10 power feats

by Casilu

Back to Combat Guide.

Zacc2009-01-15 00:42:56
Whytf are fireworks and manse 10p? I never understood that. I guess manse provides an easy escape from almost anywhere if you have someone to dispel it... but fireworks? Come on, that does a small amount of damage and spams the area. I guess it would be useful if you had 10 bards in a group do it via triggers... but what are the odds of that happening anytime in the next 3 rl years?
Arix2009-01-15 00:55:34
fireworks used to be a high-level illusion skill, but now it's not as high, and I agree it shouldn't cost so much
Zacc2009-01-15 00:57:59
Unless it hit all enemies in the area (if it doesn't already?).

I can picture it now... Raiding group exits limbo, group of 5-10 bards use fireworks all at once, half the raiding group conglutes.
Tervic2009-01-15 01:08:01
Also, Conglute isn't 10p. Death just clears whatever power you have on prompt.

Vitae potion requires 10p to setup though.
Narsrim2009-01-15 02:07:26
Powermask, Attune.
Kiradawea2009-01-15 02:20:13
I thought Powermask was only three, with aethersight being 10.

Anyway, at the top of my head, Pledging and Pacting with Supernals/Demon Lords, as well as Deep Bonding.

Also, it is MeteorSwarm that costs 10 power. Regular Meteor has no power cost.
Abethor2009-01-15 04:53:36
What about Forging MasterArmour, 50% reserves. Talk about power drain!!!!
Haha.
Unknown2009-01-15 11:15:37
QUOTE (Ried @ Jan 15 2009, 04:53 AM) <{POST_SNAPBACK}>
Toadcurse and non-Stag/Moon Resurgem, too. I'm pretty sure Bedevil is also 10p.

Oh, and Fury.


WICCA - TOADCURSE

Syntax: TOADCURSE
STOMP TOAD
Power: 8 (any)
Damage Type: 100% Blunt (stomp)
Damage Source: Brute Physical
The most feared and potent wiccan power is that of the dreaded
toadcurse. If an opponent is at half mana, you can polymorph him or her
into a toad! The toadcursed victim will stay a toad for a period of time
or until someone kisses them. The only attack possible on a toad is to
STOMP TOAD.

content.gif
Unknown2009-01-15 11:43:07
All the construct buffs?
Unknown2009-01-15 16:43:30
Night - Cauldron (to create)
Night - Longnight (10p and other prerequisites)
Noola2009-01-15 17:02:39
I think fireworks is 10 power to prevent folks from just spamming fireworks all the time.

Ah, fireworks. I never got to use you. losewings.gif
Sylphas2009-01-17 07:29:22
QUOTE (Noola @ Jan 15 2009, 12:02 PM) <{POST_SNAPBACK}>
I think fireworks is 10 power to prevent folks from just spamming fireworks all the time.

Ah, fireworks. I never got to use you. losewings.gif


As a cr6 who never fights or really does anything anymore, I can say that the power cost has never stopped me from spamming fireworks when I'm bored, and I'm thinking about transing Discipline so I can do it faster. fireworks.gif
Unknown2009-01-17 08:17:39
QUOTE (Kiradawea @ Jan 14 2009, 06:20 PM) <{POST_SNAPBACK}>
I thought Powermask was only three, with aethersight being 10.


I think you have that backwards?

I dunno, I don't actually have either of those skills. ( sad.gif )
Shiri2009-01-17 08:34:41
DISCERNMENT - POWERMASK

Syntax: POWERMASK
Power: 10 (Any)

DISCERNMENT - AETHERSIGHT

Syntax: AETHERSIGHT
AETHERSIGHT BLOCK
AETHERSIGHT UNBLOCK
AETHERSIGHT IGNORING
Power: 3 (Any)
Unknown2009-01-17 08:38:49
Empath - Resonance, Flush, Deepbond, Parasite
Commander - Flashpoint, Immersion, Spiral, Fusion
Combateer - ClarionBlast
Unknown2009-01-17 14:08:09
Don't forget Discernment's Astrosense or whatever you call it. Trans skill. Lets you see who's scrying or teleporting.

Edit: Nevermind. Didn't see Shiri's post.