Morgfyre2007-11-10 07:56:49
Link to the test.
I thought this website is pretty interesting because it compiles stats for overall percentages of game players, and also suggests games that have a high number of players similar to your style (although Dr. Bartle's observations would suggest that this is really only useful for socializers, as the other types don't "feed" on themselves). It's also nifty to get Lusternia's name out there for potential players, as I see they have Achaea listed but not us! Hmph!
I scored as EASK (Achiever 46.67%, Explorer 73.33%, Killer 40.00%, Socializer 40.00%).
What's your type?
I thought this website is pretty interesting because it compiles stats for overall percentages of game players, and also suggests games that have a high number of players similar to your style (although Dr. Bartle's observations would suggest that this is really only useful for socializers, as the other types don't "feed" on themselves). It's also nifty to get Lusternia's name out there for potential players, as I see they have Achaea listed but not us! Hmph!
I scored as EASK (Achiever 46.67%, Explorer 73.33%, Killer 40.00%, Socializer 40.00%).
What's your type?
Arix2007-11-10 08:05:27
Based on your answers you are ...
AEKS
AEKS players are interested in the player-versus-environment aspect of the game more than anything else. They are often soloists who want to achieve and see what the world has to offer. Often, they find groups cumbersome and PVP to be more an annoyance than a feature.
Breakdown: Achiever 73.33%, Explorer 60.00%, Killer 40.00%, Socializer 26.67%
AEKS
AEKS players are interested in the player-versus-environment aspect of the game more than anything else. They are often soloists who want to achieve and see what the world has to offer. Often, they find groups cumbersome and PVP to be more an annoyance than a feature.
Breakdown: Achiever 73.33%, Explorer 60.00%, Killer 40.00%, Socializer 26.67%
Shishi2007-11-10 08:31:46
SAEK
SAEK players enjoy socializing more than anything else, but they also like to achieve the goals within the game. Often, the increase in social status that comes with defeating a powerful foe or finding a unique treasure is more important than the achievement itself. They also enjoy being part of a team that tries to accomplish great deeds, often finding as much satisfaction in the success of the group as with oneself.
Breakdown: Achiever 53.33%, Explorer 53.33%, Killer 33.33%, Socializer 60.00%
SAEK players enjoy socializing more than anything else, but they also like to achieve the goals within the game. Often, the increase in social status that comes with defeating a powerful foe or finding a unique treasure is more important than the achievement itself. They also enjoy being part of a team that tries to accomplish great deeds, often finding as much satisfaction in the success of the group as with oneself.
Breakdown: Achiever 53.33%, Explorer 53.33%, Killer 33.33%, Socializer 60.00%
Sarrasri2007-11-10 08:33:59
SKAE
SKAE players enjoy teamwork and cooperation, but feel that the main challenges of a virtual world come from the other players rather than the environment. They enjoy forming groups and alliances that will pit themselves against other players--and they gain the most satisfaction when they defeat organized groups of other players. When they aren't playing against other players, they enjoy all of the social aspects of the game.
Breakdown: Achiever 40.00%, Explorer 40.00%, Killer 46.67%, Socializer 73.33%
SKAE players enjoy teamwork and cooperation, but feel that the main challenges of a virtual world come from the other players rather than the environment. They enjoy forming groups and alliances that will pit themselves against other players--and they gain the most satisfaction when they defeat organized groups of other players. When they aren't playing against other players, they enjoy all of the social aspects of the game.
Breakdown: Achiever 40.00%, Explorer 40.00%, Killer 46.67%, Socializer 73.33%
Rika2007-11-10 08:58:15
SEAK
SEAK players are usually very interested in the the 'total experience' of a virtual world--meeting other people and finding the unique places within it. They don't care much for PVP or levelling, but meeting up with online friends to see new parts of the world is usually fun and exciting.
Breakdown: Achiever 53.33%, Explorer 66.67%, Killer 0.00%, Socializer 80.00%
SEAK players are usually very interested in the the 'total experience' of a virtual world--meeting other people and finding the unique places within it. They don't care much for PVP or levelling, but meeting up with online friends to see new parts of the world is usually fun and exciting.
Breakdown: Achiever 53.33%, Explorer 66.67%, Killer 0.00%, Socializer 80.00%
Richter2007-11-10 09:01:07
Ooh, ooh, I'm (still) reading his book right now. *point signature*
Note that these results are Lusternian only. If I played WoW, I'm sure I'd be more inclined to pwn n00bs than be the socializer/achiever that I am here.
Note that these results are Lusternian only. If I played WoW, I'm sure I'd be more inclined to pwn n00bs than be the socializer/achiever that I am here.
QUOTE
Based on your answers you are ...
ASEK
ASEK players like to pit themselves against the grand-challenges of a virtual world. They see grouping and guilds/clans not only as an enjoyable aspect of the social environment, but also as a way to achieve goals that cannot be achieved as an individual.
