Arix2008-05-28 05:01:43
Don't make me sic Raziela on you
Unknown2008-05-28 05:03:17
Bring it on, we'd probably 'wrestle' if you know what I mean.
Har har hardy har.
Har har hardy har.
Hyrtakos2008-05-28 05:03:35
The stunning/paralysis could be looked at under those speeds, but really... stancing could have been done and if you just never switch it... put it on head prefight and complain no more, eh?
Revan2008-05-28 05:05:19
Well, if I remember right, there's stun immunity tme now... however from being on the receiving end, it's not really that helpful
Vathael2008-05-28 05:07:55
stun immunity is a joke, it's like.. what, 1 second? Hell that's just balance recovery for the person using it.
Shiri2008-05-28 05:08:09
QUOTE(Revan @ May 28 2008, 06:05 AM) 516065
Well, if I remember right, there's stun immunity tme now... however from being on the receiving end, it's not really that helpful
There was always stun immunity. It stops you being literally permastunned by enforcing a period where you're unstunned. The only difference recently is that messages were added. It would have helped except that you were also paralysing him so he never got to focus fast enough to have stance take enough effect (if he was stancing, which is unclear.)
Unknown2008-05-28 05:08:26
QUOTE(hyrtakos @ May 28 2008, 01:03 AM) 516064
The stunning/paralysis could be looked at under those speeds, but really... stancing could have been done and if you just never switch it... put it on head prefight and complain no more, eh?
Yes, I could have stanced head before the fight, and I may just do so from now on, but that doesn't solve the rushing problem. You can still punch the gut a few times, paralyse and then go to town on the head.
Aison2008-05-28 05:09:24
QUOTE(Revan @ May 27 2008, 09:49 PM) 516042
I'm quite aware how cheap PPK is. I am also aware of how cheap Talkan is, so I decied an eye for an eye. However it's amusing that you jump to Talkan's defense, calling me, a fighter who's been around for a long time and has killed many notable people, inept. Tell me dear Aison, how is PPK whoring different from soulless/blackout/heretic/infidel/inqui? How does that show any mediocrum of skill? Tsk, way to be objective
Also, if you haven't noticed... EVERY MONK is using PPK. Why? Because it's the ONLY way we can kill, sadly. It's not our fault... but that's getting fixed. I do hope you're not calling every monk an inept fighter, because I assure you there are many monk fighters who use this combo that could whoop yor ass in any other guild.
Also, if you haven't noticed... EVERY MONK is using PPK. Why? Because it's the ONLY way we can kill, sadly. It's not our fault... but that's getting fixed. I do hope you're not calling every monk an inept fighter, because I assure you there are many monk fighters who use this combo that could whoop yor ass in any other guild.
Monks are, quite clearly, a broken factor in Lusternia, and never should have been implemented to begin with. It has been nothing but whining, complaining, and grief since Monks came to be.
Rushing/PPK and a soulless combo can't be compared. Getting away from Heretic/Infidel isn't that difficult. Celestines can't perma stun you, they can't effectively break your limbs, they can't damage you to death, they can't break noses, and you can shield while blacked out and cure anything they throw at you. If you get caught in a soulless/blackout combo after being inquisitioned, then either you have very bad luck, lagged, or simply don't know what you're doing.
I think you are inept as a monk and that you have let it go to your head. You were decent as a Geomancer, the only thing I have ever seen you use as a monk is PPK. Which is, quite clearly, unbalanced. You're agreeing with me that rush/PPK is lame and mediocre for combatants to use, and that every monk uses it because it's obviously the only option they have, and in the same breath you're trying to buff yourself up to be some godsend. So, yes, of course I would jump to Talkan's defence. I have witnessed him kill without inquisition or soulless many times. Your opinions are biased, and the majority of Mag players lack a certain maturity level that enables them to have level 3 whining techniques, which Estarra, for some awful reason, listens to. All it has done is create out of character hatred for the other side because neither side WANTS to play fairly or by the rules, because one side is too busy wanting to win, while the other just wants things to be balanced.
Krellan2008-05-28 05:13:11
QUOTE(Sojiro @ May 27 2008, 11:47 PM) 516040
I like how everyone's justifying lame abilities by outlaming the other party first.
it's pretty funny. It's been awhile since I read my latest Celest v Mag story. I miss these.
