Shamarah2008-01-21 00:31:37
The problem with psymet has nothing to do with wounding, it's just that it's mostly crappy skills:
EDIT: Sorry, but no skillsets on the forums.
EDIT: Sorry, but no skillsets on the forums.
Callia2008-01-21 00:35:17
For sake of discussion since everyone seems to think Psymet can do everything acrobatics can do or are somewhere in between of the opinions... here is the brief list, and some comments:
You have gained the following abilities in Psychometabolism:
EDIT: Sorry, same as Shamarah.
Edit: Sham, out of ma head!
You have gained the following abilities in Psychometabolism:
EDIT: Sorry, same as Shamarah.
Edit: Sham, out of ma head!
Xavius2008-01-21 00:50:50
PsyMet has questionable skills that the envoys are working on. There's been a PsyMet upgrade every month for as long as the Tahtetso have been out. (Not that you can tell, but hey, different issue.) There's still no reason wound resists should be among them, and there's definitely no case for monks needing to be more warrior-proof than every other class.
Callia2008-01-21 00:57:30
Xavius you are not listening. A psymet monk vs warrior is paper tossed into a blazing inferno of spinning scissors. They are less capable of handling wounds then other classes, but it seems you wont listen to me, oh well.
And I know the psymet upgrades that went in...
Pheromones on all elevations... yaay?
And a change to SuspendedAnimation so that you can always choose when to come out, but when all afflictions are cleared. Whoopie...
And I know the psymet upgrades that went in...
Pheromones on all elevations... yaay?
And a change to SuspendedAnimation so that you can always choose when to come out, but when all afflictions are cleared. Whoopie...
Xavius2008-01-21 01:01:33
A PsyMet monk against a warrior is no worse off than a guardian, wiccan, or non-TK mage. Your complaint is, when grossly oversimplified, "But they have wounding and can prone us!" Yeah, well, that's how things go. You get proned. Your offense stops for a brief moment. You might even get limbs chopped off and be prone longer. Your offense stops longer because you botched a leg parry. Such is life.
Callia2008-01-21 01:05:23
That is not my point. Unlike guardians, wiccans, and mages, we have NO WAY of slowing wounding down unless we can get deep into a kata, but the only way to get deep into a kata is to not be prone. Thats the problem. Acrobats don't have this problem because of dodge... psymets are not so lucky.
Xavius2008-01-21 01:06:27
Web enchant? That's what guardians do, just without the enchant part.
Callia2008-01-21 01:09:11
I've never fought as a guardian so I do not know their options, but I do know from fighting them, they have other options to slow a warrior down in terms of wounding them and I know for a fact from being a Paladin with rituals that draconis DOES mitigate wounds some. So...
Shiri2008-01-21 01:13:45
I don't think psymet needs wound resistance upgrades. Shofangi and tahtetso need (and are getting) affliction upgrades. That will help with the guardian-monk comparison.
Sham is right, however, there are many terrible psymet skills that need upgraded, but Xavius is also right that that's being corrected, slowly.
Pheromones should be being fixed to work on all elevations, in adjacent rooms, and on enemies. That means it's actually useful because it's likely to only hit bards and mages in group combat, i.e the ones that matter. I'd actually lock it in that case.
Lifedrain is pretty bad, I don't know what you're talking about Sham. Biocurrents is good though. Also, bodyfuel is better than you think, it's just not a combat skill. I use it for making teleport cost 1p, and there's one other use for it I forget. Oh yeah, aethersight costs 0p too.
Enhancement gives +2 dex, but locked, so still worse than limber. Annoying, but still actually worth locking, heh. Bloodboil is really really good, leave it alone. The ego cost is necessary.
Myndaen could probably use ideas to fix existing bad psymet skills though! (shift, introspection, mindfield, lifedrain.)
Sham is right, however, there are many terrible psymet skills that need upgraded, but Xavius is also right that that's being corrected, slowly.
Pheromones should be being fixed to work on all elevations, in adjacent rooms, and on enemies. That means it's actually useful because it's likely to only hit bards and mages in group combat, i.e the ones that matter. I'd actually lock it in that case.
Lifedrain is pretty bad, I don't know what you're talking about Sham. Biocurrents is good though. Also, bodyfuel is better than you think, it's just not a combat skill. I use it for making teleport cost 1p, and there's one other use for it I forget. Oh yeah, aethersight costs 0p too.
Enhancement gives +2 dex, but locked, so still worse than limber. Annoying, but still actually worth locking, heh. Bloodboil is really really good, leave it alone. The ego cost is necessary.
Myndaen could probably use ideas to fix existing bad psymet skills though! (shift, introspection, mindfield, lifedrain.)
Ildaudid2008-01-21 01:19:23
There is that one skill that makes you disperse the wounds from a body part all over your body, but I am not sure how good that really is.
Callia2008-01-21 01:21:12
ForcedSymmetry and it is one legs and arms... if it were entire body it would be semi-useful, although somewhat dangerous because the body as a whole gets wounded and slower to heal, but then again at least critical wounds would be harder, which means the monk might have a chance to get ahead.
