Catarin2008-02-26 20:41:09
QUOTE(Ilyarin @ Feb 26 2008, 01:39 PM) 489545
That's right, yes.
Ohhhhhh. Well, that throws all my numbers off. That's not bad at all.
Nerra2008-02-26 21:12:01
I've read all the posts, and I was thinking...
Too add some "permanance" to gaining a Domoth, as Catarin rightly points out would be a good motivator, what if the domoth was "permantantly" held by the demi/ascendant god, and can only be taken away via slaying the demigod or doing a quest? Now, to prevent the "Yay I finally go a domoth oh %#!@ 15 mag jumping party" stuff, the player wold only lose the domoth after the current time that you would get it for (72 for none seal bearers and 144 for seal bearers Ithink) In other words, if Zia takes the Domoth of Chaos, she gets it for 72 hours garunteed, but does not lose it until another Demi does a quest to remove it from her (which she can choose to slow that person down or not) This could be in addition to giving the demi extra reserves/essence/ect.
This may add a bit more conflict to the situation? This would also let people fight a bit more without the forcing people to participate (compared to a raid on Nil for instance)
Edit: Although I looove the idea behind domoths. This whole thing is really cool.
Too add some "permanance" to gaining a Domoth, as Catarin rightly points out would be a good motivator, what if the domoth was "permantantly" held by the demi/ascendant god, and can only be taken away via slaying the demigod or doing a quest? Now, to prevent the "Yay I finally go a domoth oh %#!@ 15 mag jumping party" stuff, the player wold only lose the domoth after the current time that you would get it for (72 for none seal bearers and 144 for seal bearers Ithink) In other words, if Zia takes the Domoth of Chaos, she gets it for 72 hours garunteed, but does not lose it until another Demi does a quest to remove it from her (which she can choose to slow that person down or not) This could be in addition to giving the demi extra reserves/essence/ect.
This may add a bit more conflict to the situation? This would also let people fight a bit more without the forcing people to participate (compared to a raid on Nil for instance)
Edit: Although I looove the idea behind domoths. This whole thing is really cool.
Catarin2008-02-27 05:38:28
A blessing suggestion: For major war, perhaps make it so the major blessing is guards are a reduced cost with both summoning and maintaining rather than a damage increase. Would be more useful long term.
Shiri2008-02-27 07:30:54
Some observations:
I notice you said it was an oversight that they tracked to bubbles people care about, but mine just went to Moon's Abode, so I'm wondering if you didn't just assume Veonira meant Nexus Worlds. It probably shouldn't go to Moon's or Night's abode either because orgs care about those and will kick you off - they also have easy access back there.
Also, sitting here for a full hour on a bubble where you can't talk to anyone is really really boring. Maybe make it so it only takes a half hour (doesn't stack with seal speed boosts, if there are any) if it doesn't change hands at all during that time? That way you still have time to fight over it if you want to, but if you don't, the other guy doesn't have to sit there for an extra half hour.
Also: these domoths are getting emptied out quite fast. This might just mean they'll get contested more, but there hasn't been much of that at all so far for one reason or another. Is there any way to steal these off other people, or otherwise open them? If not, we should think about one (preferably non-PK-orientated, because PKing demigods and ascendants can already interfere with this and it'd be nice to have an option that doesn't revolve around that.) I haven't considered all the advantages and disadvantages to that though.
We have 2 ascendants and some of the demis don't want to get involved - and we only have like 25 of those.
Since bashing up there takes a long time, it seems like you (admin) might -want- more ascendants, rather than less. It'll be like an org opt-in to boost people to demigod-like status.
I notice you said it was an oversight that they tracked to bubbles people care about, but mine just went to Moon's Abode, so I'm wondering if you didn't just assume Veonira meant Nexus Worlds. It probably shouldn't go to Moon's or Night's abode either because orgs care about those and will kick you off - they also have easy access back there.
Also, sitting here for a full hour on a bubble where you can't talk to anyone is really really boring. Maybe make it so it only takes a half hour (doesn't stack with seal speed boosts, if there are any) if it doesn't change hands at all during that time? That way you still have time to fight over it if you want to, but if you don't, the other guy doesn't have to sit there for an extra half hour.
