Saaga2008-07-27 23:25:05
She's about ready. Suggestions on how to further improve Her accepted!
Would really appreciate any help!
(Even I can see I'm perhaps sloooowly improving! )
Would really appreciate any help!
(Even I can see I'm perhaps sloooowly improving! )
Havulma2008-07-27 23:42:12
Oo, looks very good to me! Especially her eyes and the expression in her face, which suits very well for the atmosphere in general. Makes me almost want to go Glom, hee.
Eventru2008-07-27 23:53:20
My personal opinion - her chin looks a bit big, and her lips a bit high (and small). Same for her nose - looks a bit small. (Viravain said it better below - her face looks a bit chubby. I always think of her almost corpse-like - very gaunt. A cold, harsh beauty, versus a soft, feminine one - though on a second look at it, you've tried some shading to give her the appearance of high cheekbones. Her dark skintone makes it hard to do that, but I do applaud it. Maybe try to make them a bit more defined?)
Otherwise, it's very cute. As I said on mine - it's a text based game, so I particularly enjoy seeing how other people envision others!
As an edit and a post script - she seems very emotionless, very empty. I've always imagined Viravain of having a bit more... feeling to her. Almost manic. Yet, that's me! Not necessarily everyone else.
Otherwise, it's very cute. As I said on mine - it's a text based game, so I particularly enjoy seeing how other people envision others!
As an edit and a post script - she seems very emotionless, very empty. I've always imagined Viravain of having a bit more... feeling to her. Almost manic. Yet, that's me! Not necessarily everyone else.
Viravain2008-07-27 23:54:46
Very nice effort, I like the cobwebs. Though a few things about the picture bugs me.
* The face makes me look plump!
* The forehead is a little too high in my opinion!
* Also due to the angle of the falling hair, the neck seems plump as well!
Otherwise, good work! I hope you would keep going and try other characters to portray as well.
* The face makes me look plump!
* The forehead is a little too high in my opinion!
* Also due to the angle of the falling hair, the neck seems plump as well!
Otherwise, good work! I hope you would keep going and try other characters to portray as well.
Prisch2008-07-27 23:56:18
I thought Viravain was pale and skinny.
Saaga2008-07-27 23:58:17
Aye, the chin plays a big part...Should perhaps make it slightly leaner. I, however, like the small mouth of Hers, gives it a slightly childlike look. And gods, the forehead! I only see it now, it is out of proportion - flaws are better seen through the eyes of others. Point proved.
EDIT Prisch - I've always thought of her more childlike and slender, not skinny really. This is why the face is a bit too round too...
EDIT Prisch - I've always thought of her more childlike and slender, not skinny really. This is why the face is a bit too round too...
Eventru2008-07-27 23:59:49
As a minor suggestion - you might want to bring some hair over her shoulder. Just a bit of it. It might help kill the illusion that makes her neck/shoulders look odd.
Saaga2008-07-28 00:01:52
Ah yes. Over the collar bone, perhaps?
Prisch2008-07-28 00:03:54
QUOTE(Saaga @ Jul 27 2008, 06:58 PM) 537942
Aye, the chin plays a big part...Should perhaps make it slightly leaner. I, however, like the small mouth of Hers, gives it a slightly childlike look. And gods, the forehead! I only see it now, it is out of proportion - flaws are better seen through the eyes of others. Point proved.
EDIT Prisch - I've always thought of her more childlike and slender, not skinny really. This is why the face is a bit too round too...
EDIT Prisch - I've always thought of her more childlike and slender, not skinny really. This is why the face is a bit too round too...
Really?
I always pictured Her as an emaciated, haughty, cutthroat goddess that if you ticked off would shred you into bits with a giant scythe of some sort.
Eventru2008-07-28 00:04:20
QUOTE(Saaga @ Jul 27 2008, 08:01 PM) 537944
Ah yes. Over the collar bone, perhaps?
That's what I was thinking, yea.
Sarrasri2008-07-28 00:06:28
QUOTE(Prisch @ Jul 27 2008, 05:03 PM) 537945
Really?
I always pictured Her as an emaciated, haughty, cutthroat goddess that if you ticked off would shred you into bits with a giant scythe of some sort.
I always pictured Her as an emaciated, haughty, cutthroat goddess that if you ticked off would shred you into bits with a giant scythe of some sort.
Viravain's almost always been somewhat child-like, but she definitely can still shred you to bits with her scythe. *reminisces*
Prisch2008-07-28 00:11:59
QUOTE(Sarrasri @ Jul 27 2008, 07:06 PM) 537947
Viravain's almost always been somewhat child-like, but she definitely can still shred you to bits with her scythe. *reminisces*
Hmm I didn't know that. I always got that confident grown woman vibe from her.
I think all characters though, even gods, need a comic relief trait.
Serella2008-07-28 01:07:14
It isn't what I imagined Viravain to look like, but it's definitely good! The mood and tone of the piece are just right. I love the treeline in the background and the feathers on the branch.
A few comments:
-Her hair looks a bit too 'solid'- maybe add a few wisps or strands so it looks more realistic?
