Krackenor2008-12-22 03:06:09
Oh, as for the last seen message...that's weird. I only came on to post my previous message
Shiri2008-12-22 03:24:03
Well...don't have any replacements, so...
Casilu2008-12-22 03:46:47
Fine. Vote: Krackenor
Diamondais2008-12-22 04:30:03
If you want out, I guess Vote: Krackenor
Daganev2008-12-22 05:26:11
carefull he might be a jester!
Also, may I sugest in the future that we give people till monday to respond. Its not uncommon for people to be busy on the weeekends.
Also, may I sugest in the future that we give people till monday to respond. Its not uncommon for people to be busy on the weeekends.
Furien2008-12-22 05:52:39
Especially during the holiday times.
*waits for Ilyarin to come around*
*waits for Ilyarin to come around*
Noola2008-12-22 06:36:31
Yeah, I can already tell you that my activity might drop a bit as christmas gets closer. I'll prolly be on once or twice a day, but that's bout it. I'll be a busy holiday bee!
Ilyarin2008-12-22 08:41:23
Vote Count:
We have a lynch.
---
Also, I apologise to the players and to S.A.W. for not being around to respond quick enough to a request to replace Krackenor. However, let it now be known that S.A.W. will be a willing replacement for anyone who wishes to step down, or who becomes inactive.
CODE
Krackenor:Â Â 11 (Rika, Aerotan, Renthur, Reiha, Noola, Morhgor, Shaddus, Shiri, Daganev, Casilu, Diamondais)
Casilu:Â Â Â Â 1 (Doman)
Thiden:Â Â Â Â 1 (Krackenor)
Shiri:Â Â Â Â Â Â 1 (Myrkr)
Dylara:Â Â Â Â 1 (Saran)
Voting:Â Â Â Â 15
Casilu:Â Â Â Â 1 (Doman)
Thiden:Â Â Â Â 1 (Krackenor)
Shiri:Â Â Â Â Â Â 1 (Myrkr)
Dylara:Â Â Â Â 1 (Saran)
Voting:Â Â Â Â 15
We have a lynch.
---
Also, I apologise to the players and to S.A.W. for not being around to respond quick enough to a request to replace Krackenor. However, let it now be known that S.A.W. will be a willing replacement for anyone who wishes to step down, or who becomes inactive.
Noola2008-12-22 08:45:06
I'm not saying I'm going to become inactive! I just might slow down a bit.
Ilyarin2008-12-22 08:48:09
Hushed, fearful whispers run amok within the group, and none can control themselves as paranoia spreads rapidly, survival instincts setting in within this dark and dismal city. Fearing for their lives, some are uncertain who can be trusted, knowing already that people have been injecting themselves with illicit substances and harnessing impossible powers. Unusually quiet, Krackenor is called out on his silent and shy demeanor, and people question how he can be just so tight-lipped in the new and hellish environment. Unable to convince them of his usefulness, they ravage him brutally. Delivering the finishing blow, Diamondais solidly punches Krackenor in the face. The group shuffles about uncertainly after finishing their grim misdeed. In near silence, they slowly move away, leaving him to the splicers.
---
It is now Night 1.
QUOTE
Angela Cousins - Krackenor
You are loyal to the shipwrecked survivors.
You were a dutiful housemaid until you grew sick of the constant dredgery, eloping with a sexy and mysterious man to come on a once-in-a-lifetime luxurious cruise. You had only days with him, but you fell instantly in love with his alluring demeanor and honed intellect. You shared enlightening conversations with him at romantic dinners, and enjoyed some passionate nights, until the shipwreck. Now, he is nowhere to be found, and you fear that love has fallen from your life once more.
You are loyal to the shipwrecked survivors.
You were a dutiful housemaid until you grew sick of the constant dredgery, eloping with a sexy and mysterious man to come on a once-in-a-lifetime luxurious cruise. You had only days with him, but you fell instantly in love with his alluring demeanor and honed intellect. You shared enlightening conversations with him at romantic dinners, and enjoyed some passionate nights, until the shipwreck. Now, he is nowhere to be found, and you fear that love has fallen from your life once more.
---
It is now Night 1.
Noola2008-12-22 08:52:23
Aww... such a tragic story! Poor girl!
Reiha2008-12-22 08:56:36
She died not of a lonely heart - but of a broken face.
Ilyarin2008-12-22 09:11:38
If you have a Night Ability you MUST send me a PM tonight, even if you do not wish to act at all. In this circumstance, just send 'No Action.' For clarity's sake, I will send a reminder to everyone who has an ability they can use at night, when a day ends.
Night 1 will last no more than 36 hours.
Night 1 will last no more than 36 hours.
Krackenor2008-12-22 20:12:34
I'm really sorry, but I was honestly lost. I'll get the hang of this though.
Ilyarin2008-12-22 21:12:28
That's okay! Hope it goes better next time.
Kiradawea2008-12-22 22:21:18
I'm sure you will. It can be pretty confusing at first, but you'll get the hang of it eventually. Now just keep watching this game and you're sure to pick up a trick or two.
Ilyarin2008-12-23 08:18:57
It is now Day 2.
Wandering through a series of dark and damp tunnels, often littered with waste and broken corpses, you eventually find yourselves in the foyer of the medical pavilion. Two twisting stairways rise to the first floor, thick rivulets of coagulating crimson blood trickling slowly down their steps. What was once a desk is situated between the two flights of stairs, partially broken, with a cash register overturned on its surface. Many of its drawers have been ripped out, though one remains tightly shut. Working through the corridors therein, you see the ramblings of splicers driven insane by ADAM abuse scrawled on their walls, likely in the blood of their fellow citizens of Rapture. A cold wind whistles behind you, raising the hairs on your neck like tiny needles.
