Shaddus2008-08-04 21:47:36
QUOTE(Estarra @ Aug 4 2008, 04:12 PM) 540910
That's not quite true, Estarra told at least one person that Viravain was not being impersonated or insane, and to please work with us in the event, and then was pretty much ignored and then lied to point blank that I said no such thing which partially (but not wholly) prompted the reaction to the commune leaders. Anyway, I really, really do not want to rehash this.
To the point at hand, the guideline is for the divine to advise, not to control, players orgs (except, of course, their own orders). There's no more hard or fast rules, and indeed there's a lot of grey area and fuzziness. If you feel a divine is too controlling, you can email support with your concerns or grievances.
To the point at hand, the guideline is for the divine to advise, not to control, players orgs (except, of course, their own orders). There's no more hard or fast rules, and indeed there's a lot of grey area and fuzziness. If you feel a divine is too controlling, you can email support with your concerns or grievances.
<3 Free will
Kaalak2008-08-04 22:11:51
Since this has happened before I'd like clarity on a situation.
A city leader has in the past wanted to remove a Divine from the consulate. They tried (and failed) to get all the guildmasters to agree that the Divine in question was 'not of the light' and should not be in the city. Now in the event that all the guildmasters and the city leader were speaking with one voice would a divine honor their wishes and leave or is it completely up to the individual divine and how they want to rp their character.
A city leader has in the past wanted to remove a Divine from the consulate. They tried (and failed) to get all the guildmasters to agree that the Divine in question was 'not of the light' and should not be in the city. Now in the event that all the guildmasters and the city leader were speaking with one voice would a divine honor their wishes and leave or is it completely up to the individual divine and how they want to rp their character.
Xenthos2008-08-04 22:17:01
QUOTE(Kaalak @ Aug 4 2008, 06:11 PM) 540919
Since this has happened before I'd like clarity on a situation.
A city leader has in the past wanted to remove a Divine from the consulate. They tried (and failed) to get all the guildmasters to agree that the Divine in question was 'not of the light' and should not be in the city. Now in the event that all the guildmasters and the city leader were speaking with one voice would a divine honor their wishes and leave or is it completely up to the individual divine and how they want to rp their character.
A city leader has in the past wanted to remove a Divine from the consulate. They tried (and failed) to get all the guildmasters to agree that the Divine in question was 'not of the light' and should not be in the city. Now in the event that all the guildmasters and the city leader were speaking with one voice would a divine honor their wishes and leave or is it completely up to the individual divine and how they want to rp their character.
When I get back home I can look through the announces to find the relevant one, or perhaps someone else can do so in the meantime. But there should be an announce that describes what it was changed to (posted somewhat recently, within the last couple of months).
Morgfyre2008-08-04 22:20:05
QUOTE(Kaalak @ Aug 4 2008, 03:11 PM) 540919
Since this has happened before I'd like clarity on a situation.
A city leader has in the past wanted to remove a Divine from the consulate. They tried (and failed) to get all the guildmasters to agree that the Divine in question was 'not of the light' and should not be in the city. Now in the event that all the guildmasters and the city leader were speaking with one voice would a divine honor their wishes and leave or is it completely up to the individual divine and how they want to rp their character.
A city leader has in the past wanted to remove a Divine from the consulate. They tried (and failed) to get all the guildmasters to agree that the Divine in question was 'not of the light' and should not be in the city. Now in the event that all the guildmasters and the city leader were speaking with one voice would a divine honor their wishes and leave or is it completely up to the individual divine and how they want to rp their character.
It is possible to kick a god out, yes.
Arel2008-08-04 22:32:25
QUOTE(Kaalak @ Aug 4 2008, 04:43 PM) 540896
Also Xenthos are you saying that the City Leader can't just REMOVE PATRON mechanically? I understand the political fallout. How does the appointment/divestment of a patron work?
COMMUNE PATRON
-Choose the Divine Patron of your commune
This is no way to actually remove the Patron and leave the Patron slot vacant, just to replace them, and replacing them doesn't kick them out.
