Shiri2008-06-14 01:05:55
If you thought you were getting immunity to bards forever and are unhappy no one told you it wasn't, why did you suggest it? Doesn't exactly seem fair.
Karnagan2008-06-14 01:17:42
Again- my very first proposal made some very clear details in mind. Mainly that I wanted the effect to actually have a greater effect than karmic blessing of chaos. The people discussing the proposal were using hard numbers to do so, and apparently they are very much in error. No number of 30%, much less "immunity to bards forever" was discussed, under what we thought was the assumption that karmic blessing gave 15% resistance. There is a difference between "greater % chance than karmic seal to resist mental afflictions" "equal % chance but stacks with karmic seal" and "lesser % chance and doesn't stack with karmic seal."
In future, please do not patronize me by suggesting you do not know the difference.
In future, please do not patronize me by suggesting you do not know the difference.
Shiri2008-06-14 01:31:00
QUOTE(Karnagan @ Jun 14 2008, 02:17 AM) 521179
Again- my very first proposal made some very clear details in mind. Mainly that I wanted the effect to actually have a greater effect than karmic blessing of chaos. The people discussing the proposal were using hard numbers to do so, and apparently they are very much in error. No number of 30%, much less "immunity to bards forever" was discussed, under what we thought was the assumption that karmic blessing gave 15% resistance. There is a difference between "greater % chance than karmic seal to resist mental afflictions" "equal % chance but stacks with karmic seal" and "lesser % chance and doesn't stack with karmic seal."
In future, please do not patronize me by suggesting you do not know the difference.
In future, please do not patronize me by suggesting you do not know the difference.
Just because you called me patronising, I went back and looked through all your posts I can see on the committee that relate directly to the construct. I won't quote all of it, but this is the only thing I can see that comes close to what you're describing:
QUOTE
This ability will be similar to the karmic blessing of chaos, but with a greater probability to resist mental afflictions. Optionally, it may not affect stupidity, as such an ability might make resisting mental afflictions too strong overall- even considering that the chaos blessing already permits similar resistance.
So here you have a "greater probability to resist mental afflictions" (how much do you want? Between 15% and a threshold you already accepted as way too high, 30%, where do you want? 20%?) but also at a cost of not resisting stupidity.
Eventru2008-06-14 01:35:04
QUOTE(Karnagan @ Jun 13 2008, 08:46 PM) 521170
Really upset to learn this. So not only is it a much weaker version of the Chaos blessing, but it doesn't even stack? That didn't come up once during the discussions, and you can bet I would have made a different suggestion if I knew it was going to be that different from the idea I had proposed. As I remember, shortly after the Crypt came out you told us that it stacked with Chaos. Now it doesn't?
By stack I mean, you don't get 10% + 10% = 20%. They're both separate functions, so you have a 10% chance to resist, it misses, then you have a 10% chance to miss. It compounds, so to speak. It's definitely higher with both of them than it would be with only one, however. By a fair amount.
Karnagan2008-06-14 02:02:27
QUOTE(Shiri @ Jun 13 2008, 11:01 PM) 521189
So here you have a "greater probability to resist mental afflictions" (how much do you want? Between 15% and a threshold you already accepted as way too high, 30%, where do you want? 20%?) but also at a cost of not resisting stupidity.
I didn't think it was a good idea to post material from the construct committee up on the forums, but nowhere did I accept 30% as being "too high." I said that 5% was far too low a chance, as one member had proposed for all afflictions besides stupidity. In this post, I suggested that 30% on top of the 15% added to it from the Crypt would be too high, and I stand by that. But in that case, I would have asked for something different. As it stands, people have complained about many of the construct powers, and now they can complain about the vast majority of them. I don't think that's satisfactory.
QUOTE(Shiri @ Jun 13 2008, 11:01 PM) 521189
Just because you called me patronising, I went back and looked through all your posts I can see on the committee that relate directly to the construct. I won't quote all of it, but this is the only thing I can see that comes close to what you're describing:
And because you implied I wanted some "bardic immunity" I stand by my words. I understand that you might have missed the initial proposal's details, but you missed post #29 in which I state my intentions for a second time, when I was discussing it with someone who was clearly interested in what I desired for the construct. You could easily have participated in that discussion if you wanted- but I was quite clear in what I wished.
