Unknown2008-12-28 14:14:34
Normally, I dislike putting out new code so soon after the previous release, but there was a nasty little exception caused by a change I made to 1.11 and that's fixed in 1.12. Just to make it a little more worthwhile, I fixed a few other things I'd just found, too.
Shishi2008-12-29 04:12:19
edit: I figured out what was wrong. I changed the command stacking ; to something else (Because I couldn't smile with a wink while saying and it was bugging the crap out of me) And apparently it does something in the system?
Unknown2008-12-29 04:31:08
Actually, if you affix the command stacking symbol to the beginning of the command, such say ";say I'm the best " it'll "deactivate" the command stacking for that command.
Edit: Actually, is there anyway to turn off trying to focus mind?
Edit: Actually, is there anyway to turn off trying to focus mind?
Shishi2008-12-29 05:11:04
QUOTE (Enigma @ Dec 28 2008, 09:31 PM) <{POST_SNAPBACK}>
Actually, if you affix the command stacking symbol to the beginning of the command, such say ";say I'm the best " it'll "deactivate" the command stacking for that command.
Edit: Actually, is there anyway to turn off trying to focus mind?
Edit: Actually, is there anyway to turn off trying to focus mind?
thanks!
edite:
QUOTE (Zarquan @ Dec 26 2008, 06:15 PM) <{POST_SNAPBACK}>
P.S. The GUI module is now optional. You need to add 'require "gui"' after the 'require "treant"' line and a 'gui:Init()' after the 'treant:Init()'...
Are you going to add this piece of information to the website?
Unknown2008-12-29 12:29:17
I will put the GUI thing on the web site.
There is an easy way to disable any cure, but I'm not posting that here. Sorry.
There is an easy way to disable any cure, but I'm not posting that here. Sorry.
Unknown2008-12-29 16:14:07
After searching for two seconds, I found it. Didn't quite know what I was looking for, I guess.
Edit: I've also noticed that it likes to randomly stop sipping. Just now, I cam out of blackout with health far in the yellow (well below my sip limit) and it wouldn't sip. I tried reseting the system completely. I ran the debug messages and the prompt was registering correctly. I eventually recompiled the whole script (Ctrl + Shift + R is my best friend) and it started sipping again. My only idea behind it is that there is a flag that doesn't get reset properly.
Oh, and with this bug, it tried to redo nightsight, even though I already had it up.
Edit: I've also noticed that it likes to randomly stop sipping. Just now, I cam out of blackout with health far in the yellow (well below my sip limit) and it wouldn't sip. I tried reseting the system completely. I ran the debug messages and the prompt was registering correctly. I eventually recompiled the whole script (Ctrl + Shift + R is my best friend) and it started sipping again. My only idea behind it is that there is a flag that doesn't get reset properly.
Oh, and with this bug, it tried to redo nightsight, even though I already had it up.
Unknown2008-12-31 03:32:00
the tips say the much is easy to learn, does it have any type of instruction tied to it?
Unknown2008-12-31 12:23:18
QUOTE (Enigma @ Dec 29 2008, 11:14 AM) <{POST_SNAPBACK}>
I've also noticed that it likes to randomly stop sipping. Just now, I cam out of blackout with health far in the yellow (well below my sip limit) and it wouldn't sip. I tried reseting the system completely. I ran the debug messages and the prompt was registering correctly. I eventually recompiled the whole script (Ctrl + Shift + R is my best friend) and it started sipping again. My only idea behind it is that there is a flag that doesn't get reset properly.
Oh, and with this bug, it tried to redo nightsight, even though I already had it up.
Oh, and with this bug, it tried to redo nightsight, even though I already had it up.
You can check the status of thing with aliases like FLAGS, BALS, AUTOS, etc to see if there's anything stuck. I did recently fix a bug or two with some failsafes, but I don't think any of them were affecting health sipping. Even when I would sometimes stop sipping fire (because the elixir flag wasn't being cleared properly), I would keep on sipping health just fine because it didn't use that same flag.
When you reset the system, you may want to re-sync your defenses with DEF right away. Still, resetting the whole thing is going to confuse it temporarily until it re-syncs everything. You should try resetting pieces of the system instead.
QUOTE (Shadow Aes @ Dec 30 2008, 10:32 PM) <{POST_SNAPBACK}>
the tips say the much is easy to learn, does it have any type of instruction tied to it?
Not sure what you're asking here.
