Aison2009-01-03 22:49:29
QUOTE (Celina @ Jan 3 2009, 02:17 PM) <{POST_SNAPBACK}>
Again, NOTHING WRONG WITH GLAMOURS. Stop trying to buff it inky! Focus on Necroscream.
Shikha's not a good fighter. If Shikha were a good fighter, she would have put me on defense immediately, instead of offense. I have the log - she tried to suck my power and hunger me to death. As a broken warrior titan. She hit my rebounding and parry several times and basically just tried to assault my head repeatedly.
If I am going to pay 300 credits for trueheal, it should be better than an ability given freely to someone who has had a lot of free time. Demigod isn't really something you always 'earn', either. You can become an Ascendant at level 10 and shoot up to level 101 without any effort at all. Or do as most people do and ride on the coattails of someone else, or cheat with a karma curse of harmony. Not to mention it is ridiculously easy in Lusternia to become a Demigod with all the exp bonuses which are practically thrown at you, on top of abilities like lich.
I think I should clarify the differences between divinefire and trueheal.
Trueheal
- takes 10p
- cures all afflictions (including insomnia)
- cures all wounds
- gives you a serpent shield for 10 seconds but consumes equi for 3 seconds.
- you can trueheal off balance and equi, but not while pinned or stunned.
Divinefire
- takes 10,000 essence
- can be done once an hour
- lasts 60 seconds
- heals every affliction and wound on a 5-or-less second tic
- makes you immune to all physical damage
- does not fall upon moving rooms (only on aggressive actions)
- does NOT consume any equilibrium or balance on use
- cannot be used while pinned or stunned
- can be done simultaneously with serpent (a 60s serpent shield)
- can be done simultaneously with trueheal (a 7s serpent shield)
I might be forgetting a thing or two with divinefire, but even with just that, it's already twice as good as trueheal.
Tael2009-01-03 22:57:50
I have no issue with one of the Glamours rays doing Anorexia if you want to swap it out with something less useless. I still have to say that if Glamours does receive any buffs, it should be very minor. In my opinion, Tarot should just have a few bard-specific skills included in it similar to what Ecology got (See BatBane).
I'd agree that it would be neat if each of the bards got a unique mechanic like Spiritsingers, but I don't want to see them becoming carbon copies of one another.
I'm still quite glad to see Spiritsingers got the buff they deserved for a long time. The fact that Wildarrane was defeated by an entire ability not even that extremely far up in a skill (Metawake, for those unaware). It's quite nice.
@Ardmore: Heh. I'll trade you Wildarrane for Forging. If I get a Pig's Nose, I'm seriously considering changing myself now. Forging for 3 RL months is just getting too annoying and taking away from my enjoyment of the game.
I'd agree that it would be neat if each of the bards got a unique mechanic like Spiritsingers, but I don't want to see them becoming carbon copies of one another.
I'm still quite glad to see Spiritsingers got the buff they deserved for a long time. The fact that Wildarrane was defeated by an entire ability not even that extremely far up in a skill (Metawake, for those unaware). It's quite nice.
@Ardmore: Heh. I'll trade you Wildarrane for Forging. If I get a Pig's Nose, I'm seriously considering changing myself now. Forging for 3 RL months is just getting too annoying and taking away from my enjoyment of the game.
Unknown2009-01-03 23:28:27
Anorexia on yellow to replace dementia.
Also: I agree with Spiritsingers needing the buff from what they were. The irritating part is that they got buffed while the Necroscream (and I'll assume Starhymn, too) ideas were all thrown out, when they were nowhere near as overpowered as some of the things Wildarrane has.
Shadowbeat is probably what should be aimed for, in terms of strength for music specs.
Also: I agree with Spiritsingers needing the buff from what they were. The irritating part is that they got buffed while the Necroscream (and I'll assume Starhymn, too) ideas were all thrown out, when they were nowhere near as overpowered as some of the things Wildarrane has.
Shadowbeat is probably what should be aimed for, in terms of strength for music specs.
