Malicia2007-10-26 20:41:01
QUOTE(Noola @ Oct 26 2007, 01:15 PM) 453620
Why? Cause they've done something you don't like? Doesn't mean they're not still family... They're just family you don't wanna have much to do with. I've got some RL family memebers like that! 
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I can understand that, but why are children able to reject family? It should go both ways.
Noola2007-10-26 20:47:23
QUOTE(Malicia @ Oct 26 2007, 03:41 PM) 453654
I can understand that, but why are children able to reject family? It should go both ways.
Are they? That's silly too then.
Ymbryne2007-10-26 23:24:33
Sorry if any of these have been repeated, I only scanned the rest of the thread.
1. CTELLS/GTELLS, etc.
2. Ability to WHO with an argument (i.e. "WHO YMBRYNE").
3. Failing that, alphabetizing the WHO/QW list.
4. Plushies/dolls for tailoring.
5. Artisans being able to craft MUGS, CUPS, etc. so I'm not drinking herbal tea from a vial and having it get all messed up with my potionlist.
6. Non-combat pets that don't require a 500+ credit investment. Something small, non-unique, and useless, but adds flavor - perhaps guild or craft related.
7. The ability to incorporate flowers (from flowerpots) into pattern designs, which would then give the jewelry/clothing an added line to PROBE which would detail "It smells faintly of roses" or somesuch.
8. As an addendum to #7, the ability to make short-lived WREATHS and BOUQUETS in the Artisan skillset, which would mainly incorporate the usage of said flowerpot. Players could hang wreaths in their manse/shop, and a certain cityrank within the city could hang them in the city proper.
9. The ability for Artisans to make COLOGNE and PERFUME which would last a few in-game days, and add a line to the player's description much like the clothing example. Commodities would likely include flowers or herbs.
10. The ability for Artisans to craft PICNIC BASKETS which would halve the decay rate of food stored inside. Would set a limit on the amount of food stored inside to something like 10.
1. CTELLS/GTELLS, etc.
2. Ability to WHO with an argument (i.e. "WHO YMBRYNE").
3. Failing that, alphabetizing the WHO/QW list.
4. Plushies/dolls for tailoring.
5. Artisans being able to craft MUGS, CUPS, etc. so I'm not drinking herbal tea from a vial and having it get all messed up with my potionlist.
6. Non-combat pets that don't require a 500+ credit investment. Something small, non-unique, and useless, but adds flavor - perhaps guild or craft related.
7. The ability to incorporate flowers (from flowerpots) into pattern designs, which would then give the jewelry/clothing an added line to PROBE which would detail "It smells faintly of roses" or somesuch.
8. As an addendum to #7, the ability to make short-lived WREATHS and BOUQUETS in the Artisan skillset, which would mainly incorporate the usage of said flowerpot. Players could hang wreaths in their manse/shop, and a certain cityrank within the city could hang them in the city proper.
9. The ability for Artisans to make COLOGNE and PERFUME which would last a few in-game days, and add a line to the player's description much like the clothing example. Commodities would likely include flowers or herbs.
Jigan2007-10-27 00:20:13
QUOTE(Ymbryne @ Oct 26 2007, 06:24 PM) 453682
10. The ability for Artisans to craft PICNIC BASKETS which would halve the decay rate of food stored inside. Would set a limit on the amount of food stored inside to something like 10.
Thought we already had those. Baskets for Artisans, complete ability in it if I recall.
Arimisia2007-10-27 00:21:45
1.) A real sort of bar/pub set up. Like, actual counters to serve people, racks that will hold bottles of wine. I liked the idea mentioned before about the mugs, would go well with this. Also, wine cellars as well, the same racks can be used, maybe these can cut down on decay time? Also, kegs could be filled with the drinks as well and be used to fill directly into a bottle or a mug. Not sure how complicated this would be though.
2.) Shop wares list to be extended. As it is, 200 or 250 items can be seen at once, I know I for one have much more than this and takes a long time for other things to sell because it cannot be seen and no one really uses the shop signs to figure out what there is. Maybe either an extended list or a WARES 2 or something.
2.) Shop wares list to be extended. As it is, 200 or 250 items can be seen at once, I know I for one have much more than this and takes a long time for other things to sell because it cannot be seen and no one really uses the shop signs to figure out what there is. Maybe either an extended list or a WARES 2 or something.
