Estarra2008-01-07 21:43:16
QUOTE(Visaeris Maeloch @ Jan 7 2008, 12:07 PM) 474176
I just want to thank the admin for this event.. I've worked tirelessly since it ended to get the Soulforge back up and running, and it was a blast. I love lore, and I think it has a lot of neat little sidestories.
It's got some very frustrating parts and there've been some bugs with how Melpith and Etilla work and such, but it was worthwhile... So without further ado, the Dirigible of Doom.
And it's also got the coolest honours line in the game, thusfar
It's got some very frustrating parts and there've been some bugs with how Melpith and Etilla work and such, but it was worthwhile... So without further ado, the Dirigible of Doom.
And it's also got the coolest honours line in the game, thusfar
Thanks!!
The genesis of the story and quest of Muud actually began a loooong time ago (it's origins dating back before Lusternia was released). As you know, the story spans multiple areas and covers a lot of imperial history pre-Cosmic Hope (not to mention the Story of the Sleeping Child!). The actual building of this project started several years ago, though alternately kept on ice for long periods, however, when we decided to release it this year, all the admin stepped up to the plate (especially Lisaera and Morgfyre) and I was fairly pleased with the release, despite a few bumps. Again, thanks for the compliment, and most importantly, I'm thrilled you enjoyed it!
Bael2008-01-07 21:44:48
Vis, you can't shop in Serenwilde anymore.
Zacc2008-01-07 21:46:43
QUOTE(Myndaen @ Jan 7 2008, 04:32 PM) 474227
What about the ways the admin insist on nerfing form after form of griefing mechanics thereby forcing players into specific conflict, combat, and ruining the players who like spontaneous conflict's work?
For evidence: See all the discretionary powers severely limiting Supernal/DL raids, look at the effects of the Gorgog quest and the effects of the sea quests.
Aren't you old (as in, having played for a while) enough to know that admin do NOT insist on releasing 'form after form'... This is the first in...? Months? MANY months, in fact.
Edit: Estarra, in fact, on more than one occasion has said they're trying to focus conflict off-prime. I certainly have seen the focus shift to Nexus World combat.
For evidence: See all the discretionary powers severely limiting Supernal/DL raids, look at the effects of the Gorgog quest and the effects of the sea quests.
Aren't you old (as in, having played for a while) enough to know that admin do NOT insist on releasing 'form after form'... This is the first in...? Months? MANY months, in fact.
Edit: Estarra, in fact, on more than one occasion has said they're trying to focus conflict off-prime. I certainly have seen the focus shift to Nexus World combat.
As seen on a daily basis, discretionary doesn't limit anything.
It's not a matter of time. It's a matter of almost every big release having something to do with it. A class that can eavesdrop, spy, masquerade, skills that need to be nerfed (bards/monks- people have already stated they're being nerfed), quests that affect orgs and people, nexus world stuff, more open PK areas (aetherbubbles), etc.
I haven't seen a shift at all recently. Who really botheres with the nexus world combat? I can't remember the last time Celest's nexus world was attacked.
Ashteru2008-01-07 21:50:15
I don't see why Seren would ban it though...
Noola2008-01-07 21:50:28
QUOTE(Zacc @ Jan 7 2008, 03:46 PM) 474243
As seen on a daily basis, discretionary doesn't limit anything.
It's not a matter of time. It's a matter of almost every big release having something to do with it. A class that can eavesdrop, spy, masquerade, skills that need to be nerfed (bards/monks- people have already stated they're being nerfed), quests that affect orgs and people, nexus world stuff, more open PK areas (aetherbubbles), etc.
I haven't seen a shift at all recently. Who really botheres with the nexus world combat? I can't remember the last time Celest's nexus world was attacked.
It's not a matter of time. It's a matter of almost every big release having something to do with it. A class that can eavesdrop, spy, masquerade, skills that need to be nerfed (bards/monks- people have already stated they're being nerfed), quests that affect orgs and people, nexus world stuff, more open PK areas (aetherbubbles), etc.
I haven't seen a shift at all recently. Who really botheres with the nexus world combat? I can't remember the last time Celest's nexus world was attacked.
So... there's too much fighting, or not enough?
And why're quests that affect orgs and people so terribly terrible anyway? What's wrong with spying classes?
