The Master Solider

by Callia

Back to Ideas.

Callia2008-12-20 19:00:35
Master Solider

Bardiche-Damage
Trident-Speed
Spear (new design)-Precision

Buckler- Speed
Kite- Precision
Tower- Damage


Summary: This spec focuses on the traditional solider styles seen through out history, that of spear and shield fighting. I have seen a lot of people asking for some kind of sword and board style, but at the same time I do not see any reason to add a spec that will just copy paste wounds. This would also use more the designs in forging, leaving really only non-plate armours left unused. It will be using a series of blunt (slashes with the polearm, and the shield itself) and piercing/slashing attacks from the polearm jabs.


Spearmastery
Mastery of the bardiche, trident, and spear.

Shieldmastery
Mastery of the Shield. (Allows the use of swing/jab on the shield. Shields have fixed stats based on size. Buckler 75/180/240 Kite 90/220/180 Tower 120/170/180)

SwiftThrust
Swift jab the causes bleeding. (Chest jab) (Light Wounds)

LowJab
Jab to leg slows leg balance. (Light Wounds)

Maneuvers
Refine your attacks with more focus.

ShieldSlam
Minor (2 second) stun. (Light wounds, head, swing.)

PierceArm
Stick the arm with the point of your spear. (Jab arm) (Medium)

PunctureLung (Jab chest) (Medium)
Poke a hole in a lung.

GutThrust (Heavy)
Thrusts the spear in the gut, damaging the bowels of the victim. (Jab gut)

ShieldCrush (Medium)
Break the ribs of the victim with a shield. (Slash chest)

BreakJaw (Medium)
Hit the victim with the butt of the polearm. (Slash head)

Trip (Light)
Trip the victim with the polearm (Slash leg)

ProneStrike
Pin a prone victim to the ground with your polearm.

SpikeShield
Attach spikes to a shield to add bleeding damage to their strikes.

Impale (Heavy)
Impale the victim on your polearm.

CollapseLungs (Medium)
Completely ruin the lungs. (Jab Chest)

PowerfulThrust
A forceful strike that bypasses defenses.

CrackedSkull (Heavy)
Using the haft the polearm, gives a splitting headache to the victim. (Swing head)

LowBlow
Swing the haft of the weapon into the gut of the victim, knocking them off balance.

SeverNerve (Heavy)
Thrust the spear into the arm of the victim. (Jab arm)

MasterShieldParry
Return a parry to the shield with a short stunning blow.

DeflectingJab
After a parry with the polearm, follow with a quick jab with the polearm.

LegTendon
Thrust the spear in the leg of the victim, severing the tendon.

Disembowel
Remove someone's innards.

HeartThrust (Crtical)
Thrust the spear through the victims heart.

GladiatorsFinish
Thrust your spear down through the shoulder and chest, of an immobile victim.

Vathael2008-12-20 19:28:54
GladiatorsFinish - Paralyze/Instakill ftw.
Morhgor2008-12-20 19:35:27
Might want to make the finisher harder to manage. Other than that, awesome!
Unknown2008-12-20 19:41:26
I like the concept.

I mean, some of the ideas seem sort of out of sorts- collapse lungs as a medium wound for example, when pureblades really have to work for it with a two hander, but that's all detail stuff of course.

But more variation is fun.
Callia2008-12-20 19:50:06
Well GladiatorFinish I imagine would be on a timer as well... meaning they could disrupt, move etc...
Unknown2008-12-20 22:13:01
Looks interesting. *fingerscrossed*
Unknown2008-12-24 05:01:24
Been watching 300 I see.

The entire thing screams SPARTANS.
Binjo2008-12-24 12:43:42
Speaking of 300 what about this:

FORM PHALANX WITH

Protect the target with your shield. If the target has a shield equipped they will protect you, increasing the protection on you both greatly.

I realize this is a stupid way to phrase the command (not to mention a phalanx isn't made out of two people, but hey).
Unknown2008-12-24 13:16:44
Its basicly blademastery with the good bonecrusher afflictions all on 1 weapon, play an axelord?. Ohyea, plus you get a shield sorry but that = fail.
Unknown2008-12-24 20:30:30
QUOTE (krin1 @ Dec 24 2008, 08:16 AM) <{POST_SNAPBACK}>
Its basicly blademastery with the good bonecrusher afflictions all on 1 weapon, play an axelord?. Ohyea, plus you get a shield sorry but that = fail.

