Demigod Nerf

by Forren

Back to Common Grounds.

Unknown2007-08-31 16:55:12
QUOTE(Forren @ Aug 31 2007, 11:50 AM) 437507
IT IS NOT A FREE CUBIX.

We have exits to prime. That's it. A prism gives exits to ethereal and elemental as well as prime. Our prime exits are only useful in reaching our respective cities/communes. Usually I just cubix to Celestia and transverse. It's faster.

I paid for it with my time. If they don't want my time, so be it.


The problem is that, during that time, you are also gaining a good deal of gold. If all you gained for that time was demigod, then I would be inclined to agree with you. The reality, though, is that you gain demigod, gain tons of gold and credits, and have a good deal of fun in the process.

As I said, I have no problem with havens the way it is now with only prime exits (I was originally responding to earlier where someone mentioned losing Astral as a complaint). I still don't think it should be an instant teleport ability, though - it should take some time. It should be closer to how long it takes to teleport to another person, instead of how long it takes to teleport to a nexus.
Exeryte2007-08-31 16:56:06
Alternatively, instead of (number of blessings) squared to determined karma drain per hour, it could be first blessing costs one karma, second blessing costs two karma, third blessing costs three karma, etc. So, if you had three blessings, 1+2+3=6 karma drain per hour.
Lisaera2007-08-31 16:57:36
The Ascent to the Havens is not meant to take 18 seconds. It should be equivalent to the length of time it takes to teleport to your Nexus. If it takes more time than that, it is a bug, and we believe it to be so. We are looking into the problem now.
Forren2007-08-31 16:58:11
QUOTE(mitbulls @ Aug 31 2007, 12:55 PM) 437512
The problem is that, during that time, you are also gaining a good deal of gold.

Linked astral sphere bashing hardly brings in the gold. If you want to whore gold mobs, you won't be making nearly the experience you could be.

QUOTE(mitbulls @ Aug 31 2007, 12:55 PM) 437512
If all you gained for that time was demigod, then I would be inclined to agree with you. The reality, though, is that you gain demigod, gain tons of gold and credits, and have a good deal of fun in the process.

All I really did on Lusternia was bash/pk until Demigod. Most of my credits did not come from bashing.

QUOTE(mitbulls @ Aug 31 2007, 12:55 PM) 437512
As I said, I have no problem with havens the way it is now with only prime exits (I was originally responding to earlier where someone mentioned losing Astral as a complaint). I still don't think it should be an instant teleport ability, though - it should take some time. It should be closer to how long it takes to teleport to another person, instead of how long it takes to teleport to a nexus.

It's still rather useless.
Forren2007-08-31 16:58:48
QUOTE(Exeryte @ Aug 31 2007, 12:56 PM) 437514
Alternatively, instead of (number of blessings) squared to determined karma drain per hour, it could be first blessing costs one karma, second blessing costs two karma, third blessing costs three karma, etc. So, if you had three blessings, 1+2+3=6 karma drain per hour.


Overpowered much?
Exeryte2007-08-31 17:03:22
QUOTE(Forren @ Aug 31 2007, 11:58 AM) 437517
Overpowered much?

What it costs to keep up four blessings now would allow you to keep up five. It would be much easier to keep up two-four blessings, but after that it becomes very tedious.
Forren2007-08-31 17:05:08
QUOTE(Exeryte @ Aug 31 2007, 01:03 PM) 437521
What it costs to keep up four blessings now would allow you to keep up five. It would be much easier to keep up two-four blessings, but after that it becomes very tedious.


Nine karma per hour is trivial - I do it all the time.
Exeryte2007-08-31 17:14:44
QUOTE(Forren @ Aug 31 2007, 12:05 PM) 437523
Nine karma per hour is trivial - I do it all the time.

That would allow you almost four blessings opposed to the current three. One extra blessing is not overpowered. Once you start keeping up five blessings, 15 karma per hour, it requires much more time spent gathering karma. If you continue gathering 15 karma per hour, every hour as a Demigod, then you deserve to have five blessings.

And I checked the time it takes to teleport to a nexus. It's 18 seconds too. sad.gif
Myndaen2007-08-31 17:21:53
No matter how long or short the teleport time is, regardless of whether it's 18 seconds or the >3 seconds it takes to teleport nexus, it's no longer usable as an escape method and with the addition of the tesseract ability, it seems that the administration is encouraging it as a raiding tool on aetherbubbles..

I can't really imagine all that many times it'll be useful to tesseract to an aetherbubble, except to jump someone (yay for more griefing?), especially in light of all the time spent getting to demigod. I know that when I get to the titan/demigod range, I'm going to have a serious thought about whether or not to STAY Titan, which reminds me of the time before phoenix was changed.

