Xenthos2007-10-31 21:54:58
QUOTE(Ilyarin @ Oct 31 2007, 05:48 PM) 454968
Personally I feel that Ascendants shouldn't be able to directly get essence from offerings and such. I had once mused the idea of Ascendants being able to create obelisks of power which would provide another interaction for Ascendants/Demigods . They would be raised by Ascendants and would generate essence each month depending on how many were raised. Each could raise a maximum of 5 or 10, and they couldn't be within a 4-room radius of one another. Each month an Ascendant or Demigod could attack the obelisk and damage it, though the owner could repair this damage by using some of their essence. If an obelisk is destroyed, it causes essence damage to the owner. Mortals can also get together and damage these obelisks to a smaller degree with a new skill possibly in environment.
Though that is actually walking down a different route entirely, I just don't agree with the idea of mortals offering to Ascendants; but if they ever could, I would perhaps think it would be limited to cult members. Alternatively I could understand Demigods being able to offer corpses to a Throne perhaps, and if an Ascendant was tied to that throne they could receive essence from it.
Though that is actually walking down a different route entirely, I just don't agree with the idea of mortals offering to Ascendants; but if they ever could, I would perhaps think it would be limited to cult members. Alternatively I could understand Demigods being able to offer corpses to a Throne perhaps, and if an Ascendant was tied to that throne they could receive essence from it.
One at the Nexus, and one in each guildhall?
Genos2007-10-31 22:05:02
QUOTE(Xenthos @ Oct 31 2007, 05:54 PM) 454970
One at the Nexus, and one in each guildhall?
Just make it so the powers of a Nexus prevent an obelisk to be raised within the city limits, and possibly villages as well.
Ilyarin2007-10-31 22:05:13
Clearly I forgot to mention that they had to be outside of organisation territory.
Xenthos2007-10-31 22:12:14
QUOTE(Ilyarin @ Oct 31 2007, 06:05 PM) 454973
Clearly I forgot to mention that they had to be outside of organisation territory.
Divine Temples as well, I'd hope.
What about EthGlom / EthSeren? They're not tagged as org territory, but putting something there protects it much more than something on Water/Earth/Nil/Celestia (which also aren't org territory, except at the Nexus).
A DemonLord for defense of it would be nice, too.
I dunno, it seems like at this point, there are just a lot of restrictions being tacked onto it. Prime/Astral only, can't be in org territory, but it's used as an organizational resource...
Ilyarin2007-10-31 22:21:34
It would be prime only. And really, what do you mean by organisational resource? I must be misunderstanding, because it doesn't affect organisations; directly, atleast.
Xenthos2007-10-31 22:25:25
QUOTE(Ilyarin @ Oct 31 2007, 06:21 PM) 454977
It would be prime only. And really, what do you mean by organisational resource? I must be misunderstanding, because it doesn't affect organisations; directly, atleast.
The only point for an Ascendant to be doing this would be to benefit their organizations, beyond the combat aspect (but that wouldn't really be gained by sitting on a throne except for the message-- you'd sit then get off and wait for someone to come and fight you).
Thus, it's an organizational resource-- thus, giving a way for an organization to support it is a good thing. "Hey Mister Demigod/Ascendant, go get us a blessing please! We'll support you by doing xyz!"
Ilyarin2007-10-31 22:28:13
The idea for an Ascendant to raise the obelisks would be for them to get essence to use only their powers, etc. I estimated the gains at 50-75k per IC month with all obelisks raised, so it would not be a way for them to reliably keep blessings up, so it would not really be any more of an organisational resource than the Ascendant himself. A larger reason for this system is to give a point of conflict between ascendants.
Xenthos2007-10-31 22:32:03
QUOTE(Ilyarin @ Oct 31 2007, 06:28 PM) 454980
The idea for an Ascendant to raise the obelisks would be for them to get essence to use only their powers, etc. I estimated the gains at 50-75k per IC month with all obelisks raised, so it would not be a way for them to reliably keep blessings up, so it would not really be any more of an organisational resource than the Ascendant himself. A larger reason for this system is to give a point of conflict between ascendants.
Blessings themselves are an organizational resource. There's really no way around it. Obelisks don't change that, as you said... so there should be a way for an organization to support the blessings. IE, offerings or some such.
Just like a person might offer for Truefavours.
Myndaen2007-10-31 22:32:52
A few people have said they don't like the idea of mortals getting into this place, but I don't quite understand why.
