Kaalak2008-05-22 23:13:45
I'll just add my two cents on a couple of niche things.
Bathe Font for Celest's construct is going to help our dreamweavers. A LOT. I don't believe it will make them more deadly but it will significantly
increase the time they can spend in the dreamform.
The rejuvenating sleep/hunger is a nice perk for anyone under lv 80.
Bathe Font for Celest's construct is going to help our dreamweavers. A LOT. I don't believe it will make them more deadly but it will significantly
increase the time they can spend in the dreamform.
The rejuvenating sleep/hunger is a nice perk for anyone under lv 80.
Eventru2008-05-22 23:19:17
@ Celina: The way I understand it, the pet bonus is ONLY in effect when you have a transmigration deepbond in effect - not just by having the pet, but the actual deepbond.
Celina2008-05-22 23:21:00
QUOTE(Eventru @ May 22 2008, 06:19 PM) 514478
@ Celina: The way I understand it, the pet bonus is ONLY in effect when you have a transmigration deepbond in effect - not just by having the pet, but the actual deepbond.
Huh...really? Do bats give +1 dex by chance...because my dex jumped one right after this change. I'm not trans.
Aison2008-05-22 23:22:12
QUOTE(Kaalak @ May 22 2008, 04:13 PM) 514477
I'll just add my two cents on a couple of niche things.
Bathe Font for Celest's construct is going to help our dreamweavers. A LOT. I don't believe it will make them more deadly but it will significantly
increase the time they can spend in the dreamform.
The rejuvenating sleep/hunger is a nice perk for anyone under lv 80.
Bathe Font for Celest's construct is going to help our dreamweavers. A LOT. I don't believe it will make them more deadly but it will significantly
increase the time they can spend in the dreamform.
The rejuvenating sleep/hunger is a nice perk for anyone under lv 80.
It'll be nice for when Mag hungers us too and we don't have platters!
Kaalak2008-05-22 23:26:48
QUOTE(Aison @ May 22 2008, 04:22 PM) 514480
It'll be nice for when Mag hungers us too and we don't have platters!
You really going to go all the way back to the pool and bathe in the font for that? Seems out of the way.
Hmm. Though I guess it might have its uses vs a geomancer hunger demesene on Celestia or Astral.
Add to the fact though its limited use do you still think that is a viable counter strategy rather than fighting/dying losing hunger?
Aison2008-05-22 23:31:54
QUOTE(Kaalak @ May 22 2008, 04:26 PM) 514481
You really going to go all the way back to the pool and bathe in the font for that? Seems out of the way.
Hmm. Though I guess it might have its uses vs a geomancer hunger demesene on Celestia or Astral.
Add to the fact though its limited use do you still think that is a viable counter strategy rather than fighting/dying losing hunger?
Hmm. Though I guess it might have its uses vs a geomancer hunger demesene on Celestia or Astral.
Add to the fact though its limited use do you still think that is a viable counter strategy rather than fighting/dying losing hunger?
Sarcasm.
Celina2008-05-22 23:36:34
SIP PHIAL - Grants the user the power of Celestia for sixty seconds, able to give several afflictions to enemies upon inflicting damage. Only usable once per day.
Really? I'm going to reserve my judgement until it can be tested, but if it gives an affliction every time they do damage....well I guess I don't need to say how ridiculous that is.
The crypt changes aren't so bad. Adriotness at night is kind of dumb and seems like something just to appease the masses, same with the DMP. Bloodrage and Truth are both very nice. The Taint regen is also nice.
Really? I'm going to reserve my judgement until it can be tested, but if it gives an affliction every time they do damage....well I guess I don't need to say how ridiculous that is.
The crypt changes aren't so bad. Adriotness at night is kind of dumb and seems like something just to appease the masses, same with the DMP. Bloodrage and Truth are both very nice. The Taint regen is also nice.
Kaalak2008-05-22 23:43:32
QUOTE(Kaalak @ May 22 2008, 04:13 PM) 514477
I'll just add my two cents on a couple of niche things.
Bathe Font for Celest's construct is going to help our dreamweavers. A LOT. I don't believe it will make them more deadly but it will significantly
increase the time they can spend in the dreamform.
Bathe Font for Celest's construct is going to help our dreamweavers. A LOT. I don't believe it will make them more deadly but it will significantly
increase the time they can spend in the dreamform.
Thinking about this I believe it actually balances nicely with mag's Lich for a dreamweaver. I think upon liching you regain all wp/endurance so its the same thing. And chances are you are not going to lich more than once a day unless you are losing experience.
