LMTS 2.0

by Unknown

Back to Mechanic's Corner.

Isuka2009-05-02 23:17:27
QUOTE (Zarquan @ May 2 2009, 03:25 PM) <{POST_SNAPBACK}>
Is that my mapper plugin (to render the map in the corner) or your own? It's possible that there's just some small difference in the encoding coming through LMTS that makes it display that way.

Does your prompt have the CONFIG PROMPT ADD LINEBREAK option on? It's not really necessary, but I don't know where to even begin to debug something as screwy as this, especially when it never happens to me...

It's my own mapping plugin, but if I disable it entirely and let it display in the main window the map is still screwy (there are no mapping triggers outside of the disabled plugin). Plus, having looked at your plugin, mine is essentially the same thing.

I do have CONFIG PROMPT ADD LINEBREAK on. I gag the prompt and reprint through a script function (which I learned to do from your system)
Isuka2009-05-04 07:16:49
Does using LMTS interfere with the telnet pass-through of ATCP? For some reason when I connect through LMTS the ATCP plugin that I copied from treant no longer sets my vitals properly.
Unknown2009-05-04 11:11:51
There's an option to allow the ATCP to pass through.

CODE
# ATCP messages are forwarded to the client (yes or no)
atcp_passthrough "yes"
Isuka2009-05-04 15:27:47
Thanks, that works now.

I think I've figured out the cause of my mapping problems: MXP. If I go to the MUSH settings and disable it entirely, my map looks fine (although, of course, lmap just displays all the tags instead of a readable map).

What are the MXP settings you use, Zarquan?
Gregori2009-05-04 15:49:45
Just to note on the prompt issue. I have always gotten all the multiple prompts as well. No idea why, I just learned to live with it.
Unknown2009-05-04 17:01:30
I'm using "open" MXP mode with MudBot (no idea why I didn't disable it there), and I've turned it off completely in MUSHclient, mostly because of the <> Person says, "Blah." not working as it should.
Isuka2009-05-04 22:53:50
All right. Disabling MXP in MUSH and setting it to open on LMTS has solved my problems for me.
Vadi2009-05-06 01:52:59
Patch to make the mapper not factor the cost of swimming when you have waterwalking enabled (comes down from IMapper):

CODE
int get_cost(ROOM_DATA * src, ROOM_DATA * dest)
{
    return (src->room_type->must_swim * 2 * !disable_swimming) + src->room_type->avoid * 3 +
        (dest->room_type->must_swim * 2 * !disable_swimming) + dest->room_type->avoid * 3 + 1;
}
Unknown2009-05-06 02:12:06
Heh. I haven't even flagged any of my rooms as water rooms, since I always use my waterwalking.
Unknown2009-11-04 03:11:02
The page you have requested could not be found.

Umm was it taken down?
Unknown2009-11-04 03:39:16
Yes, I took it down. I no longer use or support LMTS. I have my own script written entirely in Lua now.