Revan2008-05-28 05:13:17
QUOTE
Your opinions are biased, and the majority of Mag players lack a certain maturity level that enables them to have level 3 whining techniques, which Estarra, for some awful reason, listens to. All it has done is create out of character hatred for the other side because neither side WANTS to play fairly or by the rules, because one side is too busy wanting to win, while the other just wants things to be balanced.
Pot, meet Kettle
Hyrtakos2008-05-28 05:14:27
QUOTE(talkans @ May 28 2008, 01:08 AM) 516069
Yes, I could have stanced head before the fight, and I may just do so from now on, but that doesn't solve the rushing problem. You can still punch the gut a few times, paralyse and then go to town on the head.
It would take slightly more than that, but that is the point I was making. I don't think, or would hope, that nobody is just complaining about stun here. The stun immunity is more than enough to alleviate any ridiculousness outside of paralysis being coupled with it. Leave a paralysed body unable to be stunned since pain can't overwhelm it and just have mantakaya check for stunning and be shrugged if you're already stunned and that's that. Takes away what axelords and such have been calling the "newbie killer" combo for years... but I think they'll deal.
Unknown2008-05-28 05:17:42
Reality slows as the Fates weave a new creation into the Tapestry of Life.
Revan just got nerfed.
Revan just got nerfed.
Unknown2008-05-28 05:36:50
It's not as if Revan came on here claiming that this was great, and ok, and it proved that he was some sort of super combatant. He just did it for some crazy Revan reason.
That said, if warriors were hitting pussiance, then doing basic jabs on the head, and completely shutting their opponents down like this, people would be screaming too. Monks need some sort of crazy code surgery to both make them less insane, and less retarded at the same time.
That said, if warriors were hitting pussiance, then doing basic jabs on the head, and completely shutting their opponents down like this, people would be screaming too. Monks need some sort of crazy code surgery to both make them less insane, and less retarded at the same time.
Celina2008-05-28 05:58:23
Well, I bet no one saw this argument coming.
You defend Inquisition and Trueheal, but think rushing is broken? You slap some artie runes on some damage broads and parade around like your crap don't stink. "Balance" isn't in your vocabulary.
How's that for an IC vendetta?
Just kidding. My opinions on rush are back and forth. It's not nearly as bad as is used to be with Faelings. I don't have any issues with it, but I know experienced combatants that are better than me (no, not Talkan) have serious issues with it. As a geo, Revan never gave me much trouble.
In all seriousness...my opinion!
This is just another "look who I pwned" log where both combatants look kind of stupid. Talkan couldn't figure out how to stance head, apparently. Revan would start a combo after writhing from a hangedman and Talkan would still get hit. In the head. Talkan also had Revan in a soft aeon lock and, for whatever reason, used a hangedman. This brings up my old issue with monks being able to fight in aeon. Talkan could have aeon locked him and still get effed up. Revan was also being really...really lame just spamming ppk. With ninini I imagine. At any rate, to end this crap flinging contest, I'll put my vote with Revan on having more raw talent then Talkan. Revan was more than a "decent" geomancer (Aison fails), he was very highly regarded. Talkan is, well, one of the easiest guilds and relies heavily on Inquisition and the assmaiden. He's good at it, don't get me wrong, but it's kind of like being good at wiping yourself.
QUOTE(Malicia @ May 27 2008, 11:30 PM) 516028
If you don't think rushing is broken and are so far gone in your ic vendettas that the idea of balance is lost to you, I don't know what to tell you. Monk combat is pretty lame, which is why all of it is being trashed and sent back to the drawing board.
You defend Inquisition and Trueheal, but think rushing is broken? You slap some artie runes on some damage broads and parade around like your crap don't stink. "Balance" isn't in your vocabulary.
How's that for an IC vendetta?
Just kidding. My opinions on rush are back and forth. It's not nearly as bad as is used to be with Faelings. I don't have any issues with it, but I know experienced combatants that are better than me (no, not Talkan) have serious issues with it. As a geo, Revan never gave me much trouble.
In all seriousness...my opinion!