Breakdown: Achiever 66.67%, Explorer 53.33%, Killer 26.67%, Socializer 53.33%
ASEK
ASEK players like to pit themselves against the grand-challenges of a virtual world. They see grouping and guilds/clans not only as an enjoyable aspect of the social environment, but also as a way to achieve goals that cannot be achieved as an individual.
Breakdown: Achiever 66.67%, Explorer 53.33%, Killer 26.67%, Socializer 53.33%
Morgfyre2007-11-10 09:04:16
QUOTE(Richter @ Nov 10 2007, 03:01 AM) 457334
Ooh, ooh, I'm (still) reading his book right now. *point signature*
Note that these results are Lusternian only. If I played WoW, I'm sure I'd be more inclined to pwn n00bs than be the socializer/achiever that I am here.
Note that these results are Lusternian only. If I played WoW, I'm sure I'd be more inclined to pwn n00bs than be the socializer/achiever that I am here.
I noticed a similar result. When I thought of Lusternia I tended towards an explorer mentality, but when I consider my behaviors/outlook in the MUDs I used to play in the dark ages prior, I was very much a killer.
Daereth2007-11-10 09:08:18
KAES
KAES players tends to enjoy the PVP aspect most of all, but also likes to pit themself against all the challenges of the PVE environment as well--although the latter is often a means to an end. This type of player will often enjoy PVP that focuses on their skill as an individual contributor (duels, and so forth) more than team-based PVP.
Breakdown: Achiever 46.67%, Explorer 33.33%, Killer 93.33%, Socializer 26.67%
KAES players tends to enjoy the PVP aspect most of all, but also likes to pit themself against all the challenges of the PVE environment as well--although the latter is often a means to an end. This type of player will often enjoy PVP that focuses on their skill as an individual contributor (duels, and so forth) more than team-based PVP.
Breakdown: Achiever 46.67%, Explorer 33.33%, Killer 93.33%, Socializer 26.67%
Arix2007-11-10 09:09:30
Yeah, I would probably be more inclined towards PVP in a non-MUD
Hyperion2007-11-10 09:13:39
EAKS
EAKS players often live by the phrase 'The journey is often more enjoyable than the destination.' They are motivated by meeting the challenges of the world, but they are usually in no rush--because seeing the creatures and places of the world is even more fun.
Breakdown: Achiever 46.67%, Explorer 80.00%, Killer 40.00%, Socializer 33.33%
EAKS players often live by the phrase 'The journey is often more enjoyable than the destination.' They are motivated by meeting the challenges of the world, but they are usually in no rush--because seeing the creatures and places of the world is even more fun.
Breakdown: Achiever 46.67%, Explorer 80.00%, Killer 40.00%, Socializer 33.33%
Unknown2007-11-10 09:33:56
KSEA
KSEA players often seek out PVP in a game, but they are looking to socialize with and form alliances with other players who are interested in doing the same. They often seek out guilds or clans that organize formal PVP events, or work on group strategies and tactics.
Breakdown: Achiever 0.00%, Explorer 53.33%, Killer 86.67%, Socializer 60.00%
KSEA players often seek out PVP in a game, but they are looking to socialize with and form alliances with other players who are interested in doing the same. They often seek out guilds or clans that organize formal PVP events, or work on group strategies and tactics.
Breakdown: Achiever 0.00%, Explorer 53.33%, Killer 86.67%, Socializer 60.00%
Arvont2007-11-10 11:08:45
ESAK
ESAK players often see the game world as a great stage, full of things to see and people to meet. They love teaming up with people to get to the hard-to-see places, and they relish unique experiences.
Breakdown: Achiever 40.00%, Explorer 66.67%, Killer 33.33%, Socializer 60.00%
ESAK players often see the game world as a great stage, full of things to see and people to meet. They love teaming up with people to get to the hard-to-see places, and they relish unique experiences.
Breakdown: Achiever 40.00%, Explorer 66.67%, Killer 33.33%, Socializer 60.00%
Unknown2007-11-10 14:08:29
EKAS
EKAS players might be descibed as living by slogan: see the world, meet interesting people...and kill them. Immersion within the world is important to these players, because they love finding new things to explore--but they also enjoy the thrill of the hunt and finding other players within the world to fight.
Breakdown: Achiever 40.00%, Explorer 66.67%, Killer 60.00%, Socializer 33.33%
EKAS players might be descibed as living by slogan: see the world, meet interesting people...and kill them. Immersion within the world is important to these players, because they love finding new things to explore--but they also enjoy the thrill of the hunt and finding other players within the world to fight.
Breakdown: Achiever 40.00%, Explorer 66.67%, Killer 60.00%, Socializer 33.33%
Navaryn2007-11-10 14:45:47
SAKE
SAKE players enjoy socializing more than anything else, but they also like to achieve the goals within the game. Often, the increase in social status that comes with defeating a powerful foe or finding a unique treasure is more important than the achievement itself. They also enjoy being part of a team that tries to accomplish great deeds, often finding as much satisfaction in the success of the group as with oneself.
