Herofetes

by Jigan

Back to Ideas.

Jigan2008-07-17 05:47:10
I have, indeed, submitted several ideas through IDEAs, for anyone inquiring if I ever do. But for this, especially this, I'd like people's thoughts on the idea.

Herofetes are simple, and I love them. Earned about 100k almost, spent 10-20k on comms. I mainly use the deviled egg platter, 24 gold with a spatula per platter. Herofetes require you have enough food to fill people up. Magnagorian fetes take about 15-25 platters, usually. However, I would like some incentive, although it'd be more expensive, to actually enjoy and cook different things for the herofete.

Set up a herofete "menu" and type. Banquet, "X" course meal, and so on. I'd like it so people actually see what they are eating, instead of me making deviled eggs and serving it and everyone's yippy skippy. I'd like it to be something like the generic message, and then a message depending on the type of meal.

x Course Meal (Each course is served, from breads, soups, and so on depending on what the cook imputs, maybe each course on a timer.)
"Jigan serves you a portion of , eating it, you experience "

Banquet (Foods all on a table, you take portions and pass the dish.)
"Taking a portion of , placing it on your plate, and then eating it "

Maybe different variations. But, I'd like to cook a bunch of food and people actually see what the food is like instead of the general message we all get, so there's meaning to what I put behind it, and so that people can pick and choose herofetes for weddings and such.

Or, allow the cook to do the normal way as an additional option. I know this would probably be hard to code, but just putting it out there.

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Unknown2008-07-17 13:24:57
As much as I love your deviled eggs, Jigan, I would wholeheartedly support this. Would give excellent flavor to the whole feat.
Lendren2008-07-17 13:39:36
Brylle always announces the menu and does SHOWOFF on one of each item beforehand, which seems to get 99% of this job done for 1% of the effort. I don't think it really adds anything but complexity to have people actually portion out the items mechanically; the cook can simply make sure there's something for everyone and let people roleplay the choice if they want to.
Seraku2008-07-30 05:31:28
Mmm, agreed. I would love to see that put in