QUOTE(Eventru @ Jun 13 2008, 11:05 PM) 521192
By stack I mean, you don't get 10% + 10% = 20%. They're both separate functions, so you have a 10% chance to resist, it misses, then you have a 10% chance to miss. It compounds, so to speak. It's definitely higher with both of them than it would be with only one, however. By a fair amount.
Eventru: I appreciate knowing that, but I'd also like some hard numbers to go with that statement. It seems we have both been confused in the past as to how the karmic blessing and Crypt interact, and I'd like to compare the Crypt's modifier with what the Karmic Blessing offers.
Unknown2008-06-14 02:05:23
QUOTE(Kaalak @ Jun 13 2008, 04:58 PM) 521158
Hmm...this sparked an interesting idea. What if Darkchant Truth not only reduced your insanity...but also gave the part you lost to a target, increasing their insanity?
This would be a buff.
This would be a buff.
I still have yet to see any proof that this ability is significantly weaker in practice than an artifact people spend 700 credits on.
That said, the ability to give insanity would be an interesting twist. You would have to be careful that this did not become broken in a group setting however. Dumping 5 players worth of insanity (even at a fraction, say 10%) on a single player would not just greatly reduce their effectiveness but it would last significantly longer than even a death. I could easily see groups of players doing raids with the sole purpose of making life a huge pain for a defender.
QUOTE(Duke of Ess @ Jun 13 2008, 06:05 PM) 521175
Magnagora was the only org without insanity healing. The other orgs have guilds with the healing skill and its insanity ability.
My understanding of the healing skill is that it transfers insanity, is any actual removal involved?. I was also just speaking of the construct powers (as in I think it would be less interesting to see both mag and celest have will power healing). Sorry if that was unclear in my post.
Shiri2008-06-14 02:19:53
I implied you wanted them to stack...which you already accepted is immunity to bards. Cutting corners didn't seem like a problem there since it comes down to the same thing anyway.
As it happens, I did read post 29, but again, it mentions that 5% would be very low and that it should be better than chaos -if it didn't count stupidity.- Am I misunderstanding the effect of the crypt here? DOES it not work on stupidity? If that's the case I'll retract my remarks.
That said: sorry if you didn't want me to quote from there, that is fair enough and I won't repeat it without your permission, I suppose.
@Enthralled: It does transfer insanity but I think it reduces it in the process, too. It's hard to get exact numbers on stupidity but Galaphyrae has taken high neurosis insanity from me and Krellan in the past and not seemed too crippled by it.
EDIT: In the same day, that is
As it happens, I did read post 29, but again, it mentions that 5% would be very low and that it should be better than chaos -if it didn't count stupidity.- Am I misunderstanding the effect of the crypt here? DOES it not work on stupidity? If that's the case I'll retract my remarks.
That said: sorry if you didn't want me to quote from there, that is fair enough and I won't repeat it without your permission, I suppose.
@Enthralled: It does transfer insanity but I think it reduces it in the process, too. It's hard to get exact numbers on stupidity but Galaphyrae has taken high neurosis insanity from me and Krellan in the past and not seemed too crippled by it.
EDIT: In the same day, that is
Unknown2008-06-14 03:24:26
The suggestions in the first post seem reasonable to me and I was supprised to find out that they didn't work that way already. Autumn and harvest should work the same.
Having truth give 50% daily would be excessive. 100% monthly is strong, but not nearly as extreme as 50% daily would be. 75% monthly would be powerful, but balanced. 50% monthly is nice, though.
-----
If Chaos and the lich bonus stack multplicitively and both can fire on the same attack, you get a 27.75% chance to resist a single mental affliction and a 2.25% chance to resist two afflictions for a total 30% chance to resist at least mental one affliction.
If they are stack multplicitively, but only one can work per attack, you get a 27.75% chance of resisting a single affliction.
If they stacked additively, you have a 30% chance to resist a single affliction.
I will leave the discussion of which, if any, of these setups are balanced to people who know more about fighting.
Having truth give 50% daily would be excessive. 100% monthly is strong, but not nearly as extreme as 50% daily would be. 75% monthly would be powerful, but balanced. 50% monthly is nice, though.
-----
If Chaos and the lich bonus stack multplicitively and both can fire on the same attack, you get a 27.75% chance to resist a single mental affliction and a 2.25% chance to resist two afflictions for a total 30% chance to resist at least mental one affliction.