The only reason I believe to be potentially legitimate is RP, if only non-mortals could access 'cuz of the crazy vibes or somesuch. But that could easily be explained away by mortals not being in the same 'form' as non-mortals, or getting astral insanity or something.
Is there another rational reason I'm missing?
The only reason I believe to be potentially legitimate is RP, if only non-mortals could access 'cuz of the crazy vibes or somesuch. But that could easily be explained away by mortals not being in the same 'form' as non-mortals, or getting astral insanity or something.
Is there another rational reason I'm missing?
Rodngar2007-10-31 22:48:27
QUOTE(Myndaen @ Oct 31 2007, 06:32 PM) 454982
A few people have said they don't like the idea of mortals getting into this place, but I don't quite understand why.
The only reason I believe to be potentially legitimate is RP, if only non-mortals could access 'cuz of the crazy vibes or somesuch. But that could easily be explained away by mortals not being in the same 'form' as non-mortals, or getting astral insanity or something.
Is there another rational reason I'm missing?
The only reason I believe to be potentially legitimate is RP, if only non-mortals could access 'cuz of the crazy vibes or somesuch. But that could easily be explained away by mortals not being in the same 'form' as non-mortals, or getting astral insanity or something.
Is there another rational reason I'm missing?
There is no rational reason to give a level 99 or level 100 player anything more than what they already get. People just don't want their 'work' validity removed by giving something of a facet to every aspect of player. It's terribly selfish, especially when it's such a petty status of 'superiority'.
Noola2007-10-31 22:54:34
QUOTE(Rodngar @ Oct 31 2007, 05:48 PM) 454985
There is no rational reason to give a level 99 or level 100 player anything more than what they already get. People just don't want their 'work' validity removed by giving something of a facet to every aspect of player. It's terribly selfish, especially when it's such a petty status of 'superiority'.
Well, I don't consider myself selfish in my preference that the area be reserved for Ascendants and Demis... as it's highly unlikely I'll be either. I'm not motivated enough to level to reach Demigod status for what'll prolly be years. And I don't want an org giving me their VA spot, and I doubt I'd ever gain enough support, even if I won a seal contest, to be a TA (though it's fun to imagine! and if it ever happened, I'd so form a cult! ).
I just think that letting regular mortal folks in would make it less of something special and more of just another area is all.
Myndaen2007-10-31 22:58:28
QUOTE(Noola @ Oct 31 2007, 05:54 PM) 454986
I just think that letting regular mortal folks would make it less of something special and more of just another area is all.
Personally, I'd think it just as special if only I could do stuff at the throne, and if it was primarily my actions that caused 'success'... But that doesn't mean I wouldn't want to let other people join in. Again, if their combat/what they did was separate from what I did (separate, not unrelated), I think it's fine.
Ildaudid2007-10-31 23:01:39
On letting mortals in, I think if that is to happen, it needs to be like having a mortal with inept planar on astral.
Since this apparantly drains the hell outta demi essence. Mortals should suffer to be there as well, if they are allowed in. You can make it so they lose a % of exp for being there, or make it so they become insane at a very increased rate. And I mean VERY increased. So that maybe 15 mins in the place would be comparable to fully insane or something to mortals (half that for circlet owners of course). Maybe cause passive damage or like how shrines give that exctasy effect when enemies are present, stunning. Not sure exactly what. But if they are allowed, and demi's are drained from essence just by being there, then there should definately be some larger consequences for non demi's.
Other than that, sure let them in.
Since this apparantly drains the hell outta demi essence. Mortals should suffer to be there as well, if they are allowed in. You can make it so they lose a % of exp for being there, or make it so they become insane at a very increased rate. And I mean VERY increased. So that maybe 15 mins in the place would be comparable to fully insane or something to mortals (half that for circlet owners of course). Maybe cause passive damage or like how shrines give that exctasy effect when enemies are present, stunning. Not sure exactly what. But if they are allowed, and demi's are drained from essence just by being there, then there should definately be some larger consequences for non demi's.
Other than that, sure let them in.
Xiel2007-10-31 23:11:36
QUOTE(Ildaudid @ Oct 31 2007, 04:01 PM) 454988
On letting mortals in, I think if that is to happen, it needs to be like having a mortal with inept planar on astral.