So...you're complaining because Warriors get Weaponparry in knighthood, and Callia is proposing adding in a skillset that will be making shields/polearms worth using for a warrior.
Unknown2008-12-24 22:45:41
QUOTE (Kialkarkea @ Dec 24 2008, 09:30 PM) <{POST_SNAPBACK}>
So...you're complaining because Warriors get Weaponparry in knighthood, and Callia is proposing adding in a skillset that will be making shields/polearms worth using for a warrior.

No I'm complaining because its the best Blademaster and Bonecrusher skills put together and lets you use a shield so the already over armored knight goes super knight. But I guess reading my post is to much to ask you.
Shaddus2008-12-24 22:54:18
Krin. Learn2grammar.

This is what you wrote.

QUOTE (krin1 @ Dec 24 2008, 04:45 PM) <{POST_SNAPBACK}>
No I'm complaining because its the best Blademaster and Bonecrusher skills put together and lets you use a shield so the already over armored knight goes super knight. But I guess reading my post is to much to ask you.

Now, this is how it SHOULD read.

QUOTE (krin1 @ Dec 24 2008, 04:45 PM) <{POST_SNAPBACK}>
No, I'm complaining because it's composed of the best Blademaster and Bonecrusher skills put together and lets you use a shield; therefore the already over armored knight simply becomes a super knight. But I suppose reading my post is too much to ask of you.
Unknown2008-12-24 22:56:26
So you added an , and a ; thanks for the clear up.
Shaddus2008-12-24 22:58:36
QUOTE (krin1 @ Dec 24 2008, 04:56 PM) <{POST_SNAPBACK}>
So you added an , and a ; thanks for the clear up.

No, I corrected your 3rd grade spelling mistakes, added some much needed punctuation, and split your sentence up so it wasn't a run-on.

Morhgor2008-12-24 23:34:08
QUOTE (Shaddus Mes'ard @ Dec 24 2008, 05:58 PM) <{POST_SNAPBACK}>
No, I corrected your 3rd grade spelling mistakes, added some much needed punctuation, and split your sentence up so it wasn't a run-on.


You also left it smelling lemon fresh!


Callia2008-12-24 23:49:35
QUOTE (calico @ Dec 23 2008, 09:01 PM) <{POST_SNAPBACK}>
Been watching 300 I see.

The entire thing screams SPARTANS.



Why is this always the first jump whenever a spear and shield idea is presented in any gaming media. Wardens in LOTRO got answered with hundreds of This is Sparta photos, and so far the two other similar ideas seen in the past have been destroyed by similar arguments.

This idea was proposed because it would create a use for polearms, which would cover almost the entire forging skill finally, except for the lesser armours, and because since I started playing I have been hearing people wanting a shield using knight class.

As to Krin's argument, it is one of the many things best left ignored. I find it hard to take seriously anyone who steps up, says 'This is stupid' (Which Krin did do, in not so many words.) Then huff off, and huff back in when someone dares to disagree with them.

At least on the huff back in he gave some reasonable thought to why it is a bad idea, in that it would make knights a little more tanky.

To which I answer, they would pay for it with this spec.

Shield can not raze, shield only has a small pool of afflictions, all of which are head and chest, meaning clever parry or stance upper will significantly negate the damage. From the polearm samples I made, the shield speeds fall in the middle of the polearm, which means the shield will not get used any where near as often as the polearm, you can not apply poisons to the shield.

This means you have the poison affliction rate of a two-hander, the 'hit' rate falling somewhere between dual and two-handed, and access to some good wounds via the shield which are quite easily negated with the proper stance.

Lets get more specific though, since it has the 'best' afflictions, I will go through them one by one. Spear and SHieldmastery will be skipped because I hope I do not have to explain those.

SwiftThrust
Swift jab the causes bleeding. (Chest jab) (Light Wounds) Yaay... light bleeding... bleeding which is rarely dangerous in 95% of situations...

LowJab
Jab to leg slows leg balance. (Light Wounds) Affects monks... yeah, only monks...

Maneuvers
Refine your attacks with more focus. (See spear/shield mastery comment)

ShieldSlam
Minor (2 second) stun. (Light wounds, head, swing.) (Yaay... 2 second stun.. can not deliver a poison though, so might delay the curing from the polearm hit... which means the polearm would have to be timed to hit at the same time... remember, stuns do not stack any more.)

PierceArm
Stick the arm with the point of your spear. (Jab arm) (Medium) (Yeah... this is the BEST blademaster affliction, useful, but best?)

PunctureLung (Jab chest) (Medium) (See above.)
Poke a hole in a lung.

