Casilu2009-05-12 19:09:18
There really is no point for me to use anything but a high/max speed weapon with the way stats work right now.
Also, where would the stat range be standardized at? With the useful/useless of certain stats right now, it would again leave many weapons (or warriors) useless beyond useless. Would the standards be set around weapon runes or would they be set higher so you wuld have to temper down for them?
Also, where would the stat range be standardized at? With the useful/useless of certain stats right now, it would again leave many weapons (or warriors) useless beyond useless. Would the standards be set around weapon runes or would they be set higher so you wuld have to temper down for them?
Isuka2009-05-12 19:31:05
To be honest, in my opinion warrior combat in general is too dependent on weapon stats and random chance. I'd like to see some of that reduced, regardless.
Unknown2009-05-12 19:48:01
QUOTE (Isuka @ May 12 2009, 03:31 PM) <{POST_SNAPBACK}>
To be honest, in my opinion warrior combat in general is too dependent on weapon stats and random chance. I'd like to see some of that reduced, regardless.
If warriors get this standard stuff, then meh, I wish we got standard splendor robes...I'm sure I've burned like 100+ credits in gold on making some silly robes.
Daved2009-05-12 19:58:07
they'd be set at the agreed-upon paradigms of a "perfect" unruned weapons
Daganev2009-05-12 20:54:19
QUOTE (casilu @ May 12 2009, 12:09 PM) <{POST_SNAPBACK}>
There really is no point for me to use anything but a high/max speed weapon with the way stats work right now.
Also, where would the stat range be standardized at? With the useful/useless of certain stats right now, it would again leave many weapons (or warriors) useless beyond useless. Would the standards be set around weapon runes or would they be set higher so you wuld have to temper down for them?
Also, where would the stat range be standardized at? With the useful/useless of certain stats right now, it would again leave many weapons (or warriors) useless beyond useless. Would the standards be set around weapon runes or would they be set higher so you wuld have to temper down for them?
That's the whole point of having just one fixed stat per weapon type. You don't get that sort of nonsense.
Casilu2009-05-13 01:19:50
QUOTE (daganev @ May 12 2009, 01:54 PM) <{POST_SNAPBACK}>
That's the whole point of having just one fixed stat per weapon type. You don't get that sort of nonsense.
No, instead I can get a whole, useless rainbow of crap and a 400 credit paperweight.
Isuka2009-05-13 03:45:28
QUOTE (casilu @ May 12 2009, 06:19 PM) <{POST_SNAPBACK}>
No, instead I can get a whole, useless rainbow of crap and a 400 credit paperweight.
casilu's missing the point