What sort of things do you want the releases to be if not areas and skills and classes and quests?
Anisu2008-01-07 21:55:11
QUOTE(Zacc @ Jan 7 2008, 10:46 PM) 474243
As seen on a daily basis, discretionary doesn't limit anything.
It's not a matter of time. It's a matter of almost every big release having something to do with it. A class that can eavesdrop, spy, masquerade, skills that need to be nerfed (bards/monks- people have already stated they're being nerfed), quests that affect orgs and people, nexus world stuff, more open PK areas (aetherbubbles), etc.
I haven't seen a shift at all recently. Who really botheres with the nexus world combat? I can't remember the last time Celest's nexus world was attacked.
It's not a matter of time. It's a matter of almost every big release having something to do with it. A class that can eavesdrop, spy, masquerade, skills that need to be nerfed (bards/monks- people have already stated they're being nerfed), quests that affect orgs and people, nexus world stuff, more open PK areas (aetherbubbles), etc.
I haven't seen a shift at all recently. Who really botheres with the nexus world combat? I can't remember the last time Celest's nexus world was attacked.
that makes this game FUN.
I do not like PVP, most people will attest to that but those quests do submerge you more in the game then the cluedo game in stewartsville. (no offense to the person that made the cluedo game)
Yes they can be a drag, and hence many places will ban them one way or another.
Also I actually liked the sea quests because they actually meaned something, it was just a pitty that they happened to often.
Constant cosmic lord raids? impossible now anyway since they get buffed for x time after. A good cosmic lord raid can be fun for both sides if they both have enough people for it.
In fact I want more conflict quests.
Zacc2008-01-07 21:57:04
QUOTE(Noola @ Jan 7 2008, 04:42 PM) 474237
I'm still trying to figure out what it is that you're trying to explain as the problem. You're throwing the word 'grief' around too much though, so I'm not sure exactly what the problem is.
It's not causing grief to others to force them into combat or situations where they'll end up losing something they worked hard to earn (as in experience, power, time, and more)? Sure, they could sit it out while it attacks their org, drains their reserves, releases creatures that'll kill them, etc... but what acceptable excuse would cover that behavior?
Anisu2008-01-07 21:57:51
QUOTE(Ashteru @ Jan 7 2008, 10:50 PM) 474244
I don't see why Seren would ban it though...
1. because it helps a soulless
2. spirits probably are against it
3. seren has a treaty with Celest (more reason why it would ban serens from doing it)
Unknown2008-01-07 22:00:43
QUOTE(Estarra @ Jan 7 2008, 01:43 PM) 474238
Thanks!!
The genesis of the story and quest of Muud actually began a loooong time ago (it's origins dating back before Lusternia was released). As you know, the story spans multiple areas and covers a lot of imperial history pre-Cosmic Hope (not to mention the Story of the Sleeping Child!).
The genesis of the story and quest of Muud actually began a loooong time ago (it's origins dating back before Lusternia was released). As you know, the story spans multiple areas and covers a lot of imperial history pre-Cosmic Hope (not to mention the Story of the Sleeping Child!).
That's what I figured based on the lore. The Lusty-History geek in me totally flipped at the way it ties a lot of disparate elements together, like aetherspace and hints at Cosmic Hope and so on. I really enjoy this quest, even if it could use some improvement in terms of the asymmetry between creation and destruction, but eh ;P
Ignore the naysayers. This is a great addition, both in terms of lore, and a decently enjoyable mechanic with a solid-ish reward.
Ashteru2008-01-07 22:00:55
QUOTE(Anisu @ Jan 7 2008, 10:57 PM) 474250
1. because it helps a soulless
2. spirits probably are against it
3. seren has a treaty with Celest (more reason why it would ban serens from doing it)
2. spirits probably are against it
3. seren has a treaty with Celest (more reason why it would ban serens from doing it)
1) It doesn't, anymore.
2) are your spirits on crack, helping cities and all?
3) Glom got one too, but I wouldn't help Celest do anything.
Zacc2008-01-07 22:03:59
QUOTE(Noola @ Jan 7 2008, 04:50 PM) 474245
So... there's too much fighting, or not enough?
And why're quests that affect orgs and people so terribly terrible anyway? What's wrong with spying classes?