This is just another "look who I pwned" log where both combatants look kind of stupid. Talkan couldn't figure out how to stance head, apparently. Revan would start a combo after writhing from a hangedman and Talkan would still get hit. In the head. Talkan also had Revan in a soft aeon lock and, for whatever reason, used a hangedman. This brings up my old issue with monks being able to fight in aeon. Talkan could have aeon locked him and still get effed up. Revan was also being really...really lame just spamming ppk. With ninini I imagine. At any rate, to end this crap flinging contest, I'll put my vote with Revan on having more raw talent then Talkan. Revan was more than a "decent" geomancer (Aison fails), he was very highly regarded. Talkan is, well, one of the easiest guilds and relies heavily on Inquisition and the assmaiden. He's good at it, don't get me wrong, but it's kind of like being good at wiping yourself.
Unknown2008-05-28 06:09:27
I will say one thing for monk combat, no stancing with constant stun and paralysis and yet it still took this long to kill a non-demi cloth. I can only imagine what it would look like against a demi-plate wearer.
Just a quick question, from Talkan's log:
4069h, 5268m, 5990e, 10p xk-
Revan strikes out at you, but you neatly sidestep the blow.
Revan strikes out at you, but you neatly sidestep the blow.
With a quick spin, Revan kicks you in the head with his right foot.
Your nose is savagely hit and breaks, causing blood to splurt forth.
3604h, 5268m, 5990e, 10p xkp
So a monk combo can do damage, stun, paralyze, AND prone? Once you are prone your stance drops for the next hit? Is monk combat really that easy?
QUOTE
Shikha sprinkles a circle of salt around you, and a shimmering white orb springs up around you.
Those are my favorite lines in the log. I doubt it did much, but come on that is rather lame. Do you have to defend/declare to do such a thing?Just a quick question, from Talkan's log:
QUOTE
4069h, 5268m, 5990e, 10p xk-
Revan strikes out at you, but you neatly sidestep the blow.
Revan strikes out at you, but you neatly sidestep the blow.
With a quick spin, Revan kicks you in the head with his right foot.
Your nose is savagely hit and breaks, causing blood to splurt forth.
3604h, 5268m, 5990e, 10p xkp
So a monk combo can do damage, stun, paralyze, AND prone? Once you are prone your stance drops for the next hit? Is monk combat really that easy?
Shiri2008-05-28 06:11:58
The stun/paralyse prones, it's not its own prone (for all that matters.)
You don't have to declare/defend to salt.
Monk combat is that easy if you have hyper/rushing and you're not fighting someone with better stancing or a warrior (which isn't to say that rushing/hyper and breaknose aren't OP, but it's nothing like as simple on those people.) Note that ppk is gimped in both wounds and thus damage, so it's mostly the stun keeping it alive there.
EDIT: Fyi, stance doesn't "drop." It just doesn't work while you're still prone. If he could get unstunned and unparalysed long enough, stance would be working again, he wouldn't have to repeat it.
You don't have to declare/defend to salt.
Monk combat is that easy if you have hyper/rushing and you're not fighting someone with better stancing or a warrior (which isn't to say that rushing/hyper and breaknose aren't OP, but it's nothing like as simple on those people.) Note that ppk is gimped in both wounds and thus damage, so it's mostly the stun keeping it alive there.
EDIT: Fyi, stance doesn't "drop." It just doesn't work while you're still prone. If he could get unstunned and unparalysed long enough, stance would be working again, he wouldn't have to repeat it.
Hyrtakos2008-05-28 06:12:58
QUOTE(Enthralled @ May 28 2008, 02:09 AM) 516098
I will say one thing for monk combat, no stancing with constant stun and paralysis and yet it still took this long to kill a non-demi cloth. I can only imagine what it would look like against a demi-plate wearer.
Likely something akin to a warrior trying to do the same.
Jasato2008-05-28 06:14:33
You know, I don't exactly have the patience to read through all this, even the responses that everyone has kicked out. Here's what I think though...
First off, you all know I'm not even that great of a combatant to begin with. I mostly play out better as a support combatant more then anything else. Here recently I was able to acquire cMUD and a system, and STILL I'm not all that great. (also, I feel as though the system and myself isn't exactly 'compatible', let alone the client, but back on track) You'll probably take my opinion for a grain of salt, and push it back into the back of your mind, so I'm clarifying that this is a basis on the unneeded bickering.
