Xenthos2008-02-18 01:33:56
QUOTE(krin1 @ Feb 17 2008, 08:31 PM) 487549
didn't i say that?
I think at this point, a lot of people just skip over your posts. :/
Unknown2008-02-18 01:57:24
but my avatars look so awsome!
Xenthos2008-02-18 01:59:27
QUOTE(krin1 @ Feb 17 2008, 08:57 PM) 487560
but my avatars look so awsome!
That may be-- but they don't really add any sort of meaning to your posts, unfortunately. That's all done by the words themselves (at least, that's the point of posting words... to convey some sort of thought).
Unknown2008-02-18 02:00:04
I thought posting was to get my forum rank up?
Xenthos2008-02-18 02:02:48
QUOTE(krin1 @ Feb 17 2008, 09:00 PM) 487562
I thought posting was to get my forum rank up?
There's no real point to getting forum rank up-- you'll never, ever catch Shiri's post count.
No reason to even try.
Sarrasri2008-02-18 02:05:52
Okay, enough about ignoring Krin and forum rank, back to the idea of bonding.
Unknown2008-02-18 02:12:16
its a bad idea if you want to Arepeeeh just you know rp?
Xenthos2008-02-18 02:18:12
QUOTE(krin1 @ Feb 17 2008, 09:12 PM) 487570
its a bad idea if you want to Arepeeeh just you know rp?
Hard to do that with things like Avatars and so on, especially on a mass scale (as this is).
Unknown2008-02-18 02:29:50
is it hard or do most people just not care enough to try it?
Xenthos2008-02-18 02:30:44
QUOTE(krin1 @ Feb 17 2008, 09:29 PM) 487576
is it hard or do most people just not care enough to try it?
It's really hard.
Aramel2008-02-18 02:31:05
If you say things to the avatars, they just cackle half of the time. You can't get them to react to you the way they'd do in this proposed quest.
Xenthos2008-02-18 02:34:30
QUOTE(Aramel @ Feb 17 2008, 09:31 PM) 487579
If you say things to the avatars, they just cackle half of the time. You can't get them to react to you the way they'd do in this proposed quest.
Well, you CAN. It just takes a few RL days until an Admin gets interested and decides to play along, and if it was something being done consistently, you can bet they'd get tired of doing it over and over.
Unknown2008-02-18 05:39:14
I'd like to think that Lusternia does place as much, if not more, emphasis on roleplaying as with combat/bashing/whatever. I will be very disappointed if the reason given for not implementing this is that 'it serves no other purpose besides RP, which you can, you know, play out yourself anyway, never mind that the Aspects/Avatars don't react the way you want. Go use our amazing combat system and gank someone already!'
That said, very nifty idea. It'd do wonders for immersion, and make the respective Spirits and their Aspects/Avatars actually mean something both IG-doctrine-wise and mechanics-wise. I mean, it's all very well that they can be honoured/preached in word, but it'd be awesome if there's such a tangible reinforcement in deed.
That said, very nifty idea. It'd do wonders for immersion, and make the respective Spirits and their Aspects/Avatars actually mean something both IG-doctrine-wise and mechanics-wise. I mean, it's all very well that they can be honoured/preached in word, but it'd be awesome if there's such a tangible reinforcement in deed.
Unknown2008-02-18 06:22:22
grab a glamours bard and Bam. the avatars will do anything even juggle if you really want them to
Astraea2008-02-18 06:33:19
QUOTE
grab a glamours bard and Bam. the avatars will do anything even juggle if you really want them to
I find that reply rather crass, I don't understand where all of this seeming aversion to the idea is coming from. Why not brainstorm on ways to improve your chosen community or class? It needn't be as complicated as some want it, and it doesn't need to have any of the aspects that have been listed so far, but why not seek to get something even slightly more than miniscule that will greatly enhance your, as well as numerous others' playing experiences.
The avatars and aspects really do nothing but serve as a means to gather fae, and a target worthy of slaying. It would be nice to have something more. You can RP anything you want. Hell, I can RP the notion that Lhiannan is the long lost sister of Luna, and Albion and Glumki carry on a sordid affair, just because I RP it, doesn't mean it's true. Sure, you can get divine to possess mobs, and maybe it will work out well for you personally, but, in the long run, would people constantly attempting this road be any better than a hardcoded method? I think it would be worse, as the players would grow dismayed, and the admin slightly exhausted from not wanting to disappoint, or not being able to possess the mobs, as they have other things to do.
Especially for something that many see as a natural extension of the current way things are.
It'd be a dilution of the end result to lolz and have your friend impersonate Lhiannan and make her say things. It wouldn't accomplish anything, and it'd make you feel foolish--Or at least, it'd make me feel foolish.
