Arin2008-09-29 10:35:35
I'm concerned that the current envoys only look after guild and common skills. I understand that these are the most important but sometimes the trade skills are just as important to enhance RP within the game.
What I'm suggesting is allowing Public Trademaster to possess same powers as Envoys.
What I'm suggesting is allowing Public Trademaster to possess same powers as Envoys.
Unknown2008-09-29 10:41:28
No, there are about the same number of envoys as trademasters, for them to have the exact same power wouldn't solve anything. I've seen and heard of tradeskill changes being submitted through envoys, so I don't really see the need for this.
Arin2008-09-29 11:33:28
I have yet to see tradeskill reports.
Arin2008-09-29 11:38:06
Or even just have the city assign a trade envoy.
Charune2008-09-29 20:07:38
The envoys deal with skills, especially pertaining to combat. If you have crafting ideas, I suggest making threads in the Ideas section of the forums.
Doman2008-09-29 20:36:19
No offense charune, because I know you read and consider ideas...but...they RARELY get more than that first glance, and only when the idea is excellently useful and fitting. Those small ideas that make the tradeskill fun to use get glanced over
Charune2008-09-29 20:38:15
QUOTE(Doman @ Sep 29 2008, 04:36 PM) 564510
No offense charune, because I know you read and consider ideas...but...they RARELY get more than that first glance, and only when the idea is excellently useful and fitting. Those small ideas that make the tradeskill fun to use get glanced over
They usually get much more than a first glance, Doman, from our end. I know we've been trying to be better regarding idea feedback, so hopefully your perception on it will change in the near future.
Estarra2008-09-29 20:49:52
Trademasters have their own board to post on, if they want to suggest trade ideas.
Unknown2008-09-29 21:14:05
*raisehand*
Any chance for envoys getting an extra slot for general skills, Estarra? (or something along those lines, because general skills usually get overlooked since everyone wants to work on their guild skills first)
Any chance for envoys getting an extra slot for general skills, Estarra? (or something along those lines, because general skills usually get overlooked since everyone wants to work on their guild skills first)
Arin2008-09-29 23:10:40
*raisehand too, jumps up and down on his seat and grunts* (I'm a primary school teacher )
responding to Estarra's post... are trademasters allowed to put things that are intrinsicately OOC on the board? Things like "Let us have abilities to make tea" or "Let us have this funky new skill in Forging which halves our time hammering"?
responding to Estarra's post... are trademasters allowed to put things that are intrinsicately OOC on the board? Things like "Let us have abilities to make tea" or "Let us have this funky new skill in Forging which halves our time hammering"?
Shaddus2008-09-29 23:13:32
QUOTE(Estarra @ Sep 29 2008, 03:49 PM) 564516
Trademasters have their own board to post on, if they want to suggest trade ideas.
Yeah, last time I suggested something to improve, "Design Pending", it got nerfed instead.
Doman2008-09-29 23:26:46
QUOTE(Charune @ Sep 29 2008, 02:38 PM) 564511
They usually get much more than a first glance, Doman, from our end. I know we've been trying to be better regarding idea feedback, so hopefully your perception on it will change in the near future.
If that is true, then I retract with the greatest apologies and...okay, screw formalites. Thanks for listening