Lusternia Economy

by Malarious

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Catarin2007-08-06 17:57:14
QUOTE(Malarious @ Aug 6 2007, 11:47 AM) 431913
A raise in demand without a raise in supply makes prices rise.. not fall.. this will make prices go up and speculators may realize this and also boost it farther.

@Morgfyre: True enough, I think its the fact our only control is supply and demand yet if supply seems to lull in Lusternia due to credits and lessons you will still demand them all the same for the most part, will just cost more.

As a note yes I realize you have to be able to afford it for you to have demand. But 100K for credits at 4K per is ALOT better than 5400 per.


Alot better for who? People are spending RL money to supply these credits to people who can't or won't spend it. Why shouldn't they make as much profit as they can? If the price gets higher than people can actually afford to pay then demand drops and the price will drop. Also, the credit market is not just there to provide people who don't buy credits with RL money with them. Why are the people who buy them when they're low and sell when high bad? They're just playing the game as well. Supply and demand evens it all out in the long run.

The reason the prices are rising is because the UV opened up a huge new source of income. People have more gold, they're willing to spend more for credits. It's not out of control inflation. When there is more supply due to a credit sale or something similar the price will drop again. The price might even drop once summer is done and more people are willing to spend spare cash on credits rather than fun summer things. Does this make things more difficult for newbies who don't have access to a lot of sources of income? Sure. But that's why they get so many neocredits and why org credits are generally so cheap. And it doesn't take a lot of credit investment to get to be a good basher.
Daganev2007-08-06 19:21:19
QUOTE(Malarious @ Aug 6 2007, 10:47 AM) 431913
A raise in demand without a raise in supply makes prices rise.. not fall.. this will make prices go up and speculators may realize this and also boost it farther.


You completely missed my point.

Wait till all the monk guilds are out, give it some time. After the novelty of the new guilds are gone, and the novelty of the new artifacts are gone, prices will go back down to normal.

eventually people will realize they can afford manse additions and aether ships also. The more expensive credits are, the cheaper manses become (ironically).
Xenthos2007-08-06 19:28:08
QUOTE(daganev @ Aug 6 2007, 03:21 PM) 431944
eventually people will realize they can afford manse additions and aether ships also. The more expensive credits are, the cheaper manses become (ironically).

This doesn't work so well in practice, because some people have already realized that and, when they're trying to expand their manses, they drive up credit prices so it's cheaper for them to purchase with OOC credits.

This is done via speculation (and don't tell me it hasn't happened, or I'll have Shiri go 'bot up a few of Richter's posts about doing exactly that!).
Daganev2007-08-06 19:38:01
QUOTE(Xenthos @ Aug 6 2007, 12:28 PM) 431949
This doesn't work so well in practice, because some people have already realized that and, when they're trying to expand their manses, they drive up credit prices so it's cheaper for them to purchase with OOC credits.

This is done via speculation (and don't tell me it hasn't happened, or I'll have Shiri go 'bot up a few of Richter's posts about doing exactly that!).


Again, yes people do that, I do it quite often. However it has never kept the market from being above 5K for long in the past, and there isn't any reason why it will keep that way now.

The market has fluctuated from 2K to 6K and if it stays in that range, I don't see any reason to tinker with it. though 3.5K would be more realisitic since I havn't seen 2K since the year 100 ACE.
Malarious2007-08-07 05:30:55
Daganev is now notedly biased.. SPECULATOR ALERT! tongue.gif
Daganev2007-08-07 07:00:11
QUOTE(Malarious @ Aug 6 2007, 10:30 PM) 432125
Daganev is now notedly biased.. SPECULATOR ALERT! tongue.gif



I'm biased because I'm trying to retire tongue.gif
Nerra2007-08-07 12:42:53
I bet after this 30% credit sale is over, we'll see credtis fall to 4500 or less. Also, people hwo complain Credits cost to much also complain everything else costs to much. Guess what? This simply means your poor by Lusternian standards. Hate to say it, but it's true.
Xenthos2007-08-07 13:32:18
QUOTE(Nerra @ Aug 7 2007, 08:42 AM) 432160
Also, people hwo complain Credits cost to much also complain everything else costs to much. Guess what? This simply means your poor by Lusternian standards. Hate to say it, but it's true.

How about... no?

I'm certainly not poor by Lusternian standards, but I think credits are too expensive for the people who need 'em the most (that is, the younger ones who are trying to get hooked on the game... y'know, the new life that, if they stick around, will make future purchases).