Also: these domoths are getting emptied out quite fast. This might just mean they'll get contested more, but there hasn't been much of that at all so far for one reason or another. Is there any way to steal these off other people, or otherwise open them? If not, we should think about one (preferably non-PK-orientated, because PKing demigods and ascendants can already interfere with this and it'd be nice to have an option that doesn't revolve around that.) I haven't considered all the advantages and disadvantages to that though.
We have 2 ascendants and some of the demis don't want to get involved - and we only have like 25 of those.
Since bashing up there takes a long time, it seems like you (admin) might -want- more ascendants, rather than less. It'll be like an org opt-in to boost people to demigod-like status.
Ilyarin2008-02-27 07:50:43
Read HELP DOMOTH! You can absolve the Throne, if that is what you mean.
---
Major Life: Does the health regeneration stack on top of racial? Also, could it be allowed to continue in enemy territory? Ie, illithoid, kephera, shallach, etc?
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Major Life: Does the health regeneration stack on top of racial? Also, could it be allowed to continue in enemy territory? Ie, illithoid, kephera, shallach, etc?
Rika2008-02-27 08:21:26
I suggest making the orb blessing only work on the people of the race who are in your city/commune. I don't really like the idea of having to give bonuses to my enemies as well.
Ilyarin2008-02-27 08:32:55
Domoth suggestion: Currently the creatures spawn reliably every 15 seconds. This means, in theory, that it is possible to avoid any defenders during stage 3, as you can just leave a second before they spawn and come back after they would have, whilst still gaining points. To alleviate this, I would suggest that the guardians spawn 10-20 seconds after the last one, with a random spread of times in that range.
Rika2008-02-27 08:36:11
I'd rather them come. Makes up slightly for the essence.
Ilyarin2008-02-27 08:36:44
Sure, but at the orb/crown stages using this method means you could perform the majority of the blessing by yourself, which is clearly not the intention. Obviously stage one might still cause problems, but there would essentially be no danger during stage three.
Catarin2008-02-27 12:59:34
QUOTE(Shiri @ Feb 27 2008, 12:30 AM) 489646
Also, sitting here for a full hour on a bubble where you can't talk to anyone is really really boring. Maybe make it so it only takes a half hour (doesn't stack with seal speed boosts, if there are any) if it doesn't change hands at all during that time? That way you still have time to fight over it if you want to, but if you don't, the other guy doesn't have to sit there for an extra half hour.
We have 2 ascendants and some of the demis don't want to get involved - and we only have like 25 of those.
Since bashing up there takes a long time, it seems like you (admin) might -want- more ascendants, rather than less. It'll be like an org opt-in to boost people to demigod-like status.
We have 2 ascendants and some of the demis don't want to get involved - and we only have like 25 of those.
Since bashing up there takes a long time, it seems like you (admin) might -want- more ascendants, rather than less. It'll be like an org opt-in to boost people to demigod-like status.
I agree. Sitting around for an hour is not all that entertaining. I'd got for a base time of half the time it currently is (so base 30 for non-seal base 15 for seal) and then each time the item changes possession add more time to it. Like add 15 minutes (7.5 for seals) up until the time when it's at it's maximum which would be the hour for non-seal and 30 minutes for seal.
Right now it seems to be dominated by a few people but it's possible in the coming days people will be willing to try it out a bit more and we'll see more participation. But it's quite possible we won't.
Xenthos2008-02-27 14:38:31
QUOTE(Catarin @ Feb 27 2008, 07:51 AM) 489680
Irregardless of your intent, it is true that having all this stuff focused on one or two races was likely not the idea. However, given that it benefits ALL races and the last thing you want to do is benefit your enemies when you get the sceptre you bless whatever race is "native" to your organization that few other people are likely to have. In another thread there were suggestions made that the race blessing only effect those in your org. Which could be a good solution to avoid these super races.
As a response to this: How would this possibly avoid 'super races'? You'll still tend to bless races that are "more common," which would be your organization's spec race in most cases.
