Tervic2007-11-01 22:15:45
QUOTE(Xavius @ Oct 31 2007, 09:34 PM) 455058
One other issue that randomly came to mind:
Giving vernal and true ascendants the same spheres doesn't do much to separate the two. If anything, it seems to reinforce the idea that a true ascendant is just a free vernal ascendant.
What if the people that benefitted from the blessings were different for each type?
Vernals:
15 minutes--blessing (as above) for one guild for one month.
60 minutes--blessing (as above) for the org for two months.
True:
15 minutes--increased or negated power of the corresponding karma blessing for one month (so, if the war throne is held for 15 minutes, you could either boost it to 20% damage boost or make it completey non functional.)
60 minutes--blessing for the Ascendant's cult or a chosen race for two months.
Giving vernal and true ascendants the same spheres doesn't do much to separate the two. If anything, it seems to reinforce the idea that a true ascendant is just a free vernal ascendant.
What if the people that benefitted from the blessings were different for each type?
Vernals:
15 minutes--blessing (as above) for one guild for one month.
60 minutes--blessing (as above) for the org for two months.
True:
15 minutes--increased or negated power of the corresponding karma blessing for one month (so, if the war throne is held for 15 minutes, you could either boost it to 20% damage boost or make it completey non functional.)
60 minutes--blessing for the Ascendant's cult or a chosen race for two months.
So I was reading through this thread and noticed something glaringly missing.... What does the Ascendent -do- while they're sitting there? Twiddle their thumbs and hope nobody shows up to hurt them? It sounds almost worse than Forging... For reference, in one hour, I can: Draw 15% power, do (well... attempt and then have it reset on me 3/4 of the way through) an honours quest, fly around in aetherspace for a bit, chat with people, and go kill a lone raider. All in one hour. Admittedly I do have a fairly high activity density, but still.... what do they DO there? AFK? I'd think that it should be a little more exciting than that. Perhaps have a little questy thing they can do in the domotheos realm in order to initiate the blessing effect. Something to do with twisting the fabric of the Domothean realm to align with
This is of course assuming that there are enough ascendents/demigods around to care about someone manipulating a Domothean realm.
QUOTE(Bianca @ Nov 1 2007, 11:51 AM) 455177
My opinion:
The cities with demigods already have an advantage over the others. This merely widens the gap between say...Celest and Mag. I've disliked th idea of special elite little areas that only a special few get access. Other people do plenty for the game RP wise and such. Why are the bashers getting the special treatment? I don't know. I love that the Admin are working hard to give us something new...but I think it's just not goint to work.
The cities with demigods already have an advantage over the others. This merely widens the gap between say...Celest and Mag. I've disliked th idea of special elite little areas that only a special few get access. Other people do plenty for the game RP wise and such. Why are the bashers getting the special treatment? I don't know. I love that the Admin are working hard to give us something new...but I think it's just not goint to work.
Sadly, I'm in agreement here. The whole system feels really confusing, encouraging AFK for Ascendants what with ONE HOUR of SITTING required for an effect, and will probably head down the same road as conflict quests. If we're gonna have god-things fighting over powers for their organizations, can we have the conflict quests back so that the mortals have something to do? These throne things really do feel like conflict thingies with a lot of whining and screamings of "OP NERF" to ensue. Speaking of fixing things, someone PLEASE fix the orca's description. Orcas aren't fish! they're mammals!
I understand that this thread is only here for purposes of drafting a proposal and to get a feel for what the playerbase wants, but I -really- don't like the way it is looking at all.
EDIT: Quick side note Does this mean that only 9 + # of orgs effects are possible at any given time? Or would each ascendant be able to dish out a blessing/curse? Not sure which I personally like better, either way could be quite interesting :>
EDITEDIT: Idea: Have ascendant-specific curses and blessings, which are like the minor ones, and then the Throne-Powered-Blessings/Curses-Of-Doom that are the mid/upper tier ones.
Caffrey2007-11-01 22:29:00
QUOTE(Estarra @ Nov 1 2007, 10:03 PM) 455230
FYI, whatever we do, as Lusternia's official mapper, you'll definitely be given the opportunity to run around the area to map it!
I you! Thanks
Shamarah2007-11-01 22:41:01
Upon further consideration, I have to comment that it seems a bit silly to spend all this time to make a system and area that only a small percentage of the game will ever use, when that time could be spent on making someting for the whole game...
Noola2007-11-01 22:47:41
QUOTE(Shamarah @ Nov 1 2007, 05:41 PM) 455250
Upon further consideration, I have to comment that it seems a bit silly to spend all this time to make a system and area that only a small percentage of the game will ever use, when that time could be spent on making someting for the whole game...