Unknown2008-02-18 06:43:31
if the players want to show they are bonded to an avatar they already can its simple hardcoding it does nothing but add three lines that 90% of the people who do it will ignore.
Arvont2008-02-18 10:41:20
If the only reason (for those people who don't want it) you don't want this to be hardcoded is because it's "nothing but RP", then why do we even have great room descs? Why even have a system for inputting new necklace/ring/etc, designs? Aren't they just for RP?
If you kill RP ideas in Lusternia, you'll have a fewer people to play with.
If you kill RP ideas in Lusternia, you'll have a fewer people to play with.
Saran2008-02-18 13:40:51
QUOTE(krin1 @ Feb 18 2008, 05:43 PM) 487656
if the players want to show they are bonded to an avatar they already can its simple hardcoding it does nothing but add three lines that 90% of the people who do it will ignore.
I like the way you keep using the word hardcoding, it makes the majority of the work seem bigger...
If the admin have the time then they might actually like this idea, and with alot of the work (designing the flow of quests and the like) being done in the thread it can help in reducing the work time.
A problem with trying to rp out bondings especially with mobiles present is that they will generally react to words such as night or moon, if admin do take notice and start to play along it can take it somewhere unintended(i.e perform the ritual ten times and on the eleventh suddenly albion starts reacting adversely without memory of the prior bondings). Though at the end of the day the guilds could probably talk to their patrons and ask for the rituals to be added to the mobiles. With or without the work for a coder.
If the ritual just gave a defense "You have bonded with Luna, First of Maidens" that just amends "is surrounded by an aura of (such and such)" to your description I can't see it taking up too much coder time. (Coder as in Morgfyre/Roark/etc) because to me hardcoding is skills/defenses and all that, not creating mobiles (on SMAUG each mobile is set up with programs that most basic immortal types have the ability to modify)
Unknown2008-02-18 17:49:24
QUOTE(Fireweaver @ Feb 18 2008, 01:08 AM) 487537
I think the Admin really wouldn't want to spend the time to hard-code something that the sole purpose is for RPing. When Guardians deep-bond, they usally gain a few nice combat perks, and I think a few othings I'm not aware of because I've never played a Guardian. The death of that cosmic lord that they've deep bonded with usually sucks, as they A: Lose those abilities, B: have to worry about what the lose of a cosmic being causes and C: have to about raising the cosmic being and re-deep-bonding, less they be gimped in combat/other areas.'
To have to spend time and coding for nothing but RP purposes, I can't see the admin doing. I don't really think there is anything, save for minor things like special emotes, that are hard-coded for the sole purpose of RPing. My guess is that if you want to do something a little more interactive, talk to one of the divine and see what they can do about making it a little more interesting.
There would really have to be a lot more then just RP reasons to get something like that hard-coded.
To have to spend time and coding for nothing but RP purposes, I can't see the admin doing. I don't really think there is anything, save for minor things like special emotes, that are hard-coded for the sole purpose of RPing. My guess is that if you want to do something a little more interactive, talk to one of the divine and see what they can do about making it a little more interesting.
There would really have to be a lot more then just RP reasons to get something like that hard-coded.
Designs; emotes; several illusions skills; flowers; most quests; room descriptions; histories; clothes other than cloak/coat/robes; furniture other than desks, chairs and chests; libraries; most of Bookbinding; mobs; politics; news boards; clans... Need I go on?
If RPGs don't have anything "Just coded for RP/flavour", then they're not RPGs. They're just typing games.
Unknown2008-02-18 18:30:16
QUOTE(Silferras @ Feb 18 2008, 12:39 AM) 487637
I'd like to think that Lusternia does place as much, if not more, emphasis on roleplaying as with combat/bashing/whatever. I will be very disappointed if the reason given for not implementing this is that 'it serves no other purpose besides RP, which you can, you know, play out yourself anyway, never mind that the Aspects/Avatars don't react the way you want. Go use our amazing combat system and gank someone already!'
That said, very nifty idea. It'd do wonders for immersion, and make the respective Spirits and their Aspects/Avatars actually mean something both IG-doctrine-wise and mechanics-wise. I mean, it's all very well that they can be honoured/preached in word, but it'd be awesome if there's such a tangible reinforcement in deed.
That said, very nifty idea. It'd do wonders for immersion, and make the respective Spirits and their Aspects/Avatars actually mean something both IG-doctrine-wise and mechanics-wise. I mean, it's all very well that they can be honoured/preached in word, but it'd be awesome if there's such a tangible reinforcement in deed.
Agreed.