Arvont2007-10-24 11:51:47
QUOTE(stangmar @ Oct 24 2007, 06:10 PM) 452952
I rarely use Aragrot, but not because of race, but the fact that he's too poor to equip himself
This goes true for all of my alts. But I DO love Geomancer. Bashing rocks
Unknown2007-10-24 20:00:10
What about loboshigaru? I have a lobo warrior alt who I rarely play, but the race looks okay for warriors (maybe not as good as orclach/krokani). The magic weakness would hurt, but slightly higher int would make them a little better against guardians/wiccans.
Unknown2007-10-24 23:06:22
A loboshigaru's biggest advantage is their natural HP regen. They're a good choice too.
Unknown2007-11-17 23:23:23
i am a new player and was wondering what about the tae'dae, what are they good at? are the good warrior / bashers?
Rika2007-11-17 23:25:49
Tae'dae warriors are definitely good at bashing, but in combat, their balance penalty is a bit too great.
Unknown2007-11-18 00:20:04
QUOTE(rika @ Nov 17 2007, 05:25 PM) 458957
Tae'dae warriors are definitely good at bashing, but in combat, their balance penalty is a bit too great.
thanks for reply
ill probably play one for concept ..love bear men idea
whst would the be best at knight wise?
other archtypes?
Jack2007-11-18 00:29:26
Knight races need high strength and dex for combat. Con useful for bashing. Int for surge - little else. Other stats useless. Spec races generally solid, discounting viscanti. Loboshigaru, krokani, taurian and occassionally igasho. Tae'dae generally for high-level damage knights with lots of credits and not much sense. (Hi, Ashteru!)
Unknown2007-11-18 00:36:43
QUOTE(Jack @ Nov 17 2007, 07:29 PM) 458967
Knight races need high strength and dex for combat. Con useful for bashing. Int for surge - little else. Other stats useless. Spec races generally solid, discounting viscanti. Loboshigaru, krokani, taurian and occassionally igasho. Tae'dae generally for high-level damage knights with lots of credits and not much sense. (Hi, Ashteru!)
Bolded not entirely necessary.
My opinions on the rest: Lobos are weak to magic, so you'll want to trans Magic. Krokani have rather low int, so you'll want something to help that. Taurians are pretty good, slightly weak to magic. Igasho make good blademasters but not so good (still not BAD) anything else. Tae'dae make good bashers at any level if you have speed weapons, good combatants if you have multitudinous credits. Also, Aslarans can be good if you have a good offense, humans are good at high levels, and faelings can be good if you're Ashteru or a Glom.
Jack2007-11-18 00:52:42
QUOTE(Kromsh @ Nov 18 2007, 12:36 AM) 458968
Bolded not entirely necessary.
My opinions on the rest: Lobos are weak to magic, so you'll want to trans Magic. Krokani have rather low int, so you'll want something to help that. Taurians are pretty good, slightly weak to magic. Igasho make good blademasters but not so good (still not BAD) anything else. Tae'dae make good bashers at any level if you have speed weapons, good combatants if you have multitudinous credits. Also, Aslarans can be good if you have a good offense, humans are good at high levels, and faelings can be good if you're Ashteru or a Glom.
My opinions on the rest: Lobos are weak to magic, so you'll want to trans Magic. Krokani have rather low int, so you'll want something to help that. Taurians are pretty good, slightly weak to magic. Igasho make good blademasters but not so good (still not BAD) anything else. Tae'dae make good bashers at any level if you have speed weapons, good combatants if you have multitudinous credits. Also, Aslarans can be good if you have a good offense, humans are good at high levels, and faelings can be good if you're Ashteru or a Glom.
Bolded not entirely necessary.
Keep in mind difference between PvP and PvE. Damage scaled differently for mobs and people. You'll want faster weapons - katana, klangaxe, rapiers or hammers - for bashing. Wounding weapons (or high prec speed weapons) for combat. Damage knights not viable in present climate.
Gwylifar2007-11-18 00:55:58
Don't forget that they're moderately good influencers too because of a high charisma.
Asarnil2007-11-18 00:56:38
QUOTE(Kromsh @ Nov 18 2007, 11:06 AM) 458968
Bolded not entirely necessary.
My opinions on the rest: Lobos are weak to magic, so you'll want to trans Magic. Krokani have rather low int, so you'll want something to help that. Taurians are pretty good, slightly weak to magic. Igasho make good blademasters but not so good (still not BAD) anything else. Tae'dae make good bashers at any level if you have speed weapons, good combatants if you have multitudinous credits. Also, Aslarans can be good if you have a good offense, humans are good at high levels, and faelings can be good if you're Ashteru or a Glom.
My opinions on the rest: Lobos are weak to magic, so you'll want to trans Magic. Krokani have rather low int, so you'll want something to help that. Taurians are pretty good, slightly weak to magic. Igasho make good blademasters but not so good (still not BAD) anything else. Tae'dae make good bashers at any level if you have speed weapons, good combatants if you have multitudinous credits. Also, Aslarans can be good if you have a good offense, humans are good at high levels, and faelings can be good if you're Ashteru or a Glom.
You are wrong. Dex is EXTREMELY necessary - its no use having high str for amount of deepwounds if your Dex is that low that you can't take the most advantage of it. You can get away with a lower strength if your dex is high enough to make the most opportunity from the deepwounds you have stacked. I've fought as pretty much every viable warrior race except for Aslaran (including Furrikin - before the surge nerf) and dex plays a HUGE part in how effective you are in one on one combat.
