Ildaudid2007-10-16 17:59:30
QUOTE(Thoros LaSaet @ Oct 16 2007, 01:58 PM) 450312
Blah blah blah, Blah blah blah blah blah.
Blah blah blah? BLALBLABLALBLAAABABETY BLAH blah.
But blah blah blah blah?
Bleh bleh bloo bloo bah.
Blah blah blah? BLALBLABLALBLAAABABETY BLAH blah.
But blah blah blah blah?
Bleh bleh bloo bloo bah.
Git er done!!!
Kaervas2007-10-16 18:00:37
Hmm ok, I stand corrected then. I just tested the darknest and I didn't lose any essence at all, it must be a pretty recent change then.
Malicia2007-10-16 18:01:13
QUOTE(Thoros LaSaet @ Oct 16 2007, 12:58 PM) 450312
Blah blah blah, Blah blah blah blah blah.
Blah blah blah? BLALBLABLALBLAAABABETY BLAH blah.
But blah blah blah blah?
Bleh bleh bloo bloo bah.
Blah blah blah? BLALBLABLALBLAAABABETY BLAH blah.
But blah blah blah blah?
Bleh bleh bloo bloo bah.
....yeah. Thanks!
So now that it's been tested and confirmed, shouldn't there be essence loss? Again, it is not very fair to demigods that don't have these abilities. Demigod bonuses -alone- make it worth achieving. The risks of losing it should be even across the board.
Catarin2007-10-16 18:02:23
QUOTE(Kaervas @ Oct 16 2007, 12:00 PM) 450315
Hmm ok, I stand corrected then. I just tested the darknest and I didn't lose any essence at all, it must be a pretty recent change then.
Thanks for testing. We could probably assume transmigrate is the same.
Ildaudid2007-10-16 18:02:50
Thoros has always been secretive about things, it is just yer boys nature. Hell I could ask him in a tell, then call his sister, ask her, and get on the phone with him, and each answer would be different. But one of them would be correct. He is like a wierd riddle guy you meet in a Zelda game.
Catarin2007-10-16 18:08:48
Okay so we have two entire organizations that are immune to demigod essence loss when they die due to the existence of these constructs, and then anyone with the transmigrate skill.
Is the intent of losing essence when dying as a demigod to make it have some sort of difficulty associated with it besides the benefits you get? Make people think a bit about it? If so, then it should be equal across the board that any demigod that dies will lose the essence laid out in the HELP DEMIGOD file. Otherwise it gives a very unfair advantage.
Yes, on a personal level it is unfair that some skills just are not as useful as they once were but that is something everyone experiences. The benefits still outweigh that. But the consequence for demigods is the essence loss and cost of things. The fact that it IS possible to lose demi. If some orgs are immune to that then there is really no consequence at all.
Is the intent of losing essence when dying as a demigod to make it have some sort of difficulty associated with it besides the benefits you get? Make people think a bit about it? If so, then it should be equal across the board that any demigod that dies will lose the essence laid out in the HELP DEMIGOD file. Otherwise it gives a very unfair advantage.
Yes, on a personal level it is unfair that some skills just are not as useful as they once were but that is something everyone experiences. The benefits still outweigh that. But the consequence for demigods is the essence loss and cost of things. The fact that it IS possible to lose demi. If some orgs are immune to that then there is really no consequence at all.
Forren2007-10-16 18:10:39
QUOTE(Catarin @ Oct 16 2007, 02:08 PM) 450324
Okay so we have two entire organizations that are immune to demigod essence loss when they die due to the existence of these constructs, and then anyone with the transmigrate skill.
Is the intent of losing essence when dying as a demigod to make it have some sort of difficulty associated with it besides the benefits you get? Make people think a bit about it? If so, then it should be equal across the board that any demigod that dies will lose the essence laid out in the HELP DEMIGOD file. Otherwise it gives a very unfair advantage.
Yes, on a personal level it is unfair that some skills just are not as useful as they once were but that is something everyone experiences. The benefits still outweigh that. But the consequence for demigods is the essence loss and cost of things. The fact that it IS possible to lose demi. If some orgs are immune to that then there is really no consequence at all.