I won't buy a credit over 4000, myself. It has nothing to do with being poor, it has to do with that being the value I put on a credit.
Shiri2007-08-07 13:48:06
I'm with Xenthos on the first half. I'll buy 5000-priced credits since that's the going rate and I can afford it, but I'm also a faeling titan monk and a substantial portion of my free time goes into Lusternia. Most people don't have that advantage, and it sucks for them that credits are so much more than they can reasonably afford in a decent amt. of time.
Daganev2007-08-07 15:01:59
QUOTE(Xenthos @ Aug 7 2007, 06:32 AM) 432167
How about... no?

I'm certainly not poor by Lusternian standards, but I think credits are too expensive for the people who need 'em the most (that is, the younger ones who are trying to get hooked on the game... y'know, the new life that, if they stick around, will make future purchases).

I won't buy a credit over 4000, myself. It has nothing to do with being poor, it has to do with that being the value I put on a credit.


I agree.

But thats what commune credit sales are for tongue.gif

My main point is that we shouldn't be changing the mechanics because of a temporary elevation in credit prices.

For me, I see credit purchases as a way to keep my character active and "gaining" even when I don't have the time to play.

If I happen to sell my credits for 5,000 and later can find some to buy for 4,000 then those few minutes I can log into the game, becomes worth it, over time. However, if once I buy them I have to use them, then their value can never intrinsically increase, and I will be less inclined to have something to look at when I am sporadically able to come and play.

That is, for semi-active players, "playing the credit market" becomes part of the game, that is Lusternia.
Nerra2007-08-07 15:46:23
QUOTE(Shiri @ Aug 7 2007, 09:48 AM) 432169
I'm with Xenthos on the first half. I'll buy 5000-priced credits since that's the going rate and I can afford it, but I'm also a faeling titan monk and a substantial portion of my free time goes into Lusternia. Most people don't have that advantage, and it sucks for them that credits are so much more than they can reasonably afford in a decent amt. of time.

I'm not disagreeing with this, but it still means that your poor. It's the same as real life. People who barely make enough to support mortgage payments, food costs, living expenses, heating, AC, gasoline, insurance... ect. are usually poor. These people don't get to invest in the stock market cause they are poor. Should the stocks lower a lot so they can invest? No. Then all the rich people will just gobble up the stocks insanely quickly and their value will be flung back. If the price is capped, their supply will dwindle to nothing. The poor people still get screwed. I ain't saying it's fair, but it's still a fact. If in Lusternia, you think items are over priced as they are now, then you'll never really get to buy credits.

Also, the credit market isn't there to redistrubute wealth. It's there to be used as an income generator for those who can get the initial 200ish-000 gold to invest (something I just got after over half a year), it's there to supply rich people with credits, and it's there for people who use RL money to get IG gold. It's purpose isn't to get credits to the poor. If you feel that should be the case, then get your commune to do it. They have the cash to splurge on the market to fund a credits-for-novices program. Not to mention they get free credits.

On a final note, if credits were easily aquired, IronRealms would go out of business!

Edit: to jump onto Catarin's train of thought, beyond the inflation/demand caused by the UV and also the fact Iron Realms hasn't had a credit sale happen. No credit sale = no purchases = low supply, and monks being out makes people buy more market credits/not sell credits they use real money to buy
Unknown2007-08-07 16:52:12
QUOTE(daganev @ Aug 7 2007, 05:01 PM) 432178
For me, I see credit purchases as a way to keep my character active and "gaining" even when I don't have the time to play.
(...)
That is, for semi-active players, "playing the credit market" becomes part of the game, that is Lusternia.

That sucks, you're getting richer even though you don't need it, at the cost of poorer players who actually play a lot and are in need.
Don't you feel a bit guilty about it?
Daganev2007-08-07 16:55:39
QUOTE(Kashim @ Aug 7 2007, 09:52 AM) 432187
That sucks, you're getting richer even though you don't need it, at the cost of poorer players who actually play a lot and are in need.
Don't you feel a bit guilty about it?


umm, why should I feel guilty?

who says I don't need it?

Nothing feels worse than coming back after a while having all your things decay, and no gold to buy the items you want.

Me being richer, does not make anybody poorer. There is an infinite amount of gold available in the world.

Why should I feel guilty or feel the need to be penalized because stuff comes up in real life and I don't have as much time to play the grind?
Xenthos2007-08-07 17:22:19
QUOTE(Nerra @ Aug 7 2007, 11:46 AM) 432181
I'm not disagreeing with this, but it still means that your poor. It's the same as real life. People who barely make enough to support mortgage payments, food costs, living expenses, heating, AC, gasoline, insurance... ect. are usually poor. These people don't get to invest in the stock market cause they are poor. Should the stocks lower a lot so they can invest? No. Then all the rich people will just gobble up the stocks insanely quickly and their value will be flung back. If the price is capped, their supply will dwindle to nothing. The poor people still get screwed. I ain't saying it's fair, but it's still a fact. If in Lusternia, you think items are over priced as they are now, then you'll never really get to buy credits.

