Flux and Ripple

by Dysolis

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Dysolis2007-11-22 02:59:40
I had just joined Celest and I remember fighting a lot more back in the day when I was more of an active member before these defensive tatics came into play. Demesnes where used more often and raiding happened more of course. Don't quote me on this if there was another topic or rant about it, but I have noticed some other peoples feelings and I quite agree, they are to annoying to deal with. While having them cost power would make them only be used once in a while is what I Would suggest, a good idea. I heard the constructs make the use of Flux and Ripple free which isn't really necessary. The nexi have a lot of power lately and this would be a way to help keep the organizations at a low standard and not sky rocket in to the millions.
Ildaudid2007-11-22 03:41:10
Aren't there like 30 threads discussing how crappy flux and ripple are and how they lessen conflict already though?
Dysolis2007-11-22 03:49:02
I have seen random comments about it , but not the whole thread dedicated to itself in general, might as well point it out even more. (( If I am wrong however, feel free to ignore it and carry on ))
Malarious2007-11-22 04:30:39
We all know they kill conflict... specially flux killing groups.

Trust me tongue.gif

I believe I started one that mentioned those abilities when we tried to raid.
Tzu2007-11-24 21:07:36
Seconded.

Flux is completly redicules

Phantom walls & Flux is like behing the ball in a flipper game with no getting up.

I dont get why it could fire every half second, its completly destroys raiding. I can understand its purpose but not its trigger rate!...

Make it every 2-4 seconds instead of every half?