An eerie tune, sung by an innocent-sounding woman, floats in the air and you all follow its call with a strange yearning.
"In the Garden we are growing,
many changes will be flowing.
If you wanna be amazing,
see the flowers we've been raising."
As you get closer, you notice that is of a similar style to the vending machine you saw yesterday, though the words on its front are freely visible, reading "Gatherer's Garden." Two of the men from the survivors lurch forward and crack it open, spilling its bounty for all. Those who were unsuccessful yesterday hurry forward and grab a syringe for themselves, stroking it excitedly. The prize seized, you turn around and your happiness is quelled all over again; your surroundings still are blood-drenched and dank; the air remains thick with the smell of burning flesh; and an eerie silence is punctuated only by the screams of ravaging splicers.
An enraged roar suddenly resounds through the Medical Pavilion, almost bursting your eardrums and causing your knees to buckle slightly in primal terror.
Someone nearby whispers, "What was that?"
Silence.
Wandering through a series of dark and damp tunnels, often littered with waste and broken corpses, you eventually find yourselves in the foyer of the medical pavilion. Two twisting stairways rise to the first floor, thick rivulets of coagulating crimson blood trickling slowly down their steps. What was once a desk is situated between the two flights of stairs, partially broken, with a cash register overturned on its surface. Many of its drawers have been ripped out, though one remains tightly shut. Working through the corridors therein, you see the ramblings of splicers driven insane by ADAM abuse scrawled on their walls, likely in the blood of their fellow citizens of Rapture. A cold wind whistles behind you, raising the hairs on your neck like tiny needles.
An eerie tune, sung by an innocent-sounding woman, floats in the air and you all follow its call with a strange yearning.
"In the Garden we are growing,
many changes will be flowing.
If you wanna be amazing,
see the flowers we've been raising."
As you get closer, you notice that is of a similar style to the vending machine you saw yesterday, though the words on its front are freely visible, reading "Gatherer's Garden." Two of the men from the survivors lurch forward and crack it open, spilling its bounty for all. Those who were unsuccessful yesterday hurry forward and grab a syringe for themselves, stroking it excitedly. The prize seized, you turn around and your happiness is quelled all over again; your surroundings still are blood-drenched and dank; the air remains thick with the smell of burning flesh; and an eerie silence is punctuated only by the screams of ravaging splicers.
An enraged roar suddenly resounds through the Medical Pavilion, almost bursting your eardrums and causing your knees to buckle slightly in primal terror.
Someone nearby whispers, "What was that?"
Silence.
Ilyarin2008-12-23 08:20:27
As you slowly move through this godforsaken place, you stumble upon the corpse of Daganev.
QUOTE
Valeria McNeill - Daganev
You are loyal to the shipwrecked survivors.
You follow a strict regime of diet and exercise, honing your body to the peak of physical perfection. You refuse to allow anything unhealthy past your lips, and make use of only all-natural beauty products. Your years of hard work training relentlessly have crafted a flawless body, and you constantly seek to inspire others to follow the same lifestyle as you do. Working as a personal trainer and developing some very simple sounding yet hard-to-execute guides, you have made small fortunes. You refuse to take medicines of any kind, believing it wholly unnecessary to fill your body with chemicals when it can heal itself just fine, over time.
* Your body is a temple! If you use a plasmid, your flesh will spurn you and you shall expire, pitifully, 48 hours later. Your cleansed body, however, will enhance the power of the plasmid and you will be able to use an improved version of it until you die. You can discard the plasmid if you think that you are better alive than making a sacrifice for the greater good.
Usage: Post on the thread DISCARD PLASMID.
Requirements: You must have a plasmid.
You are loyal to the shipwrecked survivors.
You follow a strict regime of diet and exercise, honing your body to the peak of physical perfection. You refuse to allow anything unhealthy past your lips, and make use of only all-natural beauty products. Your years of hard work training relentlessly have crafted a flawless body, and you constantly seek to inspire others to follow the same lifestyle as you do. Working as a personal trainer and developing some very simple sounding yet hard-to-execute guides, you have made small fortunes. You refuse to take medicines of any kind, believing it wholly unnecessary to fill your body with chemicals when it can heal itself just fine, over time.
* Your body is a temple! If you use a plasmid, your flesh will spurn you and you shall expire, pitifully, 48 hours later. Your cleansed body, however, will enhance the power of the plasmid and you will be able to use an improved version of it until you die. You can discard the plasmid if you think that you are better alive than making a sacrifice for the greater good.
Usage: Post on the thread DISCARD PLASMID.
Requirements: You must have a plasmid.
Shiri2008-12-23 08:28:28
Ok...Daganev's role is kind of weird. I guess that makes the idea that using plasmids turns you evil/is a scum attribute more unlikely than it was, meaning the scum (and it looks like there is scum) is likely to either be saboteurs who got us here or natives of rapture in our midst.
This setting is kind of hard though. What did we dig up yesterday?
This setting is kind of hard though. What did we dig up yesterday?
Furien2008-12-23 08:35:31
Well, not a major loss, fortunately.
open drawers
look through drawers
We still don't have any cohesive scum body here, how bothersome.
open drawers
look through drawers
We still don't have any cohesive scum body here, how bothersome.