The blessings do affect the whole game. Which is why I think that orgs should be able to support their Demi/VA/TAs in their essence needs via limited donations/offerings. In particular the TAs and VAs, who're even more God-like than the Demis. Being able to form cults and all (eventually! Unless the Admin change their minds... but that would make me sad. <---- feel the power of the saddest smiley! )
Yrael2007-11-01 23:05:22
Except most people will just see the blessings, and not the work leading up to them.
Ymbryne2007-11-01 23:59:33
QUOTE(Shamarah @ Nov 1 2007, 10:41 PM) 455250
Upon further consideration, I have to comment that it seems a bit silly to spend all this time to make a system and area that only a small percentage of the game will ever use, when that time could be spent on making someting for the whole game...
^^^^
Estarra2007-11-02 00:31:55
Here’s an idea we’ve been kicking around in the Havens. To claim a throne, a Demigod or Ascendant has to put a throne into play. It can only be put in play during the month that it corresponds to:
It takes 3 globes and 500k essence to give a lesser blessing, 5 globes and 1 million essence to give a minor and 10 globes and 3 million essence to give a major blessing. Blessings last for one game year.
Alternatively, instead of only being able to be released during a certain month, they can be released at any time, though once released, they cannot be released again for one year.
This would give more players a chance to participate, though it would definitely be a more violent system. I’m a little hesitant to embrace this system is I think it could end up being too burdensome on the playerbase and cause too much conflict. But feel free to chime in!
- Month of Kiani - Nature
- Month of Tzarin - Chaos
- Month of Shanthin - Harmony
- Month of Dvarsh - Knowledge
- Month of Vestian - Beauty
- Month of Klangiary - War
- Month of Juliary - Justice
- Month of Urlachmar - Death
- Month of Dioni - Life
It takes 3 globes and 500k essence to give a lesser blessing, 5 globes and 1 million essence to give a minor and 10 globes and 3 million essence to give a major blessing. Blessings last for one game year.
Alternatively, instead of only being able to be released during a certain month, they can be released at any time, though once released, they cannot be released again for one year.
This would give more players a chance to participate, though it would definitely be a more violent system. I’m a little hesitant to embrace this system is I think it could end up being too burdensome on the playerbase and cause too much conflict. But feel free to chime in!
Daganev2007-11-02 00:37:24
QUOTE(Estarra @ Nov 1 2007, 05:31 PM) 455289
Here’s an idea we’ve been kicking around in the Havens. To claim a throne, a Demigod or Ascendant has to put a throne into play. It can only be put in play during the month that it corresponds to:
It takes 3 globes and 500k essence to give a lesser blessing, 5 globes and 1 million essence to give a minor and 10 globes and 3 million essence to give a major blessing. Blessings last for one game year.
Alternatively, instead of only being able to be released during a certain month, they can be released at any time, though once released, they cannot be released again for one year.
This would give more players a chance to participate, though it would definitely be a more violent system. I’m a little hesitant to embrace this system is I think it could end up being too burdensome on the playerbase and cause too much conflict. But feel free to chime in!
- Month of Kiani - Nature
- Month of Tzarin - Chaos
- Month of Shanthin - Harmony
- Month of Dvarsh - Knowledge
- Month of Vestian - Beauty
- Month of Klangiary - War
- Month of Juliary - Justice
- Month of Urlachmar - Death
- Month of Dioni - Life
It takes 3 globes and 500k essence to give a lesser blessing, 5 globes and 1 million essence to give a minor and 10 globes and 3 million essence to give a major blessing. Blessings last for one game year.
Alternatively, instead of only being able to be released during a certain month, they can be released at any time, though once released, they cannot be released again for one year.
This would give more players a chance to participate, though it would definitely be a more violent system. I’m a little hesitant to embrace this system is I think it could end up being too burdensome on the playerbase and cause too much conflict. But feel free to chime in!
Because of astral insanity, it would be nice if they could battle somewhere else.
It also removes any notion of non PKers becoming Ascendants. (which to me sort of ruins the whole influence skillset in how it interacts with the rest of the world.)
Estarra2007-11-02 00:50:17
QUOTE(daganev @ Nov 1 2007, 05:37 PM) 455292
It also removes any notion of non PKers becoming Ascendants. (which to me sort of ruins the whole influence skillset in how it interacts with the rest of the world.)
As long as you have demigods to collect the globes for you, the Ascendant him or herself can burn the essence and claim the throne. Note that this avoids most all risk from the Ascendant compared to the original system wherein the Ascendant had to camp out at the throne for one hour.
Noola2007-11-02 00:52:05
QUOTE(Estarra @ Nov 1 2007, 07:50 PM) 455294
As long as you have demigods to collect the globes for you, the Ascendant him or herself can burn the essence and claim the throne. Note that this avoids most all risk from the Ascendant compared to the original system wherein the Ascendant had to camp out at the throne for one hour.