I don't know what the motivation for the change was, but it's definitely not an equitable tradeoff for all of the time and effort put in by the people to make demigod. It's funny, though: a lot of the recent envoy changes have been more nit-picking than balance issues, and it just goes hand in hand with the phrase "why fix what's not broken?". Change for the sake of change isn't good enough.
Exeryte2007-08-31 17:22:07
Just throwing out another idea:
+ Only a 25 karma cost to receive a blessing.
Forren2007-08-31 17:22:54
QUOTE(Myndaen @ Aug 31 2007, 01:21 PM) 437539
I don't know what the motivation for the change was, but it's definitely not an equitable tradeoff for all of the time and effort put in by the people to make demigod. It's funny, though: a lot of the recent envoy changes have been more nit-picking than balance issues, and it just goes hand in hand with the phrase "why fix what's not broken?". Change for the sake of change isn't good enough.


This pretty much sums it up.
Unknown2007-08-31 17:25:44
Why fix what's not broken applies to the aetherways 'bug' too. Bug or not, leave it as it is. It's fine.

EDIT: And I agree with Myndaen. A lot of the recent changes just put me off. Many of them just make me groan, especially those that aren't even announced.
Ashteru2007-08-31 17:29:16
Generally, now that it was changed, it won't be changed back, no matter how much we discuss. Realize that, please. It's not a critique to the admins or anything, it's just something I noticed with Lusty. Once changed, it will never be the same again.
So the best you can hope to get is get it changed again, to something a bit better. The new power is in no way anywhere near compareable to old Haven. It's what made Demigod cool. I could get out if I was about to get gangraped. Now, I can't raid anymore if I don't want to lose essence, and I can't get away from Astral if a gankparty comes after me. sad.gif
Was this changed motivated by monetary stuff, like, "If we remove Haven, they'll have to buy a prism/cubix!" or why was it changed? I'd just like to know why one of the better stuff about Demis was taken away.
Ialie2007-08-31 17:31:45
Maybe they can give us an ability to start our own cults that are something like mini orders tongue.gif
Tervic2007-08-31 17:43:56
Geh, well, bye bye to my dreams of being demigod. Seems like Titan is more popular anyways. Grrrr.

Maybe if havens were only a 3 second wait, that'd be cool. Maybe also the ability to turn phoenix off and use abilities like Conglute NORMALLY instead of taking freaking huge essence hits for every death.

Speaking of essence, I hear that the astral exits to the havens were removed... It seems that Demis NEED astral to maintain their essence what with all the other debilitating side effects they suffer (phoenix, nerfed havens) so why not throw them a bone and make it a bit easier for them to get where they need to be?

Lightning bolt would be cool, but it'd be bad for warriors if it were int based... maybe make it have a fixed damage amount with customizable element? Also, make it take fixed eq/bal (or give it a separate balance) so that races like mugwump don't recover silly fast from it.

Also, the ability to summon pie. But that's probably just wishful thinking.

Closing note: Most of the people I think are AMAZING fighters aren't even titan. So why all the Demi-nerfage? Aren't they supposed to practically be gods?
Acrune2007-08-31 17:44:20
Seeing repeated nerfs on demigods like this definitely discourages me from wanting to spend the time to get demigod... can't blame people for staying titan.
Rakor2007-08-31 17:46:08
QUOTE(Ialie @ Aug 31 2007, 01:31 PM) 437546
Maybe they can give us an ability to start our own cults that are something like mini orders tongue.gif


Best idea so far. Then, finally, Kaervas could favor us.
Unknown2007-08-31 18:04:56
The 18 second teleport is a very long time, I'll agree, but some people are blowing this out of proportion and getting way too upset. The admins will be fair and change it again, if need be. I doubt it's motivated by a need to sell more prisms and cubixes, though.
Ashteru2007-08-31 18:13:56
Well, up to now, the Admins always handed out presents really nicely, for example giving out a, basically, 2600 credit artie for influencing the most mobs in a competition, or for winning a teamwargames. Also, we get nice arties out of presents and stuff, so yeah, it was probably bad for me to say that.
But still, I do not know what else might have influenced that decision. As I said, arties are usually handed out very nicely, so why nerf the 2k credit artie Demis bashed up for themselves? I just don't see a reason. :/ Right now, it seems the people who spend the most time on Lusty out of the Playerbase, I.E. Demigods, get the stick most often. :S
Forren2007-08-31 18:21:16
QUOTE(Zarquan @ Aug 31 2007, 02:04 PM) 437554
The 18 second teleport is a very long time, I'll agree, but some people are blowing this out of proportion and getting way too upset. The admins will be fair and change it again, if need be. I doubt it's motivated by a need to sell more prisms and cubixes, though.


Then... what's the motivation?