Unknown2008-07-12 00:39:06
I recently switched over from nexus to Mush, using Nezha's free system(which is awesome, by the way). I'd like to move my demesne timing triggers, aliases and such, which I made on nexus, over to mush. Once I know how to do that, I should be able to do everything I'll want to on Mushclient. Here is the nexus stuff:
Variables:
Aliases:
to
Triggers:
to:
What should this look like using Mushclient's syntex? Thanks in advance!
Variables:
QUOTE
eff
toCODE
0
Aliases:
QUOTE
effects
to
CODE
#if eff = 0 {
GEOCAST TREMORS DEMESNE
#SET eff 1
}
GEOCAST TREMORS DEMESNE
#SET eff 1
}
Triggers:
QUOTE
A violent tremor rocks the land, causing the earth to shake and the ground to buck beneath your feet.
to:
CODE
#if $eff = 1 {
GEOCAST ROCKSLIDE DEMESNE
#set eff 2
} elsif $eff = 2 {
GEOCAST SICKENING DEMESNE
#set eff 3
} elsif $eff = 3 {
GEOCAST POISON DEMESNE
#set eff 4
} elsif $eff = 4 {
GEOCAST DUSTSTORM DEMESNE
#set eff 5
} elsif $eff = 5 {
#wait 5000
GEOCAST LODESTONE DEMESNE
#set eff 0
#echo EFFECTS ARE UP
}
GEOCAST ROCKSLIDE DEMESNE
#set eff 2
} elsif $eff = 2 {
GEOCAST SICKENING DEMESNE
#set eff 3
} elsif $eff = 3 {
GEOCAST POISON DEMESNE
#set eff 4
} elsif $eff = 4 {
GEOCAST DUSTSTORM DEMESNE
#set eff 5
} elsif $eff = 5 {
#wait 5000
GEOCAST LODESTONE DEMESNE
#set eff 0
#echo EFFECTS ARE UP
}
What should this look like using Mushclient's syntex? Thanks in advance!