That sounds pretty nifty to me!
Jayden2007-11-02 01:18:18
Dont know how to exactly present my idea but here goes.
I think it would be interestingish if each of the bard guilds were given an aetherbubble or own plane or something that can only be accessed with the aide of a bard in which you could store the globes. You could have entities such as the earth/tide lords, aspects, shadows that would hold the globes for the duration of the month that they appear. It makes sense in my head, I could think it out better if I don't have to actually do anything at work tomorrow.... again
Krellan2007-11-02 01:20:18
QUOTE(Estarra @ Nov 1 2007, 07:50 PM) 455294
As long as you have demigods to collect the globes for you, the Ascendant him or herself can burn the essence and claim the throne. Note that this avoids most all risk from the Ascendant compared to the original system wherein the Ascendant had to camp out at the throne for one hour.
Would demigods be able to spend their essence on the blessings as well? I was excited for the original basic idea since I've got essence to burn.
Estarra2007-11-02 02:02:02
QUOTE(Krellan @ Nov 1 2007, 06:20 PM) 455304
Would demigods be able to spend their essence on the blessings as well? I was excited for the original basic idea since I've got essence to burn.
Sure, but it would cost double the essence that an Ascendant would need.
Aoife2007-11-02 02:32:39
QUOTE
Once a throne goes into play, it releases a globe (or something) once per game day which randomly appears in the astral plane until 20 globes are released. It takes 5-10 minutes for a demigod or ascendant to pick up a globe. These globes can be stored anywhere (so demigods/ascendants can team up to collect them), though they will all disappear one hour after the last globe is released.
So, what does the demi/ascendant do for the 5-10 minutes that they're standing there "getting the globe?" Can he/she do anything else? Is he/she defenseless against Astral critters?
I don't how exactly how to put this politely, but a lot of your/the administration's ideas for this system seem to be tailored around "sit and wait a lot".
Gamers don't really like to "sit and wait a lot".
Estarra2007-11-02 02:39:39
QUOTE(Aoife @ Nov 1 2007, 07:32 PM) 455318
So, what does the demi/ascendant do for the 5-10 minutes that they're standing there "getting the globe?" Can he/she do anything else? Is he/she defenseless against Astral critters?
I don't how exactly how to put this politely, but a lot of your/the administration's ideas for this system seem to be tailored around "sit and wait a lot".
Gamers don't really like to "sit and wait a lot".
I don't how exactly how to put this politely, but a lot of your/the administration's ideas for this system seem to be tailored around "sit and wait a lot".
Gamers don't really like to "sit and wait a lot".
I don't how exactly how to put this politely, but players sure like to critique a lot without giving any constructive ideas!
One would assume they'd be defending it and able to do anything else. You're welcome to make suggestions away from the camping on it. If you simply pick it up and run off with it, that makes it too easy! Waiting 5-10 minutes to pick it up doesn't seem that onerous to me and gives opponents a chance to stop you. Would you prefer to type GET GLOBE over and over until you pick it up?
Anyway, suggestions welcome!
Unknown2007-11-02 02:45:55
Idea: Make the globes show up on the inside of very strong creatures that need influenced with something (weakening?) then killed to get the globe out of them.
Aoife2007-11-02 02:56:08
QUOTE(Estarra @ Nov 1 2007, 10:39 PM) 455324
I don't how exactly how to put this politely, but players sure like to critique a lot without giving any constructive ideas!
One would assume they'd be defending it and able to do anything else. You're welcome to make suggestions away from the camping on it. If you simply pick it up and run off with it, that makes it too easy! Waiting 5-10 minutes to pick it up doesn't seem that onerous to me and gives opponents a chance to stop you. Would you prefer to type GET GLOBE over and over until you pick it up?
Anyway, suggestions welcome!
One would assume they'd be defending it and able to do anything else. You're welcome to make suggestions away from the camping on it. If you simply pick it up and run off with it, that makes it too easy! Waiting 5-10 minutes to pick it up doesn't seem that onerous to me and gives opponents a chance to stop you. Would you prefer to type GET GLOBE over and over until you pick it up?
Anyway, suggestions welcome!
If I were a demigod or Ascendant I'd want something more active - yes, being able to defend the item, or as Greleag stated, killing something in order to get the globe or yes, using influence.
With regards to "sitting on the throne", the earlier idea, personally I'd want something a little more...hmm...epic? Something to indicate "hey, this is important, this is what I spent all those hours bashing my life away for!" A battle between demi-gods/ascendants whether physical or mental; or even a battle with one heck of a nasty mob (if you're level 100 you should be able to take a beating, right?).
Or they could always battle you.
