Unknown2008-01-04 19:37:04
Pacting with Demonlords can kill you. Imbalance! (Unless it was changed when I wasn't looking).
Myndaen2008-01-04 19:38:28
QUOTE(Kashim @ Jan 4 2008, 02:37 PM) 473033
Pacting with Demonlords can kill you. Imbalance! (Unless it was changed when I wasn't looking).
That is a VERY valid point!
Rika2008-01-04 19:39:32
QUOTE(Cuber @ Jan 5 2008, 02:44 AM) 472938
Stop being so reasonable!
I know! I never win any arguments against him anymore
QUOTE(Kashim)
Pacting with Demonlords can kill you. Imbalance! (Unless it was changed when I wasn't looking).
Lich. Imbalance!
Tervic2008-01-04 20:21:32
QUOTE(Kashim @ Jan 4 2008, 11:37 AM) 473033
Pacting with Demonlords can kill you. Imbalance! (Unless it was changed when I wasn't looking).
Actually it's balanced by the fact that you can lich when you die. And what with the Crypt giving easy-access lich to everyone in Magnagora, I think that it works out quite nicely in the end for you guys.
I will say though, that before Lich, I thought pacting with the Demon Lords was kinda silly, and I still think "uhp, there goes another Nihilist pact" when someone dies to one of them.
Myndaen2008-01-04 22:20:49
Perhaps I should have read the first four pages more thoroughly, but at a brief glance, they looked a lot like the first four pages of every single other angelfont thread ever posted.
Haven't the admin said, enough, that this construct is not going to be changed. Am I wrong?
Where's that dead horse emote?
Haven't the admin said, enough, that this construct is not going to be changed. Am I wrong?
Where's that dead horse emote?
Xavius2008-01-04 22:35:08
QUOTE(Myndaen @ Jan 4 2008, 04:20 PM) 473092
Perhaps I should have read the first four pages more thoroughly, but at a brief glance, they looked a lot like the first four pages of every single other angelfont thread ever posted.
Haven't the admin said, enough, that this construct is not going to be changed. Am I wrong?
Where's that dead horse emote?
Haven't the admin said, enough, that this construct is not going to be changed. Am I wrong?
Where's that dead horse emote?
EDIT: Hmm. Where did it go?
Zacc2008-01-04 23:54:30
Just had to respond... While the Angelfont being affected by the death of the Superals is a legit issue, it is not a very large one. Seriously, there are larger issues that need mending but originate from the exact same root problem as this one. I'll let everyone else figure out what that root problem is. Here's a hint: that these mechanics were allowed to be implemented and create a clear imbalance. Sometimes, it doesn't seem like significant thought is given to releases and their impact.
I'd like to suggest that the Crypt be affected by the death of the Demon Lords. The lich ability from the construct could be disabled while the shield around Magnagora is being attacked by the angelic being. There, now it's fair.
Edit: Found it!
I'd like to suggest that the Crypt be affected by the death of the Demon Lords. The lich ability from the construct could be disabled while the shield around Magnagora is being attacked by the angelic being. There, now it's fair.
Edit: Found it!
Unknown2008-01-05 01:19:49
Not everything is supposed to be fair while compaired to 1 other thing. But if you look at other advantages celest gets over magnagora like having to simply dig sand for their supplicants quest allowing for a novice to do it. while a magnagoran has to kill affliction ghosts to do the same sort of quest. which is imbalanced. so take your crappy construct but keep your easy as pie quest or some other such and such.
Eldanien2008-01-05 01:35:08
QUOTE(krin1 @ Jan 4 2008, 07:19 PM) 473154
Not everything is supposed to be fair while compaired to 1 other thing. But if you look at other advantages celest gets over magnagora like having to simply dig sand for their supplicants quest allowing for a novice to do it. while a magnagoran has to kill affliction ghosts to do the same sort of quest. which is imbalanced. so take your crappy construct but keep your easy as pie quest or some other such and such.
That's actually almost a good point. Though I think Celest would rather have a 'supplicant' quest that's beneficial into the higher levels in the way that spectre hunting is, -and- the superior construct.
Though I do agree that it's not always a case of judging one thing to it's immediate counterpart.
Zacc2008-01-05 01:45:59
QUOTE(krin1 @ Jan 4 2008, 08:19 PM) 473154
Not everything is supposed to be fair while compaired to 1 other thing. But if you look at other advantages celest gets over magnagora like having to simply dig sand for their supplicants quest allowing for a novice to do it. while a magnagoran has to kill affliction ghosts to do the same sort of quest. which is imbalanced. so take your crappy construct but keep your easy as pie quest or some other such and such.