Secondly, there is always going to be someone that pushes the fact of something being 'cheap'. Where as this maybe effective to the person using it, and annoying to the one receiving it, if it hasn't been fixed or changed, what are you gonna do? Do you feel that bitching is going to change it? Even worse, is gloating over the fact that you were so "cheap" to do such a thing to begin with and stoke your ego about it. Where is the constructive criticizism? Isn't that what this place is supposed to be? Constructive Criticizism about combat, whether failed or succeeded? Why not keep the comments to yourself, or do what we have to do in game when there's an issue like this, take it in PM's, one on one. Seriously.
Where as I feel that Revan's PPK combo thing continously barraging without any change is quite...well...sad? Why not actually integrate something to make things interesting? So you break a nose to throw them off, why not break a limb? Disfigure and have his angel retaliate on him? Change things up to kill him, make it interesting for gods sake.
Also, if there's a problem with Talkan's mode of successful attacking, then why not change your own up? Show that your different and change up your own ways of killing others, eh?
With that said, grow up, suck up, and why not stop belittling other in the attempt to make yourself feel good? Give the constructive criticizism, not stoke the ego.
First off, you all know I'm not even that great of a combatant to begin with. I mostly play out better as a support combatant more then anything else. Here recently I was able to acquire cMUD and a system, and STILL I'm not all that great. (also, I feel as though the system and myself isn't exactly 'compatible', let alone the client, but back on track) You'll probably take my opinion for a grain of salt, and push it back into the back of your mind, so I'm clarifying that this is a basis on the unneeded bickering.
Secondly, there is always going to be someone that pushes the fact of something being 'cheap'. Where as this maybe effective to the person using it, and annoying to the one receiving it, if it hasn't been fixed or changed, what are you gonna do? Do you feel that bitching is going to change it? Even worse, is gloating over the fact that you were so "cheap" to do such a thing to begin with and stoke your ego about it. Where is the constructive criticizism? Isn't that what this place is supposed to be? Constructive Criticizism about combat, whether failed or succeeded? Why not keep the comments to yourself, or do what we have to do in game when there's an issue like this, take it in PM's, one on one. Seriously.
Where as I feel that Revan's PPK combo thing continously barraging without any change is quite...well...sad? Why not actually integrate something to make things interesting? So you break a nose to throw them off, why not break a limb? Disfigure and have his angel retaliate on him? Change things up to kill him, make it interesting for gods sake.
Also, if there's a problem with Talkan's mode of successful attacking, then why not change your own up? Show that your different and change up your own ways of killing others, eh?
With that said, grow up, suck up, and why not stop belittling other in the attempt to make yourself feel good? Give the constructive criticizism, not stoke the ego.
Celina2008-05-28 06:20:20
QUOTE(Enthralled @ May 28 2008, 01:09 AM) 516098
Those are my favorite lines in the log. I doubt it did much, but come on that is rather lame. Do you have to defend/declare to do such a thing?
Don't be dumb. Keep your IC bias IC. Shikha is one of the fairest players in this game.
If you would actually read you would have seen her asking if it was a duel. She obviously didn't know.
Also, does anyone know how much difference ninini hands would make with ppk? I'm curious about ninini+doublepain+ppk. Hmmmm...
Shiri2008-05-28 06:24:42
QUOTE(Celina @ May 28 2008, 07:20 AM) 516106
Don't be dumb. Keep your IC bias IC. Shikha is one of the fairest players in this game.
If you would actually read you would have seen her asking if it was a duel. She obviously didn't know.
Also, does anyone know how much difference ninini hands would make with ppk? I'm curious about ninini+doublepain+ppk. Hmmmm...
If you would actually read you would have seen her asking if it was a duel. She obviously didn't know.
Also, does anyone know how much difference ninini hands would make with ppk? I'm curious about ninini+doublepain+ppk. Hmmmm...
Doublepain is an extra 10%. Ninini is (I believe) about the same but I don't know whether they stack linearly or geometrically. Keep in mind that with using doublepain you're not going to have access to hyper/contort, though.