Daganev2007-10-19 22:43:23
At work I currently play TF2 right now. Team Fortress 2. It is a amazing, and most definitely a FPS But it is probably only Amazing to me, since my entire office plays during lunch, and we take over any server we join.
Asmoth2007-10-19 23:00:57
QUOTE(Noola @ Oct 19 2007, 05:52 PM) 451469
I'm thinking it's a First Person Shooter. I'm horrid at them, myself. I never spot all the folks shooting at me and then I panic and forget how to reload my weapon and die.
Kind of like what happens when I get in a fight in Lusternia.
Kind of like what happens when I get in a fight in Lusternia.
Pro-tips for most First Person Shooters:
1. Have suround sound that actually surounds you, cause many games you can hear movement in the game by direction, so if I hear steps to the back right, I turn my character back right and blast you as you come around the corner.
2. Aim for the body till you get better aim, too many people go for the head shot and miss horribly then the other guy (laughs) and unloads a clip into your torso.
3. If there is another team member who is running in the direction you wanna go, let him go first, cause you will see the barrel flash from the entrenched enemy's position as he blows away your friend, then can flank and overcome.
4. Grenades bounce, so if you're getting chased (Bullets near missing you and you know if you stop to turn around they will kill you), turn to a grenade, run through a door and hit the top of the doorjam on the side you're approaching from, then turn the corner quickly, sometimes you get lucky and the enemy follows you right into a grenade up the ass.
5. Going prone is better then bunny hopping, bunny hopping (repeatedly jumping back in forth while shooting at a person in front of you) will make you harder to hit, but also jacks up your aim, while falling down into the prone and unloading center mass will normally work better (prone gives a bonus to aim in most games), still might die if the opponent is good, but at least you'll screw him up in the process.
And finally, 6. If you have a large gauge sniper rifle equipped, make sure you have your pistol out while moving from location to location, cause then if an enemy pops up unexpectantly in front of you, you can unload your clip into his ass, instead of one, very innaccurate point blank shot and a ton of reload time. Also, if sniping in a nice spot, no matter how nice, once you've shot someone and kill them, and there is nobody else in the immediate area to skull fook with your rifle, then get up, and move to another vantage point (building, tree, brush) cause most games the person you offed sees a flash of red or some indicator about where you were and will come back at a different route scanning with a long range rifle to pick you off while slicing the pie or something.
Callus2007-10-19 23:24:57
I'm sorry, but I would just like to kick all of you so hard right now for all this off-topic nonsense. You're not even talking about mildly interesting things. It's FPSs for god's sake. Just go to fricken wikipedia if you want info on them (here, a free link! FPS), or if you want to discuss them, use private messaging.
Sorry, I'm just in a very ranty mood, and the nonsensical off-topic talk rubbed me the wrong way...
Sorry, I'm just in a very ranty mood, and the nonsensical off-topic talk rubbed me the wrong way...
Gwylifar2007-10-19 23:27:38
QUOTE(Shamarah @ Oct 18 2007, 10:13 PM) 451256
It's funny how Dick had a decent number of novels that were absolute genius, and then a ton that were total crap. Reading through them was like flipping a coin as to whether the next one would be readable or not.
I have to agree with Shamarah here. It feels wrong on principle, but there you have it. I agree with Shamarah. There, I said it.
QUOTE(Revan @ Oct 18 2007, 08:14 PM) 451222
I'm really disappointed. This is way too OP for Celest. The Admin just keep catering the the whiners and loudmouths of that city while they continue to just dominate and crush. Now they get an ascendant? gg Lusternia... I'm out of here.
There should be a prize for this. We have no idea what the powers are, and boy, they're overpowered!
Malicia2007-10-19 23:28:48
Revan was being sarcastic. Unless...you knew that and I missed yours!
Ildaudid2007-10-20 00:52:05
QUOTE(Forren @ Oct 19 2007, 05:48 PM) 451463
Yeah.. I personally don't like the limit, and would think it's additional motivation to get power if more than one Vernal Ascendant is allowed.
