Veonira2008-02-24 18:13:04
IMO a basic newbie combat system would be one that wasn't heavy on conditionals and prioritizing. In Achaea I actually got by and did OK with a horrible system that just ate herbs based on affliction lines. It wasted herbs, sure, but it eventually did the job.
Forren2008-02-24 18:22:15
QUOTE(Veonira @ Feb 24 2008, 01:13 PM) 488992
IMO a basic newbie combat system would be one that wasn't heavy on conditionals and prioritizing. In Achaea I actually got by and did OK with a horrible system that just ate herbs based on affliction lines. It wasted herbs, sure, but it eventually did the job.
Diagnose system anyone? Would be easy to build.
Unknown2008-02-24 18:25:03
QUOTE(Avaer @ Feb 24 2008, 01:51 AM) 488960
I think it would help to move essential skills like conglutinate, tumble and so on down from near-trans. Particularly with certain key utility skills, it might even be better to have them learned at very low levels, and then improved as your skill increases. For example, be able to tumble almost immediately, but have a massive endurance cost at first, work only in certain environments and have a fairly long timer. Then as you increase your environment skill you gradually lose the cost, then add other environments, then decrease the time to use. And likewise for other combat-essential skills.
This would have no effect.
Combat balance would take into account the highest level of those abilities; that is, tumble would be balanced around tumble-speed at Trans Environment. So one would still be forced to learn far in Environment to take part in PvP (to be fair, Tumble is a bad example, but meh.)
Shiri2008-02-25 01:55:53
QUOTE(Forren @ Feb 24 2008, 06:00 PM) 488990
Why is this even needed? Lusternia has extremely low credit costs relative to the other IREs.
The numbers I've heard state that Lusternia costs almost twice as much to omnitrans, and about 50% more to compete.
Hyrtakos2008-02-25 02:03:20
QUOTE(Shiri @ Feb 24 2008, 08:55 PM) 489100
The numbers I've heard state that Lusternia costs almost twice as much to omnitrans, and about 50% more to compete.
I went for months without even having monkey totem and got by on just novice lessons for the most part with my non-trans specialization for a long while. I couldn't tumble until about a week before I got demigod. I might not have had a lot of luxuries, but I could compete just fine.
On top of this, look at the investment for something like clotting here compared to Imperian. Even worse... envenoming weapons. There may be inconsistancies back and forth, but there actually are cost-friendly benefits starting out here.