Unknown2007-10-22 07:35:23
Since I'm cheap and it takes me time to understand MUSHclient enough to use, I'm using the nexus client for now.
I added some triggers to highlight some lines and I noticed that while some always work, some seem to be missed most of the time.
The one I noticed being missed most is the standing message after being proned, but not when I sit and stand, only after something trips me and I stand on reflex.
Anyone else encountered something like that and knows how to work it out or around it, since it's messing up some triggers I was trying to make.
Thanks
I added some triggers to highlight some lines and I noticed that while some always work, some seem to be missed most of the time.
The one I noticed being missed most is the standing message after being proned, but not when I sit and stand, only after something trips me and I stand on reflex.
Anyone else encountered something like that and knows how to work it out or around it, since it's messing up some triggers I was trying to make.
Thanks
Shiri2007-10-22 08:18:30
Firstly, if something trips you and you stand by reflex, you're probably off-balance and not actually standing (you can only stand when you have balance and equilibrium etc, which you lose by attacking whatever knocked you off-balance.) So that's likely not nexus' fault.
Secondly, nexus DOES like to ignore triggers a lot when it gets spammy, and there's sod all you can do about it.
Secondly, nexus DOES like to ignore triggers a lot when it gets spammy, and there's sod all you can do about it.
Unknown2007-10-22 08:55:06
QUOTE(Shiri @ Oct 22 2007, 10:18 AM) 452366
Firstly, if something trips you and you stand by reflex, you're probably off-balance and not actually standing (you can only stand when you have balance and equilibrium etc, which you lose by attacking whatever knocked you off-balance.) So that's likely not nexus' fault.
Secondly, nexus DOES like to ignore triggers a lot when it gets spammy, and there's sod all you can do about it.
Secondly, nexus DOES like to ignore triggers a lot when it gets spammy, and there's sod all you can do about it.
Oh, I was referring to the point when I got balance/equilibrium back and auto-stood, then the nexus tends to ignore my triggers.
It's sad that it fails to work in spam... I guess I'll just have to learn MushClient faster, or just buy some's pre-made system.
Thanks for the fast answer.
Rika2007-10-22 08:56:44
Mind if you post the code/XML?
Shiri2007-10-22 09:05:10
Making your own properly-working system is a long and arduous exercise if you don't already know how to make a good one and the proper architecture for it, so buying one like Iasmos' 80-credit zmud system (Palisade) is a really good idea if you intend to fight here.
If you just want bashing triggers and your own stuff though, Nexus really works just fine.
If you just want bashing triggers and your own stuff though, Nexus really works just fine.
Unknown2007-10-22 09:24:16
QUOTE(rika @ Oct 22 2007, 10:56 AM) 452374
Mind if you post the code/XML?
Nothing complicated.
Just made a trigger for "You stand up and stretch your arms out wide." to do "#highlight green", as a start before I could add more to it, but the damn thing is almost never highlighted, so I know it's missing it, thus making it pointless to make further development.
The idea was to track when I stand after a denizen proned me, so I'll start attacking again...
Krellan2007-10-22 18:38:42
I've found that nexus will tend to skip highlights more than other sort of triggers. I highlight things in my def and they sometimes don't show, but then I just do def again and they will.
my wait function is broken right now
my wait function is broken right now
Unknown2007-10-22 19:11:09
I would recommend getting MUSH and learning to work with it; nexus is great for getting started, but it's not full-featured enough to work if you are going to do many complicated scripts. Actually, I prefer zMUD myself, but MUSHClient is good too. There is a pretty good bit of help in getting started with MUSH, but if you are not sure what you want you might take a look at LMTS (Project L subforum to the Mechanics forum). You still use MUSH like normal, but do all of your scripting/coding work in Lua using LMTS. The best part of it is it is portable - you can write whatever code you want and use it with MUSH, zMUD, or any almost any other client besides Nexus. Figuring out how to write triggers and aliases in Lua for LMTS is really not too difficult, though I haven't done any highlighting with it I can't imagine it would be too hard. I think you could probably get whatever highlighting triggers you need as well as an autosipper within a couple of hours, assuming you know absolutely nothing about Lua right now.