Again, no.

You just completely ignored both Nejii's and my posts. Neither of us are, by ANY means, poor Lusternians.

A credit is still only worth 4000 to me, and 5000 to him (because of his time and activity and the ease of getting gold for him).

You're basically saying, "You own a large amount of stock and aren't willing to buy more of that stock now that it's overpriced, so you're poor." Right...

Edit: As a note, it's quite possible to not own stock and still not be "poor". The stock market is a gamble. Sometimes you'll do well, sometimes you won't. Investing in the stock market, in diverse portfolios, means that you expect the market as a whole to go up (so even if a few stocks do badly, on average, you gain money). Pulling out of the market means that you're expecting it to go down. You don't *have* to invest in the market-- it's just a good idea currently as the market is trending upwards (despite a few major downward crashes recently).
Unknown2007-08-07 17:52:46
QUOTE(daganev @ Aug 7 2007, 06:55 PM) 432188
umm, why should I feel guilty?

who says I don't need it?

Nothing feels worse than coming back after a while having all your things decay, and no gold to buy the items you want.

Me being richer, does not make anybody poorer. There is an infinite amount of gold available in the world.

Why should I feel guilty or feel the need to be penalized because stuff comes up in real life and I don't have as much time to play the grind?

It's just that sporadically playing and otherwise just trying to get rich from credits speculation is a waste - in a way that those credits could go to someone else who would actually use them. Makes sense if by sporadical play you mean logging in just once in a long while, so gathering credit wealth becomes the purpose in itself.
It does make people poorer if you're driving credit prices up.
Anisu2007-08-07 18:08:14
erm, even if you go lower to the standards of these 'poor' people that actually 'need' the credits will still get nothing because the big people will still buy up all credits, if you would make a cap I would use a trigger to buy everything as soon as it is announced.

I am quite sure you do not believe I need credits though (after all I have been called credit whore enough)

The thing that gives these people the ability to buy credits is city and guild credit sales, there are maximum amounts you can buy and thus everyone normally gets atleast one chance to buy some. I would love an ability to force city credit sales to bound since it would stop some people from buying and reselling, or even buying and transfering to alts. However I also see it as a restriction in RP since you can nolonger be sneaky and dishonoust about the credit sales.

Also I noticed there where very few credit purchases these last months (judging from the logs) I hope I get a bunch of credits in my city coffers now from this credit sale smile.gif

(as a side node, with a novice I am right now able to purchase 20 credits from the market, not using any tradeskill to gain gold... so I do not think there is a big problem with the prices))
Unknown2007-08-07 18:12:49
QUOTE(Anisu @ Aug 7 2007, 08:08 PM) 432192
erm, even if you go lower to the standards of these 'poor' people that actually 'need' the credits will still get nothing because the big people will still buy up all credits, if you would make a cap I would use a trigger to buy everything as soon as it is announced.

Err, why?

Anyway, cap is a really bad idea that will not get implemented anyway, there's hardly a point in discussing it. Market credits being bound one is though.
Anisu2007-08-07 18:16:45
QUOTE(Kashim @ Aug 7 2007, 08:12 PM) 432193
Err, why?

Anyway, cap is a really bad idea that will not get implemented anyway, there's hardly a point in discussing it. Market credits being bound one is though.

I would buy them all to buy more artifacts ofcourse, more greatrunes, still need those regen artifacts, supply for when more skills come out, supply for when I want to change tradeskill, manse artifacts, ...

If I where to purchase everying I wanted oocly I should probably start talking with Richter and Ialie about buying Lusternia instead tongue.gif
Malarious2007-08-07 21:30:03
QUOTE(Nerra @ Aug 7 2007, 08:42 AM) 432160
I bet after this 30% credit sale is over, we'll see credtis fall to 4500 or less. Also, people hwo complain Credits cost to much also complain everything else costs to much. Guess what? This simply means your poor by Lusternian standards. Hate to say it, but it's true.


First off, I dont think most things cost too much...

Second,
You put 289545 gold sovereigns in a rugged military backpack.

Broke? no.

Point parried, next.

Oh and yay for credit sale!
Shamarah2007-08-07 22:23:33
Credits do cost too much...

QUOTE
A leather backpack is holding:
Nothing.
887817 gold sovereigns.


... and I'm not exactly poor.