Message about bards and champions in general

by Asmoth

Back to Combat Guide.

Malarious2007-10-03 13:11:30
It will get really useful really fast if you slay people alot, and more so if you do it on prime. The karma loss could kill your blessings as he said.. but forren always likes to fight groups, so he is kind of asking for it *poke tease*.

Exp boost? Heh that would just turn them all into bashing artys. The group thing could unbalance a fight potentially, and I mean ALOT worse than any currents ones do.. 20% more damage from 1 person isnt as lethal as a group of paladins where paladin champ blocks for EVERYONE.

Still wouldnt mind seeing more interesting effects, and I have blackout which is nice. They can lose affs and just get something neat if they want. Like let it take damage on behalf of someone you order it to (not intended as a bashing thing but being able to ORDER GRIM PROTECT and have em take 5% lesson would be nice).

Etc
Forren2007-10-03 20:33:48
Derian - no pk loss is a huge deal for a fighter. I killed at least ten people on Nil yesterday within twenty minutes of group fighting. If I have two people on my suspect list, that's 20% karma. Imagine if I had five on my list.

XP boost.. some champions already want the arties to aid them in bashing. They do little else.
Acrune2007-10-03 23:20:59
Very little killing on prime is done anyway. The only reason I have anyone on my list at all is because of a guard raid where we stuck around to kill people after killing guards, for some reason, and those people are probably off by now. I've maybe had 4 people on my list, ever. I don't think making people pray while suffering less yourself should be the key feature of being a champion...

Besides, even if you did have 5 people on your list, you would have lost 50% karma, which you could probably get back in an hour on astral, maybe an hour and a half if it was me.
Saddim2007-10-04 03:55:11
I'd have to agree, I've never played warrior so I dont know how much difference there's with or without the helmet. But as a Geomancer the staff changed my attack with about 100, which is close to nothing.

That makes me totally agree upon the point that demigods and titans honestly ruins all fun with group combat(in my eyes combat at all). They tip the balance of every battle and theres only two ways for me to kill them. 1 they are stupid enough to stay in my demesne and get effected by my poison gas (almost never happens) 2 Chasm, and when will someone with size 1-3 not tumble out if I dont manage to hit them with phantomarmour and do the attack when they are in blackout.
If nothing is done about Demis/titans we will defenently have a bigger problem in maybe a year when have maybe another 10-15 in thouse levels.
Sure I agree that you should benefit something for becoming level 99-100 but becoming uber not kill able.
Krellan2007-10-05 20:00:54
I don't know why we're still going on about demigods. DMP changes and damage changes have made it so that they don't have absurdly imbalancing damage. And their tankability is nearly equal to everyone elses. They only have better health for the most part. Damage output has been equalized across the board. They have better abilities to survive and that's about it. Try other places and LOL at dragons.
Unknown2007-10-05 20:02:42
QUOTE(Krellan @ Oct 5 2007, 03:00 PM) 447019
I don't know why we're still going on about demigods. DMP changes and damage changes have made it so that they don't have absurdly imbalancing damage. And their tankability is nearly equal to everyone elses. They only have better health for the most part. Damage output has been equalized across the board. They have better abilities to survive and that's about it. Try other places and LOL at dragons.


Ah, thank you for reminding me. I will now spend the rest of the day lost in my fond memories of Jhui and Manu Mouse.
Krellan2007-10-05 21:19:59
stop trolling, start playing
Kharvik2007-10-05 22:48:52
QUOTE(Krellan @ Oct 5 2007, 04:00 PM) 447019
I don't know why we're still going on about demigods. DMP changes and damage changes have made it so that they don't have absurdly imbalancing damage. And their tankability is nearly equal to everyone elses. They only have better health for the most part. Damage output has been equalized across the board. They have better abilities to survive and that's about it. Try other places and LOL at dragons.


In all fairness, I think Saddim is correct. I think you'd be in denial if you said otherwise. I've been in groups trying to fight just Aesyra/Forren/Catarin on Nil before and they take FOREVER to die, if they die at all due to the quickness of tumble. In fact, the only time they did die was seemingly because of pinleg or something like stun-whoring.

This isn't meant as a bragging post what-so-ever, but on Kharvik I have no blessings, no favours, and a base health of near 7k, with mana and ego nearly just as high and a nice amount of damage defense. My health regen ticks as much as 2k per round. Sure I can be slain, I have no real system and suck, but even a tool like me is going to be pretty damn hard to kill unless you whore pinleg or manage to sleep lock me, and even then to damage kill would take a while. It's kind of obscene. I only got lvl 100 because I wanted the level, not because of titan or demigod, I have a complex with maxing things out like that. I've assessed Exeryte and Lisarel and seen base healths of 11k+. That's disgusting and it IS going to be a problem in the future because of how ridiculously easy it is now to get and maintain such status.

I think Demigods should have the 500k phoenix loss each death like it used to be, or there should be an essence cap, a very low essence cap. I also think conglute should lose you more, and so should praying. I prayed at titan once when I was in the Fulcrux, lost like 30%. For anyone who is lvl 99 or 100 now, they know how much time that would take to get back, a SICK amount. Anymore when you pray you lose like nothing, to the point where it's not even too big of a deal, for any real basher. I dont know, I forsee a problem.
Krellan2007-10-06 01:17:06
well, the tumbling was nerfed too now. Tumbling is like a minimum of a few seconds even for a size one. no more one second tumbles or less.
Unknown2007-10-06 11:53:00
QUOTE(Kharvik @ Oct 5 2007, 05:48 PM) 447044
In all fairness, I think Saddim is correct. I think you'd be in denial if you said otherwise. I've been in groups trying to fight just Aesyra/Forren/Catarin on Nil before and they take FOREVER to die, if they die at all due to the quickness of tumble. In fact, the only time they did die was seemingly because of pinleg or something like stun-whoring.

