Treant Combat System

by Unknown

Back to Mechanic's Corner.

Unknown2009-01-18 17:25:08
QUOTE
When I was studying programming, one of my classmates was having serious troubles with his program. When he asked me for help, I leaned over his screen and saw all of his code in comments. The reason: "Well, it compiles much faster that way."
Unknown2009-01-19 03:28:13
NOT HERE!
Gregori2009-01-19 07:16:59
This isn't the first time this has come up to me, and I know Iasmos said he would do it eventually, but in the meantime this is a quick alias to help with setting up non arti pipes.

For those without pipelist.


CODE

     match="^setpipe (\\w+) (\\d+)$"
   enabled="y"
   regexp="y"
   send_to="12"
   sequence="100"
  >
  SetVariable("treant_" .. "%1" .. "_status", "unlit")
SetVariable("treant_" .. "%1" .. "_id", "%2")
SetVariable("treant_" .. "%1" .. "_puffs", "10")

  
Unknown2009-01-19 09:20:50
This just in: Gregori kicks ass.

Oh yeah and this system is great too clap_1.gif
Unknown2009-01-19 12:12:54
Okay, okay. I've added an alias to the system for setting a pipe, but it's a little different from Gregori's. tongue.gif
Unknown2009-01-19 14:00:29
Psst, Gregori, would you mind posting your influence report as well? Would greatly appreciate it.
Unknown2009-01-19 18:10:09
Aeon tanks this, bad. :/
Unknown2009-01-19 18:11:31
Really? I've not seen that myself, and you're the first to really mention it. Feel free to send me a log (preferably with DEBUG ON so I can see details) of your troubles with aeon. I make no guarantees that I'm able to find and fix things, but I do try my best.
Unknown2009-01-22 13:36:01
Ok, I finally tried out your shiny features of KILLS, DEATHS and CRITS. The first two work perfectly, but when I tried CRITS, I get this:

» Critical Hits Report:
» No data yet!

Even though I've done crits before. Do I need to activate something? The trigger for detecting crits is enabled, so I don't know what is the problem. Of course, this is just utility, and not necessary, but I do want to know if something's wrong or not.

Speaking of problems, I've been sipping even when off sip balance. I'll try to see if I can replicate that with DEBUG ON.
Unknown2009-01-22 14:03:08
I know of no reason why your critical hits wouldn't track, unless you've got some trigger preventing mine from working.

Send problem reports, especially debug logs, to my e-mail. Thanks.
Unknown2009-01-22 14:10:43
Nvm, will send to your email.
Esano2009-01-22 14:24:14
Have you made a trigger to tell it when you're attacking?
Unknown2009-01-22 14:54:45
QUOTE (Esano @ Jan 22 2009, 09:24 AM) <{POST_SNAPBACK}>
Have you made a trigger to tell it when you're attacking?


That's only necessary if you want it to track attacks, too. It'll still track critical hits regardless. I only added the capability to track attacks for warriors because I wanted to know how often I miss. (Hint: it's far too often, if you ask me.)
Unknown2009-01-22 15:11:23
Nevermind, i'm a jackass. It's sad really how all my problems have been pure user stupidity. Now I know how everyone I helped with idiocy felt. There's a little person inside me somewhere crying in shame
Unknown2009-01-22 15:16:07
Version 1.13 is now available for download! Lots of changes and additions in this version, so please look at the history for details.
Everiine2009-01-22 16:24:23
QUOTE (Zarquan @ Jan 22 2009, 09:54 AM) <{POST_SNAPBACK}>
That's only necessary if you want it to track attacks, too. It'll still track critical hits regardless. I only added the capability to track attacks for warriors because I wanted to know how often I miss. (Hint: it's far too often, if you ask me.)


Just manually counting, two days ago while hunting I almost hit 50% miss. This is why I laugh when someone tells a novice that the higher they learn in Knighthood the more accurate they get.
Unknown2009-01-22 16:26:32
My counts currently:
CODE
» Critical Hits Report:
»   Attacks                      6850
»   Misses                        475    6.93%
»
»   Normal                       1380   67.75%
»   Crushing                      429   21.06%
»   Obliterating                  159    7.81%
»   Annihilating                   44    2.16%
»   World-Shattering               25    1.23%
»   -------------------------  ------
»   Total critical hits          2037
Everiine2009-01-22 17:21:50
Does it only track Crits against players?
Unknown2009-01-22 17:24:46
You can't get criticals against players tongue.gif
Unknown2009-01-22 17:24:47
QUOTE (Everiine @ Jan 22 2009, 12:21 PM) <{POST_SNAPBACK}>
Does it only track Crits against players?


Um, you can't even GET critical hits on players, so no. smile.gif