Ildaudid2007-11-02 04:11:03
QUOTE(Greleag @ Nov 1 2007, 10:45 PM) 455325
Idea: Make the globes show up on the inside of very strong creatures that need influenced with something (weakening?) then killed to get the globe out of them.
Ewww, I hate influencing
I like the ideas, and I don't see any problems with it on astral. Passive Ascendents can send out their agressive demis to gather globes, and all that so it works out.
Only major thing I see is people flooding the astral node with mobs to try and kill the people trying to get the globes. And trust me I am sure if it goes through like this, it will happen. An org can drag up 15-20 people and mass link some node that a globetrotter is at trying to get a globe. Then bam, die/leave the node and leave the critters for the globe person to deal with. I am not sure if there is a way to be able to bypass this level of cheesiness though. Since if you make it so people can't link nodes at all, it will stop the regular bashers from being able to go up and just bash. -shrug-
Tervic2007-11-02 04:46:50
QUOTE(Estarra @ Nov 1 2007, 05:31 PM) 455289
Here's an idea we've been kicking around in the Havens. To claim a throne, a Demigod or Ascendant has to put a throne into play. It can only be put in play during the month that it corresponds to:
It takes 3 globes and 500k essence to give a lesser blessing, 5 globes and 1 million essence to give a minor and 10 globes and 3 million essence to give a major blessing. Blessings last for one game year.
Alternatively, instead of only being able to be released during a certain month, they can be released at any time, though once released, they cannot be released again for one year.
This would give more players a chance to participate, though it would definitely be a more violent system. I'm a little hesitant to embrace this system is I think it could end up being too burdensome on the playerbase and cause too much conflict. But feel free to chime in!
- Month of Kiani - Nature
- Month of Tzarin - Chaos
- Month of Shanthin - Harmony
- Month of Dvarsh - Knowledge
- Month of Vestian - Beauty
- Month of Klangiary - War
- Month of Juliary - Justice
- Month of Urlachmar - Death
- Month of Dioni - Life
It takes 3 globes and 500k essence to give a lesser blessing, 5 globes and 1 million essence to give a minor and 10 globes and 3 million essence to give a major blessing. Blessings last for one game year.
Alternatively, instead of only being able to be released during a certain month, they can be released at any time, though once released, they cannot be released again for one year.
This would give more players a chance to participate, though it would definitely be a more violent system. I'm a little hesitant to embrace this system is I think it could end up being too burdensome on the playerbase and cause too much conflict. But feel free to chime in!
I like this SOOOOOOOOOOOOOOOOOOOOOOOOOO much better than the "sit on the toilet" idea. But maybe instead of stuffing it onto the Astral plane, it can take place within a Domothean realm?
QUOTE(Greleag @ Nov 1 2007, 07:45 PM) 455325
Idea: Make the globes show up on the inside of very strong creatures that need influenced with something (weakening?) then killed to get the globe out of them.
I like this too.
Idea: Make it so that you can pick up the globe instantly, but it's really big and heavy-like, so only the awesome strength of a demigod or ascendant can lift it with about 30 s of balance/equi loss, and it slows them down. Maybe something like lvl1 balance, eq, and movement penalties, and it's magical forcey and doesn't like moving through the aether so double any tesseract/teleport times. This way the globe-bearer isn't sitting around for 10 minutes, but also is vulnerable to attack so that the globe may be "stolen" from them, as it were.
Couple that with Greleag's idea and I think that'll address the problems of making globes "too easy" to get
Estarra2007-11-02 04:56:23
QUOTE(Tervic @ Nov 1 2007, 09:46 PM) 455348
But maybe instead of stuffing it onto the Astral plane, it can take place within a Domothean realm?
So only demigods and ascendants can stop you from taking them? Some people think other players should get involved which is why we were thinking of astral.
QUOTE(Tervic @ Nov 1 2007, 09:46 PM) 455348
Idea: Make it so that you can pick up the globe instantly, but it's really big and heavy-like, so only the awesome strength of a demigod or ascendant can lift it with about 30 s of balance/equi loss, and it slows them down. Maybe something like lvl1 balance, eq, and movement penalties, and it's magical forcey and doesn't like moving through the aether so double any tesseract/teleport times. This way the globe-bearer isn't sitting around for 10 minutes, but also is vulnerable to attack so that the globe may be "stolen" from them, as it were.
Even if it took 30 seconds to pick up and one minute to tesseract/teleport, that isn't nearly enough time to give others a chance to stop someone from getting the item (you might as well make it instaneous). It really has to be a somewhat lengthy process (if you think 10 minutes is lengthy) if you want to add some spicy conflict. Having it in a mobile that you have to kill or influence may be interesting, though even that is going to be pretty quick unless we tweak it a lot to make it difficult.