Kiradawea2009-01-03 23:29:22
Celestines are one-trick ponies. Soulless+Inquisition is what most use to kill, because it is reliable. They need to be pulled out of this ditch of only having one approach at combat.
Tael2009-01-03 23:38:28
QUOTE (Inky @ Jan 3 2009, 06:28 PM) <{POST_SNAPBACK}>
Anorexia on yellow to replace dementia.
Also: I agree with Spiritsingers needing the buff from what they were. The irritating part is that they got buffed while the Necroscream (and I'll assume Starhymn, too) ideas were all thrown out, when they were nowhere near as overpowered as some of the things Wildarrane has.
Shadowbeat is probably what should be aimed for, in terms of strength for music specs.
Also: I agree with Spiritsingers needing the buff from what they were. The irritating part is that they got buffed while the Necroscream (and I'll assume Starhymn, too) ideas were all thrown out, when they were nowhere near as overpowered as some of the things Wildarrane has.
Shadowbeat is probably what should be aimed for, in terms of strength for music specs.
Anorexia replacing Dementia sounds fine.
Wildarrane isn't overpowered. Yes, they have the extremely powerful knock-you-off eq ability, as well as nice defensive skills provided they have spirits. However, they have to sacrifice their defense to utilize their offense with CairnLaigo.
As far as Necroscream and Starhymn getting buffed. Wouldn't know. Necroscream, from a birdseye view, still looks fairly viable. Shadowbeat is probably the 2nd best Bard spec though. Kaervas did a very nice job with buffing them and I salute him for it.
Really, the best thing for Wildarrane was that the administration got away from the whole: 'Sleep-oriented' combat theme. If they get away from the bleeding theme from Harbs, the hunger theme from Caco, etc. and came up with new concepts for each, the other bard specs will probably be in business. But that is easier said than done.
EDIT: While Celestines might be one-trick ponies, Inquisition is still a very powerful ability. You could be worse off. Look at Moondancers. Though I think a Moondancer with Astrology would be particularly scary right now, but.. there arent many combatant Moondancers these days, if any at all. Tuek needs to come back.
Unknown2009-01-03 23:38:32
Are you oblivious to the recent amissio change?
Absolve is a piece of cake, now.
Absolve is a piece of cake, now.
Tael2009-01-03 23:41:31
QUOTE (Inky @ Jan 3 2009, 06:38 PM) <{POST_SNAPBACK}>
Are you oblivious to the recent amissio change?
Absolve is a piece of cake, now.
Absolve is a piece of cake, now.
Half-Mana kills are.. fairly useless. Unless you have Succumb, in which case they become viable.
EDIT: If you get absolved outside of group combat, I have to assume you were spamming Focus Mind, didn't relax Surge (and even still it's still difficult depending on the Warrior), or you just have a failure of a system.
Aison2009-01-03 23:43:52
Or you get mass-amissio'd by several people at once with a waiting Celestine nearby.
Tael2009-01-03 23:45:53
QUOTE (Aison @ Jan 3 2009, 06:43 PM) <{POST_SNAPBACK}>
Or you get mass-amissio'd by several people at once with a waiting Celestine nearby.
Hence my comment about not getting absolved outside of group combat.
Unknown2009-01-03 23:49:27
QUOTE (Tael Talnara @ Jan 3 2009, 11:38 PM) <{POST_SNAPBACK}>
Anorexia replacing Dementia sounds fine.
Dementia being deleted sounds fine, but I digress.
Wildarrane isn't overpowered. Yes, they have the extremely powerful knock-you-off eq ability, as well as nice defensive skills provided they have spirits. However, they have to sacrifice their defense to utilize their offense with CairnLaigo.
Thing is, in an actual situation, it's not balanced, even if it seems that way on paper. Suppose there's a skill that divides my defense by 10 but multiplies my offense by 10. Does the defense loss make it balanced if the offense increase causes 2 hit kills?
As far as Necroscream and Starhymn getting buffed. Wouldn't know. Necroscream, from a birdseye view, still looks fairly viable. Shadowbeat is probably the 2nd best Bard spec though. Kaervas did a very nice job with buffing them and I salute him for it.