Is the intent of losing essence when dying as a demigod to make it have some sort of difficulty associated with it besides the benefits you get? Make people think a bit about it? If so, then it should be equal across the board that any demigod that dies will lose the essence laid out in the HELP DEMIGOD file. Otherwise it gives a very unfair advantage.
Yes, on a personal level it is unfair that some skills just are not as useful as they once were but that is something everyone experiences. The benefits still outweigh that. But the consequence for demigods is the essence loss and cost of things. The fact that it IS possible to lose demi. If some orgs are immune to that then there is really no consequence at all.
I'm also going to add that Sacrifice and Resurgem don't benefit the Demigods at all, which lich/darkrebirth do now.
Bring it back to HELP DEMIGOD standards please.
Unknown2007-10-16 18:15:50
I'm gonna add my 2 cents about Demigod essence/skills/such:
Don't change the base essences I think they're fine.
If someone has something like Lich or Blacknest which gives them a second lease on life after the death of the Demi, they should kick in at a fraction of the regular cost of dying for wherever they die. If they die after that, then they Pheonix at full cost of essence for wherever they die. I have to agree that not losing essence for like 4 guilds is rather BS.
Don't change the base essences I think they're fine.
If someone has something like Lich or Blacknest which gives them a second lease on life after the death of the Demi, they should kick in at a fraction of the regular cost of dying for wherever they die. If they die after that, then they Pheonix at full cost of essence for wherever they die. I have to agree that not losing essence for like 4 guilds is rather BS.
Catarin2007-10-16 18:19:15
QUOTE(Fireweaver @ Oct 16 2007, 12:15 PM) 450329
I'm gonna add my 2 cents about Demigod essence/skills/such:
Don't change the base essences I think they're fine.
If someone has something like Lich or Blacknest which gives them a second lease on life after the death of the Demi, they should kick in at a fraction of the regular cost of dying for wherever they die. If they die after that, then they Pheonix at full cost of essence for wherever they die. I have to agree that not losing essence for like 4 guilds is rather BS.
Don't change the base essences I think they're fine.
If someone has something like Lich or Blacknest which gives them a second lease on life after the death of the Demi, they should kick in at a fraction of the regular cost of dying for wherever they die. If they die after that, then they Pheonix at full cost of essence for wherever they die. I have to agree that not losing essence for like 4 guilds is rather BS.
You mean not losing essence for 10 guilds and soon to be 12 guilds. All guilds of Magnagora and Glomdoring have access to lich and dark rebirth through the constructs and then the two Serenwilde guilds that have access to transmigrate through ecology.
Forren2007-10-16 18:21:18
QUOTE(Fireweaver @ Oct 16 2007, 02:15 PM) 450329
I'm gonna add my 2 cents about Demigod essence/skills/such:
Don't change the base essences I think they're fine.
If someone has something like Lich or Blacknest which gives them a second lease on life after the death of the Demi, they should kick in at a fraction of the regular cost of dying for wherever they die. If they die after that, then they Pheonix at full cost of essence for wherever they die. I have to agree that not losing essence for like 4 guilds is rather BS.
Don't change the base essences I think they're fine.
If someone has something like Lich or Blacknest which gives them a second lease on life after the death of the Demi, they should kick in at a fraction of the regular cost of dying for wherever they die. If they die after that, then they Pheonix at full cost of essence for wherever they die. I have to agree that not losing essence for like 4 guilds is rather BS.
That means half of the Basin has an easier time keeping Demi.
There are other advantages for Darkrebirth/Lich, such as +2/+2 stats and the passive affliction proc ability (can't remember the name right now).
It's not four guilds - it's all of Magnagora and at least part of Glomdoring (not sure how that Crow egg works).
No reduction - full phoenix loss (full phoenix loss off plane is 1/5 of what it used to be) please.
Unknown2007-10-16 18:24:02
QUOTE(Catarin @ Oct 16 2007, 02:19 PM) 450331
You mean not losing essence for 10 guilds and soon to be 12 guilds. All guilds of Magnagora and Glomdoring have access to lich and dark rebirth through the constructs and then the two Serenwilde guilds that have access to transmigrate through ecology.