What sort of things do you want the releases to be if not areas and skills and classes and quests?
And why're quests that affect orgs and people so terribly terrible anyway? What's wrong with spying classes?
What sort of things do you want the releases to be if not areas and skills and classes and quests?
Too much fighting.
They force people to participate and potentially lose what they worked for. When not every org has the same advantages as the other (once again, I'm all for balancing the orgs EQUALLY).
I'm fine with areas, skills, classes, and quests. Just not ones that promote conflict beyond what already exists (the storyline of the game is conflict enough).
Anisu2008-01-07 22:05:00
QUOTE(Ashteru @ Jan 7 2008, 11:00 PM) 474253
1) It doesn't, anymore.
2) are your spirits on crack, helping cities and all?
3) Glom got one too, but I wouldn't help Celest do anything.
2) are your spirits on crack, helping cities and all?
3) Glom got one too, but I wouldn't help Celest do anything.
1. that depends on your RP, who would still believe gods that always fail against soulless and leave mortals to deal with it
2. soulforge was made by the cities so that is enough reason for a spirit to be possibly agains it (Weren't they against it in the histories hrmp; I should reread them when I have time)
3. but nobody likes glom anyway
Myndaen2008-01-07 22:12:04
QUOTE(Zacc @ Jan 7 2008, 04:46 PM) 474243
1As seen on a daily basis, discretionary doesn't limit anything.
2It's not a matter of time. It's a matter of almost every big release having something to do with it. A class that can eavesdrop, spy, masquerade, skills that need to be nerfed (bards/monks- people have already stated they're being nerfed), quests that affect orgs and people, nexus world stuff, more open PK areas (aetherbubbles), etc.
3I haven't seen a shift at all recently. Who really botheres with the nexus world combat? I can't remember the last time Celest's nexus world was attacked.
2It's not a matter of time. It's a matter of almost every big release having something to do with it. A class that can eavesdrop, spy, masquerade, skills that need to be nerfed (bards/monks- people have already stated they're being nerfed), quests that affect orgs and people, nexus world stuff, more open PK areas (aetherbubbles), etc.
3I haven't seen a shift at all recently. Who really botheres with the nexus world combat? I can't remember the last time Celest's nexus world was attacked.
1) Well, I, personally, consider how much raiding and death we'd see if said powers didn't exist. I know I'd raid a LOT more. I know a lot of people who would. This type of combat-behind-discretionary powers is really weak, we see a group of what, five people who consistently raid? Out of a game of, what, hundreds of people?
2) Eavesdropping and spying have never been a big deal, and there are TONS of ways to get around it. Invoke blue. Go to a private room. Dispel illusions. Are you really upset that people can hear what you say on limited channels? Masquerade: I would have imagined Thoros would have sucked this up in an instant and used it in some creative way I can't even fathom. Since he hasn't, I haven't seen anything that leads me to believe this skill causes grief, or does anything besides adding the option for roleplay and POSSIBLY PK, if they get caught. Skills that need to be nerfed are handled by a system that is, yes, SLOW. There are three coders for a game of hundreds of people, let alone a business model. As you notice Estarra thanked Morgfyre, which would mean to me that he spent a lot of his time on it. That's probably why we haven't seen the November or DMP reports. What more do you want? Aren't you getting a bit greedy by wanting the admin to focus on what YOU want, you, one of the hundreds of players? Estarra, Morgfyre and Roark have an excuse for being "greedy", it's their paycheck. If I could make a guess, that's why they chose to release Duum rather than work on DMP, as I know if I were a new player, a new area with a big event would indeed draw me in. What's your excuse? Quests that affect orgs and people: I asked what these were and you never replied. I named specific instances where they nerfed conflict quests (see #3). Wasn't the last aetherbubble released the Night bubble? That was AGES ago, back when Ayridion still existed. More recently, we've seen plenty of additions to prime (NOT open pk).
3) You clearly haven't been looking. What about the gorgog quest and sea quest nerfs, as well as the other things I mentioned in my post? Just because Magnagora can't fight your nexus world doesn't mean they're not used, jeesh! Celest has attacked Mag's, I don't know where you were. Seren and Glom have attacked each others' recently. ESPECIALLY back when aurinidion particles were so worth it, maybe less so now that they're not, but boy I know a lot of people who made every effort to be at every weakening.