Necroscream is really not very good. The hunger is the only reliable thing we have, and I agree it needs to be gotten rid of. Diseases, while a nice idea for a theme, weren't really implemented in a useful way. Even assuming you have rigormortis, pox, scabies on you, it's not going to be a massive hindrance in the same way that the Spiritsinger or Harbinger's passive EQ/balance loss, passive herb balance loss, passive bleeding, passive damage (etc) are.
Really, the best thing for Wildarrane was that the administration got away from the whole: 'Sleep-oriented' combat theme. If they get away from the bleeding theme from Harbs, the hunger theme from Caco, etc. and came up with new concepts for each, the other bard specs will probably be in business. But that is easier said than done.
Arguably, we have the best skills for bashing and defense, but it's meaningless and unwanted when it can't really be used. It's like the defensive skills are there to help you survive while the target starves. Lame.
Dementia being deleted sounds fine, but I digress.
Wildarrane isn't overpowered. Yes, they have the extremely powerful knock-you-off eq ability, as well as nice defensive skills provided they have spirits. However, they have to sacrifice their defense to utilize their offense with CairnLaigo.
Thing is, in an actual situation, it's not balanced, even if it seems that way on paper. Suppose there's a skill that divides my defense by 10 but multiplies my offense by 10. Does the defense loss make it balanced if the offense increase causes 2 hit kills?
As far as Necroscream and Starhymn getting buffed. Wouldn't know. Necroscream, from a birdseye view, still looks fairly viable. Shadowbeat is probably the 2nd best Bard spec though. Kaervas did a very nice job with buffing them and I salute him for it.
Necroscream is really not very good. The hunger is the only reliable thing we have, and I agree it needs to be gotten rid of. Diseases, while a nice idea for a theme, weren't really implemented in a useful way. Even assuming you have rigormortis, pox, scabies on you, it's not going to be a massive hindrance in the same way that the Spiritsinger or Harbinger's passive EQ/balance loss, passive herb balance loss, passive bleeding, passive damage (etc) are.
Really, the best thing for Wildarrane was that the administration got away from the whole: 'Sleep-oriented' combat theme. If they get away from the bleeding theme from Harbs, the hunger theme from Caco, etc. and came up with new concepts for each, the other bard specs will probably be in business. But that is easier said than done.
Arguably, we have the best skills for bashing and defense, but it's meaningless and unwanted when it can't really be used. It's like the defensive skills are there to help you survive while the target starves. Lame.
Unknown2009-01-03 23:52:01
QUOTE (Tael Talnara @ Jan 3 2009, 11:41 PM) <{POST_SNAPBACK}>
Half-Mana kills are.. fairly useless. Unless you have Succumb, in which case they become viable.
EDIT: If you get absolved outside of group combat, I have to assume you were spamming Focus Mind, didn't relax Surge (and even still it's still difficult depending on the Warrior), or you just have a failure of a system.
EDIT: If you get absolved outside of group combat, I have to assume you were spamming Focus Mind, didn't relax Surge (and even still it's still difficult depending on the Warrior), or you just have a failure of a system.
How, exactly, are people managing those Wrack kills, then?
What am I missing?
Lendren2009-01-04 00:06:30
QUOTE (Aison @ Jan 3 2009, 05:49 PM) <{POST_SNAPBACK}>
Divinefire
- makes you immune to all physical damage
- makes you immune to all physical damage
That part isn't true. It makes you immune to most mob attacks and a very, very few PvP attacks, but the vast majority of them completely ignore it. Of course, the cureall-on-tick is similar in net effect (if you can survive from tick to tick), but you'd already listed that.
Aison2009-01-04 00:26:54
My bad, thanks for clarifying. I asked a couple Demis and one of them told me that, I guess they were wrong or I misunderstood
Still, they all said the tic was extremely fast, so I imagine you're not going to die to physical damage with DF up.
Still, they all said the tic was extremely fast, so I imagine you're not going to die to physical damage with DF up.