Estarra2008-05-22 23:43:37
QUOTE(Celina @ May 22 2008, 04:36 PM) 514484
SIP PHIAL - Grants the user the power of Celestia for sixty seconds, able to give several afflictions to enemies upon inflicting damage. Only usable once per day.
Really? I'm going to reserve my judgement until it can be tested, but if it gives an affliction every time they do damage....well I guess I don't need to say how ridiculous that is.
Really? I'm going to reserve my judgement until it can be tested, but if it gives an affliction every time they do damage....well I guess I don't need to say how ridiculous that is.
There's a phial balance of 6 seconds, so you can only possibly get the special effect every 6 seconds (and only then if you time your attacks exactly every 6 seconds). In my opinion, the phial sounds a lot neater than it probably actually is in practice.
Eventru2008-05-22 23:46:19
And in response to the bat question, no - your nightwraith aura should give you +1 dex. There might be a restriction on it, but I can't remember it off-hand. Bat gives something else.
Celina2008-05-22 23:50:09
QUOTE(Estarra @ May 22 2008, 06:43 PM) 514487
There's a phial balance of 6 seconds, so you can only possibly get the special effect every 6 seconds (and only then if you time your attacks exactly every 6 seconds). In my opinion, the phial sounds a lot neater than it probably actually is in practice.
Oooh okay. When I read the description it makes it sound like you sip it once and the power lasts for a minute. Sounds good!
Also, I resolved the dex issue. Turns out nightwraith gives an extra dex now? Nifty.
Thanks for all the hard work. Construct and racial rebalancing was, undoubtedly, several truck loads of work.
Diamondais2008-05-22 23:52:11
Why dexterity?
Xavius2008-05-23 00:12:57
QUOTE(Sojiro @ May 22 2008, 05:30 PM) 514467
I think it's a bit of a bummer that the cities' constructs are more robust than the commune's though, but I guess we can only blame the ones in the committee for that, eh?
The committee assures you that Celest's representatives were properly harassed to make their construct less robust, and while I agree with your assessment, this is a lot better than where it started.
Krellan2008-05-23 00:25:46
Anyone mind posting city/commune constructs list for all to see? I'm curious to read the exact effects of all the changes. If you don't mind!
Silvanus2008-05-23 00:28:09
CODE
While the construct is active, liches will receive the following benefits:
    Chance to resist mental afflictions.
   Â
At night, will be able to use ADROITNESS for faster movement.
   Â
Resistance to all damage types and an extra resistance to cold damage.
   Â
Level 2 Regeneration in Taint.
   Â
DARKCHANT BLOODRAGE - Provides a day-long experience boost, doubled in
Tainted rooms. Only usable twice per month.
   Â
DARKCHANT TRUTH - Ability to purge insanity from the body and mind, usable
once per month.
    Chance to resist mental afflictions.
   Â
At night, will be able to use ADROITNESS for faster movement.
   Â
Resistance to all damage types and an extra resistance to cold damage.
   Â
Level 2 Regeneration in Taint.
   Â
DARKCHANT BLOODRAGE - Provides a day-long experience boost, doubled in
Tainted rooms. Only usable twice per month.
   Â
DARKCHANT TRUTH - Ability to purge insanity from the body and mind, usable
once per month.
Xenthos2008-05-23 00:28:46
Initial Costs:
Power: 60000 Gold: 250000
Commodities: marble 200 wood 100 onyx 50
Rebuild Cost:
Power: 30000 Gold: 250000
Monthly Upkeep Cost:
Power: 600 Gold: 12500
Months Pre-Powered: 0
Status: Built
Ability:
TOUCH - Gives the nightwraith aura for 10 power.
Nightwraith aura allows TELEPORT NIGHT from prime/ethereal/astral.
Nightwraith aura allows TOUCH GLASS transport from Shadow Glass to Night Altar.
Night users with Cone can do the spell individually.
Night users will gather 2 shadows instead of 1.
Nightwraiths can SHADOWDANCE GARB to protect from magic and poison damage.
Can join covens but will not count for Terror Covens.
Level 2 Regeneration for Nightwraiths at night.
+1 Dexterity for Nightwraiths..
(Shadowdance Garb is, we're told, 12 DMP to Magic and Poison for people without Night. Yay.)
Power: 60000 Gold: 250000
Commodities: marble 200 wood 100 onyx 50
Rebuild Cost:
Power: 30000 Gold: 250000
Monthly Upkeep Cost:
Power: 600 Gold: 12500
Months Pre-Powered: 0
Status: Built
Ability:
TOUCH
Nightwraith aura allows TELEPORT NIGHT from prime/ethereal/astral.