GutThrust (Heavy)
Thrusts the spear in the gut, damaging the bowels of the victim. (Jab gut) (Septic wound, yeah, fast cure, and is only really bad if you don't cure it... wait that is EVERY affliction...)

ShieldCrush (Medium)
Break the ribs of the victim with a shield. (Slash chest) (Yaay for duplicate effects... wait is this one of bonecrushers best skills?)

BreakJaw (Medium)
Hit the victim with the butt of the polearm. (Slash head) (This would be bad if it was a jab, and there was a slit throat equivalent from the spear... but there is not... so this is just allowing the same level of healing hindering all warriors need. plus out of all the shield swings, also in the upper region thus easy to negate...)

Trip (Light)
Trip the victim with the polearm (Slash leg) (Yes this is an attempt to help a clever warrior get around the stances... but the trip would have to be well timed to do any meaningful damage, it is more to be used for pronestrike or the instant... although much better ways to set up both.)

ProneStrike
Pin a prone victim to the ground with your polearm. (Oh no, they can pin you to the ground, and hit you... with a shield... wait three afflictions and no poisons... yeah that is going to cause you pain. Oh wait, in groups.. yeah if you are prone in a group... having to writhe from this is the least of your concerns... note: you must be prone BEFORE pronestrike can be used... it does not prone you.)

SpikeShield
Attach spikes to a shield to add bleeding damage to their strikes. (Think I covered bleeding already)

Impale (Heavy)
Impale the victim on your polearm. (Yaay damage, and bleeding, yes with disembowel vicious, but so far the skill seems to me to have been fairly tame... this is the first real bite it has, and this is not really all that useful on its own until you have disembowel.)

CollapseLungs (Medium)<-THis is typo, should be heavy
Completely ruin the lungs. (Jab Chest) (Yaay, more bite...)

PowerfulThrust
A forceful strike that bypasses defenses. (Should they not have a power skill to break through defenses?)

CrackedSkull (Heavy)
Using the haft the polearm, gives a splitting headache to the victim. (Swing head) (Finally, a real ability to help get ahead of curing... one that might work well with poisons and brokenjaw... guess it is good it is a slash.)

LowBlow
Swing the haft of the weapon into the gut of the victim, knocking them off balance. (hindering... all it is.)

SeverNerve (Heavy)
Thrust the spear into the arm of the victim. (Jab arm) (Yaay, I can slow an offensive... wait... it is heavy, meaning I would need my tankiness to get this far because likely the shield is not focusing on the arm... and if it was, well you know what to expect.)

MasterShieldParry
Return a parry to the shield with a short stunning blow. (Would not likely stack with trans combat, like many guild abilities, this would replace the general version, so lets leave the knickers untwisted here.)

DeflectingJab
After a parry with the polearm, follow with a quick jab with the polearm. (Again, why should this spec be excluded?)

LegTendon
Thrust the spear in the leg of the victim, severing the tendon. (Yeah, running is still crap easy.)

Disembowel
Remove someone's innards. (Finally the impale combo is finished.)

HeartThrust (Crtical)
Thrust the spear through the victims heart. (Wound based instakill, this spec is so special... or not.)

GladiatorsFinish
Thrust your spear down through the shoulder and chest, of an immobile victim. (While vague, as I already posted, this ability would be on a timer, and like decapitate and many other timed instakills, does not take an idiot to interrupt.)


Yes I see where the best of both is present, no broken arms or legs, no blood induced blindness (slit forehead) no opengut, yes it has a pale reminder of PinLeg, except it lacks the second sword to keep whacking with... yes it has useful afflictions, but why should a spec not be useful?






Unknown2008-12-25 00:29:43
Because all you did was copy and paste skills?
Callia2008-12-25 00:36:01
Tell you what dude, think of a list of equal length that has whole new, brand new, does not mimic anything else, afflictions. Heck, do something other then tell people they or stupid, or say that something that happens is stupid, or even, say something positive for once, and then maybe your argument here might have merit.

When I was making the list, I quickly realized that almost every other spec had covered just about every wound type, so I saw no reason to reinvent the wheel. I just figured out which ones would best work for how I envisioned this spec fighting, and added a couple where I felt they were needed.
Unknown2008-12-25 00:37:53
I used to make skillsets but stopped after the 10th attempt and gave it up for Futile. Added onto that you do not have a single Original skill.
Rika2008-12-25 00:42:50
Two things. First, not going to happen. Second, of course the afflictions were c/p'ed. Note how most (if not all) monk afflictions are copies of warrior afflictions? The admin have tried to make it easier for both themselves and us by not introducing any new afflictions.