QUOTE(Kaalak @ Aug 4 2008, 06:11 PM) 540919
Since this has happened before I'd like clarity on a situation.
A city leader has in the past wanted to remove a Divine from the consulate. They tried (and failed) to get all the guildmasters to agree that the Divine in question was 'not of the light' and should not be in the city. Now in the event that all the guildmasters and the city leader were speaking with one voice would a divine honor their wishes and leave or is it completely up to the individual divine and how they want to rp their character.
A city leader has in the past wanted to remove a Divine from the consulate. They tried (and failed) to get all the guildmasters to agree that the Divine in question was 'not of the light' and should not be in the city. Now in the event that all the guildmasters and the city leader were speaking with one voice would a divine honor their wishes and leave or is it completely up to the individual divine and how they want to rp their character.
I think the divine in question here mentioned leaving if that was really the case. I don't know that any admin would be required to do so, though I can't see being a volunteer and helping with all the stuff even though no one wanted me there.
QUOTE(Morgfyre @ Aug 4 2008, 06:20 PM) 540921
It is possible to kick a god out, yes.
Yes, I remember voting to ostracize Viravain on the test server (then She had me resign from GM before I could steal all the guild's credits ) but I think it follows the same process of osctracizing/uncitizening any other leader, in requiring a certain number of votes. There is no KICK OUT
EDIT: Oh yeah, divine neutrality, as the topic goes. In my personal political experience, the gods in the Glom consulate and gods outside of it have weighed in to influence treaty relations, laws, and other such things. Conversely, I've been told and have heard the collective ruling council of Glomdoring told to "stfu and decide for yourself, nooblets" (though not really like that).
Hazar2008-08-04 22:32:59
I should mention that I actually have very few concerns with the power gods hold in communes. It's in a good place, as far as I'm concerned. I'm more interested in the ramifications of order/commune interaction as it ends up applying to other things - say treaty negotiations.
Xenthos2008-08-04 22:36:08
QUOTE(Hazar @ Aug 4 2008, 06:32 PM) 540925
I should mention that I actually have very few concerns with the power gods hold in communes. It's in a good place, as far as I'm concerned. I'm more interested in the ramifications of order/commune interaction as it ends up applying to other things - say treaty negotiations.
"Burn the Traitors!"
That kind of thing? It seems to be more of a character-pushed thing than a Divine one at this point. Even if they might agree and mention it from time to time when it comes up.
Hazar2008-08-04 22:39:09
It is very character-driven. Viravain has said straight out, my order isn't the same as the commune. I'm just interested in this intersection.
Xenthos2008-08-04 22:43:41
QUOTE(Hazar @ Aug 4 2008, 06:39 PM) 540930
It is very character-driven. Viravain has said straight out, my order isn't the same as the commune. I'm just interested in this intersection.
Well, in my case, I'm not following either of our active Divine, but it has become a pretty entrenched part of Xenthos' existence at this point ("Don't trust the Traitors, especially any of them who think we might be tasty on toast"). A lot of it has to do with their own actions, though-- Fain especially has a huge history with Glomdoring, which kind of taints any other interactions with the Magnagoran pantheon. Raezon's the only one who really escaped the brush, and that was entirely due to Viravain the First. Viravain the Second had him added to the list, though.
The others? We had good reasoning for them, in my opinion, and still do. Beyond the whole "Consulate says so" thing.
Creslin2008-08-04 23:20:21
Well, in my time on the SC, I never felt particularly compelled by Terentia (the only patron I've had direct experience with) to do anything, at least that I wouldn't have done anyway. Even being in her order, I felt she respected my individual opinions and ways of doing things, even when they weren't in line with how one might think of a Terentian (so long as they weren't heretical or allying with the Taint or anything crazy.) In all, I think she made her opinions known enough to enhance the situation, but never really got so involved that I felt pressured or annoyed. Of course, when people did stupid things, she might throw a show.
