Malarious2007-07-29 03:43:45
Ok few questions...
1) CMUD or ZMUD? (Cmud can be faster, but I know Zmud syntax better)
2) I want a class for bashing, during which PK curing classes would disable, question is what to reenable them automatically?
-Timeslip striping
-Angel and Demon attacks
-Not sure what else timeslip doesnt lose
3) Stringlists or variables?
More questions may come, but they will be in their own posts.
1) CMUD or ZMUD? (Cmud can be faster, but I know Zmud syntax better)
2) I want a class for bashing, during which PK curing classes would disable, question is what to reenable them automatically?
-Timeslip striping
-Angel and Demon attacks
-Not sure what else timeslip doesnt lose
3) Stringlists or variables?
More questions may come, but they will be in their own posts.
Unknown2007-07-29 11:21:48
1. If you're starting from scratch, I'd recommend CMUD. The syntax is very similar to zMUD, so the learning curve should be low. When version 2.0 comes out, it will have about twice the features and speed of zMUD.
2. Use macros or buttons to toggle bashing/PK class folders. Honestly, I would recommend just leaving your PK stuff on, especially if you ever get jumped, and toggle just the bashing class folder.
3. Data record variables for many things. String lists for a few things. Variables for others. Each has its place and can be used more effectively than the others in certain situations. In the end, though, you're best off doing what's easiest for you to understand and maintain.
2. Use macros or buttons to toggle bashing/PK class folders. Honestly, I would recommend just leaving your PK stuff on, especially if you ever get jumped, and toggle just the bashing class folder.
3. Data record variables for many things. String lists for a few things. Variables for others. Each has its place and can be used more effectively than the others in certain situations. In the end, though, you're best off doing what's easiest for you to understand and maintain.
Malarious2007-07-30 07:07:57
Easy enough! Thanks!