QUOTE(Anisu @ Jan 7 2008, 04:57 PM) 474250
1. because it helps a soulless
2. spirits probably are against it
3. seren has a treaty with Celest (more reason why it would ban serens from doing it)
2. spirits probably are against it
3. seren has a treaty with Celest (more reason why it would ban serens from doing it)
Out of those reasons, only number 1 is acceptable.
#2... PROBABLY? Urr... Okay... Well, I say that Auseklis is probably 'for' it, since it hurts the cities, so...
#3 The treaty with Celest does not mention this quest, therefore without redoing the treaty, this quest should be off bounds.
Rika2008-01-07 22:14:12
The Spirits warned Seren about people messing with things from the past (read: Soulforge). So that is reason enough.
Unknown2008-01-07 22:17:20
Now if only I could figure out how to improve the aura of the beast.. The NPCs are highly unhelpful in that regard, and won't talk to me
Myndaen2008-01-07 22:20:34
QUOTE(rika @ Jan 7 2008, 05:14 PM) 474259
The Spirits warned Seren about people messing with things from the past (read: Soulforge). So that is reason enough.
No it's not. You're sounding like Glom. Quit that!
Relatively constructively: That's an extraordinarily broad interpretation of what they said. I think that's an incredibly slippery slope and is a really lame excuse.
Noola2008-01-07 22:22:42
QUOTE(Zacc @ Jan 7 2008, 03:57 PM) 474249
It's not causing grief to others to force them into combat or situations where they'll end up losing something they worked hard to earn (as in experience, power, time, and more)? Sure, they could sit it out while it attacks their org, drains their reserves, releases creatures that'll kill them, etc... but what acceptable excuse would cover that behavior?
Now, I think everyone knows that I'm not a fighter. (sometimes I'll join up with a defence or even raiding party, but I get swatted like a fly! ) I think everyone knows that I don't like the idea of anyone being forced to fight and that I'll argue that non-combat oriented things get left-out/overlooked a lot when folks discuss conflict.
So, I think I'm being objective when I say that you might be overreacting just a tad in this case. Now, I fully admit I might be wrong. I've had to be inactive a lot in the last few weeks. I'm done with all that now and should be around a lot more ( ) but I missed out on a great deal of this event, I'm very, very sorry to say. So, it could be the grieffest you're making it out to be.
Does it really force you to fight? I mean, yes, it drains your org's nexus of power so your org wants to keep that from happening. However, it's a quest. Aren't there ways beyond fighting to screw it up? Taking some object? Killing certain mobs?
To be honest, nothing that gets lost cannot be regained. If your org tries to stop the quest from being done but is bested, why let it bother you so much OOCly? You can regain that power with little real effort. Your character should be upset, but you?
And frankly, I sit out fights all the time. I try to make up for it by doing power quests/essence hunting while the others are fighting - to help restore some of the power those fighters are drawing. If they're really short on folks and sounding desperate on the CT, I'll volunteer to go and I'll die a few times, cause the guilt gets to me. If I just really can't for some reason, I just don't and if someone gets mad and CDFs me, then so be it. I'll work it off later and get that CF back some other way. So far, no one's bothered me with it. Noola's pretty well known as not being a fighter. I never really feel forced into battle in anycase and if I ever did, I know where my manse is.
Rika2008-01-07 22:24:31
QUOTE(Myndaen @ Jan 8 2008, 11:20 AM) 474261
No it's not. You're sounding like Glom. Quit that!
Relatively constructively: That's an extraordinarily broad interpretation of what they said. I think that's an incredibly slippery slope and is a really lame excuse.
Relatively constructively: That's an extraordinarily broad interpretation of what they said. I think that's an incredibly slippery slope and is a really lame excuse.
Err... how else can you take it?
Myndaen2008-01-07 22:34:46
QUOTE(rika @ Jan 7 2008, 05:24 PM) 474263
Err... how else can you take it?
Take it in the context of when they said it. I have no idea when this was, or what was said, exactly... But you can't take sweeping statements out of context and apply them to everything.
Unknown2008-01-07 22:35:32
QUOTE(Myndaen @ Jan 7 2008, 04:34 PM) 474267
take sweeping statements out of context and apply them to everything.
You got it!