Breakdown: Achiever 53.33%, Explorer 26.67%, Killer 53.33%, Socializer 66.67%
SAKE players enjoy socializing more than anything else, but they also like to achieve the goals within the game. Often, the increase in social status that comes with defeating a powerful foe or finding a unique treasure is more important than the achievement itself. They also enjoy being part of a team that tries to accomplish great deeds, often finding as much satisfaction in the success of the group as with oneself.
Breakdown: Achiever 53.33%, Explorer 26.67%, Killer 53.33%, Socializer 66.67%
Ildaudid2007-11-10 14:54:27
Mine sounds cool:
KASE
KASE players tends to enjoy the PVP aspect most of all, but also likes to pit themself against all the challenges of the PVE environment as well--although the latter is often a means to an end. This type of player will often enjoy PVP that focuses on their skill as an individual contributor (duels, and so forth) more than team-based PVP.
Breakdown: Achiever 46.67%, Explorer 33.33%, Killer 73.33%, Socializer 46.67%
yay I have a actual wordish sounding anagram and I even got this cute pic that said Killers do it over your dead body
KASE
KASE players tends to enjoy the PVP aspect most of all, but also likes to pit themself against all the challenges of the PVE environment as well--although the latter is often a means to an end. This type of player will often enjoy PVP that focuses on their skill as an individual contributor (duels, and so forth) more than team-based PVP.
Breakdown: Achiever 46.67%, Explorer 33.33%, Killer 73.33%, Socializer 46.67%
yay I have a actual wordish sounding anagram and I even got this cute pic that said Killers do it over your dead body
Unknown2007-11-10 15:19:49
ESAK
ESAK players often see the game world as a great stage, full of things to see and people to meet. They love teaming up with people to get to the hard-to-see places, and they relish unique experiences.
Breakdown: Achiever 33.33%, Explorer 86.67%, Killer 6.67%, Socializer 73.33%
I'm quite pleased with that, actually.
ESAK players often see the game world as a great stage, full of things to see and people to meet. They love teaming up with people to get to the hard-to-see places, and they relish unique experiences.
Breakdown: Achiever 33.33%, Explorer 86.67%, Killer 6.67%, Socializer 73.33%
I'm quite pleased with that, actually.
Unknown2007-11-10 16:23:55
ASEK
ASEK players like to pit themselves against the grand-challenges of a virtual world. They see grouping and guilds/clans not only as an enjoyable aspect of the social environment, but also as a way to achieve goals that cannot be achieved as an individual.
Breakdown: Achiever 73.33%, Explorer 46.67%, Killer 26.67%, Socializer 53.33%
ASEK players like to pit themselves against the grand-challenges of a virtual world. They see grouping and guilds/clans not only as an enjoyable aspect of the social environment, but also as a way to achieve goals that cannot be achieved as an individual.
Breakdown: Achiever 73.33%, Explorer 46.67%, Killer 26.67%, Socializer 53.33%
Aoife2007-11-10 16:25:03
SEAK
SEAK players are usually very interested in the the 'total experience' of a virtual world--meeting other people and finding the unique places within it. They don't care much for PVP or levelling, but meeting up with online friends to see new parts of the world is usually fun and exciting.
Breakdown: Achiever 40.00%, Explorer 66.67%, Killer 20.00%, Socializer 73.33%
I actually do care a bit about leveling, but that's okay
SEAK players are usually very interested in the the 'total experience' of a virtual world--meeting other people and finding the unique places within it. They don't care much for PVP or levelling, but meeting up with online friends to see new parts of the world is usually fun and exciting.
Breakdown: Achiever 40.00%, Explorer 66.67%, Killer 20.00%, Socializer 73.33%
I actually do care a bit about leveling, but that's okay
Forren2007-11-10 17:15:20
ASKE
ASKE players like to pit themselves against the grand-challenges of a virtual world. They see grouping and guilds/clans not only as an enjoyable aspect of the social environment, but also as a way to achieve goals that cannot be achieved as an individual.
Breakdown: Achiever 60.00%, Explorer 26.67%, Killer 53.33%, Socializer 60.00%
ASKE players like to pit themselves against the grand-challenges of a virtual world. They see grouping and guilds/clans not only as an enjoyable aspect of the social environment, but also as a way to achieve goals that cannot be achieved as an individual.
Breakdown: Achiever 60.00%, Explorer 26.67%, Killer 53.33%, Socializer 60.00%
Unknown2007-11-10 17:47:15
SEKA
SEKA players are usually very interested in the the 'total experience' of a virtual world--meeting other people and finding the unique places within it. They don't care much for PVP or levelling, but meeting up with online friends to see new parts of the world is usually fun and exciting.
Breakdown: Achiever 33.33%, Explorer 53.33%, Killer 53.33%, Socializer 66.67%
SEKA players are usually very interested in the the 'total experience' of a virtual world--meeting other people and finding the unique places within it. They don't care much for PVP or levelling, but meeting up with online friends to see new parts of the world is usually fun and exciting.
Breakdown: Achiever 33.33%, Explorer 53.33%, Killer 53.33%, Socializer 66.67%