Unknown2007-10-27 01:18:08
QUOTE(Ymbryne @ Oct 26 2007, 07:24 PM) 453682
2. Ability to WHO with an argument (i.e. "WHO YMBRYNE").
3. Failing that, alphabetizing the WHO/QW list.
6. Non-combat pets that don't require a 500+ credit investment. Something small, non-unique, and useless, but adds flavor - perhaps guild or craft related.
3. Failing that, alphabetizing the WHO/QW list.
6. Non-combat pets that don't require a 500+ credit investment. Something small, non-unique, and useless, but adds flavor - perhaps guild or craft related.
The above bear Synl's Marks of Approval.
6 would probably require a lot of coding that could be better directed elsewhere, so...while it'd be nice, it's not really top-priority. 2 and 3, on the other hand, would be just plain incredible.
Jigan2007-10-27 02:29:31
Ah, can we get the ability to see which library cards we have if we don't already?
(If we do, can someone tell me the command?)
(If we do, can someone tell me the command?)
Unknown2007-10-27 02:57:36
1. Filling kegs with ale, wine and spirits. This would make cooking so much more marketable.
2. A way to relax insomnia.
3. A way to relax waterwalking.
4. Octopuses in the Sea of Despair. I want octopus stew.
5. Mugwumps able to breathe underwater.
6. Delcaring people with a partial name. ei DECLARE INCAB is the same as DECLARE INCABULOS
7. The same for honors and losing someone
8. A way for alchemists to make sugar on perpose.
2. A way to relax insomnia.
3. A way to relax waterwalking.
4. Octopuses in the Sea of Despair. I want octopus stew.
5. Mugwumps able to breathe underwater.
6. Delcaring people with a partial name. ei DECLARE INCAB is the same as DECLARE INCABULOS
7. The same for honors and losing someone
8. A way for alchemists to make sugar on perpose.
Unknown2007-10-27 02:59:21
QUOTE(Greleag @ Oct 26 2007, 10:57 PM) 453724
1. Filling kegs with ale, wine and spirits. This would make cooking so much more marketable.
2. A way to relax insomnia.
3. A way to relax waterwalking.
4. Octopuses in the Sea of Despair. I want octopus stew.
5. Mugwumps able to breathe underwater.
6. Delcaring people with a partial name. ei DECLARE INCAB is the same as DECLARE INCABULOS
7. The same for honors and losing someone
8. A way for alchemists to make sugar on perpose.
2. A way to relax insomnia.
3. A way to relax waterwalking.
4. Octopuses in the Sea of Despair. I want octopus stew.
5. Mugwumps able to breathe underwater.
6. Delcaring people with a partial name. ei DECLARE INCAB is the same as DECLARE INCABULOS
7. The same for honors and losing someone
8. A way for alchemists to make sugar on perpose.
Yes!
Diamondais2007-10-27 03:01:11
QUOTE(Deschain @ Oct 26 2007, 10:59 PM) 453725
Yes!
What, you mean put coltsfoot in pipe, light coltsfoot, smoke coltsfoot?
Unknown2007-10-27 03:04:48
Or sip morphite. But who wants to waste a herb or a sip if they don't have to?
Unknown2007-10-27 03:04:54
QUOTE(diamondais @ Oct 26 2007, 11:01 PM) 453726
What, you mean put coltsfoot in pipe, light coltsfoot, smoke coltsfoot?
That's "put coltsfoot in pipe, light coltsfoot, smoke coltsfoot".
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I don't want to have to do that.
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Ymbryne2007-10-27 04:05:41
QUOTE(Jigan @ Oct 27 2007, 12:20 AM) 453701
Thought we already had those. Baskets for Artisans, complete ability in it if I recall.
OH! In that case, I'll have to bug someone for some.
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Arix2007-10-27 04:11:15
geomancers being able to ignore rubble
Unknown2007-10-27 04:24:59
Demon Lord and Supernal Avatars. Will never happen, I know....but that would be so cool.
Xavius2007-10-27 05:21:49
QUOTE(Ymbryne @ Oct 26 2007, 06:24 PM) 453682
Sorry if any of these have been repeated, I only scanned the rest of the thread.