I think the ascended one when they die will draw from the org's nexus, which could be the reason why they would want 1 per. But I am all for people having more than one, that way it would be easier to drain other org's nexus's by killing their ascendend. 1mil per ascended to raise and whatever is drained per death, wow multiply that by two... could be bad for an org.
Arel2007-10-20 01:06:25
Unless the Ascended have some upkeep cost from the nexus (someone clarify? My computer is broken so I've been popping up when I can) I don't see why we can't have more than one. Especially if they are more RP oriented and less combat-y.
Xenthos2007-10-20 01:15:20
QUOTE(Arel @ Oct 19 2007, 09:06 PM) 451552
Unless the Ascended have some upkeep cost from the nexus (someone clarify? My computer is broken so I've been popping up when I can) I don't see why we can't have more than one. Especially if they are more RP oriented and less combat-y.
I imagine that they will be expected to be both.
Ildaudid2007-10-20 01:16:15
QUOTE(Arel @ Oct 19 2007, 09:06 PM) 451552
Unless the Ascended have some upkeep cost from the nexus (someone clarify? My computer is broken so I've been popping up when I can) I don't see why we can't have more than one. Especially if they are more RP oriented and less combat-y.
See, thats the impression I got. I think that if they "die" since they don't lose exp, or use essence, I think they use nexus power to reform their bodies, and that if they have a collection store of essence from bashing it helps them reform faster. If this is the case, and lets say just for argument's sake that if you were to kill one, it would cost the org 50,000 power for the death (yea this is a random number 2x50k is 100k which is what an essence conglute death is right?)
Now say the ascended one was perma ganked (as I am sure some demigods from different opposing orgs would try to do to their enemies ascended one)... It seems like it could cause a drain on the power of the org.
Now, multiply that by 2 or 3 (depending on if you were allowed more than one ascended one)
Personally, I think you should be allowed as long as the above risks were truly instated. I think any org that wishes to gamble with 1mil power per ascended god and 50k power per death of an ascended god, should be able to. I don't think I would lobby for my org to have more than one personally, and if say Celest had 2 or 3, it would make it all the easier for Mag to bring down the Pool to 0 power.... (again, that is if it were allowed more than one ascended one and there were truly power costs to deaths of them, and I am using Celest/Mag as an example... so to the people who always want to try and turn it into a fight, just please change the names to Glom/Seren so it doesn't go into the wrong direction)
Xenthos2007-10-20 01:51:54
They said in HELP ASCENDED that if you die as an Ascended, you don't lose essence... you only lose it if you actively use Phoenix instead of waiting for the rez timer to end.
Ildaudid2007-10-20 03:04:53
QUOTE(Xenthos @ Oct 19 2007, 09:51 PM) 451564
They said in HELP ASCENDED that if you die as an Ascended, you don't lose essence... you only lose it if you actively use Phoenix instead of waiting for the rez timer to end.
Yea, you and I talked about it on the clan. This was pre that. But "what if" the admins did make it so that though you don't lose essence (unless you choose to phoenix instead of use the rez timer) but it does drain the nexus of a set amount of power "if" you wait for the rez timer. If you chose to use your own gathered essence it would not drain the nexus power.
I think this would be a neat little twist. It may not be too big of a deal though, since we all seem to agree that essence (at least for demigods) isn't a real problem to upkeep. But it would play into the reasoning why you wouldn't want more than 1 per org.
2-3 Ascended Ones in an Org, all die about 2 times a week. That would equal more nexus power loss than it would be worth trying to upkeep more than just 1 Ascended One.
I just think it would be interesting to let the orgs have the decision on how many ascended they choose to have, and see if they choose wisely with just one or go for an amass of one, while hoping that the will be able to rebuild their nexus power enough.
Krellan2007-10-20 05:41:23
ew to tip number six. I find the most fun with no scoping. Plus that's the only time to ever get better at it when you're under pressure.
Saran2007-10-20 06:49:07
QUOTE(Ildaudid @ Oct 20 2007, 01:04 PM) 451594
2-3 Ascended Ones in an Org, all die about 2 times a week. That would equal more nexus power loss than it would be worth trying to upkeep more than just 1 Ascended One.
