Saaga2008-08-12 02:37:16
Puissance and hyperactive *shudder*
Unknown2008-08-12 02:40:55
Blademaster
Geomancy
Night
Of course, you'd have to choose between staff and swords, but a knight with a demense?!
Geomancy
Night
Of course, you'd have to choose between staff and swords, but a knight with a demense?!
Unknown2008-08-12 16:59:04
QUOTE(Mirin-Carvier @ Aug 11 2008, 10:40 PM) 544432
Blademaster
Geomancy
Night
Of course, you'd have to choose between staff and swords, but a knight with a demense?!
Geomancy
Night
Of course, you'd have to choose between staff and swords, but a knight with a demense?!
Hmm...thats a good point, but go with BC. BM is sadly lacking compared to it. ::sigh::.
Replace night with Wicca of Nillies/Angellies. Knight with a Demesne and a Companion? Fuggedaboutit.
Casilu2008-08-12 19:04:01
QUOTE(Saaga @ Aug 11 2008, 07:37 PM) 544429
Puissance and hyperactive *shudder*
Actually, the worst part of it would be the almost 50% chance to avoid an attack since Athletics is in the same lesson pool as Acrobatics.
Unknown2008-08-12 19:18:19
QUOTE(Kialkarkea @ Aug 12 2008, 04:59 PM) 544793
Hmm...thats a good point, but go with BC. BM is sadly lacking compared to it. ::sigh::.
Replace night with Wicca of Nillies/Angellies. Knight with a Demesne and a Companion? Fuggedaboutit.
Replace night with Wicca of Nillies/Angellies. Knight with a Demesne and a Companion? Fuggedaboutit.
Didn't I say that on like, the first page?
Malarious2008-08-13 03:44:38
@casilu: Dont think dodging works that way.. it says rank in acrobatics not the lesson pool I believe.
music(starhymn)
music(wildaranne)
music(shadowbeat)
2 passive off balance skills, empress with spirits, heavy passive damgae and bleeding, passive curing hindering, bardquisition and double mana losses.
--------
Aquamancy
Celestialism
Music(Shadowbeat)
Whirlpool, quickening, octave+affs, passive stun, def stripping, angel on passive vapors and kneel/stupidity etc, and passive bleeding with double mana loss the whole way (note as a fallback you have double mana loss + amissio + absolve + quickening).
music(starhymn)
music(wildaranne)
music(shadowbeat)
2 passive off balance skills, empress with spirits, heavy passive damgae and bleeding, passive curing hindering, bardquisition and double mana losses.
--------
Aquamancy
Celestialism
Music(Shadowbeat)
Whirlpool, quickening, octave+affs, passive stun, def stripping, angel on passive vapors and kneel/stupidity etc, and passive bleeding with double mana loss the whole way (note as a fallback you have double mana loss + amissio + absolve + quickening).
Unknown2008-08-13 04:04:15
QUOTE(Malarious @ Aug 12 2008, 11:44 PM) 545040
@casilu: Dont think dodging works that way.. it says rank in acrobatics not the lesson pool I believe.
music(starhymn)
music(wildaranne)
music(shadowbeat)
2 passive off balance skills, empress with spirits, heavy passive damgae and bleeding, passive curing hindering, bardquisition and double mana losses.
music(starhymn)
music(wildaranne)
music(shadowbeat)
2 passive off balance skills, empress with spirits, heavy passive damgae and bleeding, passive curing hindering, bardquisition and double mana losses.
1. Lessons in Resilience boost dodging (parent skill).
2. Necroscream/Geomancy/Wildarrane would be more fun, I imagine. Eq boost whenever you want, for faster spirit-attaching, combined with Wildarrane + Geomancy passive damage. This depends on if you'd be able to sing two songs, too.
Malarious2008-08-13 07:07:41
QUOTE(Salvation @ Aug 13 2008, 12:04 AM) 545051
1. Lessons in Resilience boost dodging (parent skill).
2. Necroscream/Geomancy/Wildarrane would be more fun, I imagine. Eq boost whenever you want, for faster spirit-attaching, combined with Wildarrane + Geomancy passive damage. This depends on if you'd be able to sing two songs, too.
