see why she didn't ask for it back. I've done that in Achaea if I was stolen from and it often works because people have consciences.
I don't think such strong divine intervention is necessary, though. I'm just wondering how you can manage to be stolen from twice. I'm guessing she never played Achaea where you are almost guaranteed to be robbed blind if you so much as blink without an anti-theft trigger.
I don't agree with theft either, but I disagree here. I don't think all thievery is more griefing than just jumping and killing someone on, say, prime and making them pray. You're probably losing time regardless of which fate you meet. I think it can add some interesting RP and luckily in Lusternia we don't have much theft, and the thieves we do have tend to return things. I do tend to draw the line in what is "acceptable" theft when someone steals everything, including the clothing off their back or abs. everything from a shop.
Moral of the story:
Keep your prized possessions in your pack, learn selfishness, and anti-theft triggers essentially totally block theft.
I don't think such strong divine intervention is necessary, though. I'm just wondering how you can manage to be stolen from twice. I'm guessing she never played Achaea where you are almost guaranteed to be robbed blind if you so much as blink without an anti-theft trigger.
QUOTE(Lysandus @ Jul 19 2007, 06:38 PM) 427143
Really guys, just stop being thieves, losing an experience is okay but losing equipment you use for hunting to gain back those experience isn't okay.
Fun or not, THIEVERY is not good.
/rant
Fun or not, THIEVERY is not good.
/rant
I don't agree with theft either, but I disagree here. I don't think all thievery is more griefing than just jumping and killing someone on, say, prime and making them pray. You're probably losing time regardless of which fate you meet. I think it can add some interesting RP and luckily in Lusternia we don't have much theft, and the thieves we do have tend to return things. I do tend to draw the line in what is "acceptable" theft when someone steals everything, including the clothing off their back or abs. everything from a shop.
Moral of the story:
Keep your prized possessions in your pack, learn selfishness, and anti-theft triggers essentially totally block theft.
Kharaen2007-07-20 05:26:26
QUOTE(Veonira @ Jul 20 2007, 01:21 AM) 427203
Don't see why she didn't ask for it back. I've done that in Achaea if I was stolen from and it often works because people have consciences.
I don't think such strong divine intervention is necessary, though. I'm just wondering how you can manage to be stolen from twice. I'm guessing she never played Achaea where you are almost guaranteed to be robbed blind if you so much as blink without an anti-theft trigger.
I don't think such strong divine intervention is necessary, though. I'm just wondering how you can manage to be stolen from twice. I'm guessing she never played Achaea where you are almost guaranteed to be robbed blind if you so much as blink without an anti-theft trigger.
There was a bug involving changed store locks and how its previous keys were still able to unlock the door. T'was a bug, m'dear.