Ascension 2008

by Xavius

Back to Common Grounds.

Krellan2008-01-07 07:10:48
That's true, I don't care for a cameo at all personally. The main concern I mentioned was much more important than that half hearted suggestion.
Ixion2008-01-07 19:20:57
QUOTE(Amarysse @ Jan 6 2008, 10:03 PM) 473888
I'm not sure that the rewards were disproportionate, given the circumstances, though it's easy to say that I'm a trifle biased. ( I also think it cheapens the events a bit to hold them every year, but that's neither here nor there.) I'm also not sure you saw what I was getting at, or perhaps I didn't express it well.

Ironbeard/Gnomes: Give away free artifacts and items to a vast array of people. It requires minimal effort on the part of the participants, or none at all. People continue to complain that they received something "lame" or nothing at all, despite having had to do very little (if anything) to obtain them. No-one complains that they're too powerful/valuable. (Feeling uncharitable apparently doesn't enter often into the picture.)

Ascension Event: Gives a nifty artifact to nine people. Requires a serious investment of time and effort on the part of the participants. People complain that said artifact, which was earned through heated competition with the rest of the Basin, is too powerful.

Is it the monetary value that seems to be the sticking point, or the usefulness (perceived or otherwise) of the artifact itself? I'm a bit confused.


Your challenge may have required some time and effort given you had to design something, but that statement is not true at all. Most of the challenges were simple.
Noola2008-01-07 19:25:40
QUOTE(Ixion @ Jan 7 2008, 01:20 PM) 474158
Your challenge may have required some time and effort given you had to design something, but that statement is not true at all. Most of the challenges were simple.


And yet I didn't win any of them. losewings.gif Ah well. Better luck this time! laugh.gif
Krellan2008-01-07 23:17:13
QUOTE(Ixion @ Jan 7 2008, 01:20 PM) 474158
Your challenge may have required some time and effort given you had to design something, but that statement is not true at all. Most of the challenges were simple.


Though, you do have to admit that the other challenges are skewed to the more experienced population. It requires an the time and effort to learn the area for the hamster hunt or the investment of credits to be able to survive. Same with the wargames one. No one could've just joined a week ago and been on a team to have won that. Death went to those with cubixes, that's an investment of money and/or time to get the credits. Ectera ectera.
Shorlen2008-01-08 00:18:43
QUOTE(Krellan @ Jan 7 2008, 06:17 PM) 474290
It requires an the time and effort to learn the area for the hamster hunt or the investment of credits to be able to survive.

Naw, that one's really just about luck.
Myndaen2008-01-08 00:33:29
QUOTE(Shorlen @ Jan 7 2008, 07:18 PM) 474320
Naw, that one's really just about luck.


And skill...s... Like scaling! tongue.gif
Unknown2008-01-08 00:42:41
No, it really is all about luck. >.>
Hazar2008-01-08 00:54:20
Hrrmph. All the old, good designs I've made were submitted by the Craftwork cartel. I'm pretty certain that either a ) Aison will have a submission or b ) Richter will have a submission, both trumping me. So this means I need to battle for the Eboncraft nomination against Druken (!) and Amarysse (!!).

Damn you, Beauty challenge! I'll get you yet!

(I suppose I'll also study for Knowledge. If I'd spelled Xion instead of Zion in the last quiz, I would have taken third. Damn you, Knowledge challenge! I'll get you yet!)
Shorlen2008-01-08 02:15:29
QUOTE(Hazar @ Jan 7 2008, 07:54 PM) 474329

(I suppose I'll also study for Knowledge. If I'd spelled Xion instead of Zion in the last quiz, I would have taken third. Damn you, Knowledge challenge! I'll get you yet!)

Hint: Read the histories more, watch The Matrix less.
Hazar2008-01-08 03:56:17
Actually, it was less watching the Matrix and more reading histories of the Middle East.
Unknown2008-01-09 19:45:54
Making it a circlet and cameo would really be enough.

Or, better yet, make them different and unique based on the actual seal (keeping the circlet effect is fine, too).
Like, make it so that the Chaos seal can be pointed at people to give them mental afflictions, rubbed to cure mental afflictions. Or make the death seal alter constitution when rubbed or pointed (or give/cure diseases).

Also: make them give an aura to the owner. So you'd get:
Amarysse is here, radiating a preternatural sense of beauty.
Daevos is here, corroding the area with a miasma of decay.
Shamarah is here, scorching the air with a burning rage.
Hallen is here, a cloak of esoteric glyphs trailing behind.

That would also have RP connotations, because you'd get Celestians not wanting to pick up the death seal, because of the 'tainted' connotations (which is as it should be).

Unique artifact >>>>>>>>> cubix.
Unknown2008-01-09 20:26:57
Er, why does Death have a 'tainted' feel? Urlach was as much against Soulless/Soulless-Mojo as any of the other Vernals. tongue.gif

But having unique room-descriptions would be cool.
Unknown2008-01-09 20:35:47
I didn't say Urlach was tainted, I said it would probably not be very Celest-like to walk around surrounded by an aura of evil skeleton powers.
Unknown2008-01-09 20:57:06
And I was asking why Death has to mean 'evil skeletons'. tongue.gif
Daganev2008-01-09 21:10:51
QUOTE(Salvation @ Jan 9 2008, 12:57 PM) 475079
And I was asking why Death has to mean 'evil skeletons'. tongue.gif


Because Urlach had undead fighters
Unknown2008-01-09 21:13:34
So... why could they not have been good, honourable skeletons?
Daganev2008-01-09 21:21:01
QUOTE(Salvation @ Jan 9 2008, 01:13 PM) 475092
So... why could they not have been good, honourable skeletons?


They might have been, if Urlach wasn't a slave master driving them all to throw themselves onto the soulless in a zerg rush.
Ashteru2008-01-09 21:25:34
Oooh, dates× are out! Haven't really check with my calendar yet, but I probably can make it to the hamster hunt. (if I wake up)
Unknown2008-01-09 21:48:57
I'm not saying that people shouldn't go for seals based on org or whatever, I just saying that if you're RPing a sparkly paladin, you aren't going to want a smoky disease aura.

Though if you want to RP some kind of magical Plaguebearer of the Light, that's all good too.
Reminds me of that event with the Lord of Contagion, where the Light was twisted to become all sterile.
Shorlen2008-01-10 03:09:46
As I said before, the chaos seal should be an uncontrollable cameo. Randomly changes your race into a new one, usable once per game month. I'd value that at significantly less than 1k cred, more like 600. Not overpowered, but awesome.