As for kicking gods out, we discussed it once, and I even had an interesting personal talk with the god in question very clearly directed to the question of whether to ask them to leave or not. That god made it clear they'd leave voluntarily if asked, and Terentia made it clear she would enforce the decision of the SC in the matter if necessary. I would imagine it would be similar for other situations, at least in Celest. Unless Terentia suddenly went insane, of course, then we'd probably all run to the hills. That's all more IC, though, and not mechanically.
As for kicking gods out, we discussed it once, and I even had an interesting personal talk with the god in question very clearly directed to the question of whether to ask them to leave or not. That god made it clear they'd leave voluntarily if asked, and Terentia made it clear she would enforce the decision of the SC in the matter if necessary. I would imagine it would be similar for other situations, at least in Celest. Unless Terentia suddenly went insane, of course, then we'd probably all run to the hills. That's all more IC, though, and not mechanically.
Doman2008-08-04 23:27:54
Hehe, Terentia once threatened to have my head hunted by her order (while i was in the city) if i ever harmed the lucidians of the observatory, even though Doman thinks they're disgusting for harming children
Creslin2008-08-04 23:33:12
QUOTE(Doman @ Aug 4 2008, 06:27 PM) 540940
Hehe, Terentia once threatened to have my head hunted by her order (while i was in the city) if i ever harmed the lucidians of the observatory, even though Doman thinks they're disgusting for harming children
Hm, I'd forgotten about that. I wasn't on the SC then.
Daganev2008-08-04 23:41:09
One of the clear ways you can see that the Commune is not the Order is the fact that an unkown commune member who is active in an Order, isn't put into positions of authority within the commune. (like Xienmus for a while)
Often times when an order and community are not seperate, you might have an ambitious order member quickly make it into positions of power within the city/commune just because they are part of the order.
Often times when an order and community are not seperate, you might have an ambitious order member quickly make it into positions of power within the city/commune just because they are part of the order.
Arix2008-08-04 23:49:27
See, this is why I like Elostian, he has members in Glom and Celest, but he doesn't get all up in the business of either org. And he isn't all flash and no substance like some gods, or a zap-happy maniac like others
Nadjia2008-08-05 00:01:47
QUOTE(daganev @ Aug 4 2008, 04:41 PM) 540943
Often times when an order and community are not seperate, you might have an ambitious order member quickly make it into positions of power within the city/commune just because they are part of the order.
I really try to keep Nadjia separate from guild/commune issues that would, or could, cross over into Order issues, or make decisions based out of my position as OH. Sometimes it is a slippery slope as IG the commune is so connected with our divine, so usually the good of the Order is the good of the commune....but not always. Running an Order, however slow or inactive it is, is akin to driving a huge ship sometimes. One slight move can cause a major shift in momentum or direction. FWIW Viravain now has been nothing but helpful in regards to giving slightly cryptic information and suggestions, which in my eyes is a good thing. It really allows more for the commune or individual to decipher that message in their own mind while still allowing for the overall feel of the "Word" of the divine to stay in place. Nadjia is still trying to figure out what her place is in the whole system of commune vs. Order without pissing off too many individuals. Seems she is good at that
Xavius2008-08-06 03:39:32
QUOTE(daganev @ Aug 4 2008, 06:41 PM) 540943
One of the clear ways you can see that the Commune is not the Order is the fact that an unkown commune member who is active in an Order, isn't put into positions of authority within the commune. (like Xienmus for a while)
Xinemus was hardly unknown. He was one of the BT's shining jewels and had gone on a date with more than half of Glomdoring's female population. I'm sure that same charm that warmed mortal hearts worked just fine on mortals with a divine character.
Unknown2008-08-06 04:45:05
QUOTE(Arix @ Aug 4 2008, 07:49 PM) 540946
See, this is why I like Elostian, he has members in Glom and Celest, but he doesn't get all up in the business of either org. And he isn't all flash and no substance like some gods, or a zap-happy maniac like others
*cougheventrucough*
If I had a credit for every zap He sends out, I'd be tri-trans.