-The eyes seem flat, but I guess you'll fix that as you flesh the piece out.
A few comments:
-Her hair looks a bit too 'solid'- maybe add a few wisps or strands so it looks more realistic?
-The eyes seem flat, but I guess you'll fix that as you flesh the piece out.
Saaga2008-07-28 02:46:17
Alright, does she look any better now?
Edit: A bit raw, yes, but the suggestions are in.
Edit: A bit raw, yes, but the suggestions are in.
Hyrtakos2008-07-28 03:45:23
I like it quite a bit personally.
If anything, I would say that I always envision her with a mischievous sort of grin on her face, though the standoffish aloofness displayed isn't too much of a stretch at all.
If anything, I would say that I always envision her with a mischievous sort of grin on her face, though the standoffish aloofness displayed isn't too much of a stretch at all.
Saaga2008-07-28 03:59:39
I was thinking of perhaps curling her mouth a bit on the edges, to be mischievous or a bitter smile...
Kharaen2008-08-05 17:48:27
I would draw a line where her arm and elbow meet (left), to distinguish it a bit better. Also, the hand looks inverted, I think it should be showing the palm, not the backside of the thumb...maybe tilt the hand a bit (and show at least a little palm, so it looks like a more natural positioning for the hand.)
Is Viravain flying, or is that tree really short? Tilting the hand and having the a finger(s?) overlap the branch will create a better sense of depth.
More definition in the hair. When I think of Viravain's hair, I think of singular strands of spider's silk. Whispery, ethereal. Try to make all of the hair look like that little bit at the bottom of the drawing. To make hair look really convincing, go in with a 1pt acrylic/oil brush (painter/opencanvas, hard brush for photoshop) and draw in individual strands of the hair. This isn't necessary of course! Defined clumps can work just as well, with the right highlighting. Here's a bunch of hair samples I took from my favorites on devart...lots of different styles, as you can see. Though I think you are going for a painterly style, which is why I put mostly realistic stuff in this picture.
Move in the eyes a bit closer to the nose. There should be about an eye's length difference between eyes, and when you tilt the head, you need to bring in the eye closer to make up for change in perspective. There should also be more...life(?)...in the eyes. Add in some brighter highlights. Again, here are some realistic, painterly eyes to look at. Maybe have the eyebrows a little bit thicker.
And Vira's right, you have her face and neck rather plump! Her hair looks a bit like a wig, I'd bring down the forehead a bit, and have the forehead shown through the hair.
The background forest is rather good, but I'd define the foliage a bit more...just blotches of dark/lighter colour for highlights nothing fancy.
Basically, I think you need to work a bit on perspective, shading and highlighting. You're very good though, when you take the time to really work on your stuff! The spider webs are especially nice, maybe highlight them a bit to make them look sparkly. I tried showing some corrections, but it's hard to do with a mouse :/ (Red = corrections, blue = angles.) I am sorry I have not made comments beforehand, I have been having bad computer problems :/
Notable artists worth worshipping:
Jiuge, Wen-M, Tattered Dreams, Jay Axer, Hibbary, Enayla, and many many more.
Animal Eye Tutorial.
Digital Backgrounds Tutorial.
Is Viravain flying, or is that tree really short? Tilting the hand and having the a finger(s?) overlap the branch will create a better sense of depth.
More definition in the hair. When I think of Viravain's hair, I think of singular strands of spider's silk. Whispery, ethereal. Try to make all of the hair look like that little bit at the bottom of the drawing. To make hair look really convincing, go in with a 1pt acrylic/oil brush (painter/opencanvas, hard brush for photoshop) and draw in individual strands of the hair. This isn't necessary of course! Defined clumps can work just as well, with the right highlighting. Here's a bunch of hair samples I took from my favorites on devart...lots of different styles, as you can see. Though I think you are going for a painterly style, which is why I put mostly realistic stuff in this picture.
Move in the eyes a bit closer to the nose. There should be about an eye's length difference between eyes, and when you tilt the head, you need to bring in the eye closer to make up for change in perspective. There should also be more...life(?)...in the eyes. Add in some brighter highlights. Again, here are some realistic, painterly eyes to look at. Maybe have the eyebrows a little bit thicker.
And Vira's right, you have her face and neck rather plump! Her hair looks a bit like a wig, I'd bring down the forehead a bit, and have the forehead shown through the hair.
The background forest is rather good, but I'd define the foliage a bit more...just blotches of dark/lighter colour for highlights nothing fancy.
Basically, I think you need to work a bit on perspective, shading and highlighting. You're very good though, when you take the time to really work on your stuff! The spider webs are especially nice, maybe highlight them a bit to make them look sparkly. I tried showing some corrections, but it's hard to do with a mouse :/ (Red = corrections, blue = angles.) I am sorry I have not made comments beforehand, I have been having bad computer problems :/
Notable artists worth worshipping:
Jiuge, Wen-M, Tattered Dreams, Jay Axer, Hibbary, Enayla, and many many more.
Animal Eye Tutorial.
Digital Backgrounds Tutorial.