Nightwraith aura allows TOUCH GLASS transport from Shadow Glass to Night Altar.
Night users with Cone can do the spell individually.
Night users will gather 2 shadows instead of 1.
Nightwraiths can SHADOWDANCE GARB to protect from magic and poison damage.
Can join covens but will not count for Terror Covens.
Level 2 Regeneration for Nightwraiths at night.
+1 Dexterity for Nightwraiths..
(Shadowdance Garb is, we're told, 12 DMP to Magic and Poison for people without Night. Yay.)
Aison2008-05-23 00:29:34
Angelfont: (Built)
TOUCH - Gives the user a phial of celestial holy water for 10
power.
SPRINKLE PHIAL - Surrounds user with sparks of holy power, shielding the user.
RUB PHIAL - Cures the user of a random affliction.
SIP PHIAL - Grants the user the power of Celestia for sixty seconds, able to
give several afflictions to enemies upon inflicting damage. Only usable once per
day.
BATHE FONT - Must be done at the Font itself, usable once per month. Fully
heals hunger, tiredness, endurance, and willpower.
No power cost to chant benediction to those with the phial.
Power cost to teleport and tesseract while carrying a phial is halved.
Those with the phial will count as Sacraments users for purposes of Sacraments
Honour regeneration.
TOUCH
power.
SPRINKLE PHIAL - Surrounds user with sparks of holy power, shielding the user.
RUB PHIAL - Cures the user of a random affliction.
SIP PHIAL - Grants the user the power of Celestia for sixty seconds, able to
give several afflictions to enemies upon inflicting damage. Only usable once per
day.
BATHE FONT - Must be done at the Font itself, usable once per month. Fully
heals hunger, tiredness, endurance, and willpower.
No power cost to chant benediction to those with the phial.
Power cost to teleport and tesseract while carrying a phial is halved.
Those with the phial will count as Sacraments users for purposes of Sacraments
Honour regeneration.
Doman2008-05-23 00:33:12
me no likey that they all can join night communes. Long Night or whatever seems like it's about to become a lot more common
Unknown2008-05-23 00:34:51
QUOTE
Silvertree: (Built)
+25% XP Gain on Aether Bubbles.
No immolation cost.
Moonaltar: (Built)
TOUCH - Gives the moonchilde aura for 10 power.
Moonchilde aura allows TELEPORT MOON from prime/ethereal/astral.
Moonchilde aura allows TOUCH DISH transport from Moon Dish to Moon Altar.
Moondancers with Cone can do the spell individually.
Moonchildren can MOONBEAM TO, though Moon users with the existing
ability will be much faster at it.
All with the Moonchilde aura can be part of a coven but will not count for
Rage.
Regeneration for Moonchildren outdoors, increasing as the moon becomes more
full.
+1 Charisma for Moonchildren.
Ellindeltree: (Built)
TOUCH - Transports Serenwilde members to the Last Standing Stone.
TOUCH ANTLERS - Transports to the Guardian Tree from the floating antlers.
Enemies of Serenwilde will be driven insane in its Ethereal territory.
Discretionary powers can be freely used on the ethereal plane.
Members of Serenwilde receive level 3 regeneration anywhere on the ethereal.
+25% XP Gain on Aether Bubbles.
No immolation cost.
Moonaltar: (Built)
TOUCH
Moonchilde aura allows TELEPORT MOON from prime/ethereal/astral.
Moonchilde aura allows TOUCH DISH transport from Moon Dish to Moon Altar.
Moondancers with Cone can do the spell individually.
Moonchildren can MOONBEAM TO
ability will be much faster at it.
All with the Moonchilde aura can be part of a coven but will not count for
Rage.
Regeneration for Moonchildren outdoors, increasing as the moon becomes more
full.
+1 Charisma for Moonchildren.
Ellindeltree: (Built)
TOUCH
TOUCH ANTLERS - Transports to the Guardian Tree from the floating antlers.
Enemies of Serenwilde will be driven insane in its Ethereal territory.
Discretionary powers can be freely used on the ethereal plane.
Members of Serenwilde receive level 3 regeneration anywhere on the ethereal.
Xenthos2008-05-23 00:34:54
QUOTE(Doman @ May 22 2008, 08:33 PM) 514498
me no likey that they all can join night communes. Long Night or whatever seems like it's about to become a lot more common
Covens.
And yeah... not really likely. It'll probably get used a time or two more for the novelty factor, but given how long it lasts and how it works, it's not likely to be all that common regardless.