You mean the power quest where enemies can dig the sand up? It's not like the sands come from the tutor at the nexus *cough cough*. (And who made it so only one globe can be made at a time??? Grrr. It takes /forever/ now.) I have to spend 25-30 gold per sand too (that's per charge of dig, unless I want to dish out the gold for iron to make a shovel that'll probably break after the 6th sand dug up)... so that's roughly 250-300 gold for 10 sands I could get a health refill for less than that.
Xenthos2008-01-05 01:47:31
QUOTE(Zacc @ Jan 4 2008, 08:45 PM) 473169
You mean the power quest where enemies can dig the sand up? It's not like the sands come from the tutor at the nexus *cough cough*. (And who made it so only one globe can be made at a time??? Grrr. It takes /forever/ now.) I have to spend 25-30 gold per sand too (that's per charge of dig, unless I want to dish out the gold for iron to make a shovel that'll probably break after the 6th sand dug up)... so that's roughly 250-300 gold for 10 sands I could get a health refill for less than that.
I never had a shovel break when using it, back when I needed to use one...
Xavius2008-01-05 01:48:22
Shovels only break when you do noobish things like digging where you shouldn't.
Zacc2008-01-05 02:09:31
I've had one break on the Isle of Light before. It's not too common, but it does happen.. at random times it seems. At least I'm pretty sure it broke in a digging spot.. I'd go test it right now but with this plague stuff going on again I'm staying locked away.
Catarin2008-01-05 02:12:38
Shovels break randomly even when using them in places it's okay to dig.
Tzekelkan2008-01-05 13:37:18
I have an idea, actually, for slightly buffing up the Angel Prayers. It just seems like a waste to me to have three abilities and never use them (I mean, we already have Ablution and Frustration, we don't need more!)
Pray to Raziela: since she's the one with the healing and helping and kindess and all, she could restore all three of health, mana and ego. Or just health and mana. Or all three but slighten the effect. Whatever.
Pray to Japhiel: it could be an intellect buff (unless I am horribly, horribly mistaken, Celestines don't have that apart from Fortuna) that lasts one Lusternian day. Obviously you could only use it once a day. Or once every three days. Or something.
Pray to Methrendon: well, since he is the Crusader of the Holy Flame, maybe something fire-related? You could pray to him and it'd be like sipping a fire potion. Or you could target it and make your enemy ignite. Or it could burn away a lot of mana and restore one power.
Shakiniel and Elohora are pretty cool, I admit.
Please keep the flaming civil. And could someone please write a help file or a chelp file or -something- that explains what the other constructs do.
Pray to Raziela: since she's the one with the healing and helping and kindess and all, she could restore all three of health, mana and ego. Or just health and mana. Or all three but slighten the effect. Whatever.
Pray to Japhiel: it could be an intellect buff (unless I am horribly, horribly mistaken, Celestines don't have that apart from Fortuna) that lasts one Lusternian day. Obviously you could only use it once a day. Or once every three days. Or something.
Pray to Methrendon: well, since he is the Crusader of the Holy Flame, maybe something fire-related? You could pray to him and it'd be like sipping a fire potion. Or you could target it and make your enemy ignite. Or it could burn away a lot of mana and restore one power.
Shakiniel and Elohora are pretty cool, I admit.
Please keep the flaming civil. And could someone please write a help file or a chelp file or -something- that explains what the other constructs do.
Creslin2008-01-05 13:41:29
QUOTE(tzekelkan @ Jan 5 2008, 07:37 AM) 473315
Please keep the flaming civil. And could someone please write a help file or a chelp file or -something- that explains what the constructs do.
I just updated the chelp file a day or two ago, CHELP CONSTRUCTS.
Tzekelkan2008-01-05 13:44:38
QUOTE(Creslin @ Jan 5 2008, 02:41 PM) 473316
I just updated the chelp file a day or two ago, CHELP CONSTRUCTS.
LUSTERNIAFAVOUR CRESLIN a model player deserving to be recognized, wear my favour.
Nydekion2008-01-05 16:15:58
Yeah, the Angelfont really isn't much to talk about and having it be further hindered by the death of Supernals makes it feel like it's just an insult to an injury. There were several ideas previously on how to improve the Angelfont, I suppose this is as good a place as any to bring them up.
Suggestion #1:
Allow prayers to be on their own balance entirely (ie. usable once every 6 seconds).
Suggestion #2:
Change Methrenton to be a rubeus defense (defense against pacifism, lovers effects, shyness, and fear) for everyone and a permanent defense for rituals users.
Change Japhiel to be +1 int that needs to be recasted once a day.
Change Raziela to give a chance to resist forced actions.
Suggestion #3:
Remove the prayer mechanic entirely. In its place, allow the Angelfont to turn players with the aura into "Angelkin", granting natural flight, a halo defense, ability to survive on cosmic planes, a spiffy addition to one's honors line, and a conglutination-like ability that causes one to reform on Celestia when killed on any plane. Dying would remove the defense.