Since this apparantly drains the hell outta demi essence. Mortals should suffer to be there as well, if they are allowed in. You can make it so they lose a % of exp for being there, or make it so they become insane at a very increased rate. And I mean VERY increased. So that maybe 15 mins in the place would be comparable to fully insane or something to mortals (half that for circlet owners of course). Maybe cause passive damage or like how shrines give that exctasy effect when enemies are present, stunning. Not sure exactly what. But if they are allowed, and demi's are drained from essence just by being there, then there should definately be some larger consequences for non demi's.
Other than that, sure let them in.
Since this apparantly drains the hell outta demi essence. Mortals should suffer to be there as well, if they are allowed in. You can make it so they lose a % of exp for being there, or make it so they become insane at a very increased rate. And I mean VERY increased. So that maybe 15 mins in the place would be comparable to fully insane or something to mortals (half that for circlet owners of course). Maybe cause passive damage or like how shrines give that exctasy effect when enemies are present, stunning. Not sure exactly what. But if they are allowed, and demi's are drained from essence just by being there, then there should definately be some larger consequences for non demi's.
Other than that, sure let them in.
This, I wouldn't object to since it does make sense that since even demigods and ascendants suffer from essence loss, why would other folk not be subject to something scaled for them? Even Myndaen's idea of an out of phase thing would be acceptable if this were included, but other than that, I like keeping those realms for the demigods and ascendants.
Now, as to Rodngar's...objections. I don't see the introduction of this all to be some sort of mark of 'petty superiority' or a way to 'alienate an entire demographic' because there are numerous other avenues that one can achieve their own success in the game other than attaining demigod-hood or to rise as an ascendant. To me, this opens up even more facets to the growing changes that Lusternia is undergoing to attract even more people to the game and to fix some problems that are already voiced in the forums and am frankly very interested as to how this all plays out in the long run.
Fain2007-10-31 23:18:26
QUOTE(Rodngar @ Oct 31 2007, 05:48 PM) 454985
There is no rational reason to give a level 99 or level 100 player anything more than what they already get. People just don't want their 'work' validity removed by giving something of a facet to every aspect of player. It's terribly selfish, especially when it's such a petty status of 'superiority'.
You are putting words into people's mouths. I don't see comments on this thread from any vested interests 'selfishly' demanding that the area be kept solely for themselves. Your posts have a tendency to verge on the charmlessly aggressive, but there's nothing to be angry about! As has already been pointed out, nothing in this thread is set in stone. It exists to gauge player opinion and hunt for ideas.
Myndaen2007-11-01 01:11:24
QUOTE(Fain @ Oct 31 2007, 06:18 PM) 454993
You are putting words into people's mouths. I don't see comments on this thread from any vested interests 'selfishly' demanding that the area be kept solely for themselves. Your posts have a tendency to verge on the charmlessly aggressive, but there's nothing to be angry about! As has already been pointed out, nothing in this thread is set in stone. It exists to gauge player opinion and troll for ideas.
Hmph.
>_>
Shiri2007-11-01 01:31:25
QUOTE(Myndaen @ Oct 31 2007, 10:58 PM) 454987
Personally, I'd think it just as special if only I could do stuff at the throne, and if it was primarily my actions that caused 'success'... But that doesn't mean I wouldn't want to let other people join in. Again, if their combat/what they did was separate from what I did (separate, not unrelated), I think it's fine.
What would be neat is if, as mentioned, mortals were unable to harm demigods/ascendants there (but not vice versa...or wait, maybe vice versa too) and could focus to make the blessing slower...or faster, or something. Like constructs. That would definitely leave the ascendant as unique.
Vis. ascendants vs. demigods. Ascendants should be better than demigods for the same reason demigods should be better than level 80. I do understand the desire to give demigods something unique in terms of purpose, and that's fine, but there shouldn't be anything demigods get that ascendants don't.
Ilyarin, might have missed it, but did you explain -why- you don't like mortals offering to ascendants?
Morgfyre2007-11-01 03:59:32
Speaking of Ascension, I found this fantastic artist's rendition of the Ascension of Ayridion.
Xenthos2007-11-01 04:00:49
QUOTE(Morgfyre @ Oct 31 2007, 11:59 PM) 455046
Speaking of Ascension, I found this fantastic artist's rendition of the Ascension of Ayridion.
When did your Avatar turn into a fox biting its own tail?
Is it Nejii?
(And is it actually supposed to be a fox?)
Arel2007-11-01 04:05:01
I think it is supposed to be a snake, Xen. Maybe?