Tael2009-01-04 00:32:01
QUOTE (Inky @ Jan 3 2009, 06:52 PM) <{POST_SNAPBACK}>
How, exactly, are people managing those Wrack kills, then?
What am I missing?
What am I missing?
You're missing the part where either the wrackee has no system, or the wracker has someone helping them.
Celina2009-01-04 05:17:20
QUOTE (Aison @ Jan 3 2009, 05:49 PM) <{POST_SNAPBACK}>
Shikha's not a good fighter. If Shikha were a good fighter, she would have put me on defense immediately, instead of offense. I have the log - she tried to suck my power and hunger me to death. As a broken warrior titan. She hit my rebounding and parry several times and basically just tried to assault my head repeatedly.
If I am going to pay 300 credits for trueheal, it should be better than an ability given freely to someone who has had a lot of free time. Demigod isn't really something you always 'earn', either. You can become an Ascendant at level 10 and shoot up to level 101 without any effort at all. Or do as most people do and ride on the coattails of someone else, or cheat with a karma curse of harmony. Not to mention it is ridiculously easy in Lusternia to become a Demigod with all the exp bonuses which are practically thrown at you, on top of abilities like lich.
I think I should clarify the differences between divinefire and trueheal.
Trueheal
- takes 10p
- cures all afflictions (including insomnia)
- cures all wounds
- gives you a serpent shield for 10 seconds but consumes equi for 3 seconds.
- you can trueheal off balance and equi, but not while pinned or stunned.
Divinefire
- takes 10,000 essence
- can be done once an hour
- lasts 60 seconds
- heals every affliction and wound on a 5-or-less second tic
- makes you immune to all physical damage
- does not fall upon moving rooms (only on aggressive actions)
- does NOT consume any equilibrium or balance on use
- cannot be used while pinned or stunned
- can be done simultaneously with serpent (a 60s serpent shield)
- can be done simultaneously with trueheal (a 7s serpent shield)
I might be forgetting a thing or two with divinefire, but even with just that, it's already twice as good as trueheal.
If I am going to pay 300 credits for trueheal, it should be better than an ability given freely to someone who has had a lot of free time. Demigod isn't really something you always 'earn', either. You can become an Ascendant at level 10 and shoot up to level 101 without any effort at all. Or do as most people do and ride on the coattails of someone else, or cheat with a karma curse of harmony. Not to mention it is ridiculously easy in Lusternia to become a Demigod with all the exp bonuses which are practically thrown at you, on top of abilities like lich.
I think I should clarify the differences between divinefire and trueheal.
Trueheal
- takes 10p
- cures all afflictions (including insomnia)
- cures all wounds
- gives you a serpent shield for 10 seconds but consumes equi for 3 seconds.
- you can trueheal off balance and equi, but not while pinned or stunned.
Divinefire
- takes 10,000 essence
- can be done once an hour
- lasts 60 seconds
- heals every affliction and wound on a 5-or-less second tic
- makes you immune to all physical damage
- does not fall upon moving rooms (only on aggressive actions)
- does NOT consume any equilibrium or balance on use
- cannot be used while pinned or stunned
- can be done simultaneously with serpent (a 60s serpent shield)
- can be done simultaneously with trueheal (a 7s serpent shield)
I might be forgetting a thing or two with divinefire, but even with just that, it's already twice as good as trueheal.
Wow, homeskillet, you are really trying to make a point that no one cares about. Why we are even on this de-rail is beyond me. If you think the reason tarot for bards deserves a buff because Celestines are being unjustly ignored by us close minded folk because Trueheal isn't that great of a skill and divinefire is better, then more power to you, but that's one convoluted train of logic. Seems like you have an issue with credits($) vs time, and are in a round about way trying to say Trueheal isn't that great (allow me to lololololol), with a sprinkling of spite for all us dirty Mags that got levels from said coattails/curses/lich. Well...fantastic, but wrong thread.