Why would true ascendants affect the nexus, when they die they go to the domotheos
Forren2007-10-20 06:50:56
QUOTE(Saran @ Oct 20 2007, 02:49 AM) 451665
Why would true ascendants affect the nexus, when they die they go to the domotheos
When they die, they go to the Havens (Demigod Havens).
Saran2007-10-20 06:52:59
QUOTE(Forren @ Oct 20 2007, 04:50 PM) 451669
When they die, they go to the Havens (Demigod Havens).
QUOTE
* If the physical form of an Ascendant is destroyed, they do not revert
to mortal life if they reach 0 essence and do not have the phoenix power
(unlike demigods). Instead, their bodies will slowly reform within a
Domotheos (if a True Ascendant) or within a nexus of power (if a Vernal
Ascendant). However, they can accelerate this process if they have enough
essence to do so.
could be the domotheos is in the havens? but either way it's not the nexii
Ildaudid2007-10-20 06:55:29
QUOTE(Saran @ Oct 20 2007, 02:49 AM) 451665
Why would true ascendants affect the nexus, when they die they go to the domotheos
I was saying if they made it work so if when they died they cost the nexus power. I don't think that will be the case though.
QUOTE(Forren @ Oct 20 2007, 02:50 AM) 451669
When they die, they go to the Havens (Demigod Havens).
I wasn't sure what happened with that, I got the impression only if they chose to use their own essence when they died they would end up in havens, I thought they would just show up at their nexus if they sat out the death time and didnt use their essence. But again, I am not sure, I haven't seen any of the ascended ones around, or seen them die yet to be sure. But thats just the impression I got.
Forren2007-10-20 06:56:38
QUOTE(Ildaudid @ Oct 20 2007, 02:55 AM) 451671
I was saying if they made it work so if when they died they cost the nexus power. I don't think that will be the case though.
I wasn't sure what happened with that, I got the impression only if they chose to use their own essence when they died they would end up in havens, I thought they would just show up at their nexus if they sat out the death time and didnt use their essence. But again, I am not sure, I haven't seen any of the ascended ones around, or seen them die yet to be sure. But thats just the impression I got.
I wasn't sure what happened with that, I got the impression only if they chose to use their own essence when they died they would end up in havens, I thought they would just show up at their nexus if they sat out the death time and didnt use their essence. But again, I am not sure, I haven't seen any of the ascended ones around, or seen them die yet to be sure. But thats just the impression I got.
Ilyarin died today and was a soul for like two minutes in the Haven room. Eventually he reformed.
Ildaudid2007-10-20 07:00:08
QUOTE(Forren @ Oct 20 2007, 02:56 AM) 451672
Ilyarin died today and was a soul for like two minutes in the Haven room. Eventually he reformed.
Ahh ok, I thought Ilyarin was a different kind of Ascended one, cuz wouldn't that mean Celest (if he is still a Celestian) would end up with 2 of them? I thought we didn't have any of the ones that cost 1mil power to make and all that yet. My bad.
Shiri2007-10-20 07:03:21
Ilyarin is a True Ascendant, so it's possible that he's not representative of Vernal Ascendants.
They'll probably have a similar mechanic though, and it's unlikely to cost power, especially not the massive amounts Ildaudid was talking about, which is a good thing.
Ascendants should be the goal people save power for, rather than an additional continuous drain. 1 million flat value which can't be revoked and you can only have one of (I disagree with this last part) sounds about right.
They'll probably have a similar mechanic though, and it's unlikely to cost power, especially not the massive amounts Ildaudid was talking about, which is a good thing.
Ascendants should be the goal people save power for, rather than an additional continuous drain. 1 million flat value which can't be revoked and you can only have one of (I disagree with this last part) sounds about right.
Forren2007-10-20 07:03:29
QUOTE(Ildaudid @ Oct 20 2007, 03:00 AM) 451676
Ahh ok, I thought Ilyarin was a different kind of Ascended one, cuz wouldn't that mean Celest (if he is still a Celestian) would end up with 2 of them? I thought we didn't have any of the ones that cost 1mil power to make and all that yet. My bad.
He's a True Ascendant, not tied to any Nexus. He could waltz on over to Magnagora if he wanted to.