Shiri2008-01-21 01:25:22
QUOTE(Ildaudid @ Jan 21 2008, 01:19 AM) 478919
There is that one skill that makes you disperse the wounds from a body part all over your body, but I am not sure how good that really is.
Yeah, that one is actually pretty awkward. It only works between larm and lleg, and rarm and rleg. People have noted that it can actually be pretty detrimentary. I don't really know what to do about that one though.
Ildaudid2008-01-21 01:29:23
QUOTE(Shiri @ Jan 20 2008, 08:25 PM) 478922
Yeah, that one is actually pretty awkward. It only works between larm and lleg, and rarm and rleg. People have noted that it can actually be pretty detrimentary. I don't really know what to do about that one though.
Ahh see I thought it ended up dispersed through 7 body parts so each wound was /7 and set to all limbs. Which could be good and bad. The whole larm lleg sucks... because fighting a knight like a BC would could just build up on the arms, and subsequently have you legs all set for any of the knockdowns they want instantaneously.
Shiri2008-01-21 01:31:32
No, it's not like that either. If I hit you in the larm, half the wounds go to the rarm. And vice versa. If I hit you on the lleg, half the wounds go to the rleg, and vice versa. That's it.
Ildaudid2008-01-21 01:42:36
QUOTE(Shiri @ Jan 20 2008, 08:31 PM) 478926
No, it's not like that either. If I hit you in the larm, half the wounds go to the rarm. And vice versa. If I hit you on the lleg, half the wounds go to the rleg, and vice versa. That's it.
Ahh I see. well thats ok I guess, but not nearly as good as total dispersal, which would actually help a psymet monk out in a fight with a wounding class. But in the long run it may hurt them. But still the point would be to use it and get the fight over quick as possible.
Unknown2008-01-21 09:39:37
"Shofangi and tahtetso need (and are getting) affliction upgrades."
Sure, that's exactly what they need. Glad to see Lusternia's balance issues are being addressed.
I'm sorry, I get that psymet might not be the most spectacular skill out there, (skillset, whatever) but it's far from the worst, and unless monks are getting fixed, I am not inclined to buff monks in any way. Acro is better than psymet. Glamours is better than tarot. Telepathy is better than telekinetics. Tarot is better than hexes. Tough.
Sure, that's exactly what they need. Glad to see Lusternia's balance issues are being addressed.
I'm sorry, I get that psymet might not be the most spectacular skill out there, (skillset, whatever) but it's far from the worst, and unless monks are getting fixed, I am not inclined to buff monks in any way. Acro is better than psymet. Glamours is better than tarot. Telepathy is better than telekinetics. Tarot is better than hexes. Tough.
Shiri2008-01-21 09:42:04
Ok. But no one has psymet except monks, so upgrading it to be on par with acrobatics simultaneously doesn't make monks more powerful (if they wanted to be powerful, they'd have acro now), and it doesn't imbalance anything else.
Xavius2008-01-21 09:48:04
By the same token, major psymet upgrades using acrobatics as the main reason should wait for the acro nerfs to cycle around.
Unknown2008-01-21 09:57:02
QUOTE(Shiri @ Jan 21 2008, 03:42 AM) 479033
Ok. But no one has psymet except monks, so upgrading it to be on par with acrobatics simultaneously doesn't make monks more powerful (if they wanted to be powerful, they'd have acro now), and it doesn't imbalance anything else.
Perhaps you are looking at psymet from the wrong viewpoint? I watched as a muwgwump bard with a magic damage rune spam(the damage that is complained about on so much) minorsecond on a psymet monk with a level 3 magic weakness and tank for a solid 5 minutes WITHOUT SIPPING.
So psymet monks can't tank wounds. Most cloth wearers can't.
Shiri2008-01-21 09:57:33
Maybe. I don't know about the status on those.
Some of the psymet skill upgrades are just because the skills are terrible and not worth locking a channel for ever, though. It's not like you're upgrading defs blanketly like you would be with acro, you have to pick and choose with psymet.
EDIT: That was at Xavius. Bianca, I don't think you realise the only magic def we have is a locked version of a def plenty of other guilds get free. In fact mages get it too.
EDIT: Also I wasn't talking about wounds. In fact I specifically discounted that earlier.
EDIT again: In fact, I want to see this log, I don't believe that. I don't have a magic weakness and I have trans psymet and I still can't tank minorsecond even with sipping. Something weird was going on there, like...divinefire.
Some of the psymet skill upgrades are just because the skills are terrible and not worth locking a channel for ever, though. It's not like you're upgrading defs blanketly like you would be with acro, you have to pick and choose with psymet.
EDIT: That was at Xavius. Bianca, I don't think you realise the only magic def we have is a locked version of a def plenty of other guilds get free. In fact mages get it too.
EDIT: Also I wasn't talking about wounds. In fact I specifically discounted that earlier.
EDIT again: In fact, I want to see this log, I don't believe that. I don't have a magic weakness and I have trans psymet and I still can't tank minorsecond even with sipping. Something weird was going on there, like...divinefire.