Comments on aethercraft power transfers

by Richter

Back to Ideas.

Richter2007-08-07 05:26:12
I love the new skill that lets you pull reserves from a collector. However, will there (or can there) be a skill that lets you put power directly into a collector from your reserves -or- a skill that lets you put ship power (as the pilot) back into a collector module? The options for power transfer are opening up, but I think one or both of those may be important.

Divine comments?

Mortal comments?

divlove.gif
Unknown2007-08-07 05:44:52
Why?
Richter2007-08-07 05:52:46
It's not obvious? tongue.gif
Unknown2007-08-07 07:04:58
So you can store up power over time without actually using aetherspace? From powerplex gems and nexus/node linking, I'm assuming.

But why not just siphon at a vortex to get that power?
Lysandus2007-08-07 08:02:43
I thought commanders can use their own reserves to fill ship reserves?
Richter2007-08-07 08:33:56
QUOTE(Avaer @ Aug 7 2007, 12:04 AM) 432135
So you can store up power over time without actually using aetherspace? From powerplex gems and nexus/node linking, I'm assuming.

But why not just siphon at a vortex to get that power?


Pretty much. So I can have multiple people link into it and fill it. tongue.gif You can convert pretty much every other way!

That's the harder way. tongue.gif

QUOTE(Lysandus @ Aug 7 2007, 01:02 AM) 432138
I thought commanders can use their own reserves to fill ship reserves?


They can, but it goes to the ship's reserves, as you said, and not to the energy collector. You can only draw from the collector.



There's actually a way that I found that'd let it work, but it's far too cumbersome, and efforts thus far to use a collector as a personal storage unit, without drawing from a vortex, haven't worked so well. I know I can do it given the current way things work, but it'd be a huge pain.
Anisu2007-08-07 11:13:57
The first thing I would do and I am quite sure other orgs will do it to is simply powerblock everyone and nolonger give power to citizens. Because many people would simply draw power from an org and store it into a collector.

I do not like the fact you can directly draw from the collector, mainly because now i have to put perms on my collector to assure people do not steal my ship's power for their own advantage and not donate it to the city like intended. Adding that I might just start to hate collectors.
Ashteru2007-08-07 11:40:32
QUOTE(Anisu @ Aug 7 2007, 11:13 AM) 432151
The first thing I would do and I am quite sure other orgs will do it to is simply powerblock everyone and nolonger give power to citizens. Because many people would simply draw power from an org and store it into a collector.

What
Anisu2007-08-07 11:53:55
QUOTE(Ashteru @ Aug 7 2007, 01:40 PM) 432152
What

if people are allowed to put their power into a collector or the ship's power into a collector (so their power as well) then a lot more people will start drawing their allotments, especially those people that live in these commune manses that want a 'nexus'. Therefor the current system orgs have in place would nolonger support the demand and cities and communes who are powerhoggers will simply not give any of their power except to defenders.
Ashteru2007-08-07 11:57:43
If it's their allotment...what do you care what they use it for...:S
Anisu2007-08-07 12:03:42
QUOTE(Ashteru @ Aug 7 2007, 01:57 PM) 432154
If it's their allotment...what do you care what they use it for...:S

the system currently works because the majority of people does not take their allotment, because they have no use for it. Celest has a large population, if everyone who is in the deepnight clan and other similar clans suddenly drew their full allotment every day then celest would lose a lot of power, and then I should care now should't I

Not to mention that I should care icly because you know taint can get it and all that.
Ashteru2007-08-07 12:38:05
This would require a lot of collectors.

And if a system only works because most people don't use it...it's time to rethink it. tongue.gif
Unknown2007-08-07 12:48:14
I don't think this change is that necessary, when you can already siphon power from vortexes in aetherspace to fill up your collectors. I don't really like the idea of a mechanic that makes energylink pointless and gives to everyone one of the nice side-effects of powerplex gem artifacts.