2. Necroscream/Geomancy/Wildarrane would be more fun, I imagine. Eq boost whenever you want, for faster spirit-attaching, combined with Wildarrane + Geomancy passive damage. This depends on if you'd be able to sing two songs, too.
CODE
ACROBATICS - DODGING
Damage Modifier: 15 (against denizens only)
Dodging is the ability to move out of the way of incoming attacks, this
includes physical attacks and some magical attacks that are aimed at
you. You may not wear any armour beyond leather in order to dodge. Your
ability to dodge increases as your acrobatics skill increases.
Damage Modifier: 15 (against denizens only)
Dodging is the ability to move out of the way of incoming attacks, this
includes physical attacks and some magical attacks that are aimed at
you. You may not wear any armour beyond leather in order to dodge. Your
ability to dodge increases as your acrobatics skill increases.
Thats what I was refering to, I would think if you could have an extra boost to dodging it might get excessive.
You would in theory have 1 song with 9 stanzas, but you could pick and choose I would think. Then again logic has no base here!
Kelysa2008-08-13 07:48:48
I have this theory that if I was a telekinetic instead of an astrologer I'd be unstoppable. moon/wicca/telekinesis!
Kelysa2008-08-13 07:51:23
Think of how easy it would be to get someone to half mana with that much bleeding! Or to bleed them out when you can hinder and lash.
Moiraine2008-08-13 08:04:15
Your idea is not sufficiently overpowered. I'm immune to bleeding.
Xavius2008-08-14 01:29:14
Stealth, Bonecrusher, Geomancy.
I'm sorry, did you want to stand?
I'm sorry, did you want to stand?
Unknown2008-08-14 01:56:22
QUOTE(Xavius @ Aug 13 2008, 09:29 PM) 545416
Stealth, Bonecrusher, Geomancy.
I'm sorry, did you want to stand?
I'm sorry, did you want to stand?
It is something I like to do...
BC, Telepath, Stealth
Crack your hand, crack your hand, steal your weapons, be all sneaky and pretend to be your friend with a mask, blowdarts for fun.
Kelysa2008-08-14 06:42:07
I don't know what ability makes you immune to bleeding, but it must have a mana drain or provide some other weakness I could exploit. I don't know Tahtetso at all. (Not even sure if I spelled it right)
Rika2008-08-14 06:43:45
Harmony bloodboil. Drains ego instead. So mindburst.
Esano2008-08-14 06:50:51
Telepaths mindburst. Telekinetics heartburst, and cause the bleeding with vessels.
Problem with bloodboil would be you're likely to disregard/not notice the bleeding from vessels.
Problem with bloodboil would be you're likely to disregard/not notice the bleeding from vessels.
Moiraine2008-08-14 07:58:13
QUOTE(Kelysa @ Aug 14 2008, 06:42 AM) 545537
I don't know what ability makes you immune to bleeding, but it must have a mana drain or provide some other weakness I could exploit. I don't know Tahtetso at all. (Not even sure if I spelled it right)
Yeah, what Rika said. When Bloodboil is on, whenever I would bleed, I instead get a neat message and am drained for 50 ego, bleeding set to 0. As far as I've seen, anyway.
Of course, the tradeoff is that slot could be used for things that are (usually) more useful.
Esano2008-08-14 08:04:35
Only 50 ego? Wow, that's really ... wow ....
Moiraine2008-08-14 08:07:05
I could be wrong. Maybe it's 100? Whatever it is, it's completely forgettable.
Shiri2008-08-14 08:07:09
It's not 50, that's only if you have an artery or something. Sometimes fighting domoth nature mobs I almost run out of ego despite sparkling/scrolling.
With 12 vessels or something it's a lot higher.
Still a damn nice ability though. Under most circumstances you won't notice it, yeah.
With 12 vessels or something it's a lot higher.
Still a damn nice ability though. Under most circumstances you won't notice it, yeah.