So every Demigod except Celest's.
Forren2007-10-16 18:24:27
QUOTE(Fireweaver @ Oct 16 2007, 02:24 PM) 450338
So every Demigod except Celest's.
And most of Serenwilde.
Myndaen2007-10-16 18:25:01
QUOTE(Fireweaver @ Oct 16 2007, 01:24 PM) 450338
So every Demigod except Celest's.
And that makes it fair? :/
Ashteru2007-10-16 18:25:11
Why do you even keep posting if it is confirmed to be a bug, just wait for it to be fixed...
BTW, maybe add something for Demigods with Necromancy so that they don't have to die once to get the boni.
BTW, maybe add something for Demigods with Necromancy so that they don't have to die once to get the boni.
Arix2007-10-16 18:28:26
Question: Is demigod still worth trying to get? I keep hearing complaints about it and want to know the pros and cons.
Unknown2007-10-16 18:29:19
QUOTE(Estarra @ Oct 16 2007, 07:38 PM) 450292
I believe transmigration, lich, darkseed, etc. all work the same for demigods. We've been discussing this a bit in the Haven. These defenses would be worthless if they did nothing for the demigod. I'm considering they halve the essence loss of phoenix as a compromise.
The same could be said about conglutination, resurgems and vitae. The issue with lich and darkseed is that they are only available to 50% of the game. The other half basically gets to suck it up or change sides (go RP train).
I think essence loss is fine as it is now, it doesn't need to be lessened further or stacked up higher again.
Also, why not have every skill reduce essence loss to some amount, but making it impossible to lose less than a minimum amount?
For example:
Dying off plane would cost 300k essence.
- Congultination reduces that cost by 100k
- Lich, transmigrate by 50-100k (Yes I'm hesitant to give them too large an amount since only half the game can ever get them).
Same for vitae and whatnot.
Forren2007-10-16 18:29:20
QUOTE(Arix @ Oct 16 2007, 02:28 PM) 450342
Question: Is demigod still worth trying to get? I keep hearing complaints about it and want to know the pros and cons.
Phoenix costs have been nerfed into the ground, so yes.
Forren2007-10-16 18:30:36
QUOTE(shadow @ Oct 16 2007, 02:29 PM) 450343
The same could be said about conglutination, resurgems and vitae. The issue with lich and darkseed is that they are only available to 50% of the game. The other half basically gets to suck it up or change sides (go RP train).
I think essence loss is fine as it is now, it doesn't need to be lessened further or stacked up higher again.
Also, why not have every skill reduce essence loss to some amount, but making it impossible to lose less than a minimum amount?
For example:
Dying off plane would cost 300k essence.
- Congultination reduces that cost by 100k
- Lich, transmigrate by 50-100k (Yes I'm hesitant to give them too large an amount since only half the game can ever get them).
Same for vitae and whatnot.
I think essence loss is fine as it is now, it doesn't need to be lessened further or stacked up higher again.
Also, why not have every skill reduce essence loss to some amount, but making it impossible to lose less than a minimum amount?
For example:
Dying off plane would cost 300k essence.
- Congultination reduces that cost by 100k
- Lich, transmigrate by 50-100k (Yes I'm hesitant to give them too large an amount since only half the game can ever get them).
Same for vitae and whatnot.
Still giving a huge advantage to one side of the game. The stat boosts and passive affliction procs are benefits enough. No need for additional ways to keep someone alive as a Demigod.
Unknown2007-10-16 18:30:37
QUOTE(Forren @ Oct 16 2007, 02:29 PM) 450344
Phoenix costs have been nerfed into the ground, so yes.
Out of curiosity, what did they use to be and what are they now?
Forren2007-10-16 18:31:10
QUOTE(Fireweaver @ Oct 16 2007, 02:30 PM) 450346
Out of curiosity, what did they use to be and what are they now?
It used to be a flat 500k to die anywhere.
Take a look at HELP DEMIGOD for the current values.
To put it into perspective, I can make 200k or so with a casual astral trip.