How best to use credits

by tarik

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tarik2007-12-11 15:04:47
I currently have a level 74 human bard with master guild skills and not much else. I am considering getting some credits and would like some advice on how best to use them. Although I would like to get into PvP in the future, right now I am only really interested in hunting, so would appreciate any suggestions on how to improve bashing please!

Some ideas that I had:

1. Resilience - should reduce damage and that can't be a bad thing.

2. Planar - would bashing astral be better? Right now I just hunt on prime.

3. Acrobatics - I hadn't noticed dodging being that great, but I assume it gets better.

4. Glamours - not sure what skills are good for bashing, maybe the illusory self one?

Or would I be better with an artifact? The RoA seems nice, although dodging is similar and increasing acrobatics would give a bunch of other skills too. Right now my crits average about 9%, so a crit rune would be nice, but I can't see how that would scale well as I level up and crit chance improves anyway.

Any advice is appreciated!
Unknown2007-12-11 15:41:16
As much as I love some of my artifacts, I still preach that skills are far better than most artifacts. Learning Acrobatics and Music should be your highest priorities, I think. Glamours will have a couple useful hunting abilities, like IllusorySelf, but will be really great for PvP later on. Astral bashing is okay, but there are other places that are just as good, in my opinion, especially if you don't have a cubix. Conglutination is pretty handy, though.
Hyrtakos2007-12-11 16:18:28
Transing your music spec should be either first or second on your list. Every skill level will equal you killing mobs more quickly, as well as more passive attacks in PvP.

Just about tied with that is glamours. IllusorySelf is great for bashing, and the afflictions and attacks within the skillset will be invaluable in PvP. You won't necessarily need to trans this one if you know which abilities you want.

Planar I would put third, but pretty damn close to the others. Conglutination is a must for bashing astral, that's true, but even more importantly -- most PvP will take place off prime and conglutination will likely make it much more enjoyable for you.

Acrobatics I would learn up to somersault and not really any further than that.
Arak2007-12-11 17:42:25
Acrobatics will probably get you more damage resistance than resilience, because as you improve it your dodge rate increases, which helps against damage while bashing quite a bit at high skill levels, and also will let you miss afflictions as well as damaging hits. Plus there's all those skills, they're nice too.
tarik2007-12-11 23:11:06
QUOTE(hyrtakos @ Dec 11 2007, 05:18 PM) 464376
Transing your music spec should be either first or second on your list. Every skill level will equal you killing mobs more quickly

That's interesting, as I was told in game that music skill doesn't have any effect on damage, only the level of practice with the instrument.
Shamarah2007-12-11 23:25:45
Music, then Glamours, then other things.
Arvont2007-12-12 09:56:27
QUOTE(tarik @ Dec 12 2007, 07:11 AM) 464484
That's interesting, as I was told in game that music skill doesn't have any effect on damage, only the level of practice with the instrument.


It's been proved that higher Music skill increases damage. I have my lute at 100%, yet when I re-distributed lessons, there was a considerable change on the number of times I had to hit a krokani to kill it.
Lysandus2007-12-12 10:38:03
Hmm, no use making a new post since I have the same question.

Currently I have 200 credits left from the artisinals and I have reached the 180 per real day limit to convert, so I'm asking is.

Should I use the rest on learning?

Cause I'm planning to switch to human with the use of the dagger of reincarnation if possible...

Advice on this?