Unknown2007-11-18 01:25:20
QUOTE(Jack @ Nov 17 2007, 07:52 PM) 458970
Bolded not entirely necessary.
Keep in mind difference between PvP and PvE. Damage scaled differently for mobs and people. You'll want faster weapons - katana, klangaxe, rapiers or hammers - for bashing. Wounding weapons (or high prec speed weapons) for combat. Damage knights not viable in present climate.
Keep in mind difference between PvP and PvE. Damage scaled differently for mobs and people. You'll want faster weapons - katana, klangaxe, rapiers or hammers - for bashing. Wounding weapons (or high prec speed weapons) for combat. Damage knights not viable in present climate.
Of course it's not entirely necessary, but having 8 int still sucks hairy testes.
Your PvP and PvE damage comment was kind of irrelevant to what I was talking about (mostly PvP), though damage warriors are indeed possible with obscene amounts of credits. See: Lisarel, Ashteru (to a lesser extent)
QUOTE(Gwylifar @ Nov 17 2007, 07:55 PM) 458971
Don't forget that they're moderately good influencers too because of a high charisma.
Yep.
QUOTE(Asarnil @ Nov 17 2007, 07:56 PM) 458972
You are wrong. Dex is EXTREMELY necessary - its no use having high str for amount of deepwounds if your Dex is that low that you can't take the most advantage of it. You can get away with a lower strength if your dex is high enough to make the most opportunity from the deepwounds you have stacked. I've fought as pretty much every viable warrior race except for Aslaran (including Furrikin - before the surge nerf) and dex plays a HUGE part in how effective you are in one on one combat.
u maed me lol. Dex is not "EXTREMELY necessary". It helps a bit to have high dexterity, but the difference in effectiveness of high dex and high str is hugely in the favor of strength.
Of course, all of my comments and opinions could very well have been invalidated by DMP and the stat changes. I haven't played or talked about Lusternia much since then.
Ashteru2007-11-18 01:40:00
If you go Tae'dae, then you really only should choose Blademaster or Bonecrusher. While the thought of a giant bear wielding a giant axe is very nice, it is also entirely unviable for PvP, whereas BC and BM can work better due to two weapons. Why? You generally kill with instakills. You can usually only instakill someone if you hit a commonly paried/stanced area. So you need to invalidate that parry/stance. To do that, you knock them prone and hit that area. Doable as guy with two weapons who can prone with the first and instakill with the second weapon, but as Tae'dae following up an Axelord Knockdown/Pureblade whatever the equivalent is, you are just too slow with wounding weaps. Haven't tested speedweapons as Tae'dae yet, though. A pimped out Klang might be pretty good.
Unknown2007-11-18 04:12:22
Taurian seems to work well, them and Krokani. Whilst Taedae are strong as can be, they're just too slow.
Jack2007-11-18 21:32:57
QUOTE(Kromsh @ Nov 18 2007, 01:25 AM) 458975
Of course it's not entirely necessary, but having 8 int still sucks hairy testes.
Your PvP and PvE damage comment was kind of irrelevant to what I was talking about (mostly PvP), though damage warriors are indeed possible with obscene amounts of credits. See: Lisarel, Ashteru (to a lesser extent)
Your PvP and PvE damage comment was kind of irrelevant to what I was talking about (mostly PvP), though damage warriors are indeed possible with obscene amounts of credits. See: Lisarel, Ashteru (to a lesser extent)
Wasn't talking to you. Also was assuming individual did not have access to large amount of credits. Virtually anything is viable with enough money to back it up.
Additionally you are wrong regarding dex. High dex means higher chance of hitting better afflictions. Offset slightly by manouevres but still eminently necessary.
Xavius2007-11-19 01:00:59
Said chance is entirely negligible.
Navaryn2007-11-19 01:08:37
Orclachs never get any love...
They get pretty good str and con as well as many resistances, sure their int blows but it can't be the only reason why no one ever mention the race whenever a thread like this is made.
They get pretty good str and con as well as many resistances, sure their int blows but it can't be the only reason why no one ever mention the race whenever a thread like this is made.
Unknown2007-11-19 03:36:04
QUOTE(Xavius @ Nov 18 2007, 08:00 PM) 459179
Said chance is entirely negligible.
QUOTE(Navaryn @ Nov 18 2007, 08:08 PM) 459181
Orclachs never get any love...
They get pretty good str and con as well as many resistances, sure their int blows but it can't be the only reason why no one ever mention the race whenever a thread like this is made.
They get pretty good str and con as well as many resistances, sure their int blows but it can't be the only reason why no one ever mention the race whenever a thread like this is made.
1. Do not play an orclach.
2. ???
3. Profit!!!
Jack2007-11-19 20:48:09
Orclach perhaps not as used thanks to lower dex?
But I forgot. Dex is meaningless.
But I forgot. Dex is meaningless.
Unknown2007-11-19 21:51:32
QUOTE(Jack @ Nov 19 2007, 03:48 PM) 459334
Orclach perhaps not as used thanks to lower dex?
But I forgot. Dex is meaningless.
But I forgot. Dex is meaningless.
hurr hurr u r clevr
Probably because they're only good for Pureblades and Pureblades have better options. They aren't bad, see: Hyrtakos. But they aren't the greatest.