3. Failing that, alphabetizing the WHO/QW list.
3. Failing that, alphabetizing the WHO/QW list.
Aanark, Adanori, Ainia, Akui, Alban, Alianna, Ananat, Arawaen,
Bhairan, Casilu, Daem, Damson, Elnath, Elu, Evette, Felyan, Feyrll, Flarya,
Gabranth, Gadritan, Hyperion, Isluna, Iytha, Jacinthe, Jayden, Jigan, Jin,
Joachim, Jonci, Kalila, Kerigor, Korlash, Kundu, Leiliadhe, Liona, Lukretia,
Maleran, Marpessa, Nezha, Ralteer, Ranadae, Rika, Shikha, Somaria, Tasle, Tayi,
Tenkai, Tervic, Turnus, Tzu, Varent, Veyda, Wayne, Xiel, Xytheaus, Yeralih,
Zaffir, Zurah, Zylon.
Already done!
EDIT: And, as an aside, you can BW or QW with an argument, even a partial name. BW Y, for example.
Shiri2007-10-27 05:26:05
QUOTE(Xavius @ Oct 27 2007, 06:21 AM) 453746
Aanark, Adanori, Ainia, Akui, Alban, Alianna, Ananat, Arawaen,
Bhairan, Casilu, Daem, Damson, Elnath, Elu, Evette, Felyan, Feyrll, Flarya,
Gabranth, Gadritan, Hyperion, Isluna, Iytha, Jacinthe, Jayden, Jigan, Jin,
Joachim, Jonci, Kalila, Kerigor, Korlash, Kundu, Leiliadhe, Liona, Lukretia,
Maleran, Marpessa, Nezha, Ralteer, Ranadae, Rika, Shikha, Somaria, Tasle, Tayi,
Tenkai, Tervic, Turnus, Tzu, Varent, Veyda, Wayne, Xiel, Xytheaus, Yeralih,
Zaffir, Zurah, Zylon.
Already done!
EDIT: And, as an aside, you can BW or QW with an argument, even a partial name. BW Y, for example.
Bhairan, Casilu, Daem, Damson, Elnath, Elu, Evette, Felyan, Feyrll, Flarya,
Gabranth, Gadritan, Hyperion, Isluna, Iytha, Jacinthe, Jayden, Jigan, Jin,
Joachim, Jonci, Kalila, Kerigor, Korlash, Kundu, Leiliadhe, Liona, Lukretia,
Maleran, Marpessa, Nezha, Ralteer, Ranadae, Rika, Shikha, Somaria, Tasle, Tayi,
Tenkai, Tervic, Turnus, Tzu, Varent, Veyda, Wayne, Xiel, Xytheaus, Yeralih,
Zaffir, Zurah, Zylon.
Already done!
EDIT: And, as an aside, you can BW or QW with an argument, even a partial name. BW Y, for example.
Chorist Keliss, of the Starlit Overture (The Pool of Stars)
Shabinar Jin (The Warehouse of Aetheric Marvels)
Sir Tervic Aristata, Shifting Shield (Padded training and practice hall)
Marpessa (The Path of the Teacher)
Flarya (A wooden ladder)
Serenguard Ralteer, Lodge Keeper (Glittering mountain pass)
Lord Templar Nydekion Peulus (The Pool of Stars)
Druid Endantee Starleaf, Hart's Glory (The Moonhart Mother Tree)
Chorist Zurah, of the Starlit Overture (On Murex street)
Maleran d'Murani, The Malignant (Outside the Tower of Midnight Dom)
Atranti (Mourning Lane)
Rika, Glimmer of Sorrow (Before the Portal of Fate)
Mister Spindle, a Fate Guide (The Ring of Portals)
Kalas Alianna, Noyan en-Lam (An ancient shadowed grove)
Unblooded Akui (Glittering mountain pass)
Tormentor Shikha d'Murani, Thorn of the (Centre of the Necropolis)
Penumbra Zaffir La'Saet, Servant of Wisd(Within the muddy shallows)
Wyrden Snare Xytheaus, Ward of Xenthos (Meeting place)
Aqua Scholar Kalila y'Kada (The Pool of Stars)
Adanori, Whisper of the Wyrd (Bottom of a stairwell)
I think she meant both, not one or the other. You can't combo QW with thirdeye.
Asmoth2007-10-27 06:11:11
QUOTE(Greleag @ Oct 26 2007, 11:04 PM) 453727
Or sip morphite. But who wants to waste a herb or a sip if they don't have to?
per herb you get 10 puffs, so if you're worried about losing 1/10th of a herb...you have issues and just send me a tell in game, I'll send you 20 coltsfoot for free.
Arin2007-10-27 06:54:57
Gates
Genos2007-10-27 07:08:23
Combat dummies.