These are mainly the raw brainstorming suggestions that have come up over time which may be worthwhile to consider in further discussion.
Suggestion #1:
Allow prayers to be on their own balance entirely (ie. usable once every 6 seconds).
Suggestion #2:
Change Methrenton to be a rubeus defense (defense against pacifism, lovers effects, shyness, and fear) for everyone and a permanent defense for rituals users.
Change Japhiel to be +1 int that needs to be recasted once a day.
Change Raziela to give a chance to resist forced actions.
Suggestion #3:
Remove the prayer mechanic entirely. In its place, allow the Angelfont to turn players with the aura into "Angelkin", granting natural flight, a halo defense, ability to survive on cosmic planes, a spiffy addition to one's honors line, and a conglutination-like ability that causes one to reform on Celestia when killed on any plane. Dying would remove the defense.
These are mainly the raw brainstorming suggestions that have come up over time which may be worthwhile to consider in further discussion.
Tzekelkan2008-01-05 16:31:18
QUOTE(Nydekion @ Jan 5 2008, 05:15 PM) 473336
Yeah, the Angelfont really isn't much to talk about and having it be further hindered by the death of Supernals makes it feel like it's just an insult to an injury. There were several ideas previously on how to improve the Angelfont, I suppose this is as good a place as any to bring them up.
Suggestion #1:
Allow prayers to be on their own balance entirely (ie. usable once every 6 seconds).
Suggestion #1:
Allow prayers to be on their own balance entirely (ie. usable once every 6 seconds).
I'm assuming you mean each prayer has its own separate balance, so you can use them each one after the other. Is that it? That would be a bit overpowering in my opinion.
QUOTE(Nydekion @ Jan 5 2008, 05:15 PM) 473336
Suggestion #2:
Change Methrenton to be a rubeus defense (defense against pacifism, lovers effects, shyness, and fear) for everyone and a permanent defense for rituals users.
Change Japhiel to be +1 int that needs to be recasted once a day.
Change Raziela to give a chance to resist forced actions.
Change Methrenton to be a rubeus defense (defense against pacifism, lovers effects, shyness, and fear) for everyone and a permanent defense for rituals users.
Change Japhiel to be +1 int that needs to be recasted once a day.
Change Raziela to give a chance to resist forced actions.
Not bad.
QUOTE(Nydekion @ Jan 5 2008, 05:15 PM) 473336
Suggestion #3:
Remove the prayer mechanic entirely. In its place, allow the Angelfont to turn players with the aura into "Angelkin", granting natural flight, a halo defense, ability to survive on cosmic planes, a spiffy addition to one's honors line, and a conglutination-like ability that causes one to reform on Celestia when killed on any plane. Dying would remove the defense.
Remove the prayer mechanic entirely. In its place, allow the Angelfont to turn players with the aura into "Angelkin", granting natural flight, a halo defense, ability to survive on cosmic planes, a spiffy addition to one's honors line, and a conglutination-like ability that causes one to reform on Celestia when killed on any plane. Dying would remove the defense.
Absolutely not. It wouldn't make much sense from an RP point of view for one. Celestians, unlike Magnagorans, do not make 'pacts' with the Supernals. I see the Lich - the Magnagoran quivalent of what you're describing - ability as selling your soul to the Demon Lords to become undead - a powerful, yet monstruous being. Celestians shouldn't have an equivalent to that, it's too... unnatural. We don't toy with the gifts our most Holy of Supernals have given us.
Secondly, with the conglutination-like ability, it'd be insanely overpowered. What if there's a raid on Celestia? No defender would ever be held back by more than a few seconds when they die. Even without the conglut ability, it'd still be a much too powerful ability, considering we have trueheal as well, while Magnagora doesn't have anything like that.
Thirdly, it'd be lame to have a Lich-like ability. Diversity and originality are fun!
Nydekion2008-01-05 16:33:54
Nah, each prayer wouldn't have it's separate balance. It'd all be on the same balance but not require or take normal equilibrium/balance just prayer balance.
Also, keep in mind that trueheal is only available in one skillset. That leaves 1 guild that always can use it (celestines) and one guild that can sometimes use it (paladins). Therefore players of the other 3 Celest guilds will not have access to it. Compare this to the Crypt where every citizen, regardless of skill-level or guild is able to lich as long as they have 10 power and 1k mana.
Also, keep in mind that trueheal is only available in one skillset. That leaves 1 guild that always can use it (celestines) and one guild that can sometimes use it (paladins). Therefore players of the other 3 Celest guilds will not have access to it. Compare this to the Crypt where every citizen, regardless of skill-level or guild is able to lich as long as they have 10 power and 1k mana.