This isn't meant as a bragging post what-so-ever, but on Kharvik I have no blessings, no favours, and a base health of near 7k, with mana and ego nearly just as high and a nice amount of damage defense. My health regen ticks as much as 2k per round. Sure I can be slain, I have no real system and suck, but even a tool like me is going to be pretty damn hard to kill unless you whore pinleg or manage to sleep lock me, and even then to damage kill would take a while. It's kind of obscene. I only got lvl 100 because I wanted the level, not because of titan or demigod, I have a complex with maxing things out like that. I've assessed Exeryte and Lisarel and seen base healths of 11k+. That's disgusting and it IS going to be a problem in the future because of how ridiculously easy it is now to get and maintain such status.

I think Demigods should have the 500k phoenix loss each death like it used to be, or there should be an essence cap, a very low essence cap. I also think conglute should lose you more, and so should praying. I prayed at titan once when I was in the Fulcrux, lost like 30%. For anyone who is lvl 99 or 100 now, they know how much time that would take to get back, a SICK amount. Anymore when you pray you lose like nothing, to the point where it's not even too big of a deal, for any real basher. I dont know, I forsee a problem.


I still have to echo Krellan's point before - have you seen the dragons from IRE's other games?

Titans/demigods here are very tanky, but they don't have much of an offensive boost. Essence could probably be a little harder to gather - it's basically impossible for anyone to lose demigod - but other than that I think they're fine.
Saddim2007-10-06 16:16:23
Honestly, common the problem isnt the offensive. Its that its nearly impossible to kill them. Just look at the teams that managed to pass the first round of the wargames we had, only team with one demi or titan. I say that pretty much says everything. Things need to get balanced.

You shouldnt be able to withstand the defence of 4-5 people if you go up on nil alone. Sure if you hop around and the defens is very poorly organized, but I've seen enough people withstanding enough damage to kill one of the defenders then run, and keep on doing that until they have their demesne up, and I asume everyone knows of whom I'm talking about.
Saddim2007-10-06 16:18:37
And by the way, how in h*** can a titan become below size 5 or 10 or whatever if they are supposed to be as the storys are told they were huge not small. but thats just a sidenote.
Xavius2007-10-06 18:13:19
When the stories were told, the Titans were the parents of the pantheon. Our titans aren't. Where's the similarity, other than the name?
Ashteru2007-10-06 22:12:59
QUOTE(Xavius @ Oct 6 2007, 06:13 PM) 447222
When the stories were told, the Titans were the parents of the pantheon. Our titans aren't. Where's the similarity, other than the name?

Only one Titan was the parent. <.<
Krellan2007-10-07 07:32:48
QUOTE(Saddim @ Oct 6 2007, 11:16 AM) 447200
Honestly, common the problem isnt the offensive. Its that its nearly impossible to kill them. Just look at the teams that managed to pass the first round of the wargames we had, only team with one demi or titan. I say that pretty much says everything. Things need to get balanced.

You shouldnt be able to withstand the defence of 4-5 people if you go up on nil alone. Sure if you hop around and the defens is very poorly organized, but I've seen enough people withstanding enough damage to kill one of the defenders then run, and keep on doing that until they have their demesne up, and I asume everyone knows of whom I'm talking about.


There is one ability that allows a titan to do that and that is divine fire which is limited to once a day lasts for a minute and doesn't allow the person to make any offensive attacks. So really no person should be able to stand to the defense of 4-5 organized people. However, if we're purely talking damage, then many warriors will be able to outtank a titan or a demi. Tanking damage alone is very easy. 4-5 organized should be able to destroy a titan if they are properly organized and of course capable of using general skills or doing what is told of them.
Unknown2007-10-07 12:26:15
QUOTE(Krellan @ Oct 7 2007, 03:32 AM) 447362
There is one ability that allows a titan to do that and that is divine fire which is limited to once a day lasts for a minute and doesn't allow the person to make any offensive attacks. So really no person should be able to stand to the defense of 4-5 organized people. However, if we're purely talking damage, then many warriors will be able to outtank a titan or a demi. Tanking damage alone is very easy. 4-5 organized should be able to destroy a titan if they are properly organized and of course capable of using general skills or doing what is told of them.


I'm fairly sure titans don't get divinefire. You're confusing the demigod with the not-so-demigod.

And, I would say that as a warrior I can outtank most titans/demigods. It's the warrior titans/demigods that can outtank anything and everything.
Unknown2007-10-07 21:29:57
Well, I just switched lutes from a nice worn lute (Yea... Shric's lame like that) to a black ash lute and the damage is considerable lower, as well as off-balance longer because it's untrained. I was doing 1400 every 3-4 seconds (when I'm not curing stuff, of course) and now it's down to a nice 800ish every 7 seconds. Oh... and healing went from 8-900 to barely 330.

Whereas when I was a Paladin I could pretty much grab a weapon I had never used before and do 1500 every 3-4 seconds. Plus afflictions. Plus wounding.

Oh... forget about trying to pull a Requiem off, even if I'm able to blanknote you you've got -plenty- of time to shove in more earwort and continue hitting me.

A little annoyed with that. confused.gif

Edit: Wonder how long someone would keep Demi if they decided to switch lutes? Probably not very long.
Xavius2007-10-07 23:47:27
Your times are off. Way off.
Unknown2007-10-08 01:23:09
How am I off...?

I mean, my aeon is bad but is it affecting that bad?
Xavius2007-10-08 02:31:01
I'm guessing by "aeon" you mean "lag."

If you're getting seven second eq on an instrument, you need to stop trying to use a dialup modem on a cordless connection to your neighbor's house. It's in the ballpark of four seconds. Maestro only (only?) reduces eq by a second.