If they are stack multplicitively, but only one can work per attack, you get a 27.75% chance of resisting a single affliction.
If they stacked additively, you have a 30% chance to resist a single affliction.
I will leave the discussion of which, if any, of these setups are balanced to people who know more about fighting.
Xavius2008-06-14 04:22:41
Not that we know the exact numbers, but based on the information already provided in this thread, I can tell you that your numbers are off, and I can't think of any setup where 15% + 15% = 40.5%.
Unknown2008-06-14 04:41:48
QUOTE(Xavius @ Jun 13 2008, 11:22 PM) 521299
Not that we know the exact numbers, but based on the information already provided in this thread, I can tell you that your numbers are off, and I can't think of any setup where 15% + 15% = 40.5%.
Yeah, put a 30 where I wanted to put in a 15 there. It's realy 27.75% for one and 2.25% for two for total of 30%. Fixed now.
Kiradawea2008-06-14 08:53:02
During the last Ascension event, Meliana was standing on Celestia to heal Neurosis for the Celestians involved, and she ended up Sociopathic. This was from ONLY healing the insanity of others, and standing on a plane which sped up the regeneration of her sanity. Yeah, it is useful, but not as strong as Truth. Not to add that it is one of the few actually useful skills in a skillset which, at least for the Celestines, is pretty much useless.
Revan2008-06-14 08:55:08
you obviously need more healers then. Of course it's not gonna be beneficial if there's just one person soaking up the insanity.
Shiri2008-06-14 08:58:26
QUOTE(Revan @ Jun 14 2008, 09:55 AM) 521352
you obviously need more healers then. Of course it's not gonna be beneficial if there's just one person soaking up the insanity.
I think each org has like 1-2 healers...full stop. It's not like "people with access to moon" or "people with access to necromancy." It's a high-end skill in a -choice- (which not many people take 'cause it's not that good) for 1 guild out of 5. They're lucky they had a healer at all.
Kiradawea2008-06-14 10:24:42
I only know of Meliana and Alodia who is a Healer in Celest, beside myself. But I ain't skilled enough to heal Insanity. Healing Insanity is pretty high up (Fabled I believe), so it will be a while until I get it too. Mortexia was a healer, but she switched away from it because it wasn't very good. Celestines have three skillchoices in theory, but Healing is incredibly bad for a Celestine... actually anything but Tarot is bad for a Celestine, but Astrology is at least halfway decent. But to expect Celest to have a steady supply of Healers won't do, because it simply put isn't worth it for most.
Unknown2008-06-15 06:18:53
It's just my personal opinion, and I know it might be a wee bit unbalanced, but why not have it work so instead of reducing the amount of insanity you have, it makes insanity work like a buff for Mags? They're supposed to be driven insane by the taint of Kethru in the first place, right? Wouldn't them being made -more- insane make them -more- tainted and thusly -more- powerful?
Unknown2008-06-16 04:49:41
Could lichseed giving be changed so that it can be given to people that aren't from Magnagora? It wouldn't need to give contruct bonuses, just make them revive. Maybe make it require they AGREE or OK after you do it, if giving people lichdom unwillingly is an issue? It would realy help with RP and conversions of people.
Rika2008-06-16 04:57:02
Why should lichseed be special and be able to be given to other people? I can tell you for every time it will be used for RP, it will be abused fifty times in a combat situation.
Unknown2008-06-16 05:05:08
QUOTE(rika @ Jun 15 2008, 11:57 PM) 522036
Why should lichseed be special and be able to be given to other people?
Immolate, Resurrect and Sacrifice all work on people outside of the org doing it. It's wouldn't be all that special, realy.
QUOTE
I can tell you for every time it will be used for RP, it will be abused fifty times in a combat situation.
Not if they have to use OK/AGREE first.
Rika2008-06-16 05:09:53
QUOTE(Greleag @ Jun 16 2008, 05:05 PM) 522040
Not if they have to use OK/AGREE first.
Hey, Glom, wanna kill something with us? Tell you what, we'll even give you lichseed so you can be insanely strong as well.
Revan2008-06-16 05:14:09
hey Seren, wanna kill something with us? If you die, we'll rez you instantly if we have the corpse/sacrifice for you if we sip vitae