Catarin2008-02-27 15:11:55
QUOTE(Xenthos @ Feb 27 2008, 07:38 AM) 489685
As a response to this: How would this possibly avoid 'super races'? You'll still tend to bless races that are "more common," which would be your organization's spec race in most cases.
There is no evidence of that. Despite popular belief, Merians really aren't all THAT common in Celest. Right now I'm the only one even online at the moment. Maybe Serenwilde is swarming with Elfen and Magnagora with Viscanti. Not really certain. With it being more specific to your city you would be more free to bless a race like human and probably benefit about the same amount of people as you would with the spec race. Further people would be more willing to bless their own personal race and know it will only benefit only those of their org as opposed to just picking the spec race to be cautious.
Regardless, it makes more sense for maximum benefit to your city that you would spread the benefits around amongst the races represented in your city rather than just stack them on one race.
Shiri2008-02-27 15:15:09
Heh, Serenwilde isn't swarming with elfen. There are still at least -some- though, and there are no relevant elfen elsewhere AFAIK!
carameshian2008-02-27 16:18:17
QUOTE(rika @ Feb 27 2008, 03:21 AM) 489651
I suggest making the orb blessing only work on the people of the race who are in your city/commune. I don't really like the idea of having to give bonuses to my enemies as well.
surely there's some room for racial rp/solidarity...
and I'm waiting for someone to take Nature and pick myrtle. Or turn serenwilde into a swamp...
Unknown2008-02-27 21:23:39
Oh my God. They slice, they dice, they take down multiple demigods in a single sitting. They're sirens!
Please make them do one less thing! None of the other guardians seem quite so versatile. Stupify, deafen, prone, entangle, and I think that they push equilibrium to boot.
I'm not a bad basher, really. They just sting!
Please make them do one less thing! None of the other guardians seem quite so versatile. Stupify, deafen, prone, entangle, and I think that they push equilibrium to boot.
I'm not a bad basher, really. They just sting!
Fionn2008-02-27 22:04:15
QUOTE(carameshian @ Feb 27 2008, 10:18 AM) 489700
surely there's some room for racial rp/solidarity...
While I think that would be swell as well, I think this is already turning org centric enough to the point that expecting it to work out that way would be a vain hope. Maybe with true ascendants and a few determined demis, but definitely not with vernals.
Xenthos2008-02-27 22:05:09
QUOTE(Lii @ Feb 27 2008, 04:23 PM) 489783
Oh my God. They slice, they dice, they take down multiple demigods in a single sitting. They're sirens!
Please make them do one less thing! None of the other guardians seem quite so versatile. Stupify, deafen, prone, entangle, and I think that they push equilibrium to boot.
I'm not a bad basher, really. They just sting!
Please make them do one less thing! None of the other guardians seem quite so versatile. Stupify, deafen, prone, entangle, and I think that they push equilibrium to boot.
I'm not a bad basher, really. They just sting!
Death to lifeleeching, too... lifeleeching NPCs are AWFUL.
Exeryte2008-02-27 22:30:31
QUOTE(Xenthos @ Feb 27 2008, 04:05 PM) 489791
Death to lifeleeching, too... lifeleeching NPCs are AWFUL.
Agreed.
Hyrtakos2008-02-28 02:13:40
QUOTE(Ilyarin @ Feb 27 2008, 02:50 AM) 489648
Read HELP DOMOTH! You can absolve the Throne, if that is what you mean.
---
Major Life: Does the health regeneration stack on top of racial? Also, could it be allowed to continue in enemy territory? Ie, illithoid, kephera, shallach, etc?
---
Major Life: Does the health regeneration stack on top of racial? Also, could it be allowed to continue in enemy territory? Ie, illithoid, kephera, shallach, etc?
Unfortunately, all of the thrones appear to be headed towards being under the control Serenwilde and Celest, and they are helping one another to accomplish this. I find it very hard to believe that you're all going to be working towards absolving your own work, but that's just me.
Shiri2008-02-28 02:15:51
To be fair, is there a lot of cooperation going on? I know we helped them with the first domoth to be attained, but all the ones I've seen we've done entirely on our own. Ilyarin just popped in a couple times to watch, not help.