I'm not necessarily saying its a big problem, I just think the benefits won't outweigh the problems. I know all the community manses want mini-nexii, but I don't think this is the way to get there, nor probably should the goal ever be reached. (As fun as it would be to have great trees/stones/pools/orbs/whatever all over the aetherverse.)
Anisu2007-08-07 12:51:41
QUOTE(Ashteru @ Aug 7 2007, 02:38 PM) 432158
This would require a lot of collectors.

And if a system only works because most people don't use it...it's time to rethink it. tongue.gif

there are systems like th is in real life though, top of my head:insurances. if an insurance firm had to many clients having an accident well... goodby insurance firm then *shrug*
Xenthos2007-08-07 13:28:22
QUOTE(Ashteru @ Aug 7 2007, 08:38 AM) 432158
This would require a lot of collectors.

And if a system only works because most people don't use it...it's time to rethink it. tongue.gif

Rethinking the system would mean lower rations for everybody, though.

I'm pretty sure that's not what's desired.
Ashteru2007-08-07 13:50:10
QUOTE(Xenthos @ Aug 7 2007, 01:28 PM) 432166
Rethinking the system would mean lower rations for everybody, though.

I'm pretty sure that's not what's desired.

Why not? Glom dealt with it. tongue.gif

And generally, if people can afford a pimped out manse like that, I think they can either bash Astral to get the power, or afford powerplex jewels as well. unsure.gif
Xenthos2007-08-07 13:58:15
QUOTE(Ashteru @ Aug 7 2007, 09:50 AM) 432170
Why not? Glom dealt with it. tongue.gif

And generally, if people can afford a pimped out manse like that, I think they can either bash Astral to get the power, or afford powerplex jewels as well. unsure.gif

Unfortunately, that's not really what's going to happen. A lot easier just to link to your nexus and use that power.
Unknown2007-08-07 20:29:04
The only way I can think of to do it currently is to obtain two ships. Fill one ship's power reserve, and have a pilot launch it. Launch the other ship, then ram the first ship. Use your collector to draw most of the power from the first ship into the collector. Repair, rinse, and repeat as much as desired.

Alternatively, an aethership artifact (I like calling it a Crystal Obelisk) could be created that stores energy like a nexus does, and links directly into the ship's power reserves. When the ship's reserves are full, excess power put into the reserves would be stored in the obelisk. Power for ship operations would be drawn from the ship reserves, not the obelisk, though ship reserves can be refilled from the obelisk if the ship is docked. Individuals with the proper permissions can link and draw power from the obelisk in the same way that they can from a nexus. This would ideally take no special skill.
Richter2007-08-08 01:00:15
QUOTE(Anisu @ Aug 7 2007, 05:51 AM) 432165
there are systems like th is in real life though, top of my head:insurances. if an insurance firm had to many clients having an accident well... goodby insurance firm then *shrug*


Yes, but that's why you carefully monitor the differences between the premiums and the claim payout amounts. Ideally (and as required by law) you'll build up some kind of reserves that allow you to survive a bad year when you have multiple groups with a disproportionate amount of members having costly medical services rendered.

Sorry, just got off work. tongue.gif Resume your posting.

QUOTE(blastron @ Aug 7 2007, 01:29 PM) 432202
The only way I can think of to do it currently is to obtain two ships. Fill one ship's power reserve, and have a pilot launch it. Launch the other ship, then ram the first ship. Use your collector to draw most of the power from the first ship into the collector. Repair, rinse, and repeat as much as desired.


That's actually the idea I had, the one that was a pain in the ass to do. I rammed Deepnight into the Stroke of Luck like six times, and not once did it stick. Even had Luck down to 500 hull. Does anyone know of a better way to ram the ships and get them to stick so you can siphon?
Unknown2007-08-08 01:39:13
As far as I can tell, the hull has to be below 50% when the ram is attempted to have a chance at success. We were able to ram one of my ships into the other when the hull was at ~300/1100 huill, and ~500/1100 hull.

There is an untrapped error if you try to ram a ship again after they have broken away though, so be careful.