Unknown2008-12-31 18:36:14
@Aes: Go to the Forums in the Help menu, or Shift + Ctrl + Alt + F, will take you to the forums where there is loads of help.
@Zarquan: That's just it though, when I used RESET, even after it re-synced everything, it wouldn't start sipping. I did check BALS to see if I had health balance, and I did. Next time it happens, I'll investigate more and then show you what I find.
@Zarquan: That's just it though, when I used RESET, even after it re-synced everything, it wouldn't start sipping. I did check BALS to see if I had health balance, and I did. Next time it happens, I'll investigate more and then show you what I find.
Unknown2008-12-31 18:54:21
This may be a dumb question but, is it possible for me to move the health and mana and ego bar around? If so, how would I do it?
Unknown2009-01-01 06:32:26
QUOTE (Enigma @ Dec 31 2008, 07:36 PM) <{POST_SNAPBACK}>
@Aes: Go to the Forums in the Help menu, or Shift + Ctrl + Alt + F, will take you to the forums where there is loads of help.
I may have to do that. during my arena sparrs, when I got impaled in the leg i didn't writhe. and when I get knocked down i didn't stand back up. I have no idea how the codeing works
Unknown2009-01-01 07:18:20
Oh you need help with Treant? I thought you meant in general with MUSH.
You've done the "require "treant"" and "treant:Init()" lines in the script? And then in the main window, did /treant:Install()?
You've done the "require "treant"" and "treant:Init()" lines in the script? And then in the main window, did /treant:Install()?
Unknown2009-01-01 07:22:07
QUOTE (Vecanamu @ Dec 31 2008, 01:54 PM) <{POST_SNAPBACK}>
This may be a dumb question but, is it possible for me to move the health and mana and ego bar around? If so, how would I do it?
If you want to go poking around, you should start in the gui.lua script file. I wouldn't really recommend rearranging it too much unless you really know what you're doing, but it's your choice to make.
Unknown2009-01-02 18:06:42
I figured it was either there or the InfoBox file. But thanks, I was just messing around with it.
Unknown2009-01-02 18:25:57
Um. Wow. I are computer stupid. I spent a few hours trying to set up defenses without anything resembling success and I clearly have no idea what I am doing. Afraid it is back to the zMUD for me.
Unknown2009-01-03 03:32:40
Hmm. Tried installing the version 1.12, but when I do /treant:Install(), this is what I get:
Run-time error
World: AlacardaelS1
Immediate execution
.\\treant.lua:104: Function 'io.input' disabled in Lua sandbox - see MUSHclient global preferences
stack traceback:
: in function 'error'
:39: in function 'input'
.\\treant.lua:104: in function 'Install'
:1: in main chunk
Run-time error
World: AlacardaelS1
Immediate execution
.\\treant.lua:104: Function 'io.input' disabled in Lua sandbox - see MUSHclient global preferences
stack traceback:
: in function 'error'
:39: in function 'input'
.\\treant.lua:104: in function 'Install'
:1: in main chunk
Esano2009-01-03 03:40:02
You missed this step:
Select "Global Preferences..." from the File menu and navigate over to the Lua tab. This is where MUSHclient sets up what's known as a sandbox, disabling certain functions for security reasons. Change the first line to allow all worlds to be trusted, thus enabling file I/O.
Select "Global Preferences..." from the File menu and navigate over to the Lua tab. This is where MUSHclient sets up what's known as a sandbox, disabling certain functions for security reasons. Change the first line to allow all worlds to be trusted, thus enabling file I/O.
Unknown2009-01-03 03:40:22
You need to go to Global Setting, go to the Sandbox, find the line that says "io.input = false" and set it to true.
Edit: Esano's method is better.
Edit: Esano's method is better.
Unknown2009-01-03 04:11:54
Thanks!
Unknown2009-01-03 07:34:20
Sorry for the double, but I can't seem to be able to get the GUI to work. Here's what I get:
Run-time error
World: AlacardaelS1
Immediate execution
:66: attempt to call method 'Init' (a nil value)
stack traceback:
:66: in main chunk
Error context in script:
62 :
63 : require "treant"
64 : treant:Init()
65 : require "gui"
66*: gui:Init()
Run-time error
World: AlacardaelS1
Immediate execution
:66: attempt to call method 'Init' (a nil value)
stack traceback:
:66: in main chunk
Error context in script:
62 :
63 : require "treant"
64 : treant:Init()
65 : require "gui"
66*: gui:Init()