Also: I hope by "pinned" you don't mean pinlegged because that was changed a while back. You can Trueheal while pinlegged now. (at least, I remember it that way. May want to bug it if you aren't)
Also2: Good lord, and you wonder why I'm such a bitch to you. Maybe stop bad mouthing people to me? First Ethelon, now Shikha. Good jorb.
Unknown2009-01-04 05:29:24
QUOTE (Tael Talnara @ Jan 4 2009, 12:32 AM) <{POST_SNAPBACK}>
You're missing the part where either the wrackee has no system, or the wracker has someone helping them.
Then I must have been breaking systems left and right, because I could indeed get wrack kills solo on people who were obviously curing through a system.
Asmodea2009-01-04 10:49:33
QUOTE (casilu @ Jan 2 2009, 01:19 PM) <{POST_SNAPBACK}>
Non-mutant faeling is a horrible choice for anything.
I personally think faeling is fine, even with their low health, it isn't hard to buff them up to something decent, people just need to learn to work for their buffs and then keeping them.
As for glamours, it doesn't need anything, it frankly is the single most powerful skillset with no downsides, if I were still a Spiritsinger, I would take glamours over ecology every time.
Unknown2009-01-04 15:26:27
QUOTE (Tael Talnara @ Jan 3 2009, 07:32 PM) <{POST_SNAPBACK}>
You're missing the part where either the wrackee has no system, or the wracker has someone helping them.
Maybe it's a Wiccan thing, but I could pull off absolves, and without even having contemplate. The only time it's hard is when you're fighting ANOTHER class that uses half-mana kills, so you have to try and whittle them down while you play hot-potatoe with your mana.
Aison2009-01-04 19:47:54
QUOTE (Celina @ Jan 3 2009, 09:17 PM) <{POST_SNAPBACK}>
Wow, homeskillet, you are really trying to make a point that no one cares about. Why we are even on this de-rail is beyond me. If you think the reason tarot for bards deserves a buff because Celestines are being unjustly ignored by us close minded folk because Trueheal isn't that great of a skill and divinefire is better, then more power to you, but that's one convoluted train of logic. Seems like you have an issue with credits($) vs time, and are in a round about way trying to say Trueheal isn't that great (allow me to lololololol), with a sprinkling of spite for all us dirty Mags that got levels from said coattails/curses/lich. Well...fantastic, but wrong thread.
Also: I hope by "pinned" you don't mean pinlegged because that was changed a while back. You can Trueheal while pinlegged now. (at least, I remember it that way. May want to bug it if you aren't)
Also2: Good lord, and you wonder why I'm such a bitch to you. Maybe stop bad mouthing people to me? First Ethelon, now Shikha. Good jorb.
Also: I hope by "pinned" you don't mean pinlegged because that was changed a while back. You can Trueheal while pinlegged now. (at least, I remember it that way. May want to bug it if you aren't)
Also2: Good lord, and you wonder why I'm such a bitch to you. Maybe stop bad mouthing people to me? First Ethelon, now Shikha. Good jorb.
Well, it's not my fault you think all these people are amazing fighters when they aren't.
You aren't even addressing the points I'm bringing up... If you want to lol about it and turn this into a flamewar of hostility because you need your rage-fix, okay, but I am pretty sure no one is going to argue that sacraments could do with some changes to make it useful for all specs of celestines as well as sac paladins.
edit: about the trueheal/divinefire thing - if I'm going to pay 100 rl dollars for a skill in a game people play as a HOBBY, well, I should probably get more bang for my buck. This kind of makes me think of cubix vs. medallion. wtf was estarra thinking with that, releasing an artie that's not only free, but far better than a 2000cr (500 USD) artifact? Rare as it might be, that is still highly retarded.
Unknown2009-01-04 19:54:07
I just can't agree with that train of thought - I paid 300 credits so I deserve an incredible ability. There's something... not quite right, as it were.
Maybe it's cause I had to content with Environment. Maybe.
Also, this has nothing to do with the thread at hand.
Maybe it's cause I had to content with Environment. Maybe.
Also, this has nothing to do with the thread at hand.